Hi there,
I noticed that the Nexus S did not play all of the DVIX films I have that would play with the Samsung Galaxy i9000. I used mVideoPlayer. I presume that it is missing codecs.
Is there a way to install missing codecs, that would not have been included by default in Android 2.3?
Regards, F.
Try Rockplayer, its free in the market.
I know of RockPlayer, but this was not my question (although its clear that Rockplayer has the codecs in it)
I want to install the codecs so that any app can play the video whether its stock, mVideoPlayer or others.
Looks like RockPlayer that might use libavcodec. Did anyone attempt to compile this for Android 2.3.4?
For those interested, there is an article here about compiling this.
http://odroid.foros-phpbb.com/t338-ffmpeg-compiled-with-android-ndk
OP i came from a galaxy S i know what you're talking about
use Dice Player it new and it supports most vid/audio codecs with hardware support
like in the galaxy S
I don;t think this is the best way forward. Compiling, and making generally available, the correct libraries would better serve us.
FFmpeg is available as per my link. I'll check what it really can decode, and then try and compile this. This'll take a week or so (min) as I have lots of other work to do At least the library is available fro Android. I think it strange that even Debian can install the proprietary codecs within a few clicks, yet stock Android cannot.
forgetmyname said:
I don;t think this is the best way forward. Compiling, and making generally available, the correct libraries would better serve us.
Click to expand...
Click to collapse
What do you want everything for free
he freely released his source if you actually looked
Devs have to put food on their plate also
$3 is pocket change especially considering the caliber of the apps capabilities until you put forth something to this caliber and freely distribute you have no right to complain
And FYI if you looked at Dice player source you would know it was compiled with FFmpeg
http://vpn.inisoft.co.kr:8000/public/DicePlayer/
demo23019 said:
What do you want everything for free
he freely released his source if you actually looked
Devs have to put food on their plate also
$3 is pocket change especially considering the caliber of the apps capabilities until you put forth something to this caliber and freely distribute you have no right to complain
And FYI if you looked at Dice player source you would know it was compiled with FFmpeg
http://vpn.inisoft.co.kr:8000/public/DicePlayer/
Click to expand...
Click to collapse
Your comments have no place in this thread. This is a discussion about missing codecs, that are freely available with the majority of all modern operating systems. Neither is this a complaint thread. It is about seeking information and taking action. I advise that you read the thread once more.
An analogy: When I purchase a telephone I expect it to be able to be able to hear the called party not only connect the call. I should not have to pay extra for the missing sound; The same is applicable to a built-in video player.
Your statement "what do you want everything for free" is clearly misinformed, when I would have to pay, and am willing to pay, 550 EUROs (775 USD) for a Nexus S. I might suggest that you take this up with Google.
This thread went down the path of compiling ffmeg: I was going to do this myself, and making this freely available. It would follow that I might write the front-end player myself. If I did this, and sell it myself on the Market, then according to you I am a free-tard. I suppose that this is true of all other developers out there. Arguably there would now be another player on the market - I don't think this would really help as others have more experience in this.
It is my opinion that Google should make all codecs easily available. It is not a lot to ask, especially as the likes of Canonical and Debian can do the same.
Related
My Droid Dev Challenge 1 is going so well ($650 in donations, about 20+ devs working on it) that I am starting to wonder what I will do for the second contest. While I will probably post a thread asking for ideas and allow them to be voted on, I had an idea I would love to see on the list. I want to make sure its possible before I throw it in though. I have heard that ppl turn down the idea saying it is too hard, but could divx/xvid player be made for android? From what I have heard it would require the codec to be written in java (which I know nothing about) but is that even possible? Please let me know if this sounds viable.
I know this is not necessarily a app but I remember a thread a week back that was talking about the possibility of revamping the bootloader to multiboot seperate builds. If this became the objective for one of these contests I'd definitly donate.
I think we would need bootloader source for that to begin.
The possibility of writing a MPEG4 decoder in Java using Canvas to draw is pretty much out of the question. However i'd settle for an app that could parse mkvs or other containers and pass the h.264 stream to opencore. Dunno if that's possible in 1.5 or not.
The question you should be asking is whether the project goal should be for all Androids or rooted Androids only.
