[Q] Sync and Touchscreen With Music Games? - General Questions and Answers

I'm running a Kyocera Echo with 2.3.4 right now and am having some issues with the music/game sync and with the touchscreen recognition in game.
I'm playing the Korean music game Tap Sonic (Searchable by Tap Sonic in the market) It can only be played on a "Korean" device (I used Market Enabler)
The game seems to run fine until I end up playing a song. Songs seem to be off by a few beats or more depending on I'm not sure what, but I'm guessing my phone. The delay is different each time I play, so it's not the actual chart on the song.
Also, when playing harder songs that require me to tap different lanes at a faster pace, only the first tap will be registered, anything after that is considered a miss and I need to restart from losing.
Any ideas on how to fix these issues, or even some suggestions (that dont involve a new phone)
Cheers,
Garb

Related

Best working games for Samsung SGH I780 and games support

Okay, I will start by saying that this machine has been great. But samsung just didnt want to put everything in one phone! not yet anyway...( bad for their long term economics ) . Ok so general complaints are that this phone is 320x320 and does not have 3g for 850 (US). the mouse thingy can be set-up as a slide bar instead of a mouse so it's quite okay.
The 320 x 320 screen causes plenty of incompatabilities with programs, specially games because most games are simply unplayable if they dont function correctly with taps of touchscreen etc. Since we wont have our own section here in XDA, let's pool our thoughts here.
Lets keep this organized and you guys can go as detailed as you guys want. Genre etc. fix or games that do not work. Also put if you're using realvga as some games that work normally do not anymore under realvga.
I will start.
I have 2 games that are my favorite.
More games Orions
More games Azgard Defence
Warfare Inc. (works well)
More games Enslave (installs perfect but this game is just alright.)
I did not want to throw my games away so i tried to find ways. Also this thread would help those who have not bought the games
W/o realvga these games are simply retarded. wont even fit the screen.
Used realvga 96dpi
To get these games to work,
After installation with realvga these games work. The problem is stylus is off and u cant even enter the serial key.
It appears to the side and the location of the taps is the same except it's about an inch down.
1. Enter the serial by guesstimating the height differnce.... you'll get this with patience.
2. Once you have entered the serial, go to options and click reverse screen.
3. SAVE, Quit and reload, now you have a working orions and azgard defense game with proper taps, etc.
So guys any good games out there you can suggest and working and not working fixes. and list the ones that just plain dont work so it saves people time and money.
SPhynx
Games 99% compatible
ScummVM with what games it supports, works 99% perfect.
You just need to rotate screen 2 times to display "portrait" and everything is perfect .
(After first rotation, there is an issue with tapping, you must click under rotation icon rotate screen again to get portrait mode)
After that all the games works fine.
This makes the list of the games that work with the device way longer....
UNO installs and plays well
Kaboom cannot make it
Bejeweled can load but 2 side have black space .. making the game small
Big2 cannot play on i780 ..
what else ?
Games that work perfectly:
Atomic Cannon
Asphalt 4 Elite Racing (AWSOME GAME)
Dark Street
Holy Beast
Amiga Invastion
Mini Golf 2
EA Monopoly (Here and Now)
Pocket Uno
Resco Brain Games
is this games for free? where can i download it?
thanks

GBA emulators

Anyone know/have any that work properly? Trying to use gameboid, but since x10 has no multi-touch, playing games like street fighter sucks. You can't pull off any combos since it only registers one tap at a time, and have to move forward first, then punch, then block etc. cant do them with one motion.
Thanks
What do you mean by work properly? No emulator will give X10 the multi-touch function, so it will always be a hard time playing games like street fighter
I've been using a combination of the on screen depad, the two volume control, and the camera button. This lowers the frustration behind the lack of multitouch as you can use the on-screen and hardware buttons simultaneously.
Even classic pokemon games suck Trying to just move around, you have to take finger off the screen for every time you want to change direction. Never really had a problem with no multi touch until now
ofiveo said:
Even classic pokemon games suck Trying to just move around, you have to take finger off the screen for every time you want to change direction. Never really had a problem with no multi touch until now
Click to expand...
Click to collapse
Then you've got the wrogn emulator. Pokemon works just fine for me.. I use the controls as a joystick... no need to remove the finger. atleast not with Gameboid or something.. Not for me.
I sometimes connect a Wiimote to my X10 using WiimoteController and play using that.

podcast and game question

My first question is about beyond pod. Does anyone know why some podcasts do not have the option to speed up playback? Most podcasts in my playlist let me change the speed, but when I come to my Engadget mobile podcast, it only plays at 1x speed and no option present to change the speed.
My second question is about the game loft sale going on. Every game in the market states the note is incompatible with the game I choose. Is this accurate or will they work? I prefer not having to root my device to install the games.

