I have a Gt-6210 and it has honeycomb 3.2 and this is my first tab I bought it for size n performance but really wanted to play Order and chaos. But no matter what gameloft game I try to play says not compatible with my device.... and I must say I really don't care for this honeycomb os. Is there a way to trick gameloft games to play on my device or any custom roms that would help me fix this problem. Thank you...
Devices owned....
HTC MyTouch 4g rooted gingerbread 2.3.4
GT-6210 Stock
http://forum.cyanogenmod.com/topic/38412-why-is-my-device-not-supported-by-gameloft-games/page__pid__275526#entry275526
You can the check bottom part of the thread. According to that thread you can edit the build.prop to trick android market.
Hi aperture, i tested many of them but got a force close. Has someone really tested those gameloft with the tweak on build.prop and success? I use chain3d can only run dungeon hunter. Other all force close after gameloft logo show. Tested fail on settler , starfront, backstab
Sent from my GT-P6200 using XDA App
thanks I'll give it a shot aperture and see where it goes from there... if all is well I'll update on it.. Thanks Again!
Well I rooted downloaded super user, busy box, and root explorer and edited the file in the link you posted and so far so good! Hopefully all stays well... thanks again!
Related
Hey dudes. So I decided to put this guide together for anyone wanting to play Shadowgun and Sprinkle and other games requiring NVIDIA tegra that we can't normally play. These games are all pretty badass. In case you don't know, NVIDIA tegra is a processor that allows for better graphics, etc.
Someone asked about playing these games so I researched and the results I found were pretty awesome , so here we are. The app/tool that makes this all possible is called Chainfire3D. It's an intermediary OpenGL driver.
You can find more detailed info about it in Chainfire's thread. Thank Chainfire when you're there, he's the man for coming up with this.
Currently I am running CM7 #258 with chad's 11272011 incredikernel and have no problems playing these games, although reading through chainfire's thread I've found that people running sense 3.5 are having issues with it. Check the thread, it's worth taking the 5 minutes. Also I would do a nandroid just in case. Chainfire mentioned that some phones won't reboot after installing the CF3D driver mentioned in step 2. Again, I had no problems whatsoever but like I said do a nandroid anyway, it can't hurt . If you encounter that problem, boot into recovery, restore your backup and you're golden.
So I'll start by outlining the steps and providing links:
1. Download Chainfire3D. There are 2 versions. Free and Pro. You need Pro in order to edit the OpenGL settings for the games to play and get optimal performance. It's 5 bucks and well worth it.
2. Open Chainfire3D, Install the CF3D driver and let it reboot.
3. Download the plugins from this thread. Follow the instructions in that thread. Basically just download the plugins, extract to root of your sdcard, open Chainfire3D and install the plugins.
4. "Fix Market Settings" in Chainfire3D while still open. This will allow you to find the games in the market.
5. Buy/Install the games. The funny thing I found is that when searching the market from my phone, "Shadowgun" pulls up no results. But when searching "Madfinger" (the company that makes the game) Shadowgun shows up. So if you're having issues finding games, you might want to search the company that makes the game. I've only had that happen with Shadowgun though.
6. Edit your OpenGL settings per app in Chainfire3D. I found that the settings in this thread work perfectly on my phone. Although yours might need to be different I suggest you start with the settings in the screenshot in that thread. You need to designate NVIDIA as the plugin for Shadowgun as well as Sprinkle.
7. Play the game and think "f**k yeah, this is dope!"
I hope this helps people interested in playing these games because they are pretty frickin cool. Who said rooting isn't awesome? Cheers!
Not sure if i want to play the games you mentioned, but does this help in running fast 5 HD? That game lags like hell.
sid3091 said:
Not sure if i want to play the games you mentioned, but does this help in running fast 5 HD? That game lags like hell.
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I couldn't say, I've never played it. If you can play it on your inc without an intermediary then I don't think it's run with tegra, otherwise you wouldn't be able to play. Atleast that's what I've learned.
sid3091 said:
Not sure if i want to play the games you mentioned, but does this help in running fast 5 HD? That game lags like hell.
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phaze one said:
I couldn't say, I've never played it. If you can play it on your inc without an intermediary then I don't think it's run with tegra, otherwise you wouldn't be able to play. Atleast that's what I've learned.
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Yeah, the tegra plugins wouldn't do you any good, but Chainfire3D may still prove useful for improving performance.
when i go into "load a driver" from per app config what driver should i select for modern combat 2. (a first person shooter game)
Shadowgun works perfect forma me Bit sprinkle not run when ir starts only black screen and then close nota FC just close
No marer what i change con chainfire sprinkle not works
Samuray vengance 2 works great too
Sent from my ADR6300 using xda premium
Alton (Halo 2) said:
when i go into "load a driver" from per app config what driver should i select for modern combat 2. (a first person shooter game)
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NVIDIA. Sorry for the late reply. You probably figured it out by now. I have a Galaxy Nexus so not in this section much anymore.
phaze one said:
NVIDIA. Sorry for the late reply. You probably figured it out by now. I have a Galaxy Nexus so not in this section much anymore.
