[Q] OpenGL ES on motorola backflip - General Questions and Answers

Some things about my phone:
motorola backflip aka mb300.
CyanogenMod-7-11-16-2011-nightly-backflip
ClockworkMod 5.0.2.6 for my recovery mod.
build number gwk74
kernel 2.6.29.6 [email protected] #15
Adreno 130 graphics processing unit and a Qualcomm MSM7201A chipset
It seems to me that the OpenGL ES drivers on motorola backflip is incomplete. I think it is supposed to have OpenGL ES 1.1, but a number of games and a number of OpenGL test apps do not work right or force close.
What can I do to improve my OpenGL ES support on this phone?

you can download Chainfire 3D from the market,install its driver and choose the openGL settings you want.I use unroll to full 32bit and my games are smoother

I looked at Chainfire 3D.
"This app is incompatible with your phone."
It seems it wants OpenGL ES 2.1 to let you install it.

:/ it works on my vodafone 845... Sorry but i dont think there is another way to do this

Well, it looks like yours is a MSM7225 chipset and mine is a MSM7201A chipset. The Chainfire3d app probably did wonders for you because they decided to disable the OpenGL ES 2.0 via software for some reason.
I am afraid mine never had OpenGL ES 2.0. It should have OpenGL ES 1.1, but it does not seem to have that enabled.
I guess I am out of luck. Thanks much for trying to help me though.

no problem man if i find something that could help ill send you a pm.

Related

Enhanced D3D Driver?

Anyone tried this? Enhanced D3D Driver
is it helping somehow?
i donno difference between opengl & d3d so i dont know even if it does work what app will benefit. if anyone can short explanation would be great...
works well, opengl and d3d are specific to supported instruction sets on the graphics processor, if some of the routines used in the version of that d3d are not supported on the phones gpu then you would see strange effects but on a whole its a good improvement on fps, if someone could bench the battery it would be helpfull.
does it make manila or something else except the testing app faster?
It works.
First impression.
TF3D2 i for sure running faster. Its just like when I in the old days tried GFXBoost for the first time on my Diamondo
Going to settings and programs from Manila makes it very clear that its working.
Great improvement.
Facts:
TOPAZ
TESS 2.0
Radio . . . 31
GFXBoost installed
ATI DRIVER installed
DriverPack Beta 2 installed
Hi, I just tried this on my Topaz (using stock ROM from HTC )
At first, it seemed to be very choppy and the haptic feedback lagged.
But then it suddenly sped up! So yeah it works great, even on the slow HTC stock ROM!
get rid of stock..
just tried this, i think it works not so good like "Diamond 3d Ati" drivers
Tim4 said:
just tried this, i think it works not so good like "Diamond 3d Ati" drivers
Click to expand...
Click to collapse
Try this;
Install GFXBoost, then ATI and then the driver pack beta 2.
Hi where i can find driver pack beta 2?
http://forum.xda-developers.com/showthread.php?t=496528
Thx i want to try it immediatly
Driver pack 2 doesn't work on my Topaz... and gfxboost + direct 3d ati works better than "enable D3D driver" from the first post ^^
davfr said:
Driver pack 2 doesn't work on my Topaz... and gfxboost + direct 3d ati works better than "enable D3D driver" from the first post ^^
Click to expand...
Click to collapse
Howdy, where will I be able to get gfxboost + direct 3d ati?