Emulators: no-fuss options for Nexus Player

I'll maintain this thread so long as there's interest. In order for an emulator to be listed here, it needs to meet the following criteria
-must be able to open the app with the OFFICIAL Nexus Player gamepad (NPGP)
-must be able to exit the app with the official NPGP
-Must be able to configure all in-app options, to include gamepad button assignments, with the NPGP.
-Must be installable from the Nexus Player (waivable if installable from Play Store on PC)
-Must have a leanback launcher shortcut
Basically, if the emulator requires root, ADB, third party peripherals (for use or configuration), sideloading, etc., it won't be on this list.
NES:
NES.emu ($3.99)
Open the Play Store on your Nexus Player, and scroll up to search. Type or speak "Nintendo" or "emulator" and this will be one of the options that comes up. Alternatively, you can purchased and push install from the web-based Play Store. Open installation and first run, you should go to the settings and configure the gamepad for in-game actions (specifically, to exit the app).
SNES:
Snes9x EX+ (FREE)
Same as above (same developer and menu system).
I'd advise using the SNES emu first (as it's free) to learn how his menu/control setup works, then move on to his other paid emulators. You can see his other emulators at this page here - https://play.google.com/store/apps/developer?id=Robert Broglia&hl=en
Alternatively, you can open the Play Store on the Nexus Player, scroll up to search, and type/speak "emulator." Pretty much all of those are his. As I purchase his other emulators I'll add them to the above list when confirmed. If others wants to try them and report back, I'll also update the list based on that. If you find other emulators that meet the above criteria, please share.
Won't they get removed from the store soon? Emulators are banned quickly on Google Play, aren't they?
Magnesus said:
Won't they get removed from the store soon? Emulators are banned quickly on Google Play, aren't they?
Click to expand...
Click to collapse
Most emulators on Google Play have been there for years. Nesoid and the other emulators made by that developer were removed for a specific violation. Here's a good article on the subject.
http://www.androidpolice.com/2011/0...nded-are-emulators-soon-to-be-banned-content/
Also, I'm going to go out on limb here. It's normally bad form to distribute links of ROM distribution website (and I won't post it here unless a moderator explicitly tells me that it's ok). However, there's one website that is actually legal (and as such, don't expect to find the best games here). Basically, the ESA has set up a way of protecting the rights of gaming companies and their work, while also offering some ROMs to gamers. Read more on the ESA here:
http://www.theesa.com/ (NOTE: Not a ROM distribution site)
Due to this, one website is completely ESA compliant and has, at the request of Nintendo (and other parties) intentionally set up dead links that will usually be at or near the top of Google results. If you search for a specific ROM on a Nintendo platform, and you click on the link for this specific website, all you get is a link that says "This page has been removed due to copyrights." What few ROMs are available on this website are legally freely distributed. Have at it.
The only problem I have with console emulators has always been the controller lag. This has been true even on my gaming PCs. Playing Super Mario 3 for example, on my SNES (bought one just for this game - lol) it's smooth and does what I expect it to. On my PCs, ADT-1, etc., there's always a minor lag that's just enough to throw timing off.
Mame for the most part on the PC has worked very well for fighting games. Chankast with MvsC2 was damn smooth for me. I'd love to see Android get to this level of emulation.
Mi|enko said:
The only problem I have with console emulators has always been the controller lag. This has been true even on my gaming PCs. Playing Super Mario 3 for example, on my SNES (bought one just for this game - lol) it's smooth and does what I expect it to. On my PCs, ADT-1, etc., there's always a minor lag that's just enough to throw timing off.
Mame for the most part on the PC has worked very well for fighting games. Chankast with MvsC2 was damn smooth for me. I'd love to see Android get to this level of emulation.
Click to expand...
Click to collapse
There are two types of lag that you'll have to deal with here: system timing and input lag.
System timing - Each emulator developer takes their own approach to this. For the SNES, for example, SNES9X and ZSNES took two different approaches. ZSNES made the system timing more consistent, while SNES9X attempts to emulate the system timing of the SNES to a fault. As a result, playing a game on SNES9X will more closely mirror the actual SNES than ZSNES will. Basically, if you're playing a game that requires timing, you'll have to completely relearn your timing on ZSNES, whereas SNES9X will require less (if any) adjustment.
As for Sega 8/16-bit systems and the 32X, you should ONLY be using Kega Fusion on the desktop. This emulator is made by the same guy who has been hired by Sega numerous times to help them port their "Ages" collections to various platforms. He has inside knowledge of the hardware which is why his emulation is so spot on. There should be no noticeable difference in timing between an actual SMS/Genesis/SegaCD/32X and Kega Fusion. Unfortunately, the emulators available for Android aren't based on Fusion.
