Call me crazy, but I'd like opinions from anyone using a Xoom or custom Honeycomb ROM.
I noticed on the unlock screen, the larger circle has a small "opening" with a lock in the same direction.
I think originally, the circle could only exit from that opening, and that was how you unlocked it. But to make it more user-friendly, before release, they allowed it to exit any part of the larger circle, without closing the "opening" in the larger circle or removing the lock image outside the larger circle. It's hard to explain, but if you look at the Honeycomb unlock screen, it looks like it was not intended to be unlocked by dragging in any direction, but by dragging only in one direction. This looks a bit different than the "rippled waves" version, because it was an iPhone clone, but it shows the same thing I'm explaining: http://ipodtouchtricks.net/wp-conte...oid-honeycomb-lockscreen-theme-for-iphone.png
EDIT: Maybe this would be better in the android themes section. Can a mod put this where it belongs?
Related
I have spent the last several days searching googling etc.. to no avail It boggles my mind I can not find this I must just be using the wrong keywords in my searches.
I want to skin the today screen or replace it I do not care. I have a PPC 6700 on sprint. I want the background image to be FULL screen either by getting rid of the top and bottom status bars or Skinning them. However it needs to be done.
here is a link so you can get an idea of what I am after LEFT is how my screen looks now RIGHT is how I "desire" my screen to look.
http://www.nerys.com/stuff/ppc Its the Today.jpg
Any suggestions? How would I accomplish this?
Thanks!
This is "one" of the many ways to remove the topbar:
http://oldsap.blogspot.com/2006/08/themegence-tips-from-newbie2.html
WOW thanks SO much that looks to be exactly what I want. Only problem is it SHOWS the top and bottom removed but gives NO indication at all as to how to actually do it :-( moaning SOO close. I got the theme program. Help file is useless. Website contains no clues no forums etc..
Any Ideas ? I am playing with the program right now but I see NO "obvious" means with which to accomplish this.
AHH now I understand (found another thread) this is in combination with a program VJToggle that gets rid of the start and new bars. Alas I do not want to get rid of them I just want to add transparency or skin them :-(
i found a feature of ultimate launch 1.2, find and install... then find its directory, there are two files in the folder "smart tools" dcinobar.exe (removes bottom soft keys) and toggle.exe (toggles top bar on/off)
a nice thing is the actual buttons still bring up the menus and soft keys still work, the visual element is just removed from the today screen.
i copied dcinobar to the windows directory and placed a shortcut in the start up folder.
i have since uninstalled ultimatelaunch but i have a great today screen without soft keys!
skinning today screen
hello all,
i have a similar problem, i am running a MIps pocketpc2000 device, i run pocket blinds to give the toolbars additional features that the stock toolbars dont give, my question is this on many of the demo pictures of the device the screen shows the top and bottom toolbars with the today screen overlayed with a picture in the background, i have found various today plugin's that allow a picture to be displayed but not behind, it inserts it below under the appointments and tasks, thus showing part of the picture. any suggestions as i assume it is registry related as the image (white background) must get pulled from somewhere??
Ok so I posted some bit's of this already but I have refined the original "Proof of concept" design to something a bit more useable.
It annoyed me that I could not see the buttons in Landscape mode but I could see the sides of the screen when it is set to Autoscale. This set me to try and make a pad that would fit into the tiny slivers of screen left in landscape mode with "Autoscale" set.
This pad needs to be used in "AutoScale" mode on a WVGA screen such as an HD or HD2 This setting leaves a slither of screen each side of the screen that I have used to show the button placement. Don't get me wrong, you can't fit a Dpad in that area BUT you can easily mark top and bottom left of it and that's a start.
I find that my thumb is a bit lazy and I struggle a bit to use a square DPad, because of this I have squished it a bit to a more suitable rectangular shape, have a go and tell me if it's no good - If you imagine that the visible "strip" at the side is 1/4 of the DPads width then you should get it pretty easily. Please take a look at the attached picture though, I have made this pad a slightly odd shape because I find that I use left and right a cack load more than I use up and down. It may not be great for all games but I have found that it suits my thumb better than a standard equal layout. If you hate it then try using my original pad found here: http://forum.xda-developers.com/showthread.php?p=6339454#post6339454
Other than this the Start (ST) Select (SE), A, B, R1 and R2 buttons are all visible at the edge of the screen!
