[Q] CM6.3 RC3 and Google maps... HowTo optimize ? - Milestone XT720 General

This is probably the most irritating thing with our XT720; Very often, gmaps is super slow, hangs and sometimes even FC.
I am using the latest one from market, I have Supercharger V6beta9.3 (Aggressive 2 Settings + OOM grouping Fixes + Hard to Kill Launcher), Launcher Pro 0.8.6.
Any idea ? This is really pissing me off...

Use an alternative, I use Sygic Maps...its paid app though. I think the problem with GMaps is the xt720s ram.

could be as well the aggressive setting of supercharger, the heap size and the writing/reading speed.
I used SD Speed Increase and set it down to 128kb
Sent from my XT720 using Tapatalk

Related

Launcher Comsumption

Well since I'm always looking for the lightest launcher (not that my phone is slow but I want a launcher just to play my 3d intensive games), I decided to post my findings about various Launchers here, I'll add more as I test them, this is using Task Manager when the Launcher is running as the main app (because if I launch GO for example and it isn't the default one, it will show the same RAM usage but 0% CPU usage), I measured at least five times each so I could get an average - that's using a Milestone 2 (Droid 2) non overclocked, rooted:
Home (Motorola): CPU 5%ish, RAM 20-25 MB
Go Launcher: CPU 10-12%, RAM 20-31 MB
Launcher 7: CPU 10-12%, RAM 22-25MB
Regina Launcher 3D: CPU 1-5%, RAM 15-25MB
Zeam: CPU 0%, RAM 9-12 MB
Zeam would always give me 0% CPU no matter what except when it was starting (drawing icons, app drawer and all) when it gave me 40%ish CPU and 50mb RAM.
LauncherPro would never appear on Task Manager so if anyone has a tip on which program to use to measure its RAM and CPU consumption I'd love a suggestion.
Since Dungeon Hunter 2 is the only game that constantly gives me slowdowns (other demanding games like Eternal Legacy, Reckless Racing and Spider Man Total Mayhem almost never show slowdowns, Hero of Sparta does but al reviews say it was badly coded compared to the iPhone version so I thought there was no point in using it to test Launchers), I used that game as a 'benchmark'.
I was only able to play it without it slowing down constantly when I performed certain actions (the animation of the trasure flipping when you open a chest) and having 90% smooth battles even using the fairy spells (which are full of effects) using Zeam. The game was almost unplayable using default Motorola Blur Home (although I tested Spider Man, which is the fastest action 3D game I have, and it worked flawlessly), and I'd say LauncherPro, even leaving all widgets (facebook, twitter, sms, calendar) on, delivered an experience almost as good as Zeam, same can be said for Regina Launcher although the Launcher itself slows down because it's all 3D and stuff. Performance under Launcher7 wasn't good.
I'm going to test ADW and the Gingerbread launchers now (have 4 of them, one by Steve Lin, one by someguy373 - sorry forgot the name, HELauncher and another one called Gingerbread Launcher like the 373 guy's one), but I'm hoping someone will come with better way to test hi-end game performance under several launchers (since in my case it's the only thing that seems to be affected by them, I charge my phone daily and since Droid2's battery sucks anyway I can't say I have noticed battery differences among them).
Awesome info Although I'm surprised at the moto home using up so little resources though
And to see Launcher Pro, If you're using Advanced Task manager go into Settings then change the security level to low so you can see all the Apps and processes running, Launcher Pro should be one of them
MacaronyMax said:
Awesome info Although I'm surprised at the moto home using up so little resources though
And to see Launcher Pro, If you're using Advanced Task manager go into Settings then change the security level to low so you can see all the Apps and processes running, Launcher Pro should be one of them
Click to expand...
Click to collapse
Oh thanks, I'll install advanced Task Man to see, there are other launchers I can't see as well such as the gingerbread ones.
LauncherPro has a debug feature IIRC, it should be in the Advanced settings.
TheDeadCpu said:
LauncherPro has a debug feature IIRC, it should be in the Advanced settings.
Click to expand...
Click to collapse
Yeah it's showing me 15-25mb most of the time.
Sent from my Motorola Milestone 2 using Tapatalk
With atrix I use adw paid version with every animation possible but HTC magic 32b I needed all the resources I could get and use zeam. Thanks for the info
Sent from my MB860 using XDA App
Try GO, too. It appears to consume little overhead while offering the best features of adw ex and lpp (plus I like its task management widget).
I'm curious to find out what its footprint is in comparison to the others
Sent from my SPH-D700 using Tapatalk
mkioshi said:
LauncherPro would never appear on Task Manager so if anyone has a tip on which program to use to measure its RAM and CPU consumption I'd love a suggestion.
Click to expand...
Click to collapse
You can try Home Manager for the RAM usage (about 28 -32MB on my phone - X8, stock 2.1). Still no clue to the CPU consumption tho.
Thanks
Thank you so much for this info, is very very helpfull.
Currently I'm using ADW Ex, but I will look for either Zeam of LauncherPro.
Zeam is a very good launcher, I hope to get more features in the next updates.
Thanks again.
This pretty much sums up why I use the Zeam Launcher over other feature-heavy launchers like LPP, GO or ADW. Of course, the results are more or less expected except for the MotoBlur. @[email protected]
If anyone can provide the info regarding the usage of the Touchwiz and Sense, I'll really appreciate it. I'm itching to go back to my home launcher again. XD
Have you tried HeLauncher?
https://market.android.com/details?id=com.handlerexploit.launcher_reloaded&feature=search_result
Seems like it might be light but im not sure...
With the built in launcherpro memory useage display the highest I see is 10.x MB, and for the most part it hovers around 9.5-9.8MB.
EDIT: I found launcherpro in Task Manager as android.process.acore. Task manager has it consuming about 28MB of memory and 0-1% CPU.
Sent from my cm7 Aria.

