Media player problems. - T-Mobile myTouch 4G Slide

I am having a problem with any media player except the stock one. I want to use a 3rd party media player, so that I don't have to convert my movies to something compatible with the stock media player. the problem is whenever I use a 3rd party media player, I hook the phone to my tv, and the movie plays for a few minutes, then it stops, and loses my place, this is very irritating. This doesn't happen on the the stock media player. Does anyone have any ideas? I have tried at least 6 third party media players, and they all stop every few minutes... For now I am just converting my movies for use with the stock player, but this is time consuming.

it depends on what app you're trying to use. you might want to see if there's an extra codec pack. i know that mobo player has a lot of add-on codec packs. if this is the case and the dev is smart, the codec packs are usually in the market, just like the original program.
also, you may want to try something with soft decoding included, if you're not already.

moe. said:
it depends on what app you're trying to use. you might want to see if there's an extra codec pack. i know that mobo player has a lot of add-on codec packs. if this is the case and the dev is smart, the codec packs are usually in the market, just like the original program.
also, you may want to try something with soft decoding included, if you're not already.
Click to expand...
Click to collapse
Most of the players had soft decoding, and it isn't a codec pack, the videos play, but suddenly stop. The only one that doesn't do that is the stock one. Has anyone else had this problem? Do you all use the stock player?

does it only do it when using tv out or does it happen on the device screen, also? what rom/kernel are you using?

Have you. Tried remote for vlc? I think you can play media on the sd card. Not sure haven't tried it but worth a shot if you haven't.
sent from my ice cream sandwhich MT4GS

moe. said:
does it only do it when using tv out or does it happen on the device screen, also? what rom/kernel are you using?
Click to expand...
Click to collapse
So it seems to only do it when using the tv out function, which is really cruddy, because I don't want to watch movies on my tiny phone, I want to watch them on the big tv. I am using Bulletproof 1.0, and the stock kernel. I am going to try remote for vlc right now, but I am thinking the problem is something to do with the tv out function.

I understand the frustration. My educated guess would have to be that it has something to do with a kernel conflict. Try a different rom and/or kernel. There are, also, some updates for bulletproof now, too.
Sent from my myTouch_4G_Slide using XDA App

moe. said:
I understand the frustration. My educated guess would have to be that it has something to do with a kernel conflict. Try a different rom and/or kernel. There are, also, some updates for bulletproof now, too.
Sent from my myTouch_4G_Slide using XDA App
Click to expand...
Click to collapse
If I remember correctly this happened on other roms too, but I will try again. I tried the new bulletproof, but I liked the old one better. I haven't tried a different kernel though, so I will start flashing different kernel/rom combos, to see if it makes a difference.

yellowjacket1981 said:
So it seems to only do it when using the tv out function, which is really cruddy, because I don't want to watch movies on my tiny phone, I want to watch them on the big tv. I am using Bulletproof 1.0, and the stock kernel. I am going to try remote for vlc right now, but I am thinking the problem is something to do with the tv out function.
Click to expand...
Click to collapse
Sorry, I missed this thread. I'm kinda skimming over the boards while i'm doing paperwork and such, so i'm skipping over things and not realizing it. (hate januaries, always so busy)
Anyways, it's a codec issue. You'll only get the problem when outputting to tv - and soft-decoding only solves part of the problem.
What's happening is your file format is too far away from what the hardware can handle easily while it's also trying to feed the video out and keep the screen active on the device.
Even though you check soft-decoding in the app, without proper codecs installed it defaults some or all of the work back to the hardware.
I use Mobo Player, free video app and is hands-down my favorite one on Android. It lets you choose soft-decoding in the settings menu, but they also supply a codec you can find in the market.
I'm using the ARM V7_VFP codec from the same author as Mobo Player, and don't have a problem with it. When I do reflash and forget to install it then it goes back to randomly cutting out while i'm enjoying my movie/show or whatever.
Edit: This Google Market Link will get you to the right codec for our device.
I suppose I should have mentioned something about it in my ROM thread, since I included it in Bulletproof for that reason - but, there's a lot going on here lol.
I should have seen this thread yesterday, but I suppose i'm looking at it the wrong way since I get to skim the forums while i'm getting work done. (as opposed to not being able to browse them at all.)
Anyways, Mobo Player is free, and so is the codec, so all you lose for trying is time - give it a shot and see where it gets ya.
---------- Post added at 02:39 PM ---------- Previous post was at 02:33 PM ----------
moe. said:
I understand the frustration. My educated guess would have to be that it has something to do with a kernel conflict. Try a different rom and/or kernel. There are, also, some updates for bulletproof now, too.
Sent from my myTouch_4G_Slide using XDA App
Click to expand...
Click to collapse
Nah, I haven't made any updates to Bulletproof recently, though i'd like to squeeze one out around work soon.

Blue6IX said:
Sorry, I missed this thread. I'm kinda skimming over the boards while i'm doing paperwork and such, so i'm skipping over things and not realizing it. (hate januaries, always so busy)
Anyways, it's a codec issue. You'll only get the problem when outputting to tv - and soft-decoding only solves part of the problem.
What's happening is your file format is too far away from what the hardware can handle easily while it's also trying to feed the video out and keep the screen active on the device.
Even though you check soft-decoding in the app, without proper codecs installed it defaults some or all of the work back to the hardware.
I use Mobo Player, free video app and is hands-down my favorite one on Android. It lets you choose soft-decoding in the settings menu, but they also supply a codec you can find in the market.
I'm using the ARM V7_VFP codec from the same author as Mobo Player, and don't have a problem with it. When I do reflash and forget to install it then it goes back to randomly cutting out while i'm enjoying my movie/show or whatever.
Edit: This Google Market Link will get you to the right codec for our device.
I suppose I should have mentioned something about it in my ROM thread, since I included it in Bulletproof for that reason - but, there's a lot going on here lol.
I should have seen this thread yesterday, but I suppose i'm looking at it the wrong way since I get to skim the forums while i'm getting work done. (as opposed to not being able to browse them at all.)
Anyways, Mobo Player is free, and so is the codec, so all you lose for trying is time - give it a shot and see where it gets ya.
---------- Post added at 02:39 PM ---------- Previous post was at 02:33 PM ----------
Nah, I haven't made any updates to Bulletproof recently, though i'd like to squeeze one out around work soon.
Click to expand...
Click to collapse
And another job well done.
Sent from my myTouch_4G_Slide using XDA App

