Related
Update 03/08/11
NotEnoughSpace has finally graduated to the Android Marketplace!
Beta testers can currently get it at its "thank you" price of $0.99.
I will set the regular price in a week so hurry
*** *** *** ***
Note #1: your phone needs to be ROOTED to use this application.
Note #2: so far, only tested on Droid Incredible and HTC Desire.
From the built-in help:
About this application
This application's goal is to help you understand and possibly work around a common vexation of using Android; i.e. these messages:
"not enough space"
"Low on space. Application data space is low."
What is happening?
You've checked your phone's vitals and it appears that it has plenty of space left, both internal storage and SD Card storage. So, what's happening?
Android allows your applications to store their data, primarily, in a dedicated partition whose size happens to be much smaller than even the phone's internal storage space. Generally south of 150 MBs.
This is the partition that fills up so quickly and that Android has been complaining about.
And the help goes on and on so I'll stop here.
The short version
Using this application, you can see which applications use up most of your phone's data space and decide what to do with them.
You can also move the biggest directories to the phone's SD Card.
Additionally, you can use the app to cleanup the Dalvik cache but it's not the app's primary function.
Please, help test it!
I will gladly welcome any constructive criticism; I expect most of it to be along the lines of "The tool is not quite accurate" and that's what I wish to address first.
To create a debug report (these are very important):
Simply select the "Debug" menu and follow the on-screen instructions.
The whole email business is so that you can copy/paste from a desktop client.
The .apk can be downloaded from nexus.zteo.com/projects/beta/
Update 12/04/10
The application should now display correct stats for phones/ROMs that use Busybox. If you have already tested it and it said "NaN" please try it again.
This should be interesting, maybe kinda Android GpartED?
cyansmoker said:
Using this application, you can see which applications use up most of your phone's data space and decide what to do with them.
You can also move the biggest directories to the phone's SD Card.
Click to expand...
Click to collapse
Curious, does this mean you can move and symlink data, or are you talking about Froyo Apps2SD?
teorouge said:
This should be interesting, maybe kinda Android GpartED?
Click to expand...
Click to collapse
Obviously not, he's managing what's there, he's not partitioning anything.. Did you read?
khaytsus said:
Obviously not, he's managing what's there, he's not partitioning anything.. Did you read?
Click to expand...
Click to collapse
Come on, what's the matter dude? I did read, and from what I read I thought whole partition handling was the only thing this app would be missing. Single files is a good start, but making that "kinda GpartED" would be killer. Though I fear you should be in bootloader/recovery to work on those, don't know how Android deals with them (i.e. in Windows you have programs you can change partitions size "on the fly" with). Now that I elaborated more, are you still angry?
This application would be genius. I'm wondering however, will the phone still be able to access that data once it is moved off of the system memory and onto the SD Card? And is it possible to actually partition the /data/data section so that it will use more than the allowed 150mb that it has, like open it up so that instead of it being partitioned to a small amount, it just roams free with the rest of the 748mb or whatever that is in the system memory.
A promising app, thanks.
Navigon, however, doesn't like its data to be moved to SD card. Even after moving it back with the app, it FCs (Android 2.1). I think I have to reinstall. So be careful if you're trying to do the same.
Edit: After reinstalling the .apk (without doing anything with the maps), Navigon works again. The packet installer didn't ask me if I wanted to replace the existing installation (as is otherwise usual in such a case).
Edit2: There seems to be a general problem. The next app I tried was mediaU. It has a large database which I moved (using NES) to the SD card. It also FCed after having moved its database, and restoring to the old location (again using NES) also didn't succeed. No error message during restore, but app still won't run.
Phone: Galaxy 3, Android 2.1 (original ROM).
mizch said:
A promising app, thanks.
Navigon, however, doesn't like its data to be moved to SD card. Even after moving it back with the app, it FCs (Android 2.1). I think I have to reinstall. So be careful if you're trying to do the same.
Edit: After reinstalling the .apk (without doing anything with the maps), Navigon works again. The packet installer didn't ask me if I wanted to replace the existing installation (as is otherwise usual in such a case).
Edit2: There seems to be a general problem. The next app I tried was mediaU. It has a large database which I moved (using NES) to the SD card. It also FCed after having moved its database, and restoring to the old location (again using NES) also didn't succeed. No error message during restore, but app still won't run.
