[Q] SDK for Android Multiplayer gaming - General Questions and Answers

What’s the best SDK to develop Android multiplayer games? I’ve been looking at a number of SDKs including Skiller, OpenFeint and Scoreloop. Does anyone know if these SDKs support multiplayer games? If yes, how easy/ difficult is it build one using their SDK?

Hope I'm not stirring any ghosts since this thread is quite old, but it was not answered and I hope my answer will be relevant.
Disclosure: I work at Nextpeer. We provide both a server-side and client-side solution for adding a multiplayer option to games. This means you don't have to worry about hosting, player-to-player communication, or matchmaking. Our SDK is available for both Android and iOS, both natively (so you can integrate it with any other native framework) and as a Unity plugin.
I should say that there are other SDKs for multiplayer, for example Google Play Game Services, and they all have their pros and cons. Some are not as cross-platform as you'd like (Google's Game Services don't have Multiplayer support on iOS), others have tie-ins you may not be interested in (Google's framework is tied to Google Plus, while our SDK works with Facebook).

Nextpeer Multiplayer SDK
gauravkheterpal said:
What’s the best SDK to develop Android multiplayer games? I’ve been looking at a number of SDKs including Skiller, OpenFeint and Scoreloop. Does anyone know if these SDKs support multiplayer games? If yes, how easy/ difficult is it build one using their SDK?
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Our company, Nextpeer, offers a free, simple cross platform multiplayer SDK. We have the simplest integration which can be done in as little as 15 minutes, leaderboards and cross platform technology. Check out our website or email our support team at [email protected].

Related

Emulation&gaming news:SmartGear with greatly enhanced NES compatibility;Civ clone etc

Emulation&gaming news:SmartGear with greatly enhanced NES compatibility;Civ clone etc
I think it was worth asking the developer of SmartGear to go commercial; his excellent emulator has been further enhanced after the major upgrades (the touch screen tap zones) in the previous version reviewed HERE. Now, almost all the NES mappers (more on this in the NES Emulation Bible) have been implemented, resulting in tons of previously incompatible games becoming playable. Thumbs up, Larry!
Revival will very soon be released – the first Civilization-like game for all mobile platforms, including both the touchscreen-enabled and -less two Windows Mobile platform. It seems to be REALLY great. Before it’s released, read Ben Stanley’s excellent review, “Revival: Finally a Civilization-Like Game for Windows Mobile!!!” and Masa’s in-depth one HERE (in French; the Babelfish and the Google Translator “translations” are HERE and HERE, respectively). Attila Katona’s (Symbian S60-related, but the game is basically the same on Symbian S60 as on touchscreen-less MS Smartphones) preview is HERE; his full-length review hasn’t been published yet. The related PG thread is HERE.
Lygue Games, who don’t seem to have a homepage of their own, have released a new platformer called “Bananas”. It’s available HERE and is definitely worth a try. (PPC only!)
There’s another platformer, Killer RoboRabbits from Mars; see THIS for more info.
Windows Mobile leading gaming news site PocketGamer.org has reported on some of the games of the free and pretty much high-quality games of XFlib website. See their report HERE, HERE and HERE of TangledBugs, Pipes (a Pipe Dreams clone – see the Windows Mobile Gaming Bible Part I for more info on this genre and the alternatives if interested) and ChristmasXed, in this order.
Still speaking of free games, the excellent Just Another Mobile Monday has published their Arcade Best Five (Plus Two) of 2007, listing the, in the staff’s opinion, best freeware games they’ve reviewed in 2007. Definitely worth a read. Also, don’t forget to check out their monthly freeware reports; their list is HERE.
Two new Sudokus have been released: Impossible Sudoku and Skinz Sudoku.

