Android choppy scrolling - will it ever be fixed? - Android Software/Hacking General [Developers Only]

Have the Google Music beta installed on my Galaxy S II, and while I love the web integration and effortless streaming, the UI leaves a lot to be desired. Specifically, the fact that it doesn't scroll smoothly and that it fills in the album art and other images as it goes along.
Does this happen to everyone? Am I just being picky? Do Google think that it "doesn't matter"? It seems an odd thing to neglect because the first thing anyone does with a phone is scroll through lists as a matter of simply using it; and Android seriously lags behind the competitors in this regard.
It's astonishing that something so powerful, and popular, can still feel so amateur in many ways.
I wonder if Google might have irreparably knocked the Android brand over the last year, with sluggish performance across the whole OS "normal" and wasting developer time on wildcat (and utterly pointless schemes) like the treadmill integration; wifi connected lightbulbs; and pointless NFC examples. Great, because the last time I bought a CD was over 5 years ago.
Android needed a serious performance push this year, with WP7 in particular about to knock it for six in general use, and especially web browsing in Mango. The current demos indicate that even with dual-core power, Android is only just holding its own against devices that are nearly a year older, and in six months time will be at the bottom of the list.
Thoughts?

This has always been the worst thing about Android performance to me. My 400Mhz 1st gen iPhone 5 years ago scrolled smoother on websites than my 1.3GHz Incredible 2 with the stock browser. The HTC browser is much smoother, but I don't get that with AOSP
This is pathetic on Google's part.

It's because Android doesn't use hardware (GPU) acceleration on its UI elements. This is expected to change when Ice Cream Sandwich comes along, because Honeycomb has hardware acceleration, and ICS is supposed to be bringing a Honeycomb-like experience to phones.
Sent from my Fascinate running CyanogenMod 7.1.0 using XDA App

Sounds Great !