Phone: Galaxy 3, Android 2.1 (original ROM).
Click to expand...
Click to collapse
Tonight I'm gonna try for sure and report back, this does look promising! Did you succeed with some apps?
teorouge said:
Did you succeed with some apps?
Click to expand...
Click to collapse
K9 seemed to work. However, I had to reflash for another reason, and now K9 reports its lib as being in the standard location (reported by NES). For now, I have stopped testing NotEnoughSpace so I can not say more.
mizch said:
K9 seemed to work. However, I had to reflash for another reason, and now K9 reports its lib as being in the standard location (reported by NES). For now, I have stopped testing NotEnoughSpace so I can not say more.
Click to expand...
Click to collapse
eh? K9 has native use of the SD card if you enable it... Why would you use this on it?
Thanks for doing this testing, guys.
I will install these apps and test them myself.
teorouge: you moved the database/ directory, is that it?
mizch: so, you re-installed K9 after reflashing, right?
Everybody: what about the "free space" numbers reported by the app? Do they seem correct to you? I had to use a dedicated algo to compute them, taking block size in account, and I've had reports of fairly surprising discrepancies.
Free space doesn't seem to update after moving, though I see the difference in the Titanium Backup count: tried for a couple of apps (G Earth and well... don't remember!) and it did move everything, free up space on /data and I can still use those apps. Still afraid to move many apps, just moving one at the time and test.
I just tested it out on my Droid 1, which is running CM6.1RC5 (Not sure if thats relevant or not), and it doesnt seem to work very well on my phone. All apps came back as 4KB, at the top it showed this... Total:261.8MB Used:NaNKB Free: 259.1MB Database NaNKB Files: NaNKB Preferences:NaNKB Cache:NaNKB.
Heres the debug report: 1:/dev/block/mtdblock6 268032 224572 43460 84% /data
2:62855 /data/data
3:4096/0/265352
Sorry - never mind; found the info in FAQ.txt after downloading
cyansmoker said:
Note #1: your phone needs to be ROOTED to use this application.
Note #2: so far, only tested on Droid Incredible and HTC Desire.
From the built-in help:
About this application
This application's goal is to help you understand and possibly work around a common vexation of using Android; i.e. these messages:
"not enough space"
"Low on space. Application data space is low."
What is happening?
You've checked your phone's vitals and it appears that it has plenty of space left, both internal storage and SD Card storage. So, what's happening?
Android allows your applications to store their data, primarily, in a dedicated partition whose size happens to be much smaller than even the phone's internal storage space. Generally south of 150 MBs.
This is the partition that fills up so quickly and that Android has been complaining about.
And the help goes on and on so I'll stop here.
The short version
Using this application, you can see which applications use up most of your phone's data space and decide what to do with them.
You can also move the biggest directories to the phone's SD Card.
Additionally, you can use the app to cleanup the Dalvik cache but it's not the app's primary function.
Please, help test it!
I will gladly welcome any constructive criticism; I expect most of it to be along the lines of "The tool is not quite accurate" and that's what I wish to address first.
To create a debug report:
Simply select the "Debug" menu and follow the on-screen instructions.
The whole email business is so that you can copy/paste from a desktop client.
The .apk can be downloaded from nexus.zteo.com/projects/beta/
Click to expand...
Click to collapse
Do you have more details about this program anywhere? I went to the download page but see no further info...
Help Section Typo
Under A Quick user guide in your user guide(?) that prompts when you run the apk for the first time there is a typo in the last sentence:
You can touch any application to explore its content and figure out what is taking up some much space.
Click to expand...
Click to collapse
So far I havent run into any issues with the apk...
Not to burst anyones bubble, but Choose Install Location has been doing this in a comprehensive way for weeks. http://www.appbrain.com/app/choose-install-location-free/com.beidl.chooseloc
Free Memory?
bdt1995 said:
I just tested it out on my Droid 1, which is running CM6.1RC5 (Not sure if thats relevant or not), and it doesnt seem to work very well on my phone. All apps came back as 4KB, at the top it showed this... Total:261.8MB Used:NaNKB Free: 259.1MB Database NaNKB Files: NaNKB Preferences:NaNKB Cache:NaNKB.
Click to expand...