Blue6IX said:
Sorry, I missed this thread. I'm kinda skimming over the boards while i'm doing paperwork and such, so i'm skipping over things and not realizing it. (hate januaries, always so busy)
Anyways, it's a codec issue. You'll only get the problem when outputting to tv - and soft-decoding only solves part of the problem.
What's happening is your file format is too far away from what the hardware can handle easily while it's also trying to feed the video out and keep the screen active on the device.
Even though you check soft-decoding in the app, without proper codecs installed it defaults some or all of the work back to the hardware.
I use Mobo Player, free video app and is hands-down my favorite one on Android. It lets you choose soft-decoding in the settings menu, but they also supply a codec you can find in the market.
I'm using the ARM V7_VFP codec from the same author as Mobo Player, and don't have a problem with it. When I do reflash and forget to install it then it goes back to randomly cutting out while i'm enjoying my movie/show or whatever.
Edit: This Google Market Link will get you to the right codec for our device.
I suppose I should have mentioned something about it in my ROM thread, since I included it in Bulletproof for that reason - but, there's a lot going on here lol.
I should have seen this thread yesterday, but I suppose i'm looking at it the wrong way since I get to skim the forums while i'm getting work done. (as opposed to not being able to browse them at all.)
Anyways, Mobo Player is free, and so is the codec, so all you lose for trying is time - give it a shot and see where it gets ya.
---------- Post added at 02:39 PM ---------- Previous post was at 02:33 PM ----------
Nah, I haven't made any updates to Bulletproof recently, though i'd like to squeeze one out around work soon.
Click to expand...
Click to collapse
Thanks, I am flashing bulletproof 1.1 again, and hoping to get things running well. I will keep you updated. I was running bulletproof 1.0, so I think that was what they were talking about , when they said there was an update.

So, you've motivated me to look a little deeper.
Looks like Wifi-calling is also causing a whole mess of trouble on the device.
It can't do something, and keeps trying, which is part (if not all of) why the system can't keep up with a movie.
I just removed it from my build a little while ago after I couldn't get it to play nice, and I can't describe how much more smoothly my system is running without it (minus a couple of hiccups because it's not there anymore and things are expecting it to be)
I'm going to rebuild a Bulletproof distribution without the wifi-calling and see what kind of data I can dredge up to compare to - but I have a feeling this is the other piece of the puzzle for why it's not working right.
I'm on the same version of wifi-calling that has been around for a while - I think there was an update to it in one of the OTA updates? Can't remember.
I'm pushing the edge of exhaustion, it's been a few days, so i'm probably not gonna get to it tonight, but it's the next thing on my list. Figured i'd mention it here in case anyone wanted to experiment with it in the meanwhile.
I'm not kidding when I say it's literally like a whole new device without wifi calling - I honestly can't believe what a difference it's absence is making.

Blue6IX said:
So, you've motivated me to look a little deeper.
Looks like Wifi-calling is also causing a whole mess of trouble on the device.
It can't do something, and keeps trying, which is part (if not all of) why the system can't keep up with a movie.
I just removed it from my build a little while ago after I couldn't get it to play nice, and I can't describe how much more smoothly my system is running without it (minus a couple of hiccups because it's not there anymore and things are expecting it to be)
I'm going to rebuild a Bulletproof distribution without the wifi-calling and see what kind of data I can dredge up to compare to - but I have a feeling this is the other piece of the puzzle for why it's not working right.
I'm on the same version of wifi-calling that has been around for a while - I think there was an update to it in one of the OTA updates? Can't remember.
I'm pushing the edge of exhaustion, it's been a few days, so i'm probably not gonna get to it tonight, but it's the next thing on my list. Figured i'd mention it here in case anyone wanted to experiment with it in the meanwhile.
I'm not kidding when I say it's literally like a whole new device without wifi calling - I honestly can't believe what a difference it's absence is making.
Click to expand...
Click to collapse
You deserve your rest! I just wanted to report back, that I am still having the same problem. I updated to bulletproof 1.1, and installed the codec that you linked to, still had the problem. The movie will play for a few minutes, and then suddenly stop. I then installed all the codecs for mobo player, and still nothing. I can't remember if this happened on the stock rom or not. My boyfriend is still on the stock rom, so when he come by tonight, I will test a 3rd party media player on his, to see if there is still the same problem. If it works on stock, I may just flash back to stock for now, to save me the trouble of converting a lot of my movies. Thanks for all your help Blue.
Also, I can't wait to see the rom without wifi calling!

If you have the android sdk set up on a computer you can plug into, set your phone to usb-debugging/charge only and plug it in and watch the output.
You'll see the wifi calling app (kineto) going nutzo - i've been trying to mak it behave for a while because some people mentioned liking using it (even though it doesn't work so well) but tonight was the last straw with it.
Now that it's gone from my device, I can't tell you how much smoother it's been running. The whole output on my screen going all the way back to before I posted last (so, i've moved past the buffer in the log) and not one error msg.
That was unheard of with the wifi calling app on the device, and it made it look like it was more then one app causing the problem. Got rid of that one, and it solved pretty much the whole thing.
I wasn't having an issue with it crashing out of the movie earlier today - but I just set a friend of mine up with rooting his new MT4GS, so I flashed mine fresh alongside when we did his yesterday (day before?) ...
You might wanna try just axing that real quick before you go flashing all over again - just a thought
Finishing up my last call of the night, i'll catch up with you all tomorrow - hope it works out for you.