Input lag - All monitors/HDTVs have a degree of input lag. If you're gaming at 60fps, you want input lag to be <16.67ms, or 1 frame. This ensure that your button response is never more than 1 frame off. NOTE: This has NOTHING to do with pixel response time advertised by LCD manufacturers. Do NOT confuse these two specs. Here's a database of PC monitors and their associated input lag - http://www.displaylag.com/display-database/
HDTVs have an inherently high input lag due to all of the processing that they attempt to do. If you're going to game on these HDTVs, you want to disable as much as possible by using any built-in game mode that the HDTV has. For example, I use a Samsung L46A650. I bought this HDTV in 2008 because, at the time, it had the best input lag control. To date, no HDTV has bested it, so I'm keeping it until it dies. If I use HDMI input 2, set the source to 1080p (possible with Xbox 360, not with PS3), and set it at PC mode, it acts as a PC monitor. Input lag is <16.67 ms in this mode. For other inputs, enabling game mode has an input lag of 16.67ms to 33.33ms (1-2 frames). VGA (Dreamcast) is <16.67ms. If you dare use standard or movie mode, input lag is 3-4 frames. And if you have component hookups (like my PS2) and forget to enable game mode, it's a horrid 4-6 frames worth of delay. Here's an AVS thread on it - http://www.avsforum.com/forum/166-l...-results-your-lcd-display-here-reference.html
Bottom line is that you can greatly reduce the timing issues that you're having by ensuring that you're using the optimal emulator, and properly configuring your display.
^Thanks for all the detail man! I'm using a Samsung TV as well and had been using game mode for my ADT-1 input. Switching it from Game to PC, I saw a significant improvement in the input lag; however, I do see occasional screen hiccups (just a quick flash while navigating). The SNES games (Mario 3 in this case, for comparative purposes) plays almost flawless and as smooth as my SNES. Not perfect, but a helluva lot better than in game mode. It's comparable to my PC at this point, from the quick 10 minutes of testing I did.
Mi|enko said:
^Thanks for all the detail man! I'm using a Samsung TV as well and had been using game mode for my ADT-1 input. Switching it from Game to PC, I saw a significant improvement in the input lag; however, I do see occasional screen hiccups (just a quick flash while navigating). The SNES games (Mario 3 in this case, for comparative purposes) plays almost flawless and as smooth as my SNES. Not perfect, but a helluva lot better than in game mode. It's comparable to my PC at this point, from the quick 10 minutes of testing I did.
Click to expand...
Click to collapse
I'm glad that you found it useful. I want to clarify something from my prior post that I was misleading on.
There are essentially 3 classes of "modern" emulators for the SNES, and there are many that fall in around or between these classes. For this example, I'm going to refer to Higan (formerly BSNES), SNES9X, and ZSNES.
Emulation is tricky. The more accurate you attempt to be, the higher the system specs that you need. Due to this, Higan stands alone as the most accurate emulator. It won't do any graphics filters. It won't speed up games. If a game had a scene with horrendous slowdown on a physical SNES, it will have the same horrendous slowdown on this emulator in the same spot. If you want to perfectly emulate an SNES, don't care about modernizing the graphics, and have the specs to run it (quad-core 3ghz+ Intel Core series CPU), then go for Higan. Note: There's no equivalent for Android, nor could there be at this point.
At the opposite end of the spectrum is ZNES (and there are far worse emulators, but I'm picking on them). Like all emulators not named Higan, this program takes shortcuts to mimic functionality. More shortcuts means better speed and lower system requirements, but also more compatibility issues. Try playing Earthworm Jim 2 and you won't hear most of the sound effects.
SNES9X is a compromise. It is far more accurate than ZSNES and therefore has higher system requirements. It takes more of a 95/5 approach. It won't have the accuracy as Higan, but it also won't have the slowdown found in Starefox to the degree that a real SNES or Higan would. It also allows you to enhance the graphics with filters and such. It's also ported to damn near every platform (including the Android TV app mentioned in the OP). It won't be exactly like playing on an actual SNES, but it will be closer than most emulators while offering enhancements, and consistency across multiple platforms.
I have installed these emulators and these are superb.

[Q] Forgot the name of the game.

I remember playing a game with samurais, mainly in black and white. It was a Japanese game called Iai something (cannot remember the whole name, that is the problem). It was like a reflex game, I played double player with my friend. The game starts with two samurais approaching each other, and their respective players should touch the screen at the right time to land a hit on the opposite player. Anyone recognize this game ?
Thanks.

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