Currently the GBA pad is the only one I have done but I could easily modify this concept to cover all of the different systems - The only reason I haven't is that I only really play GBA games on my phone.
There is a readme included but I'd like some feedback so please bring it on!
Hey man, good job. I like the v1 rather than this, i find it harder to hit the up arrow with the new one, but it's not the reason why i'm wiriting this.
Both your pads makes the game laggy when i tap the white (unassigned) space. Other pads I've tried never did that. Any idea how to selve this? Or am i the only one experiencing this lag?
is multitouch available for morphgear?
Phenomenon said:
is multitouch available for morphgear?
Click to expand...
Click to collapse
It sure is you just need to download the tweaked version by blutz
xZdenis said:
Hey man, good job. I like the v1 rather than this, i find it harder to hit the up arrow with the new one, but it's not the reason why i'm wiriting this.
Both your pads makes the game laggy when i tap the white (unassigned) space. Other pads I've tried never did that. Any idea how to selve this? Or am i the only one experiencing this lag?
Click to expand...
Click to collapse
Hi I find that they all lag a bit, it seems to be the way that the Multitouch is implemented (I don't think it's Blutz, rather the original Morphgear crew), I find that when I have 2 buttons pressed all is fine but if I press NE and A (so 3 buttons reported to Morphgear) it lags until I release all buttons. This is just my laymans observation.
I could try producing an ultra light version to see if that helps... I think my skin is >2mb
Could you give me some examples of ones that don't cause it and I'll have a look, I wouldn't be overly surprised to find it was something I had done wrong. What we really need is the capacity to set white = NULL!
I've done a cursory search looking for something like this but have been unable to find something...
Does anyone know if there is an app/keyboard replacement which has a screen much like the gesture search screen, allowing a person to draw individual letters and have them placed into the input box? Yes, it has shades of Graffiti (from the-company-which-shall-not-be-named), but would make typing while the unit is in a car dock, or just when standard keyboards are a pain in the ass, much easier.
I can't believe something doesn't already exist, so I turn to all of you.
Help me, XDA, you're my only hope.
+++++++++++
N1, CM6
+++++++++++
Well, it would appear something kind of comes close ... graffiti or stroke keyboard work, tiny input area. But MobileWriter looks to be very much along the lines of what I had envisioned, but does anyone know of something with the same sized writing area which doesn't cost 5 bucks?
I'll get mobilewriter if nothing turns up, but hey...free is cheaper than 5
Thanks!
Graffiti has been ported to Android. Search for it in the Market.
The input box is still quite small. I'm thinking of something where one could essentially be inputting with one hand (using the thumb of the hand holding the device) without even needing to look at it, so a large forgiving graffiti area would be best. Thanks for the tip though.
I want to create a new launcher and ive been reading the internet for tutorials and been messing with google app inventor but it just hasnt been working out.
im limited to design work and the idea is in my head but i need help with someone who knows how to code. heres a rough draft i did a few minutes ago to show an idea of what i want. theres still a lot of features i want to show but i didnt feel the need to put them all in this little sketch video.
if you like the idea and want to work with me, we can team up, u can message me in my inbox.
https://picasaweb.google.com/GiantApeZilla/May212011?authkey=Gv1sRgCKG09qKfs8T9iAE#
https://picasaweb.google.com/lh/photo/T2Z0PiD0rmBiUpz6CLiOpeXTFZz2d2Bq4gC29EOcqCA?feat=directlink
Hey, that looks pretty awesome.
Couple of questions though.
1) Is that a widget your intending for the centre of each screen, or is it the only place you can put icons?
2) Is the gap at the top and bottom being reserved for anything?
3) The dock bar at the bottom is showing differant icons on each 'screen'. Intended? Are they screen independant or do differant screens show differant icons?