Click to collapse
I'm having the same problem as bdt1995. Running CM 6.1 RC1.. the only difference is the total memory is 196.2 and the free is:194.3 MB cuz I'm using a Nexus.. CM6 might be the problem?
bdt1995 said:
I just tested it out on my Droid 1, which is running CM6.1RC5 (Not sure if thats relevant or not), and it doesnt seem to work very well on my phone. All apps came back as 4KB, at the top it showed this... Total:261.8MB Used:NaNKB Free: 259.1MB Database NaNKB Files: NaNKB Preferences:NaNKB Cache:NaNKB.
Heres the debug report: 1:/dev/block/mtdblock6 268032 224572 43460 84% /data
2:62855 /data/data
3:4096/0/265352
Click to expand...
Click to collapse
Same here (total 196.2MB, Free 194.3MB, all apps 4KB), system details in my sig. Using apps2sdext, over 200 apps.
Debug info:
Code:
1:/dev/block/mtdblock5 200960 112144 88816 56% /data
2:96070 /data/data
3:4096/0/198951
Same problem as above with Cyanogen 6.02, However it looks promising.
I Think that moving data to standard SD can leads to security issue, because SD can be readed and written by any apps. Should be better if the app recognize /EXT partition, if exist, and move data here.
i'd like to try it and i get my lil sis to try it also she gets this problem a lot i have the droid incredible and my sis has the droid eris.
bdt1995, rnh16, britoso, mmorselli:
Thanks for the debug info. Indeed Cyanogen is a tad "exotic" for NES at this point.
Please download the latest version of NES -- I just uploaded it. It contains an extra debug line which should allow me to make it work so please paste your debug output here one more time.
JerseyFF:
Oops, thanks.
lhinsz:
Because it is a beta version, it hasn't been released yet and all the information you may need is contained in the Help screen. I tried to make it comprehensive.
BigNate:
Should work with HTC devices, yes. Could you or you sister paste her phone's debug screen here?
Zandog:
I do not think that both apps share the same goal so no lives should be lost (Seriously, not much of a bubble to burst?)
Hello everyone,
I am new to this forum. I decided to register here after I completed my android project.
I created a program that can detect movements and save pictures of the moving objects. Phone has to remain static in order to work properly. The program also features separate address book. Address book keeps phone numbers for SMS notification. In order to activate that you have to create a new contact then long press the item in the list. The program creates folder on memory card where it saves the pictures. The speed is very high on Galaxy S. You can throw something fast and phone still snaps the flying object if it passes by the camera.
The program has many settings that can dramatically alter the performance. Settings have to be adjusted in accordance with the lighting conditions.
I tested app only on 2.2 Vibrant. I am really curious to see how it works on other 2.2 devices.
ARMv7 processor is a must!!
Please give me some feedback!
App is called Motion Recorder
this sounds like a great app. gonna try it now on my incredible.
My app MobileWebCam also does this (simpler detection algorithm I suppose) and can automatically save, upload the pictures or send email:
Development Thread is here:
http://forum.xda-developers.com/showthread.php?t=950933
Are you interested in sharing your motion detection code? Possibly we could combine functionality of both apps?
dirtsky, If you have any questions or if you find any bugs please write in this thread.
The program is little hard to use so feel free to ask.
_miha_, Mine detects motion by analyzing color. What about yours?
How do you send e-mail without the annoying pop up?
theandre said:
_miha_, Mine detects motion by analyzing color. What about yours?
How do you send e-mail without the annoying pop up?
Click to expand...
Click to collapse
My motion detection is three steps: Image is converted to grey, then I max every pixel with the ones around to remove the flickering pixels (especially needed for night/low contrast situations) and calc the difference between the last and this new pixels. Some magic value (which should better be configurable later decides about the motion. Problem is this is very slow (should use the ndk but only began working with it recently) so I have to scale down the image before which is bad for small/distant moving objects.
Email: Is not sent with Android/Intent. I use JavaMail. I had some difficulties with the libs but got it working somehow (and even more difficulties with proguard which I needed because file size is getting too large without using it).
_miha_, did you test my app? How does it stack up against yours in terms of performance?
I cant seem to find where the images are being saved on my SDcard. Epic 4G Froyo ec05 midNight Rom
I looked for the folder "Motion Recorder" and i dont see it. and theres nothing in the Gallery
zman519, since your device is basically Galaxy S type it will save in internal memory(aka 14 GB "SD card").