Memory Optimisation Script

This is the best I've come across. MMS app, Opera Mobile, Opera Mini, Market, Maps and more all at once. Brilliant.
Posting it here as I know this is the busiest place. Move if it causes an issue.
Cheers!
Script and Instructions are at the link below.
http://forum.xda-developers.com/showthread.php?t=1111145
Does it do the same thing as Zeppenlinrox's Supercharged scripts?
No, it seems to work better - I had with zeppelin's script about 50MB free ram, now I have 80MB...awesome - my phone works so much better without any performance decrease...
Trying it now. Do you recommend using it with hard to kill launcher setting? Or just return that to normal?
This script changes memfree and VM values although I do not fully understand what the script is doing.
I've been using it for a few days and I see no changes what-so-ever, good nor bad.
DannyDroid said:
This script changes memfree and VM values although I do not fully understand what the script is doing.
I've been using it for a few days and I see no changes what-so-ever, good nor bad.
Click to expand...
Click to collapse
Agree. No changes for me a all.
Sent from my Milestone using XDA Premium App
Well,i used the script with zeppelinrox' script and it seems they work brilliantly together:20-30mb more ram
I don't see how it clears up RAM without removing applications from it =/ .
Here works pretty well (and it's not a placebo effect)! The phone rurs better... everywhere! )
definately works. just test loading apps and switch between to see which stay open. you'll notice too there should be smoother overall performance, for example when resuming from sleep. ive also asked the guy directly and the lower frequency of android os ram cleanouts mean battery improvements. i find it for some reason better than zepplins.
i use 6.1 and have home and mms locked in mem and this script running. with no script/zepplins id be unable to watch a flash stream, answer a text and keep the flash vid running, with this i can, its great!
DannyDroid said:
I don't see how it clears up RAM without removing applications from it =/ .
Click to expand...
Click to collapse
it removes certain apps after sleeping when in background i think. things like maps/nav/streams stay open though
Gaming wise this script fails, cut the rope hangs and is so laggy but on normal cronos gingerbrad its good.
Apart from that this script is amazing! Get 80mb free with 2 apps running (and keyboard and services!)
Sent from my Milestone using Tapatalk
In overall it gives snappier performance on my stone with CGMM ROM.
I would like to try this script with MIUI 1.7.1. I flashed MIUI 1.7.1 before and got 4 reboots within an hour with all the apps sit inside the ext2 partition that cost 60Mb+ RAM. I'm not hoping multi-tasking on MIUI with this script. It will be already good enough if this script can help to run those 60Mb+ RAM background services without reboot on MIUI.
applied the script on FroyoMOD.No changes.
Sent from my Milestone using Tapatalk
Apart from the aggressive minfree/lowmemory killer setting, they are all sysctl tweaks.
You can get those plus more in AOR's kernel tuning menu item.
In V8 SuperCharger, I will be using the best sysctl tweaks, 3g tweaks, io scheduler tweaks (noop) and tell android that the phone doesn't have a hard drive lol
I'll probably put in the SD card tweak with a user selectable value (pick from 1 to 3 or whatever)
That way, I don't have to assume what works best for the user and the user can screw with it lol
There's more, but I forget right now...
zeppelinrox said:
Apart from the aggressive minfree/lowmemory killer setting, they are all sysctl tweaks.
You can get those plus more in AOR's kernel tuning menu item.
In V8 SuperCharger, I will be using the best sysctl tweaks, 3g tweaks, io scheduler tweaks (noop) and tell android that the phone doesn't have a hard drive lol
I'll probably put in the SD card tweak with a user selectable value (pick from 1 to 3 or whatever)
That way, I don't have to assume what works best for the user and the user can screw with it lol
There's more, but I forget right now...
Click to expand...
Click to collapse
Looking forward to it! Any idea when it'll come out?
Sent from my Milestone using XDA Premium App
Well, I had stopped working on it because I kept on perfecting V6.
But it's functional with the user selectable colours and what I have added so far... the 3G TurboCharger (usually build.prop tweaks but I'm screwing with local.prop) and that Overclocker that we had discussed previously.
The Overclocker won't make the final though because it's not universally applicable but I will probably make a Milestone version that includes it or make a "Zeppelinrox's Milestone Toolbox" script lol
Oh yeah, I want to add something called "Lock 'n Load Apps"
zeppelinrox said:
Well, I had stopped working on it because I kept on perfecting V6.
But it's functional with the user selectable colours and what I have added so far... the 3G TurboCharger (usually build.prop tweaks but I'm screwing with local.prop) and that Overclocker that we had discussed previously.
The Overclocker won't make the final though because it's not universally applicable but I will probably make a Milestone version that includes it or make a "Zeppelinrox's Milestone Toolbox" script lol
Oh yeah, I want to add something called "Lock 'n Load Apps"
Click to expand...
Click to collapse
Haha sweet! I thought you forgot about that overclocking script this sounds awesome! Can't wait
Sent from my Milestone using XDA Premium App
Heh.. the damn thing works FLAWLESSLY... it even has limits on vsels and mhz... max 80vsel and max 1200mhz
All I need is somebody telling me that I fried their phone
zeppelinrox said:
Heh.. the damn thing works FLAWLESSLY... it even has limits on vsels and mhz... max 80vsel and max 1200mhz
All I need is somebody telling me that I fried their phone
Click to expand...
Click to collapse
80 vsel?! WHOA.
Sent from my Milestone using XDA Premium App

