I am really wanting to become a developer and build android apps and possibly get into Kernel tweaking, ROMs, etc. What would I need get to learn Java and Coding and such. The closest I've done before is App Inventor.
Books, Web Guides, Even paid books are good suggestions.
I want to give back to XDA
Same Here
It'd be interesting and I got the summer ahead so it's perfect timing to start preparing.
my advice, just start trying to have fun and play around. If you make it a very formal approach, IE. taking classes first, reading a ton of books without ever coding, you will lose interest. I would get android programming for dumbies and just start making small stuff.
pyrator said:
my advice, just start trying to have fun and play around. If you make it a very formal approach, IE. taking classes first, reading a ton of books without ever coding, you will lose interest. I would get android programming for dumbies and just start making small stuff.
Click to expand...
Click to collapse
That sounds good to me, I was thinking about getting a book and just following around with it and like you said. Should I set this all up in OSX or would Windows or Linux be the best environment for this? I have 2 Lappys to use for this
If you are planning to use Eclipse, you can install it on OSX, linux and windows. I have personally programmed in both windows XP and 7, and linux. I had some minor problems with W7, but nothing I could not fix with a bit of googling ;D
My advice:
Start here
http://developer.android.com/guide/basics/what-is-android.html
And go through all the framework topics
You also have sample code (http://developer.android.com/resources/browser.html?tag=sample) and some basic tutorials (http://developer.android.com/resources/browser.html?tag=tutorial)
Hope it helps!
aitorTheRed said:
If you are planning to use Eclipse, you can install it on OSX, linux and windows. I have personally programmed in both windows XP and 7, and linux. I had some minor problems with W7, but nothing I could not fix with a bit of googling ;D
My advice:
Start here
http://developer.android.com/guide/basics/what-is-android.html
And go through all the framework topics
You also have sample code (http://developer.android.com/resources/browser.html?tag=sample) and some basic tutorials (http://developer.android.com/resources/browser.html?tag=tutorial)
Hope it helps!
Click to expand...
Click to collapse
Thanks! I heard there are some things that work flawlessly on Linux and won't work on OSX or Windows. I'll probably be using Linux and OSX because 1 lappy is a macbook and the other is vista so il put Ubuntu on it. Thanks
Related
First of all, when I searched for doing programming on an android device, I got a kazillion results on programming an android app. I don't want that. Currently, what are the languages that I can write and compile on an android device? Is java one of these?
I've always wondered why noone has posted a static gcc build for android. gcc g++ gcj, they all should cross compile. You might have to enable swap to use them though.
Android basically runs Java. That's the simple answer.
You might find some interesting reading on Eclipse with the google plugins.
If WYSIWYG/RAD environments are more to your liking, check out the "google app inventor."
goodintentions said:
First of all, when I searched for doing programming on an android device, I got a kazillion results on programming an android app. I don't want that. Currently, what are the languages that I can write and compile on an android device? Is java one of these?
Click to expand...
Click to collapse
http://forum.xda-developers.com/forumdisplay.php?f=613
Um, guys, I said I don't care about building apps. I wanted to know if I could write and compile java on an android tablet.
Not quite java...
First, Android doesn't *quite* run Java. It runs Dalvik. That's a tweaked version of Java to help google not use the lawsuit with Sun/Oracle. There's a preprocessor you have to run over he Java bytecodes to get Dalvik code. This is why you can't simply port (or rather, build, given that there's a Linux under there) gcj and use it as is - you need the jvm->Dalvik translator.
The good news is - that runs on Android. There's a Clojure (a JVM/.net language) port for android that uses that translator to run code. While it's not up to building production code, it's fine for writing/testing code on android. I assume the JRuby port also uses it.
If all you're interested in is programming on a g tab, there's lots of options, most notably Google SL4A package (python, ruby, beanshell, sh - I think). But you can find Scheme, BrainF*ck, Pascal, Basic, etc. No Java, but I found at least three languages that run on the Dalvik VM (Clojure, JRuby, and Frink) that let you access some or all of the Android APIs. If you want to explore the Android APIs, one of these will probably work.
Finally, there's IDEDroid. That runs locally, but looks like it exports the compile and execution to their web server. It has support for lots (and lots and lots) of languages - including Java. If you just want edit/run small programs to play with the language, this might be just the ticket. I think I'm going to install it so I can play with haskell....
I wonder. Why in the world hasn't anyone developed a way to write and compile java code on android?