Any Cross platform games ? Between Android/iOS

Do you guys know of any cross platform games between Android/iOS ? Specifically ipod touch and samsung galaxy s2? Because my girlfriend owns an ipod touch while i own an s2 so i was thinking maybe theres something fun we can play together multiplayer online?? Would gladly appreciate it
you mean those online MMO games?
I want to play COD on the XOOM. That will probably never happen though..
AllGamer said:
you mean those online MMO games?
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No i mean something like fruit ninja or any other mini game,except fruit ninja isnt multiplayable online.. something fun not neccesarily have to be MMO
EDIT : I found sketch online, wordsfeud and words with friends . are there any more besides those??
Yes
I don' remember, but i think that Star Legends and Pocket Legends can be played with iphone and android
(on the same server ora however you call it)
Sorry for bad english i'm italian
Moved to proper section
gicifix said:
I don' remember, but i think that Star Legends and Pocket Legends can be played with iphone and android
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Hmm how about something more fun like some sort of sketch online or angry birds that's cross platformed?? Most preferably real time
sorry i think that there are no games except those 2
It sucks that you can't play more games with iPhone...my friends mostly have that too
Hi bros
I am Duong (Zuong). I would like to introduce to you Jacos2D-X, a new game engine which I have been being developed. The game engine is totally free and open source based on Cocos2D-X and JavaScript V8 platform. Jacos2D-X has the following features:
- Integrate most of Cocos2D-X libraries
- Support cross platform: Windows, iOS, Android
- Integrate JavaScript V8, a powerful engine from Google. You can program by JavaScript.
- Support binary data processing
- Allow to use CocosBuilder. It means you can drag & drop UI, Scense...
- Support remote game loading
- Debug JavaScript easily
- Consist of many interesting examples
- Distribute under MIT open source license
Please see this topic
http://forum.xda-developers.com/showthread.php?p=39422213#post39422213http://forum.xda-developers.com/showthread.php?p=39422213#post39422213
Or visit my home page: jacos2d-x.org
Thanks
jjasonrev said:
Do you guys know of any cross platform games between Android/iOS ? Specifically ipod touch and samsung galaxy s2? Because my girlfriend owns an ipod touch while i own an s2 so i was thinking maybe theres something fun we can play together multiplayer online?? Would gladly appreciate it
Click to expand...
Click to collapse

[Q] Open Feint, online multiplayer, Gun Bros and other questions (long rant)

Having come recently from iOS to Xperia Play, I 'm finding its online multiplayer severely lacking compared to iOS. There are some questions deeply rooted (lol) in my mind which I can't find answers for and hope the knowledgeable people here can help me with.
First, I am no Apple fanboy (though I respect their products) , I prefer playing games with physical buttons hence my switch to Xperia Play. However, comparing Gun Bros online multiplayer iOS and Android versions I must ask:
1) Why does the game Gun Bros ask me to have a GameSpy account and a wifi connection when on iOS I could play online multiplayer IMMEDIATELY via GameCenter and even via 3G? (Well, the connection was sometimes slow, but it worked).
2) Why is the game forcing me to open a Facebook account in order to play online? Personally I despise Facebook and will never use it. The iOS version did no such thing.
3) Why does Open Feint NOT provide online multiplayer the same way GameCenter does on iOS?
4) Are there at all any games I can play on my Xperia Play using on-line multiplayer the same way GunBros does in iOS version? I mean, two players doing the same level co-operatively where I can see the other player and his actions on my screen.
4) If there are such games, am I am ok with just Open Feint or do I have to use some stupid additional app like Facebook or GameSpy?
Thanks for any answers and sorry if I sound a bit negative. I do love gaming on Xperia Play, it's a lovely handset, I just find its multiplayer features so far very limited.
I'll try and answer your questions as good as i can, allright?
1) God knows. It's the Developers decision, how he manages stuff. And you can bet your ass that it's a different developer(team?) vor the iOS and Android versions.
2) Same as 1.
3) GameCenter is by Apple from Apple for Apple.. it's on every iPhone and provides such functionality. Android does not have such a standard (yet?).
4) Am not the type to play multiplayer games. I emulate most games i play (PSX, GBC, SNES, GENESIS) and i only have 2 other XPeria Play users as friends.. that never really play the type of games i enjoy.
5) (Presumably..) Game developers will probably provide their own servers, or you'll be able to run your own on your handset. On iOS such fucntions cannot be implemented, so developers HAVE to use their own Servers (correct me if i'm wrong here, though).
All in all, iOS is the simplier variant of .. pretty much anything.
But if you want REAL customisation, aswell as a real swiss army knife at your hands - Android is much better.
(How did i end up in a iOS vs Android phrase.. i don't really..)