Related

scroll stutter

Why is the scroll stutter in sensation or in Android in general? WM7 or iPhone has it smooth from their first phone release.. is it something to do with screen refresh rate? Or its more OS related? Dont tell me that your android is smooth as hell..
For example when i scroll the app drawer or the settings page, i see stutter. I admit that some places (in some ROM) its smooth but most places its not. For instance, if you pan photos, its smooth.. but you scroll settings it stutters.
From a noob perspective i am guessing iphone handles "everything" like a image.. so scrolling, zooming, panning is smooth like we do on photos.. and i guess android renders as text or something else... just my wild stupid guess..
And, is there a way to fix this? or the android OS needs to be re-written? I am upset because sensation is much higher configuration than iphone 3gs. But the stutter present in sensation (even with any ROM) is not in 3gs. So i dont beleive its hardware..
Is it the screen and the capacity touch technique used by apple? i saw one video where the iphone screen is performed almost 99% close to maximum touch accuracy and sensitivity than any other phones..
see the video below..
http://www.engadget.com/2010/03/24/moto-touchscreen-comparison-recruits-robotic-implements-for-heig/
so what do you developers think?
1) Touch screen itself
2) capacitive touch technique / code used by apple
3) screen refresh rate
4) GPU rendering
5) the way OS handles the screen and images
I cant think anything else from my noob brain.. but you developers can.. anything can be done to fix this? From OS perspective.. not like my 'contacts' scroll smooth but not the browser?!
its a matter of display, its well known fact that iFail has top notch displays, whats on the other hand, basically the only possitive fact on that thing. So yes it is Apple's screen, same goes for iPad. Btw as for WP7, i own HD7 and its even worse then old Touch Cruise
shammanCZ said:
its a matter of display, its well known fact that iFail has top notch displays, whats on the other hand, basically the only possitive fact on that thing. So yes it is Apple's screen, same goes for iPad. Btw as for WP7, i own HD7 and its even worse then old Touch Cruise
Click to expand...
Click to collapse
If its all about display, how come cheap replacement display units from online can achieve the same thing in iPhone?
It got a be something else...
It's because of hardware acceleration. Too lazy to explain it now
Swyped from my HTC Sensation
iPhone uses the graphics processor to handle everything, not just games/videos/flash. The whole front end (UI) uses the GPU (graphics processor) in order to make everything look smooth. In a way, this is sort of a limitation of android. Hopefully Ice Cream Sandwich fixes it (it is rumoured to).
Bernardos70 said:
iPhone uses the graphics processor to handle everything, not just games/videos/flash. The whole front end (UI) uses the GPU (graphics processor) in order to make everything look smooth. In a way, this is sort of a limitation of android. Hopefully Ice Cream Sandwich fixes it (it is rumoured to).
Click to expand...
Click to collapse
idavid_ said:
It's because of hardware acceleration. Too lazy to explain it now
Swyped from my HTC Sensation
Click to expand...
Click to collapse
Had to disagree. If its GPU rendering why the scroll is smooth in gallary? why not in other text related lists? Android uses GPU only in image and videos?
Im going to take a guess here but i think its to do with hardware acceleration, coding infact of the operating system like apple code all their interfaces to be bosted from the gpu, however with android i would say that not everything is coded to run with the gpu and actually id say there isn't anything but if someone could list the support for what is that would help. From what i can find only things like the internet browser and games are in sync with cpu and gpu.
Maybe it's not only related to GPU acceleration because I'm running InsertCoin 2.2.2 ROM and ADWLauncher EX. With the stock kernel that comes with IC 2.2.2 the appdrawer and pretty much everything else (with some exceptions) is "iPhone-smooth" but when I tried the Unity 7.0 kernel I saw much more stuttering.
A lot of it has to do with the fact that Android is multi-tasking, real multi-tasking that is. iOS and WP7 (I think, haven't touched it in forever cause it's complete trash) do some save-state multi-tasking crap. Should scrolling be affected by this? I don't think performance should ever be sacrificed. But I think a lot of stuttering in the Android UI comes from it thinking about so many things at once.
I think the gallery is hardware accelerated.
Some things are, some things aren't. Comparison for ya: use Opera then Use the stock browser. Opera is hardware accelerated (uses GPU for rendering). See how smooth it is? Now use the stock browser and compare.
Don't quote me on this, but I'm quite sure that is one of the biggies ICS is supposed to fix.
Somehow, I think Samsung has implemented hardware acceleration for the Browser on their Galaxy S and S II line of phones. This was first noticeable when the Galaxy S got upgraded from Eclair to Froyo: the browser was much smoother (albeit glitchier.... mind you, these don't necessarily go hand in hand, you can certainly make a hardware accelerated browser without the glitches).
I think that's as far as that goes. Try a hardware accelerated video player like diceplayer (free 14 day trial in the market). Try playing a 720p or even 1080p video with it. It'll be smooth. Now go into options and change the renderer to software. Now it won't be hardware accelerated. And it'll be a slideshow.
It seems to me more of an issue of software optimization. Try scrolling with Sense 3.0 and then compare it to a sense-less rom, completely different. And then things change again depending on which launcher you choose to use. The Sensation's hardware is completely capable of buttery-smooth scrolling, it's just a matter of time till developers iron out the small kinks in their roms.
it looks like everyone thinks GPU is the reason for ios smooth scrolling. well, do you really think the first iphone released in 2007 has a powerful GPU and used for everything ios does? the 2007 first iphone does the scrolling smooth and the 2011 sensation cannot. i strongly believe its not the hardware!!! i guess there something wrong in the basics and google let samsung and htc finding their own solutions for some of the apps they create on top of android.
something else is wrong and since the users are not greatly concerned (or expressed) about this, this is not fixed yet. I wish and hope ICS fix this issue somehow..
I have been trying to find additional information about this issue and the truth is that this is the only thread that people have actually started to talk about it. If i got this right you are refering to the periodic stutter within scrolling in android and not any asynchronous glitches. Even though many blame GPUs, non HW acc. interfaces and so on, to me its a clear cut situation of refresh rates/fps clashes. Its the same scenario of outputing a 24fps movie to 60Hz monitor where ull get the same kind of periodic stutter (something almost eliminated when u switch to 50Hz). Its got nothing to do with wether the monitor is CRT or LCD, it all comes down to refresh rate vs fps. Ive clearly seen that on my O2x where, hdmi mirroring (on a 60Hz FullHD TV) is perfectly fluent while there are some visible periodic stutters everywhere within the android enviroment, except 3D applications. And what do you know.. The O2X's display has a 72Hz refresh rate! Isnt there anywhere within the android OS where devs/users can have a go with this? Changing the ' transmiting' fps of the whole OS? Let me know what u think sundar

[Q] Why do Android tablets lag so heavily?