GNU has gcj, I'm fairly certain the same tools you use to compile a kernel would work to make an ARM/Android version.
muqali said:
GNU has gcj, I'm fairly certain the same tools you use to compile a kernel would work to make an ARM/Android version.
Click to expand...
Click to collapse
Could you please clarify? I guess I'm seeing the potential to incorporate the gtab into my work at the lab. Let just say we're a bunch of engineers trying to act like IT programmers. Why hire an honest to god programmer when you could have your engineers lose sleep over trying to program the machines?
So, please could you stop giving me single sentence answers? If I get the gtab will I be able to use it to write, debug, compile, etc. java codes? We've been doing our own things with java and it's too late to switch to something else. I'm sure it's possible, I'm just having trouble finding the answer in search as it seems noone has ever brought this up before. Ever.
Would the following be what I'm looking for?
http://www.getjar.com/mobile/38541/java-programming-for-android-os-all/
So, I take it that it is not possible to write, debug, and compile java code on an android tablet?
goodintentions said:
So, I take it that it is not possible to write, debug, and compile java code on an android tablet?
Click to expand...
Click to collapse
I did mis-understand you initial post on my first reply.
Now that I understand you question, I'm a bit baffled as to 'Why?'
A tablet just doesn't seem to be a very conducive platform to entering and compiling code.
I don't know about any development tools meant to run on android directly. But there are people running ubuntu on their tablets.
Zaphod-Beeblebrox said:
I did mis-understand you initial post on my first reply.
Click to expand...
Click to collapse
I don't understand how you could have misunderstood my original post. Here it is.
I said, and I quote:
First of all, when I searched for doing programming on an android device, I got a kazillion results on programming an android app. I don't want that. Currently, what are the languages that I can write and compile on an android device? Is java one of these?
Click to expand...
Click to collapse
I don't how else I can make it clearer. I'm an engineer, not an idiot. A simple google search turned up millions of links to how to manage android projects on a pc. Why in the world would I be asking this? And I even said I google searched and it turned up nothing.
Now that I understand you question, I'm a bit baffled as to 'Why?'
Click to expand...
Click to collapse
For the sake of convienience... and to baffle my colleagues.
I don't know about any development tools meant to run on android directly. But there are people running ubuntu on their tablets.
Click to expand...
Click to collapse
The whole point of having a tablet is its light weight and the touch screen. I'd like to be able to take it to meetings, take notes with a stylus, show colleagues basic autocad drawings, write and debug java codes for some of our projects, etc. This is not to say I want to use it as my main device. I will still be using either my laptop or my desktop for my projects, but having something like the viewsonic gtab to carry around and do these things seem cool to me.
I'm just baffled why there hasn't been an app development to run/compile java code on the android OS.
Here is a Online IDE that works pretty good (not for java): http://www.coderun.com/ide/
Or
This one will let you compile and run just about anything including java: http://ideone.com/
Sure glad I tried to help.
Prick.
Zaphod-Beeblebrox said:
Sure glad I tried to help.
Prick.
Click to expand...
Click to collapse
Yes, I'm a prick. I fully admit this. This attitude came from years of experience with 1337s online. When I first started getting into linux, and this was back in the days when there was no visual interface for installation and you had to type in a dozen commands for every step of the way while it asks you for the specific models of your peripherals, I searched for several days on solutions pertaining to a problem I ran into. After being fairly confident that there was no answer to it, I signed into a linux forum and asked about it. I got a couple one-liner answers that made no sense, a couple answers that assumed I was an idiot so they answered the wrong thing, and half a dozen "you're an idiot, go away" answers.
My first rule of thumb is if you could interpret a person's question at least 2 ways, then without further info assume the interpretation that doesn't include assuming the other person is an idiot. And this is for an obscure question. My original post clearly stated I was talking about debuging and compiling java on the android tablet itself. I specifically worded my question like that because I knew people were going to assume I was talking about the thing you assumed.
This 1337 attitude online is getting old.
the3dman said:
Here is a Online IDE that works pretty good (not for java): http://www.coderun.com/ide/
Or
This one will let you compile and run just about anything including java: http://ideone.com/
Click to expand...
Click to collapse
Thanks. I guess this is what I will have to go with for now. I'm sure I'm not the only one who has thought of this before. Surely, if you could run it on a linux distro such as ubuntu, then I'm sure it's possible to do the same thing on a different OS that runs on the same processor. Why in the world hasn't anyone come up with this yet?
goodintentions said:
Why in the world hasn't anyone come up with this yet?