Blue6IX said:
If you have the android sdk set up on a computer you can plug into, set your phone to usb-debugging/charge only and plug it in and watch the output.
You'll see the wifi calling app (kineto) going nutzo - i've been trying to mak it behave for a while because some people mentioned liking using it (even though it doesn't work so well) but tonight was the last straw with it.
Now that it's gone from my device, I can't tell you how much smoother it's been running. The whole output on my screen going all the way back to before I posted last (so, i've moved past the buffer in the log) and not one error msg.
That was unheard of with the wifi calling app on the device, and it made it look like it was more then one app causing the problem. Got rid of that one, and it solved pretty much the whole thing.
I wasn't having an issue with it crashing out of the movie earlier today - but I just set a friend of mine up with rooting his new MT4GS, so I flashed mine fresh alongside when we did his yesterday (day before?) ...
You might wanna try just axing that real quick before you go flashing all over again - just a thought
Finishing up my last call of the night, i'll catch up with you all tomorrow - hope it works out for you.
Click to expand...
Click to collapse
I do have sdk installed and working on my computer, but I am still a newb when it comes to actually using it lol. Just so you know, I had my boyfriend try to run a movie with tv out on my tv, with mobo player, and it crashed too, and he is on stock. The problem is definitely not rom related. I am going to try getting rid of wifi calling and see if that improves anything. I will let you know.

yellowjacket1981 said:
I do have sdk installed and working on my computer, but I am still a newb when it comes to actually using it lol. Just so you know, I had my boyfriend try to run a movie with tv out on my tv, with mobo player, and it crashed too, and he is on stock. The problem is definitely not rom related. I am going to try getting rid of wifi calling and see if that improves anything. I will let you know.
Click to expand...
Click to collapse
Appreciate the confirmation it's not ROM related - It's one thing for me to say it as the creator of the ROM, another thing for a third party to verify it.
Are you on a windows machine? If so:
In your SDK folder, go to the 'tools' folder. In it you will find a file called "ddms.bat"
Open this, and it will launch a DOS window, which then launches a GUI after a few mins.
Welcome to the dalvik debug monitor window.
Now what you do, is go to settings on your device. In the "Connect to PC" option, set it to "charge only"
Then, back in the settings menu, go to "applications" then "development" and make sure "USB debugging" is checked.
(also might be a good idea to check "stay awake")
Now you can plug the doubleshot into the computer without having it disable your sdcard access, and let it just run like normal.
Plug it into the computer, and you will see it pop up in the list in the dalvik debug monitor.
You can watch what it's doing and see if you have any issues.
It might help you to track down this problem, and see about a resolution. DDMS is one of the primary troubleshooting tools you should be using to figure out what's going on on your device.
Often times I just let one of my doubleshots stay plugged in to ddms while i'm sitting here, and just have the log running while i'm working on the laptop next to the pc. Familiarizing yourself with the device in this fashion will help a lot in terms of development, but even as just a user you will get a huge understanding of what the device is doing.
The first time it injected the A-GPS data while I was connected to DDMS was awesome - little things like that give you a huge understanding of what's going on.
Also, it'll keep running if you reboot the device while it's connected - lets you see what happens when it shuts down but also what happens when it first boots up.
----
Removing wifi calling has been such a great move - trying to fight with it and getting it to play nice is like trying to get water to flow uphill.
I just threw together a flashable Bulletproof zip without it and am getting ready to flash it to my phone, we'll see how this goes but I have a feeling that the wifi calling app is a large part of the remaining problem once the correct codec is installed and you have soft-decoding active.

Okay, something isn't right now.
For a while Moboplayer was working fine with soft decoding and output to television, but now I can't get too far before it fatally crashes out.
I am wracking my brain trying to figure out why it was working for a while but now is not - meantime, the generic player will output to television without crashing...but suffers the odd video issue present with hardware decoding that makes it not so great. Gets artifacts on-screen and doesn't properly display the video on the television smoothly, yet appears fine on the device itself.
There is an answer somewhere - i'm not sure what it is, but it'll be found ... we just need to keep trying.
Either need to figure out why any aftermarket player crashes (I think it has something to do with audio - but that could be misleading since the headphones jack we are using for video output counts as audio - at least in the logs)

Ive had the same issue with mx player,mobo player,v player with just the device itsel. I didnt have the codec packs for mx or mobo player installed at the time tho. I got vplayer working by changing the buffer & disabling hardware decoding. Here are the specs for the video I was playing at the time: Video 724 kbps xvid Audio 5.1 AC3 Resolution 640x272 2.35:1

pimppoet said:
Ive had the same issue with mx player,mobo player,v player with just the device itsel. I didnt have the codec packs for mx or mobo player installed at the time tho. I got vplayer working by changing the buffer & disabling hardware decoding. Here are the specs for the video I was playing at the time: Video 724 kbps xvid Audio 5.1 AC3 Resolution 640x272 2.35:1
Click to expand...
Click to collapse
Working as in it'll play the whole video through without crashing out?

Blue6IX said:
Working as in it'll play the whole video through without crashing out?
Click to expand...
Click to collapse
yea...the apps never force closed only randomly stopped for me intially but. ok so far now with no stops. I havent watched ne other movies since then to really test it out. I also found an
alpha build of vlc player here http://dl.cvpcs.org/android/test/common/VLC-noneon.apk