(bear in mind that I own an iPhone 3GS, iPad 3, Nexus S as my main phone and HD2)
Every time I try Android tablets somewhere, on a roadshow of the manufacturer or at a department store, they lag and stutter heavily at simple tasks or just flicking around the app drawer. No matter what brand they are, be it a Sony, Toshiba, Acer, on Honeycomb or ICS, they just lag. Even the newest Tabs from Samsung suffer from lag too, while the iPad flies.
How can they ever sell if the user experience is so laggy at the first try, in regards to normal users' perspective - they just care whether it's smooth unlike us gizmos - and why are they so laggy despite having dual-core processors and a ton of RAM inside while phones with lower specs run like butter?
I don't know why.. all I know is that I currently use a Samsung Galaxy Tab 2 10.1 that was laggy on 4.0.3 until I installed Cyanogenmod 10 preview which put it at 4.1.1 ..
Buttery smooothh now :good:
Also I've seen some good reviews on the experience with the upcoming Samsung Note 10.1
bcoz android is eating heavy ram so it lags
Try any of the Asus transformer tablets, they are fast.
Sent from my SGH-T959 using xda app-developers app
Gam3boy said:
bcoz android is eating heavy ram so it lags
Click to expand...
Click to collapse
So tell me why phones run without lag? Android is not the reason why it lags, he was asking specifically about tablets.
I'm not a genius, but it might have to do with the size of the screen coupled with screen resolution. I've tried out some galaxy tab 10.1s and noticed the lag you're talking about
Sent from my MB508 using xda premium
Lag compare with what? Phone? Another OS? Widget and multitasking has a lot to take into consideration too. I am sure Android will be a lot faster if it doesn't have true multitasking
demonoflust said:
Lag compare with what? Phone? Another OS? Widget and multitasking has a lot to take into consideration too. I am sure Android will be a lot faster if it doesn't have true multitasking
Click to expand...
Click to collapse
I don't think this is the root cause, the root cause is something to do with android's coding as it was never intended to Handel hardware gpu acceleration across the board with gpu and this is where lag occurs.
Gpu and CPU wasn't coded to work together so when google released 4.0, it's way a bit of a jerky mess as the os would lag for a few seconds and continuous lag when doing slow scrolling. It can also be seen with contacts list where a lot of the photos appear. The gpu only seems to render a few layers of the os while CPU struggles to load picture image at once so contact list lag was still present and that same goes with the browser.
Project butter was designed to aggressively ramp up cpu to maximum speed when users touched their finger on it hence smoother pinch to zooms as CPU tries to process information I.e. content while the gpu renders graphical side of it hence less lag compared to ics, it can be seen with pinch to zoom.
Notice how 4.0s zooms are pitch, lag, pinch, lag, pinch lag while 4.1's pinches has a relatively smaller lag between actually pinching and lagging?
It's more to do with reducing legacy between gpu and CPU response time. Which is googles approach to fixing lag while still keeping developers apps unbroken.
Ios and windows 8 for arm renders it differently, it's more to do with framework linking the two integrations together. CPU and gpu works together like bus link I,e. reducing legacy while accessing each others resources hence virtually no lag (not 100%, but maybe 97% of the time).
That is why ios runs fairly smooths even on a 412mhz device while android suffers more hick ups even on a 1.8 ghz quad core device with hideously large amounts of ram.
No I don't think cm 10.1 offers a so called "buttery smooth" performance even on the nexus 7 which has a tiny wee bit of hick ups and scroll lag.
Yes I over clocked my old n7 to 1.8ghz

Is this for real? [Android from my personal perspective]