FPU Enabler

Several new devices have an FPU these days (VFP in this case), a coprocessor that can speed up floating point (fractioned numbers) calculations. Devices that have an FPU include devices based on the SC6410 processor like the Samsung Omnia II/Pro and Acer M900 and Snapdragon based devices like the Toshiba TG01 and HTC Leo. However, Windows Mobile right now does not come with support for it. NuShrike and myself decided to do something about this, and FPU Enabler is the result.
Click to expand...
Click to collapse
http://www.modaco.com/content/i8000...-ii-http-i8000-modaco-com/293601/fpu-enabler/
is this correct? did someone experience any speed improvements after installing the FPU enabler?
Yes i'm Works like on Omnia 2. Work good
Sorry but what is the FPU or VFP???
I am not sure, but it seems like Manila is loading tabs faster now. It only works with 5 instructions on our Leos, but for example dividing is 4 times faster according to built in benchmark.
[zozi] said:
Sorry but what is the FPU or VFP???
Click to expand...
Click to collapse
Floating point unit. A floating point unit in a PC CPU is the MMX, SSE instructions, its the multimedia extensions. It massively increases the speed when processing non simple maths, that tends to be needed in movie, game and image processing.
Phone CPUs are rather bad at floating point maths, even when enabled by this patch its still not great, but it can help when such things are unavoidable.
As I understand, you have to leave the patch running for it to work. So... I have to run the patch every time I reset the device?
pdgpereira said:
As I understand, you have to leave the patch running for it to work. So... I have to run the patch every time I reset the device?
Click to expand...
Click to collapse
Yep thats right!
My benchmarks show:
Floatpoint without: 19.663 mwips
Floatpoint with: 55.071 mwips
Benchmarked using SKTools
but according to the FPU enabler program itself there was no real difference
What I want to know is how this may affect my battery life leaving the program running, and patch should mean it changes or replaces permanent files where this is more like a add-on that runs.
I know all the research is being done at madaco but can anyone over here get this to run automatically on boot?
Shall report back if I see any noticable diffrence!
rovex said:
Floating point unit. A floating point unit in a PC CPU is the MMX, SSE instructions, its the multimedia extensions. It massively increases the speed when processing non simple maths, that tends to be needed in movie, game and image processing.
Phone CPUs are rather bad at floating point maths, even when enabled by this patch its still not great, but it can help when such things are unavoidable.
Click to expand...
Click to collapse
Thanks for your answord...
But if i need run the pach every time i reset my device is not viable
when comes out crack of TV-out? The CPU of HD support's TV-out or i'm wrong?
Just reporting back!
I also added the RAM banchmark and tested it with and without FPU enabler running, and Ram throughput was boosted significatly aswell!
FPU enabler makes a massive impact with 3d games for example the Electopia Demo runs so smooth no that I would say its above 30 FPS all the time!
I have notices a extra bit of battery drain by having it enabled, instead of the battery going down by about 5% or 6% over night it went down 9% and thats just on standby and recieve 1 txt message just before I woke up and looked at it!
prego postare il programma per chi non ha modaco login...grazie!
----------------
Please post the program for those who have modaco login ... thanks!
[zozi] said:
when comes out crack of TV-out? The CPU of HD support's TV-out or i'm wrong?
Click to expand...
Click to collapse
LOL LOL LOL
And how are we supposed to connect to a TVset now HTC abandoned the ExtUSB connector?
Think man, even if the QSD chipset supports TV out, you have to have a means of actually connecting the device and it won't work with a standard MicroUSB connector dude...
Once again another thread that went off track!
Once again this is another thread that went off track!
Anyone been working on the autoloading of FPU Enabler?
any1 tried putting a shortcut of fpu enable in startup folder in windows directory
Hi All
Ive just done a benchmark with TestOpenGL ang here are the results:
with patch:
Test1: 153807 kP
Test2: 126363 kP
Test3: 148960 kP
Test4: 128527 kP
without patch:
Test1: 127895 kP
Test2: 74991 kP
Test3: 149658 kP
Test4: 88343 kP
Here the file for those without a modaco login:
dagrim1 said:
Here the file for those without a modaco login:
Click to expand...
Click to collapse
Thanks a lot dagrim!!!
dagrim1 said:
Here the file for those without a modaco login:
Click to expand...
Click to collapse
It's nice when people care. Thanks.
Thanks...that it is what i was looking for!!!
FPU enabler hangs file manager and doesnt start
When I launch FPU enabler it does not start and leaves file explorer (or Resco) in hang. Does anyone with the same situation?
works wonderfully. amazing speed in sense and games.. and if you think that it just patches 5 instructions..
many thanks!

Anyone check their OpenGL ES version?