Related

o2 xda Orbit II.....AAC Files

Please could someone help or explain.I purchased the orbit II last week,I am still getting used to its power and capabilities.
In the manual it says it can play AAC files.I have downloaded some onto the storage card and the touch flo player hasnt recognised them, nor has the windows media player.
It recognises and plays MP3 files.The aac files are not protected they are ones that I downloaded myself from my own cds.
Also why can I not see photos that I have just taken that are saved to my storage card,in the photo viewer on Touch flo.
Thank you in advance for any help,
Peter
pocketmusic can play aac
Thansk for that,but I was looking to find out what the situation was with the phone rather than get a programme that will do something that the manufacturers are saying the phone should do.
I have noticed that the windows media player does add the tunes to its catalogue but files them under ARTIST "UNKNOWN" (as though the tags arent working).The touch flo or HTC player however doesnt even do this.
Does anybody know of a solution to this other than spending money on a progamme to do something that the phone should do already,
many thanks
Peter15965
It's really wierd. I have the same problem and also had this problem with my previous phone which was an O2 XDA Orbit 1 (i.e. rebranded HTC Artemis).
I'm afraid that I never found a solution that didn't involve third party software. I think the problem is that, although HTC have included the decoder to play AAC and AAC+ files, neither of the built in players seem to be able to read the tags from the m4a container format so, although they can play the contents, they can't incorporate the tracks in a meaningful way into the library (I also saw Windows Media Player putting everything as unknown).
I know it's not what you were hoping to hear, and I'd love for someone to prove me wrong, but right now I think you're stuck with going the third-party route.
If you don't want to spend money then I initially used TCPMP. It doesn't have any library browser built in but I found that by intelligent choice of the directory tree structure I used to store my files (My Music/<Artist>/<Album>/<Tracks>) then I could use the file browser in TCPMP to browse my collection in a fairly convenient manner. I now use Conduits PocketPlayer because that has a fantastic library browser and reads the m4a tags perfectly; the program is pretty resource hungry but for now I'm keeping the faith in the hope that they'll address that at some point in the future (their support is good).
- Julian
Thanks Julian at least I know its a common problem(does 2 handsets constitute common).
I will look into pocketplayer as a solution for the timebeing.I was hoping I wouldnt have to put other apps on that would slow the phone down.
Thanks again
Peter15965
peter15965 said:
Thanks Julian at least I know its a common problem(does 2 handsets constitute common).
I will look into pocketplayer as a solution for the timebeing.I was hoping I wouldnt have to put other apps on that would slow the phone down.
Thanks again
Peter15965
Click to expand...
Click to collapse
You're welcome.
In most cases putting other apps on shouldn't slow down the phone. The reason apps can slow down the phone (and/or drain battery) can be because they have a Today plugin which, if not well written or if it needs to keep accessing the network, can slow things down. If an app does have a Today plugin (as PocketPlayer does) then you can often disable it (as you can for PocketPlayer).
The other reason for third party apps to slow down the phone is because Windows Mobile default behaviour when you click the top-right "x" button is to minimise the app (i.e. leave it running in the background) rather than close it down completely. Again, in this case an app that does anything significant when it is running in the background can slow down the phone. Clearly a music player needs to keep running while it is playing music but, once finished, you can make sure it is out of memory completely by selecting Exit from the application's menu.
In short, if you're careful to fully close apps when you don't need them, then you shouldn't slow down your phone at all (except so far as having a music player running in the background, whether built in or third party, will always put a drain on the CPU and make other apps run more slowly while the music is playing).
- Julian
Oops. One big thing I forgot to mention. If you do look at PocketPlayer then don't download the latest version (3.51) from their web site. There is a nasty problem in that build specifically related to playing AAC files on HTC devices that I reported to them and has been fixed in an internal beta for 3.52 which, as the reporter of the bug, I have been given to test. You should email [email protected] and say that you want to use it for AAC on an HTC device and hopefully they (Carrie) will let you try out a beta build with the issue fixed.
The issue by the way is that 3.51 doesn't correctly detect end-of-stream when an AAC track has finished so (a) it doesn't auto-advance to the next track in the playlist because it thinks the current track hasn't finished yet and (b) even worse, if you forget to explicitly turn off your device after you've finished listening then PocketPlayer thinks it is still playing your last track and so the device will not put itself into standby and can drain the battery. The issue is fixed in the latest beta build and as an added bonus it also parses m4a tags natively (in 3.51 you could tag your collection by using an option in PocketPlayer to infer the tags from the filenames used in your folder structure but it now reads the real tags in the latest beta).
There is also one other more obscure problem I'm trying to help them diagnose related to AAC on HTC devices but I've been a bit busy recently so am due to give them some feedback and check status on that today or tomorrow. This may or may not be fixed at this stage, I can probably give more feedback in a couple of days so personally I would hold off until I give you an update. If you definitely want to go ahead with a beta build then I can give you a workaround that works most of the time.
- Julian
Thanks again Julian, a fantastic answer by all accounts.I will hold off until you get an answer back about the problems you mention.
Thanks again for a most comprehensive answer.How will we know when the fix is through?
Peter15965
peter15965 said:
Thanks again Julian, a fantastic answer by all accounts.I will hold off until you get an answer back about the problems you mention.
Thanks again for a most comprehensive answer.How will we know when the fix is through?
Peter15965
Click to expand...
Click to collapse
I emailed them this afternoon and got the answer. They've fixed the problem and I'm about to install a new beta to check it's OK. Apparently it was a Windows Mobile bug that they've managed to work around. I'll play with this new update pretty extensively tomorrow so you should get an answer from me in about 24 hours.
- Julian
peter15965 said:
I have downloaded some onto the storage card and the touch flo player hasnt recognised them, nor has the windows media player.
Click to expand...
Click to collapse
I found out some interesting thing: Some files are playing correctly but others refuse to work. I think that has to do with the bitrate of the files. All my m4a-files are bought from Apple Music Store. Most times my files are the unprotected ones with higher bitrate, but I have a few files which were protected (unfortunately I must have lost the copy protection somewhere, I'm really sorry for that ). The protected ones were encoded in a lower bitrate. What I found out is, that all my former protected files are played correctly. So maybe Windows Media Player can only handle files up to certain bitrate which obviously should be lower than 256kbps.
Further test: I created a playlist within windows mobile, but the Audio Manager (Touch Flo) wasn't able to read it. I managed that the playlist was recognized by the program, but it couldn't find any files.
So it is possible to play aac files (up to a certain bitrate) and to create playlists in Windows Media Player without any issues (yet). But I couldn't get it working in TouchFlo.
So, ok, I made half the way. Now it's up to you to make it fully functional.
have the same issue, I see the AAC file in the explorer and can play them from there but they are not loaded in the catalogue. anybody any other idea how to make the visible there? is buying pocket player the only solution?
thanks for the help in advance to everybody
JulianL said:
I emailed them this afternoon and got the answer. They've fixed the problem and I'm about to install a new beta to check it's OK. Apparently it was a Windows Mobile bug that they've managed to work around. I'll play with this new update pretty extensively tomorrow so you should get an answer from me in about 24 hours.
Click to expand...
Click to collapse
The news isn't as positive as I'd hoped. The latest build has improved the problem (so at least they've identified it and found the right area to make changes) but it hasn't fixed it completely.
The player is still usable with AAC files but there is one glitch. After it's been playing for a while, say about 2 hours, then something seems to get corrupted in the image or via a bug in Windows Mobile itself such that thumbnails of the artwork for the album covers no longer display properly when browsing your music library. With the previous build the device would lock up at this point and require a soft reset so at least they've fixed that problem but there is still some sort of issue unresolved.
The workaround seems to be to just fully exit PocketPlayer every couple of hours and then re-launch it again so it's not too arduous and shouldn't prevent you playing with the trial version (although this partially-fixed beta isn't publicly available so you will need to contact support to see if they'll give it to you and given that it still has a known issue they might just ask you to wait a bit).
I'm obviously still working with them to try and 100% nail this issue.
- Julian