Hi there,
I have been an avid iOS user since it came out in 2007. I owned an iPad 2 for long time and was very used to its speed. Surfing was really fun because scrolling was as soft as cutting through butter. I was thinking that this is how surfing was meant in the first place. Hence the iPad redefined "surfing" for me. I rarely used my Laptop after the iPad.
And... well, recently I bought the new Nexus 7 to see how far Android has gone. I never owned an Android device before. But i occasionally tested it over the years. My overall impression was, that it's too laggy. Even though today's android devices have strong hardware specs. It was laggy.
But I thought to myself: Google had 5 years to tune android. When I got the Nexus 7 I was hoping to get a fluent experience that I was used to from my iPad 2.
But no. One of the first things I did was to install Adobe Reader, because the main purpose was reading PDFs on the Nexus besides surfing. I was shocked. It was sluggish and really laggy. Even though the device had 2 GB of Ram and a high-speed CPU? I compared it to my 2 years old iPhone 4S. I installed the iOS version of Adobe reader and compared it to the nexus. It was fun to scroll. No, I mean it. After seeing it on the Nexus 7 it was great to have the speedy iOS below my finger tips. Then I spent several hours on searching for other PDF readers. I tried out many. Only a few had a considerably good speed. But those also had many downsides. Either they were really ugly or didn't provide important functions like bookmarks. Eventually I gave up and stuck to Adobe reader. What a miserable fail.
Surfing on the Nexus wasn't fun either. Chrome is even more sluggish. Not comparable to Safari on the iPad. Remember when I wrote that I put my Laptop aside in the most cases when I first got the iPad? In this case there was no urge to do so. Surfing was a pain.
I installed the AOSP browser. It was way better than Chrome considering speed and scrolling/zooming. But it had bugs on non root 4.3. The control elements disappeared regularly. And, yes, it wasn't beautiful.
How is this possible? Is this real? How come the Nexus fails at its two most important tasks? Surfing and reading PDFs?
In my eyes Google has failed. I gave them 5 years to make up their mistakes. They ended up making a device, that's behind my iPhone 4S considering the real life usage speed.
I don't care much about the specs. If it runs smooth, it's good. If not, it's not. My iPhone 4S has 512 MB of RAM and runs smoother than Google's state of the art device.
Ok, now I want to know your opinion about this matter. Did I do something wrong by having the same expectations that were set as standard for me by using an iPad?
ABBCC11 said:
Hi there,
I have been an avid iOS user since it came out in 2007. I owned an iPad 2 for long time and was very used to its speed. Surfing was really fun because scrolling was as soft as cutting through butter. I was thinking that this is how surfing was meant in the first place. Hence the iPad redefined "surfing" for me. I rarely used my Laptop after the iPad.
And... well, recently I bought the new Nexus 7 to see how far Android has gone. I never owned an Android device before. But i occasionally tested it over the years. My overall impression was, that it's too laggy. Even though today's android devices have strong hardware specs. It was laggy.
But I thought to myself: Google had 5 years to tune android. When I got the Nexus 7 I was hoping to get a fluent experience that I was used to from my iPad 2.
But no. One of the first things I did was to install Adobe Reader, because the main purpose was reading PDFs on the Nexus besides surfing. I was shocked. It was sluggish and really laggy. Even though the device had 2 GB of Ram and a high-speed CPU? I compared it to my 2 years old iPhone 4S. I installed the iOS version of Adobe reader and compared it to the nexus. It was fun to scroll. No, I mean it. After seeing it on the Nexus 7 it was great to have the speedy iOS below my finger tips. Then I spent several hours on searching for other PDF readers. I tried out many. Only a few had a considerably good speed. But those also had many downsides. Either they were really ugly or didn't provide important functions like bookmarks. Eventually I gave up and stuck to Adobe reader. What a miserable fail.
Surfing on the Nexus wasn't fun either. Chrome is even more sluggish. Not comparable to Safari on the iPad. Remember when I wrote that I put my Laptop aside in the most cases when I first got the iPad? In this case there was no urge to do so. Surfing was a pain.
I installed the AOSP browser. It was way better than Chrome considering speed and scrolling/zooming. But it had bugs on non root 4.3. The control elements disappeared regularly. And, yes, it wasn't beautiful.
How is this possible? Is this real? How come the Nexus fails at its two most important tasks? Surfing and reading PDFs?
In my eyes Google has failed. I gave them 5 years to make up their mistakes. They ended up making a device, that's behind my iPhone 4S considering the real life usage speed.
I don't care much about the specs. If it runs smooth, it's good. If not, it's not. My iPhone 4S has 512 MB of RAM and runs smoother than Google's state of the art device.
Ok, now I want to know your opinion about this matter. Did I do something wrong by having the same expectations that were set as standard for me by using an iPad?
Click to expand...
Click to collapse
I'm not sure what you want. Are you asking a question?
As for your observations, I have a Nexus 7 and a Galaxy Note 8, as well as an iPad 2. I don't have the same experience that you describe even with the nexus 7 stock.
In terms of comparing the devices, they don't even come close. The iPad is an overpriced, crippled Kindle.
There are so many things that an Android based device can do that iOS device will never LET you do, even if you jailbreak.