There has been some mixed results and it may very well be carrier specific if the phone will be running OpenGL ES 3 drivers
Can anyone run the OpenGL Extensions Viewer application on their HTC One and tell me if it says OpenGL ES 2 or OpenGL ES 3?
The driver version that accompanies the same line would be nice as well, should be v14(CLXXXXXXXXX)
The application is <1MB and it'll take a few seconds to get this information for me.
Link to the application below.
https://play.google.com/store/apps/details?id=com.realtechvr.glview
sonicadvance1 said:
There has been some mixed results and it may very well be carrier specific if the phone will be running OpenGL ES 3 drivers
Can anyone run the OpenGL Extensions Viewer application on their HTC One and tell me if it says OpenGL ES 2 or OpenGL ES 3?
The driver version that accompanies the same line would be nice as well, should be v14(CLXXXXXXXXX)
The application is <1MB and it'll take a few seconds to get this information for me.
Link to the application below.
https://play.google.com/store/apps/details?id=com.realtechvr.glview
Click to expand...
Click to collapse
I assume you mean Samsung Galaxy S4 and not HTC One? (this is the S4 forum).
I ran on AT&T S4:
Version: OpenGL ES 2.0 [email protected] [email protected] ([email protected]).
Is that what you are looking for?
Yea, I've been mixed up all day it seems. that is what I was looking for
Could also check for me to see if for the GLSL shading language see if the version is 1.0 or not?
You seemed so sure of yourself on Reddit.
Sent from my SGH-I747 using Tapatalk 2
sonicadvance1 said:
Could also check for me to see if for the GLSL shading language see if the version is 1.0 or not?
Click to expand...
Click to collapse
Shading Language: OpenGL ES GLSL ES 1.00
iwasaperson said:
You seemed so sure of yourself on Reddit.
Sent from my SGH-I747 using Tapatalk 2
Click to expand...
Click to collapse
They've done something interesting.
both the GL_VERSION string and the GL_SHADING_LANGUAGE_VERSION string contain the old strings that were disabled late in the driver cycle
CL 3430704 has the GLES3 strings set
while CL 3544079 went back to GLES2 strings.
While this is interesting, I can only assume this is due to games that do a dumb version check like strstr(GL_VERSION, "2.0") which would fail if they aren't expecting a 3.0 in the string which zero games would ever expect
The good news though, they still support GLES3, there is another bit that is set to say if the driver support GLES3 or not, this is EGL_RENDERABLE_TYPE.
This is set to 71 instead of 7 because bit 6(1 << 6) is set which is EGL_OPENGL_ES3_BIT.
This is good news even if they did just do something a little bit derpy. I'll still be getting my grubby hands on one within a few days, less they stay sold out everywhere.

[Q] MTN Steppa 2.3.5 Gingerbread - All exploits tried - Out Of Options?