is there a Seven Days Salvation game for Android?

i loved the Seven day salvation game for nokia. Its like silent hill game, graphics much better than psx games.
So im asking if theres any made or port for android.
There is no version available for Android sadly but depending on the framework used to develop this game and your programming knowledge you could use the Necessitas sdk to do a rough port.
http://necessitas.kde.org/

I have started a site/service that lists well designed and honest Android games.

I have started an ad free site/service that lists well designed and honest Android games. Every game that is listed on this site is either completely free with no advertising, has a one time up front cost or one time IAP to unlock the full content ad free.
For each game posted on the site I have a brief bullet point list. This list consists of information like the up front price or the price of a one time IAP that unlocks the full game or removes ads on an already full game. Also listed is the info on if the game has multiplayer, if so what kind of multiplayer (online, local wifi, pass and play). There is also a description of whether the game supports Google Play Services or whether the game supports immersive mode from Android 4.4. Gamepad support and if the game plays in landscape, portrait or both is also included in the description along with whether the Play store or Amazon offer a demo. All of these things I verify myself by playing the game. I also include the permissions of each game so everyone has an upfront idea of what the game has access to. So after the brief bulletpoints and permissions there will also be the devs description of the game from Google Play/Amazon Appstore.
There is a certain criteria I hold of all of the games I post.
- Upfront priced games with full content.
- There will not be any games listed that have pay walls or wait times.
- IAPs will only be allowed if they unlock the full game with a single purchase or removes ads in an already full versioned game.
- No ports of games that were heavily controller designed (SNK ports, Sega ports, Rockstar Games ports and DotEmu ports).
- Ports of touch based games from DS and PS Vita will be allowed as well as ports such as World of Goo or Chu Chu Rocket that happen to lend themselves quite nicely to touchscreen play. There is also a new trend of games being designed at the same time for consoles/pc as Android (such as Leisure Suit Larry or Shadowrun Returns), games designed like these (with touch controls in mind at the start of developing) will be included on the site as well.
- Games must be designed for Android and look correct on all of it's screen resolutions. That means no letter-boxing or low res graphics. This way bad iPhone ports that don't fit on our screens or games that don't bother to support HD devices like tablets will be weeded out.
- Games must look good. Some games out there have great gameplay but their graphics sometimes look like they were designed on Linux in the nineties. Games that fit this description will most likely not be listed as I am trying to encourage well designed pleasing to the eye kind of games. Of course the new trend of retro pixel art games are perfectly fine.
- Developer ethics also come into play. While Square Enix do not have IAPs their crazy online DRM schemes and complete lack of support (Chrono Trigger sound familiar) makes their games more than likely to not be listed. Gameloft, Glu and EA fit in this category pretty well too.
For me personally I feel it has been difficult at best if not almost impossible to navigate the Play Store to find truly well made games that aren't designed from the ground up to nickel and dime you. With most Android gaming review sites lacking any good list of games and most Android blogs publishing mainly articles about the newest Glu games (looking at you Android Central and Android Police) I feel a site like the one I have created will hopefully provide a much needed service for the Android gamer.
Basically this site lists games that look great on phones and tablets alike while also playing great on touchscreens all while ignoring the nickel and diming slum of Android gaming. So if any of this sounds good to you please check it out.
http://honestandroidgames.com
p.s. The site is still growing and new functions will be added. I am also open to ideas so if you guys have any please let me know.

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