[Q] Supercharger script experiences with Nexus S

Hello,
Does anyone with a Nexus S have experience with running the Supercharger script here: http://forum.xda-developers.com/showthread.php?t=991276
I was hoping to share experiences here and try to find the best settings that work for everyone. I just tried it for the first time today and am currently using the "512hp Unledded" settings, will report back with results after I've had a chance to use the phone for a while.
In the meantime, if anyone is using this script, please do share your experience here.
Thanks!
I've used settings 6 and 9. Tbh I don't noticeuch of a difference with or without it. A solid kernel does alot of what the script does. And I can lock the launcher through cm7. Did however make a substantial difference on my epics available ram.
Sent from my Nexus S 4G using Tapatalk
I've been running ZuluZulu 1.3.1 (it's pretty old but still works great typically) with Trinity's TEUV kernel at 800MHz and I CONSTANTLY get launcher redraws. I'm hoping this script can fix the problem. Maybe it's just a placebo effect, but I feel like my phone is a tiny bit snappier.
I have noticed that free RAM went from typically 70-75MB free at all times before the script to now about 80-85MB free at all times. I've switched to 512hp balanced settings since 1000hp aggressive was killing all my apps too quickly - messaging and exchange email, both of which i use constantly, were always getting killed so I dialed it back to 512hp balanced for now.
Thanks.
My available ram without it currently is usually 120 to 150, I'm on newest cm7 nightly. Perhaps you have alot more going on on your phone then I do, but you may want to try out a different rom perhaps, and see if you benefit. I'm using tuv10, and my redraws are minimal, don't have launcher locked atm.
Sent from my Nexus S 4G using Tapatalk
Been running 512hp unledded (balanced) setting for close to a day now, I'm happy to report that my launcher redraws are 100% gone! Not a single one yet!
EDIT: Btw I'm running GO launcher and i have unchecked the "keep home in memory" options as the script suggested. It's working great so far.
corythug said:
My available ram without it currently is usually 120 to 150, I'm on newest cm7 nightly. Perhaps you have alot more going on on your phone then I do, but you may want to try out a different rom perhaps, and see if you benefit. I'm using tuv10, and my redraws are minimal, don't have launcher locked atm.
Sent from my Nexus S 4G using Tapatalk
Click to expand...
Click to collapse
Yeah I have too many apps that are running services all the time, it's kind of annoying.. I may give TUV10 a try too, although i'm digging the battery savings from teuv and ezekeel's deep sleep.
It may be time to go back to CM as well.
Newest tuv betas have deep idle also
Follow the leader @corythug
the7thson said:
Been running 512hp unledded (balanced) setting for close to a day now, I'm happy to report that my launcher redraws are 100% gone! Not a single one yet!
EDIT: Btw I'm running GO launcher and i have unchecked the "keep home in memory" options as the script suggested. It's working great so far.
Click to expand...
Click to collapse
I'm interested by this. Currently using juwe11 ram optimization that's with NScollab but I get redraws all the time. Using GOlauncher too. Might turn juwe's stuff off and try that, although I've tried in the past and it didn't change s***...
polobunny said:
I'm interested by this. Currently using juwe11 ram optimization that's with NScollab but I get redraws all the time. Using GOlauncher too. Might turn juwe's stuff off and try that, although I've tried in the past and it didn't change s***...