Click to expand...
Click to collapse
Sounds like its up to you to save the day!
adampdx said:
Sounds like its up to you to save the day!
Click to expand...
Click to collapse
I'm a materials/structural engineer who's an amateur programmer. I practically live in my lab. Sure, the other engineers often look at my programming work with oohs and aahs, but I assure you they look like something put together by an idiot if you're a software engineer. Something like this is several miles above my head. Most of my work look like spaghetti code anyway.
goodintentions said:
I'm just baffled why there hasn't been an app development to run/compile java code on the android OS.
Click to expand...
Click to collapse
B/c any real programmer would probably blow a hole in his head trying to write/debug code on a tablet.
HKChad said:
B/c any real programmer would probably blow a hole in his head trying to write/debug code on a tablet.
Click to expand...
Click to collapse
The same could be said about autocad, and yet there is an autocad app for it, given that the capabilities are limited.
I've been reading up on this subject ... I really want to try Ubuntu but I hear it has major bugs ...which on in y'all opinions do you prefer and why?
Sent from my SGH-T959 using XDA Premium App
i recocmend u try a dual boot its actually really easy if u follow the instructions.
i installed ubu about 3weeks ago and i love it because u can customize it to no end and it really dosnt have that many bugs.
i installed inside of windows and did a 20gig partition so its defiantly not my daily, but its still fun to mess around with.
and if you need help with the installation feel free to pm me.
You can try the live image, to test if it suits your purpose. Also, you can use virtual machine to install ubuntu with Windows to test it.
Id reccomend the liveCD or as mentioned running in a virtual machine if your pc can handle it.
This will allow you to explore Ubuntu without any major bugs or chances of wiping your hard drive
Personally i prefer Windows for a development environment, but Ubuntu has its advantages.
I suggest you to choose windows, the best ever, ubuntu is good but not like windows
I have test Linux one times per Year. I will never love it. I use Windows since 3.1. Linux/Ubuntu is not Windows. If you know how windows work use this.
Tri boot OSX Lion, Arch Linux, and Windows 7.
Ubuntu is bloated, and Unity is TERRIBLE.
actually ive been hearing really good things about linux mint isadora its pretty much the same as ubu but has a cleaner overlay and more user freindly.
arch linux just has way more repositorys than ubu and arch linux is more complicated to install.
man the geek radar just went off the charts with that one lmao.
I'm standing at the edge on this one as well. I really like the way Ubuntu looks and how it operates, I'm just not 100% sold yet.
it is what it is, its a love hate relationship with me i love the open source like android but i hate how it looks.
i would definitely recommend running it in virtual machine to try it first before you do any hdd partitions.
if you like mac youll probably like linux since mac is pretty much linux on steroids lol.
Bierce22 said:
actually ive been hearing really good things about linux mint isadora its pretty much the same as ubu but has a cleaner overlay and more user freindly.
arch linux just has way more repositorys than ubu and arch linux is more complicated to install.
man the geek radar just went off the charts with that one lmao.
Click to expand...
Click to collapse
LinuxMint is based off of Ubuntu, but, is much more user-friendly for beginner Linux users (comes will all codecs and what not pre-installed, saves having to play around with the Package Manager, etc).
With Linux, there are several different desktop environments. KDE, is the Windows look-a-like, so, choose a KDE version if you prefer and are used to the Windows layout.
I suggest to the OP to go to http://www.linuxmint.com/download.php and download the DVD edition. Burn it to a blank DVD disc, put it into the computer and restart, and start trialling Linux from there (yes, it's that simple). To get the best of both worlds, dual boot (we can help you with that if you're having difficulty ).
It's entirely up to you though. There are advantages and there are disadvantages for choosing one over another. But, there is a learning curve to Linux. It isn't like Windows and you'll just be asking yourself for a recipe for disaster if you just go straight in and expect it to be the same.
man i almost crapped myself the first time i installed ubu i did it without anyones help and the first time i did it i did what u said and restarted with the dvd then hit escape for options then somehow crashed my system it seriously took 2hrs for my computer to restore its self after that one but thankfully it did. once it fully booted again i just popped the dvd into the tray and ran wubi installer on my desktop and i was done in about 5min i was seriously punching myself on that one lol.
also if u dont have any blank dvds laying around im pretty sure you can use daemon tools to mount the iso if your installing inside windows like i did.
If you have to ask then I suggest Windows 7 (if you have sufficient hardware). If you're interested in getting to know Linux then Ubuntu, Mint or any other variation of Ubuntu would be best. Granted there are better distros out there but they require a fair bit of knowledge.