Hello Everyone.
I recently bought a cheap Android phone to learn the OS. It is the MTN Steppa, by MTN, South Africa's 2nd largest cellular provider. I paid ZAR499 or about US$50. These are the specs:
Connectivity
*.HSDPA 7.2Mbps 900/2100 Mhz
*.EDGE/GPRS 850/900/1800/1900 Mhz
*.Wi-Fi 802.11 (b/g/n)
*.Bluetooth technology v 3.0
*.USB 2.0
GPS
*.A-GPS
Processor
*.Qualcomm Snapdragon processor with 1GHz single-core CPU
Dimension
*.121.4 x 63.2 x 11.8 mm (125g)
Display
*.3.5" 320x480 HVGA 16M TFT
Memory
*.1GB Rom + 512MB RAM + microSD (up to 32GB)
Battery (Standard) Li-on
*.1,300mAh
*.Talk time: up to 627min(2G),
*.up to 387min(3G)
*.Standby time: up to 642Hr(2G),
*.up to 421Hr(3G)
OS
*.Android 2.3.5 (Ginger Bread)
Download applications
*.Google Play Store
*.AppsFire
MTN Exclusive Apps
*.MTN ZA
*.AVG Anti Virus [Find Phone]
*.AppsFire App store
Integrated E-mail
*.Gmail
*.MS Exchange ActiveSync
Camera
*.2.0 MP AF Camera with
*.Video recorder
MTN Wiz UI for Android
*.3 Screens
*.Home screen
*.Hybrid Widget
*.Application Draw
Video
*[email protected] / [email protected]
*.Codec : MPEG4, H.263, H.264
*.Format: 3gp(mp4)
Music
*.3.5mm Ear Jack & Speaker
*.MP3, AAC, AAC+, eAAC+
Android Browser
*.Opera Mini web browser
LBS
*.Google Maps,
*.Navigation(Beta)
Sensor
*.Accelerometer Sensor, Proximity Sensor
Additional Features
*.FM Radio (RDS)
*.MTN Zone
*.2GO IM Chat
*.Google Products
*.Social Products Facebook, Twitter and WhatsApp pre-installed
*.SoundHound and Word Search pre-installed
*.Tutorial videos
Android Version : 2.3.5 Kernel Version: 2.6.38.6-perf+
The phone is identified as Byd SP355AWG.
This phone is loaded with bandwidth-stealing intrusive ads that take up a quarter of the screen, and a boatload of crapware. I want to root this phone to remove the bloat. I have changed to the stock launcher but the ads and alerts persist. I have tried the following to root:
SRSRoot
Gingerbreak v1.2
Framaroot 1.9.1
Motofail
Casual
Universal GB Root 2.5
DroidRazr Root
Doomlord V4 ZergRush
Droid Easy Root V7d
SuperOneClick v2.2
Mastermind Root A52
Easy Root ZergRush
Karbonn a7+ Root
Z4Root
PDANet V4.12
Poot and Ministro II
SuperUser
Instant Root
UnlockRoot Pro 4.120
SparkyRoot
Some of these exploits were one-click wonders but many were CLI (ZergRush, pneuter, Gingerbreak, MotoFail, Rageagainstthecage etc). ADB and fast boot were set up properly. I can access recovery mode by pressing volume up and power. At the end of my trials, I learned about X-Ray For Android. Once installed, this app proceeded to inform me that all the vulnerabilities it searches for have been patched. Yippee! Just my luck to get a hardened OS. Is there any other way for me to root this phone? Thank you for taking the time to help me.
Rooting app for MTN Steppa
Apparently it can be done with the link below
http://forum.xda-developers.com/showthread.php?t=2663772
Yes, thank you for keeping me updated. Wiz-Marlifa's method of using Pro Root Myanmar works very well. Wiz-Marlifa deserves a Bells.
MTN Steppa
Hi, I'm having problems with debugging apps on this phone. After the initial set-up, I can get ADB to show it in the device list. But DDMS doesn't show any running processes on the device. I've tried different ADB drivers (The ones that come with the phone and generic Google drivers). I tried debugging over TCP/IP with the same issue. When you start debugging the app it launches on the phone and hangs at the 'waiting for debugger' process and does not resume. So installing and running apps work perfectly but not debugging. My debugging does work on my other devices and the AVD's. Anyone know about this issue or anyone know where I can start trying to solve this issue? Any help would be appreciated. Thanks in advance
MTN Steppa
I have encountered a problem two weeks after root with Pro Root Myanmar.Everything was working perfectly then all of a sudden i cannot get past the activation screen it says no service and reboots every minute or so. I have tried the boot recovery still does the same. So i'm wondering if it is a virus maybe messing up the /efs IMEI directory I made no backup so i will try mtn and find out if the phone is maybe blocked or if the phone is actually faulty when i keep it next to a radio i can hear it tries to connect to a network. Anybody have any ideas.
After the process is not done then try the iroot.apk which is also in playstore
Sent from my A52+ using XDA Free mobile app

OpenGL ES 3.1 Android Extensions Pack

Hi guys, so I am working on a game booster specific to Galaxy/Gear VR setups for non rooted devices as there are a lot of complaints on FPS, overheating, etc. At any rate as I said this is for non-rooted devices. I was running a OpenGL verification as I feel that should be part of the app. I noticed at that point the device I am testing on has OPENGL ES 3.1 however it said "Android Extension Pack not supported". Exqueeze me?.... Kinda sounds important. At anyrate, I couldn't find to much on the subject matter of the importance of this pack. So what's the skinny and can it be fixed without root? It would be nice to get a fix out there if this is an issue. For the device I am testing with, my own. 3DMark running Slingshot reports the device averaged 7-8 FPS without the software package, and 3DMark recommended closing background apps and allowing the device to cool down. Apps were closed and it was cool when it started. The result was between 13-14 FPS with the package running. However a software package with no root can only do so much lol.

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