Edit: However, acceptable performance video decoding using a custom-written native binary library could be possible.
is an app required? i have 2 xvid files on my sdcard and neither mvideoplayer or video player see them
use encodehd and convert them to mp4.
Relax Preppy said:
is an app required? i have 2 xvid files on my sdcard and neither mvideoplayer or video player see them
Click to expand...
Click to collapse
Try "yxflash" from the market. It claims to be able to play WMV, DivX & Xvid... Haven't tried it myself though.
It's a $19.99 app that has to be purchased outside the market though... I don't like the way they're trying to conduct business.
Try meridian from the market. Haven't tested xvid yet but seems to play things otherwise built in on my mytouch couldn't haven't gotten that far.
InsightGoalie said:
It's a $19.99 app that has to be purchased outside the market though... I don't like the way they're trying to conduct business.
Click to expand...
Click to collapse
Yea. They're kinda shady since they call it free then charge you to use it.
I'm guessing, if it does actually work, he doesn't want some rooted dirtbag downloading and refunding to add to the plethora of pirated apps. I haven't seen the app yet, but I figure if allows google checkout, it should be as safe as any other purchase via google checkout.
isn't there a samsung android phone with divx support builtin? I'm pretty sure I read that some where. Wonder if someone is working on some sort of port...
there are two android phones which play divx/xvid out of the box. one from samsung and the other from lg. getting the drivers/media player ported from either of these phones would be a big plus from me. i know i could convert media before hand, however i use my memory card as a "memory stick" which i bring in to work to watch on the PC during lunch. being able to play the same files on the phone when i'm on the bus/train would be so much easier.
try doubletwist if you're on Windows/Mac... no linux version yet
it will convert them to play on android by just dragging them over to the device...
I can confirm that yxflash works on my G1. I just download a divx movie (about 700 mb) and play it. Unfortunately the frame rate is about 15 f/s. Hope on Nexus One it will be much better.
InsightGoalie said:
It's a $19.99 app that has to be purchased outside the market though... I don't like the way they're trying to conduct business.
Click to expand...
Click to collapse
btw, they still have xmas, you can get 50% off while using coupon code "xmas".
Still too expensive for my opinion, but hey, they come from the apple universum where all have too much money.
Now this post isnt going to be of much use because i couldnt find all the links i was after..... however
There were people requesting the samsung xvid/divx player be ported out back on the G1. Seems that one of XDA's members lbcoder has some decent incite on it.
http://forum.xda-developers.com/showthread.php?t=566591&highlight=divx
He posted
divx is just an implementation of iso mpeg4.
So...
to make it play you need to;
1) ensure that bitrate and resolution are low enough to be properly handled,
2) package it in a compatible container (mp4 works)
3) ensure that the AUDIO is encoded in a compatible manner (vorbis is great, but others also work, mp3, aac, etc.)
4) ensure that there is no crap in the file showing that it is divx because it simply doesn't know what divx *IS* -- make it read as mpeg4 -- this does NOT require reencoding the file, just using a SANE header.
brotbuexe said:
btw, they still have xmas, you can get 50% off while using coupon code "xmas".
Still too expensive for my opinion, but hey, they come from the apple universum where all have too much money.
Click to expand...
Click to collapse
I thought $10 wasn't bad. It plays awesome on the N1. It takes me 10 minuted to download a Divx movie, but 30 mins to convert. Over the course of several months, I would save a ton of time converting movies. I can download directly to the SD card via browser and play with yxflash.
Yes, having to purchase outside the market is shady, but I have contacted them several times with issues and they resolved them within one day.
Found the app via market at first glance i thought nah **** it because of the bad rating.. at second glance i actually took the time to read the comments, turns out most of the comments where bad/laggy playback, witch was partly due to Magic / Heros hardware, and the resizing requirements..
ive installed the trial, and it plays beautifully.. although sometimes i do get some lines across the screen, but they are hard to notice...
Price is still a bit high thou! :/ im gonna give it a month or two to see if a cheaper alternative shows up, and hopefully by that time Google will have opened up the market in Denmark.
used yxflash to play an hd copy of ice age 3 in xvid, ran nearly perfect, every so often there is some frame skip
As you can tell I am not as familiar with Android as I would like to be. I have a question. I know that there are some pmp's out there that run android such as the archos media player. Would it be possible to port the actual movie player/codecs from an archos android build? Or are the kernels too different and the hardware too different for something like this to work?