Please let me know if you find the folder there.
I have total 105 installs out which 35 are active. Is it considered as bad result?
UPDATE: 59 active installs out of 109 which makes it >50%. Is it good?
theandre said:
zman519, since your device is basically Galaxy S type it will save in internal memory(aka 14 GB "SD card").
Please let me know if you find the folder there.
Click to expand...
Click to collapse
The Epic does not have an internal sdcard. That must be the problem. I looked around with root explorer and did not see the folder.
Sent from the Drivers Seat of my Suby txting and Driving doing 100MPH+ in a school zone! Ha.
zman519, thank you for feedback, I will fix that and let you know once the update is ready. It should not take more than half an hour.
Question to developers:
My program saves pictures to the following path:
String path = "/sdcard/Motion Recorder/TakenOn" +...
Why does it not automatically save to external sd card in the case when there is no internal sd?
UPDATE. I figured out myself. Working on update that allows user to choose between internal and external memory.
Hello dev,
I tried it on my DHD - it crashes and don't save settings.
I just updated to v0.42 which adds support for the external storage. Just go to settings and tap the checkbox. Unfortunately I have not tested the new feature on the actual hardware because I do not have one at the moment. So please, those of you who can test it please let me know if it does not work.
drast-x, Thank you for the feedback. Please give me some more details. When does it crash? After you hit the start? When you hit the start do you get the preview from the camera? Unfortunately settings do not save after the exit except contacts...
Did it happen on:Jun 11, 2011 9:32:07 PM ? I ask you this because Developer console shows me one crash that occurred at that time:
java.lang.RuntimeException: Fail to connect to camera service
at android.hardware.Camera.native_setup(Native Method)
at android.hardware.Camera.<init>(Camera.java:294)
at android.hardware.Camera.open(Camera.java:271)
Does saving pictures work on any of the phones except Epic 4g?
Thank you
I updated to v0.45
Now settings will save. Motion Recorder 0.45
Many thanks to the user of my app who sent this feedback:
"force close when start button clicked in nexus".
It turns out Nexus One (or S?) does not support either VGA or QVGA preview frames. So I had to fix this issue by requesting the supported resolutions. Very surprised by this issue. I expected that Android OS would figure this out on its own...
Thus new version 0.45.5 is supposed to fix the issue. I do not have Nexus One so I am not 100% about the fix. Those of you who are reading this and have Nexus One, please try new version!
Thank you!
Have you tried first reducing your image resolution to something ridiculously small like 32x32 and apply a DCT to keep only the low frequencies?
This might offer much better performance.
You can perform very good
_miha_ said:
My motion detection is three steps: Image is converted to grey, then I max every pixel with the ones around to remove the flickering pixels (especially needed for night/low contrast situations) and calc the difference between the last and this new pixels. Some magic value (which should better be configurable later decides about the motion. Problem is this is very slow (should use the ndk but only began working with it recently) so I have to scale down the image before which is bad for small/distant moving objects.
Email: Is not sent with Android/Intent. I use JavaMail. I had some difficulties with the libs but got it working somehow (and even more difficulties with proguard which I needed because file size is getting too large without using it).
Click to expand...
Click to collapse
Force2SD moves user (not system) apps to SD that the OS normally doesn't allow movement of. Needs root and 2.2.
Source code available.
Official release is now in Market. For test versions, click the source code link.
I added apk file size to the display.
By the way, one reason I like this even for apps that can be moved to SD in normal ways is that it does its scan much faster, at least in my configuration, than apps2sd or Settings|Applications.
And I also added an option to move apks back from SD to internal storage.
is it normal that it only shows userapps? eg. maps, facebook etc does not show up on the list
doenis said:
is it normal that it only shows userapps? eg. maps, facebook etc does not show up on the list
Click to expand...
Click to collapse
It doesn't show things in the system partition--those shouldn't be taking space away from user apps. Are these apps in the system partition (/system/app)?
yes, they are in the /system/app folder. are you saying that moving those apps to the sd wouldn't count towards free space on hte device? i am looking for a way to move maps to the sd, as it takes up the most space of all the apps that can't be moved.
doenis said:
yes, they are in the /system/app folder. are you saying that moving those apps to the sd wouldn't count towards free space on hte device?
Click to expand...