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Thx
Sent from my HTC Droid Incredible using xda premium
nice
Sent from my ADR6300 using xda premium
Is there something for JellyBean devices? Cuz CF3D doesn't work on those...
The controls are were their supposed to be in relation to the screen. However, It only uses the upper right 1/4 of the screen. Is their any way to fix this?
I'm having the same problem, and I was wondering if anyone has any idea how to fix it. The game itself is 100% playable, it just only shows up on a quarter of the screen for some reason. I feel like this shouldn't be difficult to fix, and if anyone has any ideas it would be greatly appreciated.
Flashing your kindle with CM7 fixes this issue.
Zector said:
Flashing your kindle with CM7 fixes this issue.
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I've searched this issue quite a few times, and this thread is all that comes up. I have the same problem, but I'm actually running CM7. I suppose it could be an issue with the app though...
Hey, I found a working solution in the Nook Color forums. The problem is that the app can't run fullscreen because of the notification bar. So if you can disable the notification bar then it'll run fullscreen.
In CM7, go to Cyanogen Mod settings, tablet settings, and uncheck disable fullscreen. If you're not running CM7 I don't know where the option is, or if it's even possible.
Sent from my Kindle Fire
Zector said:
Flashing your kindle with CM7 fixes this issue.
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Has anyone figured out how to get it working in the standard Kindle ROM? Right now I'm happy running the stock ROM with the Android Market and GoLauncherEX, and I wasn't planning to switch to CM until the Kindle version of CM9 is stable.
Bump. I'm thinking about installing MoDaCo rom, and am wondering if it would let me run Sonic CD at full screen to alleviate this issue. This is the thread about the rom:
http://forum.xda-developers.com/showthread.php?t=1439916
I wanted to post in that thread, but I'm too much of a noob to have the permission haha. I've been hoping to stay with a rooted stock rom until CM9 is finished, but may move to MoDaCo as the best stock-style experience until it's finished.
I have the same problem with gameloft's UNO and NOVA games. They play on the top center of the screen. I have tried MIUI and CM9 and neither fix the problem. Hope there will be a fix soon.
UNO worked fine on stock... There is a specific KF version of it on the Amazon App Store. Sonic CD works fine on CM9 too...
Jessical said:
UNO worked fine on stock... There is a specific KF version of it on the Amazon App Store. Sonic CD works fine on CM9 too...
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I know they have a kindle edition but I had already purchased the normal one from the Market for my other devices.
same problem but with samsung s4 mini
I have the same exact problem with samsung galaxy s4 mini, which is weird because the demo version, 'sonic cd lite' is running perfectly. Can anyone help me with that? my current android version is 4.2.2 .. 4.3 updaye is still not available in my region so I wish if there is a solution that isnt to update my operating system. Considering the demo runs just fine their must be a solution. This is the only forum I found even remotely talking about this topic, only it's on kindle rather than samsung.
I contacted awga customer support. They where very unhelpful. Suggesting meaningless tips lile hardcresetting my phone and reinstalling the game.. which I did. Are there any tips regarding why it isnt running full screen on samsung s4 mini running on android 4.2.2?
Once in a while you come across a game that you like instantly. "Running fred" is one of these games. But sadly it isnt running smoothly at all.
Im on sch rom with uc kernel v8.
Can anyone test it on his/her device(its a free game) and tell me if its running smoothly or not? Or maybe can anyone suggest a way to smoothen the game up?
Update: Just tried it on galaxy s2 and its running as smooth as silk.... guess our device cant handle it :/.... Its weird though since our device can properly play games like asphalt 6 hd and spider man hd
Well have you tried falling fred from the same dev? Its also free yet it runs on our phone smoothly. But the running fred isn't. I also have that game and it's great but as you said it's kinda laggy that you can't see where the hell the coins are when are aleeady that fast. Well i think the reason is the GPU. Or perhaps it is not yet OPTIMIZED for our device. Let's wait for updates of that game.
Sent from my GT-I9003 using xda premium
Hmm i guess you're right... we have to play the waiting game for this awesome app :/
you must have installed this as an apk from another phone or something's messed up in my market. I can see it, it prompts me to instal it, but it doesn't install, so I can't test it without making some effort to find a way to download it.
Probably something is wrong with your market since i did downloaded it from the android market.
Anyone got it working on the sensation?
Installed it and I got the white backround only while playing. Then if i did a move it would FC.
Maybe because Im on ICS?
idk... anyone get it to function properly?