Someone suggested Arch to a noob!?! Why not Slackware??
I'm running Lubuntu on an old machine only because XP is too heavy for it. Bottom line as a Desktop I still like Windows (let the hazing begin...)
heres kde or kubuntu in action.
http://www.youtube.com/watch?v=iyEx3hVTGDk&feature=related
and heres ubu in action
http://www.youtube.com/watch?v=oFCnNs8jbgw
both are not my videos fyi
just out of curiosity has anyone got tethering to work on ubu 11.0.4 because for me itll recognize the ssid but will never connect to it usb tether works fine though.
ApplesRevenge said:
Id reccomend the liveCD or as mentioned running in a virtual machine if your pc can handle it.
This will allow you to explore Ubuntu without any major bugs or chances of wiping your hard drive
Personally i prefer Windows for a development environment, but Ubuntu has its advantages.
Click to expand...
Click to collapse
Hi, everyone has his/her own taste of OSs (and any other things ), so I suggest you should answer by yourself.
In my oppinion, there no bug in Ubuntu. One difficult thing when using Ubuntu is: it cannot run our Windows software (for instance: MS Office, IDM, WinRar, etc)
You can try Ubuntu by use Live CD (download from ubuntu.com) or install it in dual mode. This way you can use Ubuntu w/u effecting your Win 7.
Enjoy.
I think window 7 is really good. Relatively easy to operate.
for common use windows,
for developing, ubuntu
So in this thread it tells you how to install pc operating systems like windows and linux on the Evo 3D.
http://forum.xda-developers.com/showthread.php?t=1459153
This, is freaking awesome. This one is a big breakthrough.
----
Here is the thread in the Nook Color forums for ubuntu on the device:
http://forum.xda-developers.com/showthread.php?t=1055954
----
These two threads are native installs, not using some client to access the installation, the device itself is the client as it should be.
This is not some chrooted virtual OS simulation, but the real deal installed to the device.
----
In the back of my mind i've wanted to play with ubuntu installed on the MT4GS, but not a virtual installation I want it installed and running on the device natively.
I definitely don't have the time to do this and a lot i'm trying to do around here even if I wasn't in my busy season for work.
Dropping this information so I can find it later when I do get to trying to get ubuntu (and now windows XP looks like a possibility) installed on this device.
If anyone else feels like looking into this, here's a good place to start. If anyone comes across any other projects that are the real deal and not virtual installs please post links here.
Have fun!
Blue6IX said:
So in this thread it tells you how to install pc operating systems like windows and linux on the Evo 3D.
http://forum.xda-developers.com/showthread.php?t=1459153
This, is freaking awesome. This one is a big breakthrough.
----
Here is the thread in the Nook Color forums for ubuntu on the device:
http://forum.xda-developers.com/showthread.php?t=1055954
----
These two threads are native installs, not using some client to access the installation, the device itself is the client as it should be.
This is not some chrooted virtual OS simulation, but the real deal installed to the device.
----
In the back of my mind i've wanted to play with ubuntu installed on the MT4GS, but not a virtual installation I want it installed and running on the device natively.
I definitely don't have the time to do this and a lot i'm trying to do around here even if I wasn't in my busy season for work.
Dropping this information so I can find it later when I do get to trying to get ubuntu (and now windows XP looks like a possibility) installed on this device.
If anyone else feels like looking into this, here's a good place to start. If anyone comes across any other projects that are the real deal and not virtual installs please post links here.
Have fun!
Click to expand...
Click to collapse
Regardless of what impression you may have, it is ABSOLUTELY IMPOSSIBLE to run MSWin on ARM hardware natively. The reason for this is that MSWin is x86 and ARM is... ARM. The approach used in the first link is to use BOCHS (pronounced "Box"), which is a VIRTUAL HARDWARE EMULATOR. It requires a host operating system to be functioning in the background, in this case Linux.
As for Ubuntu... well sure. No problem. Its Linux and the phone runs Linux. Not that big of a stretch to replace the Android parts with GNU.
Note that NONE of this is any kind of "great breakthrough". Bochs has been around for a VERY long time. First OPEN SOURCED in early 2000. Yeah, 12 years ago. As for Ubuntu... well I suppose that the main reason that most people aren't making a native android replacement out of ubuntu, is that not many people are all that interested in it. Cute in theory, but not practical.