Click to collapse
Right: the /system/app folder is on a separate partition. Normally, apps install in /data.
This seems like a great tool for full wipes prior to loading a new ROM. Then TiBu would only be needed for the app data correct?
Sent from my Thunderbolt using the Tapatalk app.
Is there something different to "pm setInstallLocation 2"?
Nice app, it also seems to be working on android gingerbread (NAND HD2) 2.3
Edit: Except for widgets. but that's no problem
Great idea. Downloaded. Moved 2 apps to SD, then checked out list for SD to Phone (nothing moved, just looking around) and got a FC. Will keep for a while to check out future updates.
Ideas for future:
-app icons (so you can tell WHICH angry birds app you're moving )
-file size before / after move
-total available space
-multi-select (something that would GREATLY improve the app over settings)
Keep it up!
Sent from my T-Mobile myTouch 3G Slide using XDA App
only froyo huh.. =( great work though
Thank you.
i just wanted to check, can moving some of these apps that can't be moved normally cause the apps to stop working or should they just all carry on working as normal?
thanks for the great app
maff90
Hi,
this app is very good.
Add to Market!
with friendly greet
starbase64
Thanks seems to work on cricket zio froyo. Thanks again
Mustang302LX said:
This seems like a great tool for full wipes prior to loading a new ROM. Then TiBu would only be needed for the app data correct?
Sent from my Thunderbolt using the Tapatalk app.
Click to expand...
Click to collapse
I don't know if it would work. On my Archos 43 when apps are moved to storage, the OS does not include them in packages.xml when it generates a fresh packages.xml after resetting Android. As a result, storage can contain orphan apps after a reset. Of course, if you restore packages.xml from a backup, that should work.
I just back /data up with tar.
maff90 said:
i just wanted to check, can moving some of these apps that can't be moved normally cause the apps to stop working or should they just all carry on working as normal?
Click to expand...
Click to collapse
Apps that are moved don't get their on-boot notification. If they absolutely need their on-boot notification to function (e.g., apps that start up some service on boot), they won't work. Likewise, input method apps (e.g., Swype) won't be available after a boot, though you might be able to enable it manually afterwards in the Settings. I wouldn't move Android Market. I did move Amazon App Store and AppsLib with no problems, though. I don't know what happens if you move a browser helper, like a pdf viewer or flash--these might need to register on boot or something like that.
See here for more information: http://developer.android.com/guide/appendix/install-location.html
Moreover, it's probably better not to move tiny apps, because apps moved to storage take longer to have their icons show up in the launcher after a boot. I moved most of my apps that are over 200kb.
If an app doesn't work after being moved, just move it back.
saynotopunx said:
Great idea. Downloaded. Moved 2 apps to SD, then checked out list for SD to Phone (nothing moved, just looking around) and got a FC. Will keep for a while to check out future updates.
Ideas for future:
-app icons (so you can tell WHICH angry birds app you're moving )
-file size before / after move
-total available space
-multi-select (something that would GREATLY improve the app over settings)
Click to expand...
Click to collapse
0. I wonder about the crash. If you have adb set up and can duplicate the crash in the latest version (I posted 0.10), watch with adb logcat to see where the crash happens and send me the log.
1. App icons will really slow down the application list fetching. Maybe I could include app icons in the list for moving to SD, but the list for moving from SD is very slow.
2. The file size I show is the apk file size. This does not change with the move as far as I know.
3. Total available space shows up in the current version.
4. That's more work than I want to do.
Some more answers and comments;
1. I uploaded version 0.10. This fixes hangs in low memory situations due to the package installed broadcast being sent to all apps. The solution is drastic: as soon as the packagemanager reports success, I kill the thread. This may cause some problems. Let me know if it does. Seems to work fine for me, though. Also, version 0.10 lets you conveniently delete apps right from the list--just do a long-hold on the app, and you get an uninstall option.
2. Force2SD works pretty much like pm setInstallLocation 2, except it moves apps individually, after they were installed. I don't want to set all my apps to install automatically in storage. If you want to duplicate its functionality manually, what it does is: pm install -r -s /data/app/filename.apk
3. I don't really want to spend $25 at this point to register with Android Market. Once my open source astronomy app is done, I'll want to do that, I guess.