[Q] Questions regarding dexter's 1.2 update on Wind Mobile XT720

Hello
*#*#*# BEFORE YOU READ ON only people who have a wind mobile xt720 and dexters uk 1.2 upgrade need to read on*#*#*#
I am a noob at this but I spent most of my day researching the dexter uk upgrade 1.2 (2.2.1) and how to properly install it and I have some questions
I have seen some people saying they have issues with 720p recording(i.e not being able to get 720p resolution and only sd res) and some having issues with music playback.
Can anyone with a wind xt720 confirm these issues? If they are true or not? I ask because there seems to be alot of conflicting reports.
I would cry if something happend to my music playback abilities and I dont want to lose out on the 8 megapixel camera or its 720p hd recording.
If you need any more info just ask and THANK YOU to anyone who maybe able to help me.
And of course ALL HAIL DEXTER and what he has done for everyone who has the xt720 already
djkron said:
Hello
*#*#*# BEFORE YOU READ ON only people who have a wind mobile xt720 and dexters uk 1.2 upgrade need to read on*#*#*#
Click to expand...
Click to collapse
sorry, i'm not using Wind, but since the problems you've mentioned are not carrier dependent, I'll give u a few answers.
djkron said:
I am a noob at this but I spent most of my day researching the dexter uk upgrade 1.2 (2.2.1) and how to properly install it and I have some questions
I have seen some people saying they have issues with 720p recording(i.e not being able to get 720p resolution and only sd res) and some having issues with music playback.
Can anyone with a wind xt720 confirm these issues? If they are true or not? I ask because there seems to be alot of conflicting reports.
I would cry if something happend to my music playback abilities and I dont want to lose out on the 8 megapixel camera or its 720p hd recording.
Click to expand...
Click to collapse
Not only ppls from Wind but over the whole world trying Dexter's ROMs have this issue where HD video recording is not recording anything. Just now Dexter said he's fixed that problem and will upload the patch soon.
So, if u don't want to loose ur 720HD, wait till the final stable release has come out. Just now, Dexter has not finalized his work yet. We're just helping him to try out the ROM and reporting the bugs to him.
hd recording found bug and there is no media gallery... gameloft game did work... dunno y it doest detect ext2/ext4..
secret_tidus said:
hd recording found bug and there is no media gallery... gameloft game did work... dunno y it doest detect ext2/ext4..
Click to expand...
Click to collapse
version 1.2 is detecting ext2 correctly. I'm currently using it. Dexter remove Media Gallery coz currently it cannot playback videos. if u need for other purpose, download the app and install it.
As spider mentioned, there is a patch for the HD encoding. I haven't tried it myself yet though as it is not a big issue for me. I will eventually once I have tested out all of my favourite apps. So far I love froyo, it is much easier to customize the phone to how I like it. A couple of the apps I used on 2.1 don't have a froyo version, but most of them I don't need any more as the functionality is already built in.
I'm also on WIND mobile in TO btw, and my install was very smooth.
I forgot my USB cable that day and ended up doing it all over the air.
THANK YOU EVERYONE I REALLY APPRECIATE IT!!!!! Thanks.!!!!!
I am going to attempt the latest 2.2 update apparently dexter has fixed the 720p recording, i tell ya this guy is a genius!!!!
i will give you an update when I complete the updgrade.
media player issues
Hey again,
I completed the updgrade and I love the new 2.2.1 1.2a but now I am having a major issue,
before I did the upgarde I moved all my musc to my computer and backuped the device through motorola medialink(MML), the first problem came when medialink did not recognize a playlist I had created on the phone. I said no problem I will just remake it. Well now I restore the backup to the phone and only have 70 of my 1000+ songs showing up in the music player, none of my playlists show up either, although when I plug the phone into my comp MML recognizes all the songs and my playlists as being on the phone, I can even play them on the comp. When I disconnect it and restart the phone I dont see any playlists and like I said only about 70 of my songs show up, I have tried three different mediaplayers to solve this issue with no luck,
CAN ANYONE HELP ME??????
djkron said:
Hey again,
I completed the updgrade and I love the new 2.2.1 1.2a but now I am having a major issue,
before I did the upgarde I moved all my musc to my computer and backuped the device through motorola medialink(MML), the first problem came when medialink did not recognize a playlist I had created on the phone. I said no problem I will just remake it. Well now I restore the backup to the phone and only have 70 of my 1000+ songs showing up in the music player, none of my playlists show up either, although when I plug the phone into my comp MML recognizes all the songs and my playlists as being on the phone, I can even play them on the comp. When I disconnect it and restart the phone I dont see any playlists and like I said only about 70 of my songs show up, I have tried three different mediaplayers to solve this issue with no luck,
CAN ANYONE HELP ME??????
Click to expand...
Click to collapse
There is a known issue with media scanning in 1.2a. To the best of my knowledge you can either use 1.2 which will not do 720P recording or 1.2a which has the media issue. If you want to stay with the 1.2a you will need to try a different music player such as MortPlayer (which I believe doesn't do play lists ) or, I've also been watching, kAmMa's Folder Player for Android (which I haven't tried yet).
HTH
3rdstring said:
There is a known issue with media scanning in 1.2a. To the best of my knowledge you can either use 1.2 which will not do 720P recording or 1.2a which has the media issue. If you want to stay with the 1.2a you will need to try a different music player such as MortPlayer (which I believe doesn't do play lists ) or, I've also been watching, kAmMa's Folder Player for Android (which I haven't tried yet).
HTH
Click to expand...
Click to collapse
thanks man, going to revert to 1.2 and hope it fixes the problem!!!
Some other options... you could consider sticking at 1.1b. It works pretty well, imo.
Or you could use DoubleTwist... which has its own library system... but requires you to use the desktop app to sync.
Accophox said:
Some other options... you could consider sticking at 1.1b. It works pretty well, imo.
Or you could use DoubleTwist... which has its own library system... but requires you to use the desktop app to sync.
Click to expand...
Click to collapse
yah I know about this one, its one I tried, Just not sure if I want to spend the next few hours sorting all my music again lol.
It does have some kool features though
THanks again for the help !!!!!!
I tried to use double twist media player and I installed the app on my phone and pc, on my pc I made a playlist, transfered the playlist to the phone, it was on my phone until I rebooted then it vanished. Still seems to be a problem with media scanning, I also tried Mixzing basic and the regular music player with no success.