What would be a more worthy project would be to upgrade android to GNU libraries and utilities. This would afford us an actually USEFUL balance between the two. Also the ability to run X *through* android without having to do stupid things like VNC. Have the proper interface ***AS AN ANDROID APPLICATION***, leaving Android to work (i.e., phone calls, etc.) while simultaneously offering the standard Linux applications.
My thought though, is that this is becoming less and less important. Firefox is on Android now, the Document foundation has announced LibreOffice for Android -- supposed to be by late 2012 to early 2013... GIMP has no place on Android... That certainly covers the basics.
Appreciate the post. I didn't have time to dig into it too deeply, so took it at face value for the impression I got. Happened to come across it in passing and didn't want to lose track of something vital to the future dev of a project like this on the doubleshot. (but definitely this doesn't belong in the dev section at this time - just clutter there.)
I was hoping people would add to it, especially the way you have, who had more of an understanding of what's going on there - I didn't realize that it was a virtual environment for the windows stuff, but it did seem to good to be true.
Even if no one responded I figured the thread would get pushed down out of the way, but still be here when I got the time to come back to it.
----
My reason for running native linux on the device itself is to be able to use the Android SDK and tools without needing a computer to do so. I have 2 of these phones and a Nook Color. The NC has USB host support, so I could plug the doubleshot into it without frying either device. (yes, i'm blending android and linux concepts here - but usb host support in android shows that it's capable of doing it)
Even from one doubleshot to the other I could use wifi adb for a lot of stuff without plugging them into each other through USB and frying the phones. So that would be a victory as well.
The lack of a hardware charging circuit in the doubleshot makes the worry of frying the phones a big deal, power transfer through USB is a big hurdle to jump in management.
Beyond that - the doubleshot is powerful enough on hardware specs to be able to compile a kernel, but that's not gonna happen through a virtual linux install because the overhead is too much. A native install might just be able to do it though. Won't know until I try, but it's worth the work to get to the point of trying, even if it doesn't work out.
The Nook Color probably won't be able to compile a kernel - it's asking too much from a device not really able to handle that.
Getting what I mentioned above to work would mean I could do all my dev work with what fits in my pocket, and let me keep working wherever I am.
I do like the idea of an app to work with this through Android itself - but I don't see how I could use the SDk and variety of user-created tools without a native linux install. Worth pursuing either way though.
If anyone has anything to add, i'd be welcome to hear it. Just understand this is not a project i'm working on or actively pursuing right now - but fully intend to down the line.
Actually blue. There is a thread somewhere that has a step by step on installing ubuntu on gingerbread. I meant to add it when I added the backtrack link. For some reason I didn't, I probably forgot, I actually think the link for it is in the backtrack thread in the sticky.
If I do find it ill let you know.
Sent from my ICS Splashed using Tapatalk
Hey Guys (and Gals),
I've been in the tech scene for a while, rooting and unlocking android/softmodding psps and xboxs for fun. However recently I wanted to contribute to the scene, and I'm kind of in a dilemma. I want to make a few apps, nothing crazy ambitious just learn how to. Though I'm not sure what platform to do it on. I am kind of torn about doing it on Android or doing it on the Windows marketplace. I want the simplest setup, (i have 2 windows 7 computers, and a htc rezound and toshiba thrive and tf300). I took a college course on C++ but it didn't even touch on guis or go that far in depth. So basically I am starting from scratch either way.
I like android and have a few pieces from them, but I feel as windows is just getting a start it would be a good chance to start also. Furthermore what language is best for each platform? I have heard java for android, but heard a c type program is overtaking, and html and javascript for windows. Any input is greatly appreciated
adamsaur said:
Hey Guys (and Gals),
I've been in the tech scene for a while, rooting and unlocking android/softmodding psps and xboxs for fun. However recently I wanted to contribute to the scene, and I'm kind of in a dilemma. I want to make a few apps, nothing crazy ambitious just learn how to. Though I'm not sure what platform to do it on. I am kind of torn about doing it on Android or doing it on the Windows marketplace. I want the simplest setup, (i have 2 windows 7 computers, and a htc rezound and toshiba thrive and tf300). I took a college course on C++ but it didn't even touch on guis or go that far in depth. So basically I am starting from scratch either way.
I like android and have a few pieces from them, but I feel as windows is just getting a start it would be a good chance to start also. Furthermore what language is best for each platform? I have heard java for android, but heard a c type program is overtaking, and html and javascript for windows. Any input is greatly appreciated
Click to expand...