Use the device you like ... it's as simple as that.
quattros said:
I'm not sure what you want. Are you asking a question?
As for your observations, I have a Nexus 7 and a Galaxy Note 8, as well as an iPad 2. I don't have the same experience that you describe even with the nexus 7 stock.
In terms of comparing the devices, they don't even come close. The iPad is an overpriced, crippled Kindle.
There are so many things that an Android based device can do that iOS device will never LET you do, even if you jailbreak.
Use the device you like ... it's as simple as that.
Click to expand...
Click to collapse
Same here i have an ipad mini and a Note 2 and I even Use my Note more often then the ipad to surf the web etc...
The Android system is so more Open and has much more to offer...
The iPad is like a overpriced Browser for the Couch...
Sent from my Note 2
Ok, sorry guys. Let's stick to the following two questions:
1. Safari on iPad is smoother than any Android browser out there. Do you agree? Yes/No? Why not?
2. There is no good PDF reader for Android. They are all sluggish and/or don't provide good interface and/or bookmarks functionality. Do you agree? Yes/No? Why not?
What browser do you use on your note 2?
ABBCC11 said:
Ok, sorry guys. Let's stick to the following two questions:
1. Safari on iPad is smoother than any Android browser out there. Do you agree? Yes/No? Why not?
2. There is no good PDF reader for Android. They are all sluggish and/or don't provide good interface and/or bookmarks functionality. Do you agree? Yes/No? Why not?
What browser do you use on your note 2?
Click to expand...
Click to collapse
Check out Dolphin browser.
Frankly I've seen ios based devices be sluggish / have crappy apps / not work right / fail just as much as any other device ... they're not made with fairy dust.
Well, I am not sure if this is intentional, but the tone you use is that of a biased fan, not of a person that wishes to hold an objective discussion.
Let's start from the beginning: Google does not manufacture every Android device. They do not manufacture your Nexus 7 (ASUS does), and they do not tinker their OS specifically for a particular device. Google release their code, and then manufacturers are tasked to implement it as they see fit. The issue at hand here is that Google's developers do not really have a 'base minimum' architecture with which to work. When they develop Android they have to take into account that their code will be run by 256MB as well as 3GB RAM devices. Or from single-core A7 700MhZ devices all the way to quad-core beasts. By default, it is hard to find the right balance. The end result is that Android is not designed/catered for a particular architecture.
By comparison, Apple works with specific architectures, which they were even involved in designing. They have a small handful devices to support, and they can make sure that things work smoothly from one device to another.
Objectively, I agree that iOS is more stable, fluid and responsive on the same hardware compared to an Android device of the same specifications. Of course, the problem here is that even with the same specification, due to different Android implementations you could have Android devices performing vastly differently. The beast in question here is complexity.
Nexus 7 is a decent device, but it is far from being high-end in Android. Given that Android seems to use more resources than iOS (in terms of RAM, but also in terms of CPU/GPU requirements -- and this is a direct consequence of having to work for a huge range of different architectures), it seems to me that almost no Android devices can offer you indisputably superior stability, fluidity and responsiveness. But it is hard to understand why Android can be 'slow'. For example, HTC One S overclocked running custom ROMs can be blazing fast. I would say almost, if not even better than (in certain situations) any iPhone device. Then, on the other hand, the Sony Xperia T which has the same CPU as the HTC One S is a very slow device, with many hangs and freezes with its stock ROM. The reason is different optimization, and the main culprit behind any discrepancies in performance for Android.
Apple's iPhone 'works out of the box'. It is stable, fluid and responsive. For the average user, I can completely understand why this is beneficial. To get the most out of Android, you are on the right way as there are many intelligent and hard-working people around here who work with particular devices trying to get the most out of them. I am certain that there is the right ROM + Kernel configuration for you out there that will help you get the most out of your Nexus 7.
With that said however, keep an eye on the new Spandragon 800 and Mediatek octacore devices. We are already seeing some incredibly powerful Android phones that I really believe you will find much faster on every account than the best iPhone out there right now.
grcd said:
Well, I am not sure if this is intentional, but the tone you use is that of a biased fan, not of a person that wishes to hold an objective discussion.
Let's start from the beginning: Google does not manufacture every Android device. They do not manufacture your Nexus 7 (ASUS does), and they do not tinker their OS specifically for a particular device. Google release their code, and then manufacturers are tasked to implement it as they see fit. The issue at hand here is that Google's developers do not really have a 'base minimum' architecture with which to work. When they develop Android they have to take into account that their code will be run by 256MB as well as 3GB RAM devices. Or from single-core A7 700MhZ devices all the way to quad-core beasts. By default, it is hard to find the right balance. The end result is that Android is not designed/catered for a particular architecture.