video playing completely stops working after several hours... please help

Hey all, any help or suggestions would be greatly appreciated as I much enjoy watching movies on the DC's beautiful amoled display...
HERE'S THE PROBLEM: Upon booting my phone, all videos run fine (mp4, flv, youtube, facebook, etc.). However, after several hours and upon going to play a video, it either doesn't load on site or, when opened in video player, moboplayer, mplayer, vplayer, etc, i get the "sorry this video cannot be played" message. Upon rebooting, my videos work again... for a time
Is anyone else experiencing this issue or have any possible idea what's causing it/how to fix it? thanks in advance
fyi my phone is running imnuts' ed2 debloated v4 kernel, rooted of course
Sent from my SCH-I510 using XDA Premium App
I have had the music player and pandora not function untill after reboot. The music player would say that MP3 is not supported, lol. Also on imnuts voodoo kernel.
I'm having the same problem...after a while nothing is recognized on the media player and you tube videos play with no video, just a black screen...reboot fixes it...
Sent from my SCH-I510 using XDA App
Anyone tried updating Flash to see if it makes a difference?
I'm stock ed2 and have the same issue. Only a reboot fixes it for me.
I wonder if it's some kind of memory leak. Be interesting to look at when you start having the issue.
mi7chy said:
Anyone tried updating Flash to see if it makes a difference?
Click to expand...
Click to collapse
how do you do that? I mean, I've looked up flash updates, but I think it's built into the operating system? i can't find any. *I apologize if these are noob statements but I really am at a loss. And would flash alone account for ALL my videos not working, even ones that aren't flv files?
Sent from my SCH-I510 using XDA Premium App
Stock ED2....same issue...reboot is only fix...gonna post to verizon support so maybe an update will fix.
It seems my audio issues only surface when I plug the headphone jack in b4 playing music, I get a "does not support this format message". When I start the music and then plug in, no problems.
Bumping this thread to see if anyone found a solution or knows what causes this.
Sent from my SCH-I510 using XDA App
I did hear someone say that installing CWM, PBJ lagfix kernel, and Gummy CHARGED ROM helped with freezing videos they would get, but I don't know what aspect of that helped.
Same issue here, on both ED2 and EE4. All apps that require the media player service, like YouTube, HBOgo, DoggCatcher, etc will NOT play until you reboot. Other apps that do not use the internal playback player like Poweramp continue to work. Only remedy is a reboot. VERY annoying.
I have submitted this issue to Samsung and I am waiting to see what they have to say. If EVERYONE else who has this issue and is reading this can do the same, it would be greatly appreciated.
I made this quick video summarizing the issues we are seeing here. If you can, please distribute it to people and maybe we can gain some attention. This is driving me nuts!
http://www.youtube.com/watch?v=niFCY1T3cmo
Similar Problem
Mine doesn't play videos from other sources no matter what. Lame because when I went over to GummyCharged, the same videos work fine.