ElAguila said:
As you can tell I am not as familiar with Android as I would like to be. I have a question. I know that there are some pmp's out there that run android such as the archos media player. Would it be possible to port the actual movie player/codecs from an archos android build? Or are the kernels too different and the hardware too different for something like this to work?
Click to expand...
Click to collapse
It's entirely possible, but one of the things about movies on a phone is resources... it takes a lot of effort to decode those things and we don't have a high horse power piece of machinery. It's one of the reasons VLC hasn't been pursued on Android, that and running native byte code is difficult. Not impossible but difficult.
It's definely not going to be as simple as ripping the apk from their media player. You are probably better off trying to find a Dev capable of porting a VLC player to Android, I have looked into it but judging from the VLC Forums it would be really difficult - too it would probably be like a lot of Android stuff and Handset specific because of the hardware differences.
Thanks for the explanation. Most times I can watch movies with A1 or Meridian but sometimes I have to reboot and make sure no other apps are running. This is almost my answer to a phone/music player/movie player that isn't made by apple. The winmo devices can do that well but the battery life sucks. The TP I had was great with movies if you wanted to plug in after 20 minutes. I can watch a full movie on the hero and use much less battery.
Is there something specific to the platform that is preventing enhanced .m4a support on Android? As far as I can see from scouring the internet, it looks like we don't have a single media player that supports the enhanced features of chaptering and embedded images offered by enhanced .m4a files. This is supported in every apple device, if I am not mistaken.
Any ideas?
Found One!
In case anybody is interested, somebody on reddit came through for me:
https://market.android.com/details?id=com.akimbo.abp.trial&feature=search_result
Akimbo is an audiobook reader that handles .m4a chaptering and images pretty perfectly. Their library setup is a ****ty mess, but it has otherwise been strong so far.
yes this one works........ nearly.
The enhanced podcasts I use have several differant images per chapter, and the player moves onto the next image only at the next chapter so come the 2nd chapter it is several images behind.
.m4a files play just fine on the stock music player of my LG vortex, and the blur'd music player of the DX2. where are you encountering issues playing .m4a file?
the audio playback is fine on every player its the images encoded into the podcast that dont display properly
delboydell said:
yes this one works........ nearly.
The enhanced podcasts I use have several differant images per chapter, and the player moves onto the next image only at the next chapter so come the 2nd chapter it is several images behind.
Click to expand...
Click to collapse
Same issue here. I want to access enhanced podcasts from Coffee Break Spanish but I couldn't. Those podcasts also have multiple images per chapter.
I'm very interested in this as well. I've been using Pocket Casts which is a great player but doesn't support the contextual images and links.
My example Specifically is the "Rooster Teeth Podcast".
On my old iPhone the embedded images displayed perfectly in apps like Downcast and the native iTunes Player had functional Live links some of the time.
I'm desperately searching for one, but I've had no luck.
has anyone had any luck yet with this one? I am thinking about using my old hd2 just for m4a playback
I asked the developer of Pocketcasts about this. And it seems they're missing the tools to make this.
" We've been looking into it, but that format is a proprietary Apple standard that no one else has support for. So our iOS app supports it out of the box, because Apple has the developer tools for us to do that. On Android Google don't, and we've yet to find a third-party library we can use that does, which leaves us stuck. So short story: yes we'd love to, but we don't think we can."
Bummer.
Sent from my Transformer TF101 using xda premium
Hurtcake said:
I asked the developer of Pocketcasts about this. And it seems they're missing the tools to make this.
" We've been looking into it, but that format is a proprietary Apple standard that no one else has support for. So our iOS app supports it out of the box, because Apple has the developer tools for us to do that. On Android Google don't, and we've yet to find a third-party library we can use that does, which leaves us stuck. So short story: yes we'd love to, but we don't think we can."
Bummer.
Sent from my Transformer TF101 using xda premium
Click to expand...