4) What design reason is that large 'apps' rectangle at the bottom? Is that being filling by something else?
So I'm curious about looks vs. functionality
Each one of my little drawings here satisfy both.
First off, I apologize for being a retard and using cam scanner to make these images sideways (although they were right side up originally).
Seeing as I can't attach images directly from my phone onto this site, I had to email them to myself, download them and then re attach.
Also another retard thing, I made a home button (app) thing on both of them even though there is a physical one on the phone itself.
Have a look
Also clarify with me which is which (theme or ROM).
How hard is it to design/engineer this and actually have everything function properly?
Theme/ROM 1
Them/ROM
it looks like you want to pull the whole status bar to the bottom of your phone. i didnt think you could just move that stuff around. a Dev would would be able to give u a yes or no.
im leaning more towards a theme than a Rom. but you can only theme what the Rom has. and NO rom has that, that i know of. so its like a combination of both.
Those drawings appear to be a significant layout overhaul, a la Sense and Touchwiz
It would either be:
1) a full-blown ROM
2) A replacement for a number of system apps (but could be an add-on), at the very least the launcher and probably the lockscreen
More than just basic theming, that's for sure.
Well it certainly gives the phone a neater, "in my opinion more efficient" functionality.
The one with the radial app dial, that spins, (you guys probably could tell that already) can fit either 7 or 8 apps.
When you press the home button the phone app automatically aligns directly above the said home button (non physical assuming there are 7 apps not 8).
The apps that go on the radial thing-a-ma-jig are your primary apps.
However since that non-physical home button is not needed, then the phone would be in the center or perhaps you'd like the browser.
In any case whichever app you use most extensively (ie #1).
I certainly cannot do any of the ROM creating but I was hoping to spark interest with the ones who are able to do so with ease.
The one with the triangle side bars (next image) these have 1-3 icons on them, when you tap that icon the first time a box will come up over lapping everything else in the background (or with slight opacity) and that gives you more detail rather than just an icon.
I think it would be neat as hell if this was done.
So is it like, theme = aesthetics ; rom = function
In this case I'd like to do both.
Also the capability to assign any app in that 7-8 slot (radial) would also be nice.
Perhaps done through the command prompt.
This is a feature I picked up from a blackberry (ability to assign any icon to a specific design/theme).
Thanks for the interest, I'm going to try and fix the orientation.
Some of what you're looking to do (the home-dial concept) may be doable without any ROM development at all - after all, plenty of launchers are installable as apps and what you're describing there is a launcher concept.
Notification bar moving could be a lot harder though.
FYI I'm a kernel guy not an app developer, so I can't help you much other than say that I'm fairly certain one of the features you want to implement can be done as a launcher app for any ROM.
Alright alright, we're sifting through sonething here.
I have very little knowledge od 'kernel' 'launchable' 'rom' as far as developing them goes. Are there tutorials ? (search bar probably)
Thanks for your contributions
What about color (borders keys etc)
Nice drawings man
Sent from my SAMSUNG-SGH-I997 using xda premium
Hey thanks DevilDogAK
It's one thing to draw the idea by hand but to actually create it with code...
That's where the tires hit the road one might say.
I need to do some reading to get an idea of what I have to accomplish.
Thanks for the interest, as always it starts with a dream
I'll let you guys know whats up when I actually get to the point of dev
But team work goes a long way (hint hint hint)
sweet... great concept imo, & hey, cyanogen started with just a concept. wish i knew more to help you out, but we're with you in spirit nice drawings too lol
from Sams inFuse... inFused GB
About the launcher comment, does having two mean more computing power needed to run the first and second launcher or can I just do one primary launcher?
If I can just move things around, what about putting some notification components under the wheel? Components such as the wifi toggle and the data image or perhaps the data and battery.
Anyone smart enough to do that probably isn't dicking around on XDA. You never know though.
Well... I'm here
Haha just kidding, I do wish somebody with some experience knowledge (ie developer of Serendipity etc... ) a man can dream... a man can dream.