By comparison, Apple works with specific architectures, which they were even involved in designing. They have a small handful devices to support, and they can make sure that things work smoothly from one device to another.
Objectively, I agree that iOS is more stable, fluid and responsive on the same hardware compared to an Android device of the same specifications. Of course, the problem here is that even with the same specification, due to different Android implementations you could have Android devices performing vastly differently. The beast in question here is complexity.
Nexus 7 is a decent device, but it is far from being high-end in Android. Given that Android seems to use more resources than iOS (in terms of RAM, but also in terms of CPU/GPU requirements -- and this is a direct consequence of having to work for a huge range of different architectures), it seems to me that almost no Android devices can offer you indisputably superior stability, fluidity and responsiveness. But it is hard to understand why Android can be 'slow'. For example, HTC One S overclocked running custom ROMs can be blazing fast. I would say almost, if not even better than (in certain situations) any iPhone device. Then, on the other hand, the Sony Xperia T which has the same CPU as the HTC One S is a very slow device, with many hangs and freezes with its stock ROM. The reason is different optimization, and the main culprit behind any discrepancies in performance for Android.
Apple's iPhone 'works out of the box'. It is stable, fluid and responsive. For the average user, I can completely understand why this is beneficial. To get the most out of Android, you are on the right way as there are many intelligent and hard-working people around here who work with particular devices trying to get the most out of them. I am certain that there is the right ROM + Kernel configuration for you out there that will help you get the most out of your Nexus 7.
With that said however, keep an eye on the new Spandragon 800 and Mediatek octacore devices. We are already seeing some incredibly powerful Android phones that I really believe you will find much faster on every account than the best iPhone out there right now.
Click to expand...
Click to collapse
Good, I've never paid attention to those.
I think it is not the hardware, but the software that is important.
No doubt the Nexus 7 has enough power to deliver a smooth browsing and PDF reading experience (see AOSP browser for example).
But the sluggish apps make you have no fun with the device. There is no decent PDF reader out there. Chrome is slow and AOSP is hard to install on non root devices.
Try dolphin 10 with jetpack browsing and ezpdf pro for pdfs.
mashed_ash said:
Try dolphin 10 with jetpack browsing and ezpdf pro for pdfs.
Click to expand...
Click to collapse
Big agreement on Dolphin 10 with jetpack. Chrome and firefox are laggy, Stock browser stinks too.
Also agree w/ summary by 'grcd' above re: different hardware implementations using a stock OS. Take-away: Find the OEMs who are most responsive / most attentive / focused on quality and user experience. If you're a business user - find those that cater to business. If you only care about consumer media / gaming - the world is your oyster, eat it at your peril.
I work at the largest networking company in the world, and only two device vendors are 'recommended' buys for BYOD: Apple and Samsung... read between the lines.
FWIW:
My experience with Android (3 devices since 2.x) - on phones, 'multi-tasking' takes away from core phone functionality that should ALWAYS be prioritized. Phone functions should preempt all other actions in the device, every time, no exceptions. When i want to dial a number or respond to an incoming call, every other process had better bail / suspend / hibernate, whatever it takes to get out of the way. Think fire truck and heavy traffic - pull right / left and stop to get out of the way.
On tablets not used as phones, there should simply be consistency of operation, smoothness of interaction, it should feel elegant. Apple wins this hands down from what I've seen. I've never owned an apple product for daily use, and that still comes across loud and clear.
20 years in IT - I'm a tech geek by choice, love to fiddle with the bits... but starting to lean to less distraction with the apple hardware/software package. Thinking 'more do... less fiddle'.
Biggest apple gripes off topic: arbitrary cellular download limits (100MB in iOS 7), no SD/MicroSD, no USB, no Flash... hmmm, can I really live with that. May have to try one out for a couple of weeks.
happy computing!
I've always preferred the way Android devices scroll. On iOS you have to swipe a lot more to scroll through a page, where on Android one fast swipe will keep scrolling. iOS also has that annoying overscroll feature where the page keeps scrolling and then bounces back. I find that annoying as you have to wait for the bounce back to stop before you can start reading the page.
If you are ok with the limitations of iOS, nobody is stopping you from using it. For me personally I'd rather put up with a bit of lag if it means I get more features.
Sent from my DROID BIONIC using Tapatalk 4
2 troll points for effort but that's it.
I've also noticed that pdf and office software in general is very sluggish when compared to iOS. Browsing definitely isn't as smooth as well. Regardless, iOS 7 killed any love I had left for my iPad, so it looks like I'm on to a Windows tablet in the near future.
On an overclocked note 2, running a debloated ROM whips an iphone's speeds, coming from using both. Adobe reader is just slow by itself.
Sent from carbon note 2 on XDA premium app
I find it odd that no one's mentioned Naked Browser or Easy Browser!?
I use Naked Browser and it's very fast, no lags. Very efficient browser, very small RAM usage.
Only downside for some ppl would be the GUI, it's not meant to be pretty.