Click to collapse
The feature is supported by VLC on the desktop (and likely other open source desktop apps). Handbrake also supports it; it can encode the chapter data into m4v files. In reading about it, it seems like the chapter data is simply encoded into the file in plaintext. I don't know how easy or hard it is to read that data on Android, but it definitely seems do-able (seeing as how the above 2 open source apps do it).
Any update on this?
Puffin617 said:
Any update on this?
Click to expand...
Click to collapse
I've had no joy. I have tried most new players added to the marketplace.
I don't believe that windows mobile has one up over android ??
It seems like Podcast Republic does the job ? unfortunately is has some bugs on my LG G3, like background play doesnt work, and rotating the devices skips chapters :silly:
Hopefully it will be resolved in a newer version.
uncleslim said:
It seems like Podcast Republic does the job ? unfortunately is has some bugs on my LG G3, like background play doesnt work, and rotating the devices skips chapters :silly:
Hopefully it will be resolved in a newer version.
Click to expand...
Click to collapse
This app is absolutely useless.!!! It has NO idea about chapters, let alone that there ARE chapters in the podcast....
I'm so vukking fed-up with Android's incompetence!!!!
The only way to even remotely use chapters is to play AAC files with an accompanying CUE sheet with PowerAmp...
Puffin617 said:
This app is absolutely useless.!!! It has NO idea about chapters, let alone that there ARE chapters in the podcast....
I'm so vukking fed-up with Android's incompetence!!!!
The only way to even remotely use chapters is to play AAC files with an accompanying CUE sheet with PowerAmp...
Click to expand...
Click to collapse
Well, it Works for me with chapters for the few podcasts i subscribe to like Hardwell on air and Tiesto Club life.
So it might be useless for you .. but for me its the best player out there for android ..
Go buy yourself and iPhone or calm Down :laugh:
There are official releases for neon and ICS+ devices over on xbmc.org.
For Tegra2 / GB devices I'm likely not going to be working on them much, if at all going forward. I no longer have a Tegra2 or GB device and version 13 of the upstream code base has some changes that will make it very difficult to support the Tegra2 going forward.
Thank you to staticaDK, repvik, lavero.burgos, and XBMC Android for their help with mirroring.
staticaDK has suffered equipment failure and his mirror is down. Any links / bookmarks to his mirror will no longer work. Please DO NOT use old links to this mirror
The xbmchub.com guys are launching http://www.xbmcandroid.com/. The forums are open for registration for anyone that is interested.
We also have a FreeNode channel #xbmcandroid for those that are interested.
I have also broken out a lot of the information from this XDA thread as separate threads on xbmcandroid.com
Please note these are unofficial builds of XBMC, please report issues here or xbmcandroid.com ONLY
Builds are now auto-run every Sunday (through out the day). I will no longer be directly linking to the builds, please head over to the mirrors (links below) to download a given build.
XBMC, What is That?
XBMC is a media player / HTPC software package that does just about anything you'd want on a home theater box or a portable media device. See http://www.xbmc.org for more information.
Why Here?
I have been maintaining nightly builds of XBMC for Android and after a few requests and realizing my posts have been cross-linked it's time to create a central spot for the builds.
Schedule of Builds
Builds are now run automatically every Sunday.
What Is Special About These Builds?
I have re-built the CrystaX NDK that is required for XBMC from sources and made some compiler flag changes in order to improve NEON device support and to support the Tegra2 or other non-NEON devices. These are unsupported changes, particularly the Tegra2 and any other device without NEON. The official XBMC stance is NO device lacking NEON will receive support.
What Is / Is Not Supported
All builds are now built for 2.3.x (GingerBread) or higher devices. ARM ONLY. I will not be releasing MIPS or x86 builds.
Google TV devices are UNSUPPORTED. I do not know if / when the XBMC dev's will be supporting Google TV.
I will not be releasing aplayer builds. I will be leaving it up to Pivos to do releases. Please visit the Pivos forums for the latest builds with AMLogic hardware decode support.
Which Build Do I Want?
There are two builds, one for Tegra2 devices and another for NEON devices (see below for specifics). If you are not sure which type of device you have, try the NEON build and if it crashes, then use the Tegra2 build. If you have a non-NEON devices that is not the Tegra2, the Tegra2 build will run, but not all that great.