Infuse Video Playback Performance

After messing around with my Infuse on stock, custom Froyo and Gingerbread ROM's, I've noticed a pretty major difference between it and I9000-based phones like the Captivate: video performance.
On my Captivate, hardware-accelerated video playback up to 720p was rock solid. If it played at all, it always played smoothly, and this was regardless of running programs or RAM usage. With the Infuse, Froyo ROM's support hardware-accelerated video playback up to 1080p, but there seem to be some disadvantages.
The most major thing I noticed is that RAM usage affects video playback. If I use my phone for a while and allow the RAM to populate with background apps, I immediately run into issues trying to play video: high-bitrate 1080p video will no longer play. Instead, I just get a black screen and no sound. Additionally, several 720p videos I tested will lag heavily. Occasionally (using an app that supports both hardware and software playback like MX Video Player), playing a video will error out and force the app to switch to software decoding.
Clearing the RAM using the built-in task manager and restarting the video player immediately resolves these issues for the most part. There still are some effects that always persist though: certain 720p videos (which play perfectly on my Captivate) will still show some hints of lag using either hardware or software decoding. Additionally, I can't seek or resume playback of high-bitrate 1080p MKV's: the screen goes black and the sound stops playing. I can only play these files from the beginning for them to have video and sound.
Except for the issues specifically relating to 1080p (which don't apply to Gingerbread ROM's), all of these issues are observed and reproducible on any ROM, including stock Froyo, custom Froyo (Infused 1.6), Hellraiser + any I9000 JVQ ROM and Infused v2.2.3. This is severely disappointing, because I upgraded to the Infuse expecting a media experience equal to or improved over the Captivate with the SAMOLED+ screen. I also didn't want a Galaxy S2 because the Yamaha audio chip it uses is a dealbreaker for me.
While that was mostly a list of observations and a not-so-subtle rant, would anyone be able to offer an explanation for this? Or perhaps my case is somehow isolated? Can anyone else confirm this?
Edit: Here's a YouTube video showing the RAM usage playback issues: http://www.youtube.com/watch?v=qPiCPSWUTCY
Never had any trouble with video playback. I have a couple of movies on mine. Running Infused 2.2.3
Truckerglenn said:
Never had any trouble with video playback. I have a couple of movies on mine. Running Infused 2.2.3
Click to expand...
Click to collapse
I'm not sure what to think of that, considering Infused 2.2.3 doesn't even support 1080p playback. But even leaving that out, would you be willing to test sample videos? I mean I can't really explain this better without posting a video of a side-by-side comparison of my Captivate and Infuse playing the same set of videos to show that the Infuse lags on certain videos while the Captivate is smooth.
*bump*
I did some additional testing. Running Infused 1.6 Froyo, I loaded up every app on my phone and then minimized them with the home key. The phone was still running smoothly and there was no signs of lag, but the RAM was as full as I could make it. I then opened the stock video app and attempted to play my library of videos.
The result? Only 2 videos played. One was a 720p H.264 MKV encoded from a Bluray, and the other was the 1080p trailer that came preloaded on the phone. Both videos lagged heavily. The rest of the videos (lower quality 720p or higher bitrate 1080p H.264 MKV's) did not play at all: just a black screen and a seek bar that didn't move. I then performed a level 2 clear using the task manager. Result: all the videos played fine without lag.
Conclusion: video playback on the Infuse is definitely tied to RAM usage, which is NOT the case on the I9000/Captivate.
GGXtreme said:
Updated main post with YouTube video demonstration.
You need to **** off.
Click to expand...
Click to collapse
if you have a drop box or want to upload the problem videos somewhere ill test it to verify the results. I don't have much of a library. especially not anything high quality.
Dani897 said:
if you have a drop box or want to upload the problem videos somewhere ill test it to verify the results. I don't have much of a library. especially not anything high quality.
Click to expand...
Click to collapse
Thanks. I'm working on it, I'll send you a PM in a bit.
Edit: PM sent.
sorry to inform you but I had no issues with that video. I wonder if you may have something stuck in data somewhere (some apps keep data on the sd card) or If you may have bad blocks on your sdcard. I haven't rebooted my phone today and loaded up ram by playing flash videos in the phone browser getting ram all the way up to 340 mb used. 140 was the browser alone and I started that video just fine. ill keep testing but if I were you id back up the sd cards and wipe the phone through settings (does an internal sd format as well unlike the recovery wipe) after a flash with the unbrick and start over. if it persists id get a new phone and for the sake of being thorough I will test it more but so ar I couldn't reproduce the issues.
Dani897 said:
sorry to inform you but I had no issues with that video. I wonder if you may have something stuck in data somewhere (some apps keep data on the sd card) or If you may have bad blocks on your sdcard. I haven't rebooted my phone today and loaded up ram by playing flash videos in the phone browser getting ram all the way up to 340 mb used. 140 was the browser alone and I started that video just fine. ill keep testing but if I were you id back up the sd cards and wipe the phone through settings (does an internal sd format as well unlike the recovery wipe) after a flash with the unbrick and start over. if it persists id get a new phone and for the sake of being thorough I will test it more but so ar I couldn't reproduce the issues.
Click to expand...
Click to collapse
I'm going to return to stock using Unbrick and reformat the internal SD and try again. I don't see why there would be bad blocks though. I'm guessing the video plays smoothly without any sort of lag or hitches for you?
GGXtreme said:
I'm going to return to stock using Unbrick and reformat the internal SD and try again. I don't see why there would be bad blocks though. I'm guessing the video plays smoothly without any sort of lag or hitches for you?
Click to expand...
Click to collapse
smooth as butter. sometimes weird hard to explain stuff happens. I can't explain it.
I can see how a kernel issue in gb could cause it with rogers lame firmware but I don't see the issue with infused 1.6 so it doesn't seem to be an infuse specific issue at all.
Ok, I just finished completely resetting, reflashing and reformatting my phone. On first boot, I threw that exact file I sent you back onto the memory and tried to play it. Still got a black screen with no sound or video. Opened the task manager, performed a level 2 clear and tried again. Video plays but still lags and hitches every few seconds. I mean, if I'm really the only one with this issue...???
GGXtreme said:
Ok, I just finished completely resetting, reflashing and reformatting my phone. On first boot, I threw that exact file I sent you back onto the memory and tried to play it. Still got a black screen with no sound or video. Opened the task manager, performed a level 2 clear and tried again. Video plays but still lags and hitches every few seconds. I mean, if I'm really the only one with this issue...???
Click to expand...
Click to collapse
sorry looks that way. but you should have only moved the videos back for testing. i know it shouldnt matter but computers are weird. maybe it's a deficientcy in your cpu? could only apply to the gpu inside it. you just never know. if you can reproduce the error with the trailers that come on the phone and compare it to a store model maybe they'll swap it out for you. if not call customer service and raise hell or send it to samsung.
Dani897 said:
sorry looks that way. but you should have only moved the videos back for testing. i know it shouldnt matter but computers are weird. maybe it's a deficientcy in your cpu? could only apply to the gpu inside it. you just never know. if you can reproduce the error with the trailers that come on the phone and compare it to a store model maybe they'll swap it out for you. if not call customer service and raise hell or send it to samsung.
Click to expand...
Click to collapse
What do you mean only move the videos back for testing? I didn't put anything on the phone except for that video file. The CPU doesn't seem to be the issue, because I tested against my Captivate using CPU Spy: both phones run at 400MHz during video playback, which is good enough for lag-free video on the Captivate (and should be the same case for the Infuse).
I can't get much to happen with the trailers that came with the phone, because only one is HD and it's a small file with black bars and a lower bitrate than most encodes. If I leave the phone running for over a day with the memory full, I can get the 1080p trailer to lag, but that's not very helpful for getting an exchange (especially since I got my phone at Costco and there are no active models in the store).
But that's not the issue anyway. The problem is that I've been enjoying 720p video on my Captivate for over a year. Now I've upgraded to the Infuse, which is supposed to have even better video performance and its having issues with all of my 720p and 1080p videos.
I'm almost positive this isn't a hardware issue though. Are you sure the entire opening sequence of that video is smooth on your phone? It doesn't seem like you've ever seen the video before watching it on your phone. If you haven't, please watch the video side-by-side on your computer and phone and look for any differences.
GGXtreme said:
What do you mean only move the videos back for testing? I didn't put anything on the phone except for that video file. The CPU doesn't seem to be the issue, because I tested against my Captivate using CPU Spy: both phones run at 400MHz during video playback, which is good enough for lag-free video on the Captivate (and should be the same case for the Infuse).
I can't get much to happen with the trailers that came with the phone, because only one is HD and it's a small file with black bars and a lower bitrate than most encodes. If I leave the phone running for over a day with the memory full, I can get the 1080p trailer to lag, but that's not very helpful for getting an exchange (especially since I got my phone at Costco and there are no active models in the store).
But that's not the issue anyway. The problem is that I've been enjoying 720p video on my Captivate for over a year. Now I've upgraded to the Infuse, which is supposed to have even better video performance and its having issues with all of my 720p and 1080p videos.
I'm almost positive this isn't a hardware issue though. Are you sure the entire opening sequence of that video is smooth on your phone? It doesn't seem like you've ever seen the video before watching it on your phone. If you haven't, please watch the video side-by-side on your computer and phone and look for any differences.
Click to expand...
Click to collapse
i meant not to restore all the files from the sd card backup when you test. just the files you want to test.
it is extremely smooth i cant seem to do anything to make it not smooth. i even bogged my phone down sequencially opening every app on the thing and returning home with the home button till it started lagging badly but when i open the video player it is butter smooth. really i cant explain your issues, im just speculating possibilities.
but ill try it on my computer as well.
Dani897 said:
i meant not to restore all the files from the sd card backup when you test. just the files you want to test.
Click to expand...
Click to collapse
I only restored one file. The video. Nothing else.
Edit: Can you tell me the build number of your Infuse (the 4-digit number under the battery, between S/N and SKU)? Mine is 1104.
oh wait there it is. the video player just stopped working.
not sure what changed but i put it on the dock and tried starting it again and no dice. i dont think this is ram related.
the issue for me is intermittent at best though. after a reboot it didnt play at first but 2 minutes later it was fine.
mine is also an 1104. april 2011 that's weird i wonder if you got a refurb. i think i picked mine up launch week.
Dani897 said:
oh wait there it is. the video player just stopped working.
not sure what changed but i put it on the dock and tried starting it again and no dice. i dont think this is ram related.
Click to expand...
Click to collapse
Hmm, I wonder if that's unrelated to the issue considering how easily it happens on my phone and how much trouble you had to go through. If the video still doesn't lag on your phone at all (when you compare it to a computer), then I'll assume you're not getting the same issue. Also, are you using the kernel that came with Infused 1.6, or did you flash another one?
infused as is right now. nothing oddball here. atleast not right now. i have used some init.d scripts on it for loopy smoothness and memory managment mods but this time it is only the rom as gtg released it with the included kernel.
ok found the issue sorta. i cant tell what causes it but if you launch the video from my files or other file manager it works fine. if you open it from video player it doesn't. the video didnt show in my video player at first so i opened it from my files. after that it was in the video list in the video player and didnt work. there is something odd going on here because video player doesnt show in recent apps if you open it from the file manager. also after opening the video player it doesnt work from my files till you kill the video player. it is just weirdness. there is some messed up programming going on here. but try killing the player and opening the file with file manager. and yes i made sure it is using the samsung video player when it asked!
sorry i asked you to wipe your phone for that but if you dont do that and use the unbrick you can see all sorts of issues and no one is sure why.
Maybe that's why mine play fine. I've never loaded a vid into the player. Just opened them bygoing to the gallery.
Dani897 said:
infused as is right now. nothing oddball here. atleast not right now. i have used some init.d scripts on it for loopy smoothness and memory managment mods but this time it is only the rom as gtg released it with the included kernel.
ok found the issue sorta. i cant tell what causes it but if you launch the video from my files or other file manager it works fine. if you open it from video player it doesn't. the video didnt show in my video player at first so i opened it from my files. after that it was in the video list in the video player and didnt work. there is something odd going on here because video player doesnt show in recent apps if you open it from the file manager. also after opening the video player it doesnt work from my files till you kill the video player. it is just weirdness. there is some messed up programming going on here. but try killing the player and opening the file with file manager. and yes i made sure it is using the samsung video player when it asked!
sorry i asked you to wipe your phone for that but if you dont do that and use the unbrick you can see all sorts of issues and no one is sure why.
Click to expand...
Click to collapse
That's an unexpected development. I've always been opening my videos from the video player, never from a file manager. How about other video players? Did you try MX Video Player? I need to use that player for my videos to see the subtitles (the video I sent you has subtitles that will display in MX Video Player and mVideoPlayer, but the former is better at displaying them).
Edit: Actually, I just tried playing the video from both the stock file manager and the Gallery app, and I still have the exact same issues as the video app :/
GGXtreme said:
That's an unexpected development. I've always been opening my videos from the video player, never from a file manager. How about other video players? Did you try MX Video Player? I need to use that player for my videos to see the subtitles (the video I sent you has subtitles that will display in MX Video Player and mVideoPlayer, but the former is better at displaying them).
Click to expand...
Click to collapse
is it free?