Same here. confirmed not working on any of the 2-3 ICS custom roms tried so far.
that game hasnt come out has it?
only for LG phones.
Its coming out in may on the market tho
"Only for LG phones" - maybe that's the problem
PC Jona said:
Anyone got it working on the sensation?
Installed it and I got the white backround only while playing. Then if i did a move it would FC.
Maybe because Im on ICS?
idk... anyone get it to function properly?
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Same scenario here. I don't think there is compatibility with ICS.
Let's wait for the official game on GPlay. I heard though it's going to cost around 13$
I remember having a resized version for QHD screens and it worked in Gingerbread, but when I tried it in ICS (The first versions HTC leaked) it would start to work slow and when you started to fight it force closed.
Great game, but no online multiplayer.
The prob here is ICS, on EVO 3D works perfect on GB but on ICS shows a white BG and FC's
The same thing on Nexus S with ICS.
Will they ever release it? I will buy it, no problem with that, but it should be out now...
not working on my LG-P935 Telus
I upgraded to the leaked 4.0.3 ICS for the LG Nitro HD for AT&T and I experienced the same problems as the others. I downloaded mine from the LG SmartWorld and it will play the intro fine and lets me select players fine but only shows a white background in any stages and will FC if I press on the direction buttons...
ICS is the Problem
Anybody want to take on the challenge of getting it to work on ICS? :fingers-crossed:
Wait a second. This game will only work in ICS phones? What about the Xperia Play?
Jotamide said:
Wait a second. This game will only work in ICS phones? What about the Xperia Play?
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no... only work fine with gb.. ics have white background..
tegezan said:
no... only work fine with gb.. ics have white background..
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For white background, you can use chain fire to load quancom plugin before play game, but still FC when use direction
Multiplayer problem
I have got a HTC Sensation 4g on ics 4.0.3 i have got street fighter and it works fine but there is one problem there is no multiplayer in it and the same for PES 2012 can anyone help
I realize this should probably go to the General section but sometimes I feel this section gets more notice.
I made a thread at the GameLoft forums, informing them of the bug where if you open the controller before playing the game there are little micro lags. If you open it after the game has loaded then its better but still not as good.
I recently ran a FPS (frames per second) test and saw around 43-45fps with the gamepad closed, when I opened it to play using the touchpads....26-28fps. Still playable but definately not as smooth and fluid.
I would like as many people as possible to post a reply on this thread at GL asking them to update the game to fix this bug, there is no reason for this to go unresolved and yes its still playable but we should be allowed to play it at the best settings while still retaining the gamepad usage.
Link:
http://forum.gameloft.com/index.php/topic,79113.0.html
Thanks for putting this up! I feel the same way. It could be such a beautiful game to play if only there wasn't that glitch! I know this is something that can be fixed and hope they address it in the next update. Please fix this GL! Thanks!
Oh and I tested a full effect modded version and found that with whilst overclocked (1612MHz) the game runs as smooth as butter with my d-pad closed. But when I opened it... Shame there isn't an effects level parameter in the games settings (wishful thinking I know, haha!).
Incredibly as I have said before that version 1.0.0 from the WapShop never had micro lags, well it actually did LATELY, not being solved by closing the gamepad but by turning on the Wi-Fi and it becomes very fluid... even more fluid than NOVA 2.
Only time i noticed that lag was on multiplayer if you're playing online. There it was really laggy with opened gamepad and with closed it was nearly perfect. But on single campaign (if remember right) everything was good.
C'mon guys we need a fix for this game! It's unplayable at the moment. I didn't pay £5 for s**t!
sufy1000 said:
C'mon guys we need a fix for this game! It's unplayable at the moment. I didn't pay £5 for s**t!
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Thank you. I am shocked at how little interest there appears to be in at least asking GL to look into a fix for this. At present my thread at GL has been turned into a thread about V6 supercharger.
Come on people I know GL has a sucky track record at fixing bugs but if we at least voiw our frustrated in this matter and VOICE THIS in the above thread maybe they will do something about it. I'm myself and a couple others are the only ones b!itching on the thread I made then its all for nothing
I am kindly asking/requesting that members of this forum wagon have so voiced their frustrations in other regards please please rise up the occasion again and make our voices/words recognized by GameLoft that they look into fixing this game for our phone. I know this phone is capable of playing this game. I myself get 47-48fps with gamepad closed. But soon as I open the gamepad in the game to play it drops to 26-28. This is clearly a bug in the game.
Pease xperia play users please rise up and create a b!itch storm to GL in the link I posted in post 1. As we all know the squeaky wheel gets the grease
Sent from my R800x using xda premium
ozzmanj1 said:
Thank you. I am shocked at how little interest there appears to be in at least asking GL to look into a fix for this.
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We (our site) are interested and have contacted them but with no avail.