XBMC Compatibility List (Clickable link)
FAQ
Why is the APK so large?
This is a full build of XBMC including dependencies, resources and the like. There is a lot to the build and output. See http://pastebin.com/LgnWzdHW for a breakdown of what is contained within the APK including file sizes.
Does zipalign help with the size of the apk?
I ran zipalign and it didn't reduce the file size, likely won't help given what is packed in the apk.
Is there a better skin for touch screens?
Under the appearance settings there is a skin named "Touched" that works much better on touch screen devices than the default.
Does my hdmi out / dock / etc work for tv playback?
There are reports of this working properly in this thread and others.
Can I change the resolution for hdmi / similar playback?
Initial reports indicate this is not possible currently.
Does it work with CyanogenMod 10 (CM10)?
Maybe. Some users have reported success with CM10, others have had issues.
How do I get Fahrenheit Temperature?
Settings > System > International -> Change your region to USA if you want Fahrenheit
Common Problems
My screen starts flickering / freaking out: Kill the app, clear the app cache, restart devices, try again. Continue until the problem goes away.
I cannot play SD / 720p / 1080p content without stutters / dropped frames / audio sync issues / etc: Tough luck. Right now hardware decode support isn't complete, if your CPU can't process the video in software, you're stuck for the time being. The XBMC devs are working on hardware decode support and it will be done in due time. Do not ask for a deadline, there isn't one right now.
Battery life: Expect a pretty bad battery drain. This has been confirmed by a few others as well as the devices I tested. Given the project is targeting set-top boxes and similar equipment I would not expect this to be addressed until other, larger items are taken care of. Please do not complain to the official team about this item, complain here.
Resource utilization is high: This is known. Not going to change for awhile, do not complain to the official team, complain here.
Audio does not work: The XBMC audio levels and Android audio levels are not the same, you will need to adjust the volume in Android up to a higher level before launching XBMC most likely.
DVD Navigation may or may not work properly: This is known and being worked on by the main XBMC team.
/data is inaccessible: This partition is not accessible from XBMC.
Touchscreen Non-Responsive: Some users have reported the touchscreen taps aren't registering well or at all. The Toshiba Thrive 7" and 10" tablets seem to suffer the worst from this.
Tegra2 / non-NEON Problems (Must Read)
If your device does not have NEON, DO NOT COMPLAIN TO XBMC. Complain here.
Problems Under Investigation
XOOM 3g's running EOS ROMS appear to crash with a 0xdeadbeef pointer dereference
Working Add-Ons
1Channel -- Developer PM'd me and the choppyness is fixed in latest version (url in add-ons links below)
Anarcintosh's Icefilms
BBC iPlayer 2
dpstream
Freecable
fs.ua
FTP Sources
Icefilms
Navi-X
PBS
Samba Sources
Shared Library: http://forum.xda-developers.com/showpost.php?p=29899425&postcount=57
TED Talks plugin works great.
The Trailers plugin
Tuxbox
TVCatchup
Tvlinks
Broken Add-Ons
Bluecop's Amazon (crashes trying to unload librtmp.so -- symbol not found)
Bluecop's Hulu
MLBMC: Major League Baseball Media Center
myvideo.de
Trakt.tv stable. The version on github works on Windows, can anyone validate the version from git works on Android?
TuneInRadio
WebDav HTTPS
Sources
XBMC
Official: https://github.com/xbmc/xbmc
My Fork (Includes Tegra2): https://github.com/mcrosson/xbmc/
Android NDK
Official: http://www.crystax.net/en/android/ndk/7
The above NDK is no longer used in my builds. I have tweaked the sources to include better NEON / Tegra2 support. My customizations are not available currently, but I am working on an NDK release based on the CrystaX changes and will be publishing my work once I am further along.
Add-On Links
lavero.burgos mirror: http://four-nineteen.com/veronica/XDA Developers/XBMC 4 Android/Addons/
1Channel: https://github.com/bstrdsmkr/1Channel -- Support: http://www.xbmchub.com/forums/1channel-plugin/
Jezz_X's re-touched skin
This is an alternative to the included "Touched" skin.
http://forum.xbmc.org/showthread.php?tid=128494
Builds (~50Mb each)
See above for compatibility. If you are unsure, try the NEON build first, if it works use it. Otherwise use the Non-NEON build.