4. For people who want icons to tell different versions of Angry Birds apart, I have a simple "solution": just move them all to SD--they're large apks, and you'll save a lot of space. (Actually, they can be moved with the standard OS tools.)
Hey pretty new to the android and modding so perhaps this app already exists and I haven't found it yet though I've been searching off and on for it now a couple of weeks.
I want an app similar to app manager that has the ablelity to transfer files to the system, flex data and sd card.
This would allow me to quickly mod the file system and customize my android phone.
I have found that it is possible to do this using some file management tools but I would like to find an app that simplifies the process through automation.
App2rom seems like a good start however it only transfers files to the system path and will not uninstall system apps or allow me to move them to the data app folder from the system app path.
It anyone is aware of any app that provides this type of functionality I would appreciate the advice.
TIA
Cowboyenvy
Sent from my Zio using XDA App
System app remover
Sent from my HTC Glacier using XDA App
Root explorer, titanium backup. Both paid but probably the best for what you have in mind...
sinkster©
So after a reboot app manager works pretty well for uninstalling system apps. It appears that the flex partition may be phone or vendor specific so expecting an app to handle the system apps may be pushing it a bit.
File manager also is now working well it appears that the cache sure was corrupted and that was causing frequent crashes after dumping the cache it is running well.
Apps2rom looks like it has a lot of potential but after removing the bloat ware and updating the google apps I'm only left with about 5mb on my system partition so I don't want to enable the auto move feature.
I've used the trial version of TI backup and it seems pretty handy though I do wish the.other programs had trial or ad supported versions.
Over all I think now that I have the bugs worked out of app manager and file explorer I'll stick with them. I'm cheap. I'll pay for that great must have app but let me try it first.
Thanks for your suggestions.
As a side note anyone know a good guide for repartitioning?
Sent from my Zio using XDA App
Hello people,
Here's a thing that isn't that much of an issue, but it is annoying when it does occur.
My gallery rebuilds its thumbnails every now and then for no apparent reason. I have about 200 pictures and this can take a while if done from scratch. The thing is that I have no idea what the trigger could be. I could reboot my phone a couple of times, connect it to a laptop to transfer files, jerk around with the pictures I do have and nothing would happen, and some other times I could look at the gallery pictures, close the app, rerun it, and none of the thumbnails would be there. I would basically have to wait for the gallery to recreate all those thumbnails, which is a process that both takes a while and hogs resources while it does it. I have an older phone so it can make a world of difference in performance.
Things I did so far:
- Turned off the sync for Picasa,
- Cut the number of pictures from 600 to 200,
- Tried different gallery apps.
As I said, this isn't that much of an issue, but if there was a simple fix I would welcome it. I searched the internet and didn't find a single instance of someone having the same problem, so perhaps this thread would be a good reference for others with a similar issue. Also, an information of some relevance would be that I didn't notice any space oscillations on my SD card while the rebuild is taking place. It's as if the thumbnails are always there, but the system takes a while to link them to their respective pictures.
Phone specs are in my signature. It's an older phone, but heavily modified thanks to XDA. Gallery is default.
Did you use any app to clean devic memory and you just set it to automatic
Sent from my SM-G355H using XDA Free mobile app
droid_god said:
Did you use any app to clean devic memory and you just set it to automatic
Sent from my SM-G355H using XDA Free mobile app
Click to expand...
Click to collapse
No, there is no such app involved.
The gallery app needs to load thumds which take less time in loading than original picture.
When you close an app it can run in catche and sometimes it gets cloased.
So basically when i remains on catche it will not load every time.
And when i gets closed then it has to reload every time
Sent from my SM-G355H using XDA Free mobile app
So this is a common issue? Is it possible to force the Gallery to stay in cache?
Also, the cache is supposed to clear after the reboot. How come in 95 % of cases the Gallery retains all of its generated thumbnails after the reboot (the rebuild isn't necessary)? Usually it rebuilds after I connect the SD card to my laptop, but even that isn't a rule.
If you ave a new imagd in gallery then it will re build thumbs. Its a common to face only solution is to ave a larger ram device.
1 gb pr larger does not have this issue
Sent from my SM-G355H using XDA Free mobile app
Figured as much. Thank you for the reply!
Use a better thired party gallery app.
My ram is 707mb and i do somtimes face this problem so i just use camera 360. Its gallery is good
Sent from my SM-G355H using XDA Free mobile app