Weak graphics performance?

Hi! I'm a bit worried about the Galaxy S6 graphics performance. I'm currently owning an iPhone 6 and I read about benchmark testings where the iPhone 6 and also the HTC One M9 got much better results for graphics intensive tasks. Maybe the S6 has just enough power for current games, but what about in a year's time? So I'm thinking about keeping my iPhone. Any thoughts?
S6 has much higher resolution screen than both of those phones. That is why it may have lower scores on the on screen bench mark portion of the tests.
Anyways benchmarks are garbage and shouldn't be cared about.
http://m.gsmarena.com/samsung_galaxy_s6-review-1227p5.php
any game runs on native 2k res will run slower than your iphone on s6. but games generally run on 1080p so you will barely see any difference cuz s6's gpu can handle 1080p easyly.
http://www.telekom-presse.at/smartp...apdragon_810_im_htc_one_m9_und_a.id.33301.htm
That's what I found. From what I understand, multicore performance is only relevant for some special apps. Regarding graphics performance the S6 seems to be crushed by the iPhone and the HTC One M9. I don't care that the Samsung has a higher resolution. All that counts is that you have good framerates in games. The QHD is overkill anyway.
paranoid2007 said:
http://www.telekom-presse.at/smartp...apdragon_810_im_htc_one_m9_und_a.id.33301.htm
That's what I found. From what I understand, multicore performance is only relevant for some special apps. Regarding graphics performance the S6 seems to be crushed by the iPhone and the HTC One M9. I don't care that the Samsung has a higher resolution. All that counts is that you have good framerates in games. The QHD is overkill anyway.
Click to expand...
Click to collapse
nope. like i said pretty much all games running on 1080p most. so you can just check offscreen test to check which faster. i have exynos note 4 pretty much whole games running around 60 fps.
Firstly Iphone6 is 25 % of the resolution of ss6 or even lower because it is not proper HD 720p. When you buy a suit which one is going fit better, of the shelf or custom tailored? The same is happen in IOS. The benchmarks need to be optimalised for IP even before they are accepted to the Store. The suit is custom tailored .
Secondly I am owning xperia z and most of the games works flawlessly which is 2 years old (gta and nfs which works medium setting). Furthermore most of the games will not be able to utilize full potential of the samsung S6. From the other perspective i own shield tablet which pretty much owns the benchmarks in terms of graphics performance, guess what there are games which still stutter as hell. I would prefer perform a benchmark on lollipop 5.1 because 5.0.2 is kind of s****. Look at the nexus 6 on the 5.1 is much better and faster
In regards to the HTC M9 the question is how sustainable the frame rate is going to be with the throttling , what is going to happen after 3 hours of playing games.
paranoid2007 said:
http://www.telekom-presse.at/smartp...apdragon_810_im_htc_one_m9_und_a.id.33301.htm
That's what I found. From what I understand, multicore performance is only relevant for some special apps. Regarding graphics performance the S6 seems to be crushed by the iPhone and the HTC One M9. I don't care that the Samsung has a higher resolution. All that counts is that you have good framerates in games. The QHD is overkill anyway.
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Then the S6 isn't for you. Get the HTC One M9 instead.
Vertron said:
Then the S6 isn't for you. Get the HTC One M9 instead.
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Click to collapse
For gaming I have my Nintendo DS, Wii and Tablet. Honestly I don't put much importance on 'weak graphics' . As long as it loads the games that's fine.
I care more about having a fast, stable and responsive phone with a great camera. Gaming is at the very bottom of my list.
.: sent from my 'Android til I die' phone or tablet
paranoid2007 said:
Hi! I'm a bit worried about the Galaxy S6 graphics performance. I'm currently owning an iPhone 6 and I read about benchmark testings where the iPhone 6 and also the HTC One M9 got much better results for graphics intensive tasks. Maybe the S6 has just enough power for current games, but what about in a year's time? So I'm thinking about keeping my iPhone. Any thoughts?
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First you honestly should stop reading AppleInsider, their the epitome of fan-boyism gone wrong. If you look at those benchmarks that were posted you can clearly see that at 1080p the S6 is faster than the iPhone 6 but since the S6 uses a higher resolution it's a little slower. Now when I say a little slower, I mean insignificant and is not enough to affect your overall experience by any measure.. Software has not caught up with the hardware yet. Anything with a Qualcomm 800 or better will be able to play every game listed in the Google Play Store without a single frame drop or lag. The iPhone is a good platform for gaming and media consumption, that's about it. The fact that you can't choose your own default apps, cannot run apps in the background except for iTunes and a few GPS apps, has the worst file-management I have ever seen on any mobile OS including dumb phones that uses a proprietary Java system and horrible inner-app communication I would seriously consider jumping ship. Android, though not perfect is eons better than iOS, especially now that Android 5.11 has been released. Here's the kicker, I don't even use an Android phone, I'm rocking a BlackBerry Passport but I do have a Nexus 9 for office work and an Nvidia Shield for play.
I had an iPhone 6 Plus for about a week, I honestly tried to make it work, installed iFile to hopefully make sense of the chaos from iOS saving files under the app that created them, who does that, but it didn't help much. I tried installing OneDrive and Google Drive because I could have a terebyte of data from both of them for the same price as a single terebyte from iCloud but because what I said above about the horrible inner-app communication none of the apps except those from Microsoft and Google supported saving files directly. I had to open the clients up individually and pray that I could remember which app was used to create the file that I wanted to upload so I didn't have to spend 30 minutes going through 100 apps to find out. This of course is an exaggeration but you get the point. With my Passport all I have to do is go into my Documents folder using the fantastic built in file manager and than wham, there's my files. I can also search every file from a certain date, zip them up and upload them to a cloud storage of my choosing without having to buy another app to do so, all built in. Same thing with my Android tablet's.
I know when I install any app that I will be able to access said app through the Share function of other apps, unlike iOS's apps which uses a pre-programmed list of allowed apps to share with on a per app basis. So I never know which app can share with what, it's a crap shoot and extremely inconsistent. Does it sound like I really dislike iOS, can you blame me. I use a terminal app to keep ties on the applications I write for my clients, at any given time I could be logged in up to 8 different servers performing updates, which means compiling. With both my Passport and Nexus 9 all I have to do is start the compile job and than minimize the terminal app and continue working on other things until completion. With iOS this isn't possible, well it is but I have to keep the terminal app in the foreground because if I minimize it all of processes will be terminated iOS doesn't support full multitasking, what is this, the 90's. To add even more frustration if I have more than 3 connections going at once, even though the terminal app is in the foreground, iOS will start terminating connections. Why, 1GB of memory, yep, in 2015, simply ridiculous on the highest order. iOS's supposedly wonderful memory manegment just goes out the window when faced with such tasks. Here's a simple test you can do now on your phone, start typing up your response to me, do about a paragraph and than switch over to another app for about 5 minutes, just watch a YouTube video to pass the time, when you come back to Safari your work would have been lost, Safari has refreshed the page, why, lack of memory.
Doesn't it piss you off that you can't choose your own default apps, if it doesn't it should. Sure I can install another email client, no problem but what is the point when it isn't listed in any of the apps that I have installed, so something as simple as say, attaching a file while in another program isn't possible because only Apple's email client is ever listed. With my Passport regardless of the app I'm using I can attach a file to any app that is installed and supports the app that I'm sharing from, same thing with Android, any. Do you like Evernote, it's great because you can send files to it from almost every app in iOS, mark my words though, the second Apple releases a cloud note taking app of their own, you will no longer see Evernote listed as possibility to share to.
I can go on and on about the disdain I have for iOS but I think you get the picture. Even if the S6 turns out not to be for you I would still recommend ditching the iPhone. Apple isn't a good company anymore and is hell bent on controlling you, please get out from under their thumb. Even if you don't use the features I described above, I mean just think about what their doing, is it right, don't you think they should allow their users to decide which apps they want to use as defaults, that's just evil man.