Click to expand...
Click to collapse
On the GO launcher home screen, go to Menu - Preferences - Advanced Settings and then uncheck "System Persistent" and "Prevent Force Close".
Then run this script and pick the 512hp balanced setting, save and exit.
Boom, launcher redraws gone
corythug said:
Newest tuv betas have deep idle also
Follow the leader @corythug
Click to expand...
Click to collapse
Will check out the new TUV. Not to get off-topic, but any particular advantages of running TUV over TEUV?
the7thson said:
On the GO launcher home screen, go to Menu - Preferences - Advanced Settings and then uncheck "System Persistent" and "Prevent Force Close".
Then run this script and pick the 512hp balanced setting, save and exit.
Boom, launcher redraws gone
Click to expand...
Click to collapse
Is that really NO redraw? I'm close to no redraw, but let's say I play a game for a while and exit i'll get a 5ish seconds redraw. Same if I surf the web using Dolphin for a while and I play a flash game in it. :/
Edit: The script changed and I don't have the same options as before. What are the values next to the option you're using? :/
polobunny said:
Is that really NO redraw? I'm close to no redraw, but let's say I play a game for a while and exit i'll get a 5ish seconds redraw. Same if I surf the web using Dolphin for a while and I play a flash game in it. :/
Edit: The script changed and I don't have the same options as before. What are the values next to the option you're using? :/
Click to expand...
Click to collapse
I have been TRYING to get it redraw to see where it breaks, but it just won't do it I open up a few apps and hit home quickly, this usually used to make the launcher redraw, but it won't do it anymore.
On the script - just pick the 512hp balanced - i don't remember the settings exactly, but amongst the ones I've tested, this one is working pretty good for stability and multitasking.
the7thson said:
I have been TRYING to get it redraw to see where it breaks, but it just won't do it I open up a few apps and hit home quickly, this usually used to make the launcher redraw, but it won't do it anymore.
On the script - just pick the 512hp balanced - i don't remember the settings exactly, but amongst the ones I've tested, this one is working pretty good for stability and multitasking.
Click to expand...
Click to collapse
That's the thing, the one I got from the thread, update 8, doesn't have those same options anymore.
I'm using #6 512 HP ledded and #12 hard to kill. Working great so far only redraw I had is when I was moving an app from SD to phone and backed out of the menu quickly while it was in the middle of moving. Very impressed so far.
Now trying #5,#13
Sent from my Nexus S using xda premium
#5 and #12 together seem to work best for me.
Sent
not sure which version is implemented in NexusMV rom, but i don't like the supercharger script one bit
apps never stay in ram, always reloading
ShadowVlican said:
not sure which version is implemented in NexusMV rom, but i don't like the supercharger script one bit
apps never stay in ram, always reloading
Click to expand...
Click to collapse
Maybe your right, I thought it was working but decided to remove it to compare. Seems about the same. Oh well.
Sent from my Nexus S using xda premium
the7thson said:
Will check out the new TUV. Not to get off-topic, but any particular advantages of running TUV over TEUV?
Click to expand...
Click to collapse
Not a ton, mainly tuv10 is capped at 1ghz instead of 880mgz, i run both. Just was using tuv10 at the time.
Follow the leader @corythug