Google TV devices are UNSUPPORTED. I do not know if / when the XBMC dev's will be supporting Google TV.
I will not build AMLPlayer builds, If you have a Pivos device, visit their forums for build information and releases
I will not build MIPS or x86
I have setup a goo.im mirror in addition to those below. It will contain the 2 most recent builds linked below. You can find the files here or within goo manager (devs/kemonine/xbmc and available in play store)
Mirrors / Builds
Builds are now auto-run every Sunday (through out the day). I will no longer be directly linking to the builds, please use the following mirrors to obtain a release.
Please note the box mirror contains every build that has been previously published and is more complete for legacy builds than the google code mirror
Box (link)
Thanks for getting it to work on non neon. I got the Toshiba thrive
Thank you!!!
Working good on my TF101
Cheers!
Great thread.
Is there any chance you can include a changelog of commits as you are building them then it will have all the information in one place without having to go to github etc.
Just a suggestion
flumpster said:
Great thread.
Is there any chance you can include a changelog of commits as you are building them then it will have all the information in one place without having to go to github etc.
Just a suggestion
Click to expand...
Click to collapse
I will be calling out any noteworthy changes with the builds. Right now I haven't seen anything of note coming in on the commit logs. It looks like they are doing general cleanup and some under the hood work.
Thank you for bringing this to us Tegra 2 users. It works so damn well.
This is fantastic. Absolutely great. Is there anyway to import the visualizers from ProjectM?
kemonine96 said:
I will be calling out any noteworthy changes with the builds. Right now I haven't seen anything of note coming in on the commit logs. It looks like they are doing general cleanup and some under the hood work.
Click to expand...
Click to collapse
Great mate.
It will help to keep things organised. No point in updating daily for minor things but I will definitely update weekly or when a major commit comes.
Thanks one again.
Thank you for this
Flyer
Can someone who has the files upload to adifferent location. I am interested in the tegra2 version
Thanks
hunkyn said:
Can someone who has the files upload to adifferent location. I am interested in the tegra2 version
Thanks
Click to expand...
Click to collapse
Download works for me, I used the stock ICS browser (came with the ROM I'm using). Just hit download.
If you're websensed (at work/school, blocked by IT firewall/censored page), right click the link, copy link address, make a QR code here, install Barcode Scanner, and scan the generated barcode.
Testing on a Tegra 2 phone (it's the 3G version of the Sprint Motorola Photon 4G). I will edit/post with results. FYI, huge file size. Don't download on 3G/4G unless you're a light data user/you have a nice plan (US Cellular 5GB plan, FTW).
//edit: 48.82MB. Good lawd that's a big APK!
It starts...
It can play music... but it's kind of a PITA, vs. your favorite music app. First you have to add the source. Hit browse. "Android Music" is the place your music player is getting it from. It's a placeholder, like the Libraries in Windows 7/8.
You can launch apps from it. Neato.
Videos... Eh... They don't get added as easily as music. "Android videos" might refer to the camera roll, but it's not where I have my videos. I had to add that manually. I have a 720p MP4 of the Fallout 3 intro that MX Player plays like butter, but it plays like crap in XBMC. A 3GP video I took with a dumbphone of my niece b***h-slapping me (she was 2 at the time, and objected "but he's my friend" first, haha) played fine. A shorter 720p video, another MP4 from YouTube, but only 4.5MB as opposed to the Fallout video's 47.3MB, stuttered almost as bad as the Fallout video.
Scrolling is... um, difficult. On the main menu, and if you have to browse for anything. It's gonna fight you. Works if you can grab the itty bitty scroll bar. But if you just grab the directory tree and toss, it may work or it may not. Or it may open the folder you grabbed it by.
Basically... it's nice and fancy but not too practical. Can this receive streams from a PC or server?
Dark Reality said:
Download works for me
FYI, huge file size. Don't download on 3G/4G unless you're a light data user/you have a nice plan (US Cellular 5GB plan, FTW).
Click to expand...
Click to collapse
Downloads were down earlier today. I had forgotten DropBox had limits to how much data can be sent via public links. I also didn't expect to get that many downloads in the course of a day. I've moved my file hosting to another provider that provides more transfer and a dashboard that should let me keep an eye on my limits better.