The truth about laggy Idol 3 5.5 ?

So I have read and watched a lot about the i3 5.5, probably too much. In short it's a great in almost all aspects, save from
the performance, rendering it laggy/slow/choppy at times. Is it really that bad, or is it exaggerated, or perhaps downplayed?
I'm interested in intel of day-to-day use and how the i3 5.5 handles the OS, browsing, video and gaming.
Hopefully it's more a software issue than a hardware issue, which would make sense. Hopefully the 5.1 update will be out
soon. Are the European i3 5.5's also getting the last updates, or is it only the U.S?
Hopefully these relatively small issues will be a thing of the past soon. I am planning on leaving my Z Ultra (qualcomm 800,
adreno 330) for this device and that says a lot I think of how much faith I have in it
:good:
I have definitely experience lags here and there during day to day usage but haven't really found them annoying to the point where it is impossible to use the device.
Sure, the phone could have been fitted with a slightly more powerful GPU but overall the pros outweigh the cons. Only thing left is how commited Alcatel is with regards to software updates.
Power Users should definitely stay way. However, I have no qualms recommending this phone to anyone who is looking for big screen multimedia mobile device on a budget.
Thanks for your answer. A guy at Youtube said that after a couple of updates he received from Alcatel the phone performs much better, thus implying it is not a hardware issue, but a software one. He reported a perfectly lag free i3, with maybe once in a while a minor hiccup. Did you get any of those updates yet and if so, what is the difference in performance lag wise?
We have had only one update , that has resulted in a minor improvement in the UI response. Remember, the phone is still on 5.0.2 and that is responsible for the lag to a large extent. Plus - at the end of the day, its a 1.5 Ghz quad core with 2 GB RAM - The performance will be limited to whatever that means. If you are a power user , need a phone for an year or so, and are spending $250 for the Idol3 - you might want to see if you can score a OnePlus One 16GB for the same price. From a sheer performance perspective, it will come out ahead owing to a faster processor and more RAM . There are other drawbacks , that you should consider of course.
Thanks for your insight. The thing is that the i3 runs almost an all Vanilla Android, whereas other heavier skinned phones with the same cpu run perfectly fine, no hiccups either. Mind you, 33000 in Antutu is quite substantial and should be enough to run the i3 flawlessly. I guess you're on point by saying it's still on 5.0.2 and that is probably the main culprit. Hopefully Alcatel will tackle the issue soon, then they truly have a device they can be proud of for 100%, something the bigger brands and their "flagships" can learn from, imo. Did you see any improvement after the update?
My big issue was scroll lag that was in every browser, any page that had those menu overlays would stutter like a mofo. After the update it largely fixed it but still left stutter in ad laden pages. Once I installed Adguard my browsers became butter smooth. The Adreno 405 pushing 1080p res isn't doing well in 3D demanding games... if you need a phone for that get Zen2.
Thanks for the heads up. I just installed Adguard for the lulz on my old Samsung S3, quite nifty. I think the i3 will continue to impress and possibly get even better with coming updates.
Why on earth does your thread require I be in XDA 2015 theme to view it when none of the other threads do?
Good question. Probably because this thread is made of pure win
My guess is the idol using more of the 1ghz CPU to run a little cooler and save power, and when it is slow to switch to the 1.5ghz CPU is when we experience lag. Kind of like your using a 1ghz quad core phone. The idol has been proven to run cooler than its other 615 brothers, so it may be set to run on the slow CPU more.
It will definitely get better if they ever release 5.1.1. I'm not holding my breath.
I am already on the latest update, there is slight ( not sure if placebo ) improvement when scrolling web pages with mulitple images. Overall, I think it is fine unless you are power user.
Anymore input from users? What is your experience between before and after the update regarding to smoothness?
I found enabling gpu rendering for 2d made the phone run a lot smoother.
I was barely able to view this forum on it now I can scroll up and down and its buttery smooth (with the occasional hiccup here and there)
Changing default keyboard for Fleksy fixed all for me
Sent from my 6045Y using xda-developers.com, powered by appyet.com
Funny, I love that keyboard. Fleksy all the way, looks really clean too!
Try clearing your cache and/or doing a factory reset. Worked for me after the update slowed me down a little
no more lag since 10 06 update, this phone is finally totally great
When was it released? Is there a changelog?
there was a changelog when i got it, it's about stagefright and stuff

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