[Q] Laggy, freezing, RAM problem??

Hi,
I suffer from this problem since I've been rooting my Nexus S. I currently use Codename ROM (ICS 4.0.4) but I noticed this on every ROM I tested... and Apex Launcher.
I do the factory reset, flash the ROM, stuff, kernel (Matrix 20 CFS) and restore my apps backup. The phone works great, fast and smooth for two days with cca 150MB free RAM and then asůdlfkjaslůdfjasůdlfj!!!!! EVERY TIME it gets laggy with little freezing moments and black screens after 1,5 or 2 days - Free RAM 50-60MB. In this period I do not install any new apps! It is not horrible but it is really frustrating when I know that other people after 4.0.4 update feel really smooth and apps are loading almost instantly. This is laggyish, freezing animations in some apps (any.do, go sms), I am waitign for "multitasking screen", waiting also for contact popup (sometimes even 5 - 15 sec!!). I know that some people have over 100MB RAM all the time and even though Nexus has only 512MB RAM their phones work fine.
I am desperate. Where and why the fu*k has the 100MB of RAM gone?
Currently I have in my kernel settings Deep Idle off, 100-1000MHz and governor "ondemand". I am also using haptic feedback. In past I tried using ROM Toolbox and Auto memory manager to get it better, in fact it wasnt better for me.
Here is my app list (Bold my tips for slowing down?):
1Tap Cleaner Free
3G Watchdog
Any.DO
AppBrain App Market
Apex Launcher
APW
Badass Battery
Barcode Scanner
Battery Graph
Click Counter
CNA ROM Utility
Compass
ExDialer
ČSFD.cz
DroidStats
Dropbox
ES File Explorer
Facebook
Flip4Silence
GE Money CZ
Go Calendar Widget
Go Launcher EX
Go SMS pro
Goggles
Google+
Home Manager
Icy Time
Jízdní Řády
JuiceDefenderUltimate
Layar
NSTools
Portmonka
Poweramp
Primile.INFO
ROM Manager
ROM Toolbox
Rule of Three Calculator
SD Maid
Smart Keyboard Pro
SMS Backup+
SMS jízdenka
SoundHound 8
Sygic
Ultimate Backup
Ultra Voice Changer
Voice Recorder Easy
Weatherwise
If you have some advice/tip/experience, pleeeaaase, post it here. HELP!

Auto memory manager

People check this out...this app increased my cm10 performance considerably...
https://play.google.com/store/apps/details?id=com.lim.android.automemman&hl=en
Tip-try out the aggressive option..fire some reason is not compatible with apex launcher.
Sent from my GT-I9003 using xda app-developers app
Great... can feel the difference.
I've got trebuchet frozen so apex works perfectly.
This feature is also included in ROM Toolbox. (Don't know if its also available in the free version)
Regarding the feature itself. This configures the out of memory manager/killer. If you set your settings high you will face a reduced multitasking capability, because apps are being closed pretty fast. Also this causes an increased battery drain, like manual task killers, because memory gets "cleaned" more often which causes apps completly reloading. This of course needs more energy then simply bringing an app into foreground.
Not that I want to say anything against the potential performance gain (when memory is free it doesn't need to be cleaned before loading an app), but it's just a note on that task killing stuff for people that did not know that.

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