But I think you have answered your own question why others are not here below.
Come on people I know GL has a sucky track record at fixing bugs
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They are a big no caring money making machine, which is sad as if they spent more time to make games right they would have some of the best titles ever made on mobiles. As our devices such small % of their android customer base I very much doubt we be at the top of the list. For example Nova3 has been broke for months in a much more serious way (no hardware button controls) and still no closer at a fix.
I think due to this most people here will be thinking this is like talking to a brick wall, getting gameloft to fix things just does not ever happen. its a shame as really like this game.
We contacted them showing our video and the comments we had =
PS, @all with gamelofts track record I would recommend everyone make a back up of this first 1.0.1 version if ever does get updated as they usually make things worse in updates then make it better
Sent from my LT26i using xda premium
Si I grabbed my unlocked att play and opened the gamepad and started mc4 just now and it ran buttery smooth @ 48fps. But doing the same on my Verizon model it takes the hit. Any ideas why this is the case? Good thing my contract with VZ is almost up and I can switch to the unlocked att model. Also just for the heck of it I bought a new moga controller to mess with for $25
Sent from my R800x using xda premium
When I emailed them about this issue they where pretty helpful and gave me the wapshop version which doesn't have the problem
Sent from my R800i using xda app-developers app
ILikeTheWayYouMove2 said:
When I emailed them about this issue they where pretty helpful and gave me the wapshop version which doesn't have the problem
Sent from my R800i using xda app-developers app
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I installed my Wapshop version and the fps is better (instead of 26-29, its 26-32) But still though when I close the gamepad 43-49 fps.
Is it possible for someone to hack this game to figure out the issue and fix it? I know there are MC4 files out in the wild with max graphics modded and or other features.....
Edit: So I want to clarify, those who are saying to open the gamepad before even staring the game, or is it opening the gamepad after your game is loaded and you can play then open the gamepad? I do both and no change for me in frames per second
I think fps dont matter much if the game ran smooth enough for u to play. Either in campaign or mp. Just saying.
I'm curious, how much ram/fps do u really need to run it smooth?? Coz on mine even with below 180mb free ram it ran perfectly. Especially in-game aim-assist feature. To me thats kinda important in this game.
So i'm kinda confuse on why does fps counts bothers u?? Mc4 is not that heavy compare to wild blood. Dont u think??
Regards,
Sdojoin
As I have tested myself, Gameloft Wapshop version 1.0.0 seem to have a different case. Closing/opening the gamepad WON'T affect the game in any way (at least in my case), BUT WI-FI DOES.
The game runs much faster and smoother with Wi-Fi turned on and connected to an active network
In campaign its playable, guess I just want this game to be as smooth as possible, however playing online with either PLAY store version or Wapshop is abysmal... terribly laggy. Its so glitchy I can barely get a kill.......
Guess I will be back on MC3 for my multiplayer fix, and speaking of prior MC games.. isnt there a version of MC2 with the swipe controls like in MC3? The version I have 3.2.8 (I think) and its virtual thumbsticks..... I want to say somewhere I read there was a version that was more like MC3/4... this true?
New MC4 v1.0.2 version out now on google play. Hope it fixes the lag issue. Looks like need to redownload data 1.88gb so hope it's worth it. When finished will report back
Sent from my R800i using Tapatalk 2
poo-tang said:
New MC4 v1.0.2 version out now on google play. Hope it fixes the lag issue. Looks like need to redownload data 1.88gb so hope it's worth it. When finished will report back
Sent from my R800i using Tapatalk 2
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Dont forget to take a backup. You remember what happened with Nova 3 right?
Hope I can leave office early today to check the update. I really dont understand why they have not provided a changelog
Great news people!! Looks like they have sorted the lag out in v1.0.2. Have played just one multiplayer game but seams to be so much better and runs smooth. All the controls still work and we still have swipe to look (No rubish virtual pad added thankfully). So is 100% safe to update
Sent from my R800i using Tapatalk 2
poo-tang said:
Great news people!! Looks like they have sorted the lag out in v1.0.2. Have played just one multiplayer game but seams to be so much better and runs smooth. All the controls still work and we still have swipe to look (No rubish virtual pad added thankfully). So is 100% safe to update
Sent from my R800i using Tapatalk 2
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WOW!!! GL actually did something right! Just played a quick round online and big difference.. so smooth, same with campaign. Online was the worst though... until now. Thanks poo-tag....
I have the wapshop version 1.0.0 and it seems smoth enough, but not as with Xperia T: http://www.youtube.com/watch?v=RpIpp9wiBYg
Us, wapshop version users, will have to wait for about a month, I guess. Drat.
Still my other games like the amazing spider-man & n.o.v.a 3 still can't get the latest update. Only who have the google play version.
Sent from my R800a