[Q] CM7 video playback

I've got an Infuse 4g with the "compiled CM7" ROM... I'm getting slow video playback.
The test material I'm using is a TV show, transcoded using handbrake on the iPhone 4 preset, modified for 800px screen width.
Plays smoothly on computer and on phone using MX video player on software decoding setting. Does not play smoothly in the included video player or in MX with HW decoding setting.
Is there anything I should try to fix this, or should I pick a different ROM?
I've now briefly tried both numas and zeus and have decided that I definitely want an AOSP ROM... I think. So I need to get video playback and recording working well if possible.
Maybe someone could point me towards a couple ROMs... I'll try all of them if I have to but I'd rather be able to settle down with something I like now. Here's what I want:
- Minimalism. The default android stuff is hopefully default for a reason, and that reason is that it is more stable and does what it needs with minimal consumption of resources. Basically the opposite of numas, from what I saw in the few minutes I spent on it. No offense to the dev, of course, but it's just not me. So basically, CM7 or something like it.
- No touchwiz. Me no likey. At all.
- Gingerbread, of course
- Everything should work.
These requirements are ideally fulfilled by the CM7 rom with properly working video, but for now HW playback and capture are both giving me problems.
jschall2 said:
I've now briefly tried both numas and zeus and have decided that I definitely want an AOSP ROM... I think. So I need to get video playback and recording working well if possible.
Maybe someone could point me towards a couple ROMs... I'll try all of them if I have to but I'd rather be able to settle down with something I like now. Here's what I want:
- Minimalism. The default android stuff is hopefully default for a reason, and that reason is that it is more stable and does what it needs with minimal consumption of resources. Basically the opposite of numas, from what I saw in the few minutes I spent on it. No offense to the dev, of course, but it's just not me. So basically, CM7 or something like it.
- No touchwiz. Me no likey. At all.
- Gingerbread, of course
- Everything should work.
These requirements are ideally fulfilled by the CM7 rom with properly working video, but for now HW playback and capture are both giving me problems.
Click to expand...
Click to collapse
Alright... You want gb with everything working... Lol. Go by an HTC..... YOU need to learn how to USE android. Because you can make Zeus and Numas as minimalistic or not as you want. You just have to learn. Noob.
Continuing from other thread.. Don't make battery observations of guesses til you have used it. They all take a lot of energy. A lot of it die to the screen. Never had a problem streaming any videos with default of MX
Sent from my SAMSUNG-SGH-I997 using Tapatalk
On the playback side, I'm trying to play the video on numas and it doesn't play at all. Says it can't play it. So it must be in a bad format.
So, I'm going to switch back to CM7... Still think it has video recording problems.
try dice player. its the best. if it doesn't work try a different encoding. the infuse has a better gpu than the i4 (both from imagination texhnologies) on a similar CPU (its made by Samsung) and the 4s has a better gpu and cpu but the gpu is also from imagination technologies. the i4 settings should have no trouble on the infuse unless the iPhone has better drivers or kernel design but who knows. you might have to play with the encoding.

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