I have updated the post with links to include file sizes and made a note to see about decreasing the file sizes.
Dark Reality said:
It starts...
It can play music... but it's kind of a PITA, vs. your favorite music app. First you have to add the source. Hit browse. "Android Music" is the place your music player is getting it from. It's a placeholder, like the Libraries in Windows 7/8.
You can launch apps from it. Neato.
Videos... Eh... They don't get added as easily as music. "Android videos" might refer to the camera roll, but it's not where I have my videos. I had to add that manually. I have a 720p MP4 of the Fallout 3 intro that MX Player plays like butter, but it plays like crap in XBMC. A 3GP video I took with a dumbphone of my niece b***h-slapping me (she was 2 at the time, and objected "but he's my friend" first, haha) played fine. A shorter 720p video, another MP4 from YouTube, but only 4.5MB as opposed to the Fallout video's 47.3MB, stuttered almost as bad as the Fallout video.
Scrolling is... um, difficult
Can this receive streams from a PC or server?
Click to expand...
Click to collapse
Which skin are you using? The default in the build is confluence which is optimized for keyboard / remote usage. The settings area has an appearance tab that will let you change to the "touched" skin which is infinately more managable on a smaller screen.
Once you add the sources you can scan the items to the library (including auto-scans on launch) that greatly improves visibility and access to content.
Your success with video is pretty much par for course on the Tegra2. XBMC currently does not have hardware decode support and relys on software rendering. It has 1/2 of the floating point units (why it won't receive official treatment) that you would find on a newer chip which greatly impedes its ability to decode video content. Things will improve once hardware decode support is available (it's being worked on in mainline). I will be working on improving the builds as much as I can while the mainline devs finish up general hardware decode support.
You can setup smb / ssh / upnp / similar sources and they should generally work.
finding a bit hit and miss opening the app on a Tegra 3 - TF300
will try and reboot and see if it's any better - have tried the force close/reopen
anyone else with more luck?
Edit: Reboot has helped - app opens no issue anymore
Thanks for the NEON build - using the Touched skin
Confluence looks better, but Touch is more functional by far!
On a Tegra 3 TF300:
720p AC3 mkv - playback OK but not watchable - stutter. Audio appears to play mostly uninterupted.
1080p DTS mkv - playback OK but not watchable, but audio and video stutter.
Keep up the good work!
Looking forward to a stable build with HW acceleration!
Yeah, I wasn't expecting much out of XBMC. I knew the limitations going in. 0% of the blame on you. Some is on nVidia (Tegra) and Motorola (Photon 4G/Electrify) but some is also on XBMC themselves. MX Player plays HD video beautifully on my phone, although I do have it formatted for my screen. So it's scaled down to 960x540 (not 720p as I stated above). So video playback is possible in Tegra 2. Not sure if MX Player's drivers are open source. Might be worth looking into.
And I was using Confluence, didn't think to change the skin. I use a ROM that has a hybrid tablet mode, so I'm used to touching smaller screen items than many Android users, particularly those on stock builds. I actually had little trouble hitting the tiny touch controls for media on the main screen, and those were some tiny buttons, but I'll check out the other skin.
Other skin checked out, works a lot better, thanks.
Dark Reality said:
Not sure if MX Player's drivers are open source. Might be worth looking into.
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I will definitely have a closer look I think I ran across it at some point but didn't look too closely.
This works wonderful on my Atrix!
This is pretty awesome development to see bro, good stuff! Keep up the good work, will be tryin it out on my TF101 after work. Man, now I feel I'm really going to want to cop a hdmi mini adapter....
~Poisoned Viper4g LTEvOne by TeamVenom, Lionheart Cranked to 1.72Jigawats Deadline: Ca1ned.
MassStash said:
Man, now I feel I'm really going to want to cop a hdmi mini adapter....
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I'd hold off until you know if it will perform or not. On the Tegra2's there is hit or miss support for even SD content. Support seems to boil down to container format and audio stream. I know my SD content stored in mkv with ac3/dts audio stutters badly at times. I've heard reports of xvid avi + mp3 audio being much better for playback.