Click to collapse
Woo! Somewhere I can be helpful.
I'd recommend researching a few game engines / frameworks. For example, check out Marmalade SDK (google madewithmarmalade), it's a cross-platform game engine that will abstract your game from the hardware it's running on.
I'd also suggest sticking with c/c++, it's probably the most versatile, and you'll be able to use it with Android, and iOS (and I believe the new Windows 8 mobile platform).
Hope that helps!
Jamie W said:
Woo! Somewhere I can be helpful.
I'd recommend researching a few game engines / frameworks. For example, check out Marmalade SDK (google madewithmarmalade), it's a cross-platform game engine that will abstract your game from the hardware it's running on.
I'd also suggest sticking with c/c++, it's probably the most versatile, and you'll be able to use it with Android, and iOS (and I believe the new Windows 8 mobile platform).
Hope that helps!
Click to expand...
Click to collapse
thanks, ill definitely look that up, any suggestions for tutorials on using c++ with android/windows?
Hey all-
I'm very interested in learning Linux in order to not only do cool stuff at home with my own computer, but also to perhaps be of service in developing ROMs and give back to the devs who've helped breathe life into my ol' OG Evo for nigh-on two years now. If I ever got to the point of doing some 'grunt work' and helping out on a project, that'd be awesome for me.
Here's where I'm currently at with Linux: I've followed instructions to dual-boot Ubuntu on my Windows 7 laptop (yay!!!!), but other than installing Chrome and using all my Google services (Gmail/Docs/etc.) through that, I'm not really sure what else to do in order to become fluent with Linux. It's kind of like reading a book on how to build a car, but not knowing one end of a wrench from another.
Here's where I'm at with Android: I can follow instructions to root my phone, flash ROMs, install the Car-O-Dope tweaks on GB ROMs using System Tuner and ROM Toolbox, and most basic things that include using Smelkus' recovery (flashing, wiping, nandroid/restoring, etc). I'd say I know more than the average Android user, but certainly not as much as the experts here.
I've looked on a variety of forums both here and on Ubuntu's site, but I'm not really sure how people got their start using Linux and how they progressed from there in terms of fluency with Linux, applying that to Android developing, and also generally using it as a 'one-stop shop' for home use. I've read about people being able to build HTPCs on the cheap, using a computer as a file server/web site host (my wife's a graphic designer, but hates technology, natch)/media streamer/home security server, but as soon as the instructions get to "Ok, now open up your command line and follow these 28 steps......", I get a bit gun-shy.
If anyone's got any helpful tips on how they got started, any good beginner's guides (project-oriented would be great, just as reading a book on speaking a foreign language is no substitute for conversing with a native/fluent speaker), and how they grew in fluency or just any general advice, it'd be greatly appreciated. I'm putting this here and spreading it around in the hopes that some of the WAY talented XDA devs and members I've read so much from will toss a bone in my direction.
Thanks for reading and for any help!
Get very familiar with Terminal. For Android dev or otherwise, it is essential. Reading man-pages is also good to learn new commands better. In Terminal, just type "man man" minus quotations. That will get you going.
Sent from my PC36100 using xda premium
You should definitely make an effort to become comfortable with the Linux command line environment (also known as Shell, the most common Shell currently is BASH).
Try giving yourself some useful activities to do, such as: setting up a home file server with Samba, setting up a media streaming server (DLNA - Plex Media Server is a great program for this), just little things like that.
Before you know it you'll be a pro
markinaus said:
You should definitely make an effort to become comfortable with the Linux command line environment (also known as Shell, the most common Shell currently is BASH).
Try giving yourself some useful activities to do, such as: setting up a home file server with Samba, setting up a media streaming server (DLNA - Plex Media Server is a great program for this), just little things like that.
Before you know it you'll be a pro
Click to expand...
Click to collapse
So, is Bash something I download/install, or should it be already 'packaged' in with Ubuntu?
go to the development forum on ubuntuforums.org and find out how to upgrade to ubuntu 13.04. As that version is currently in development you should get a chance to learn a few things. That's how I learned modern linux distros. Also setting up and playing around with Ubuntu server edition might be helpful.
For app development Google some Java tutorials. Once you get the beginners stuff out of the way you should be ready to learn android development with your new Java skills.
Sent from my GT-I5500 using xda app-developers app
---------- Post added at 06:01 AM ---------- Previous post was at 05:47 AM ----------
just using Ubuntu for your day to day tasks should also help. When the other Guy was talking about bash he was talking about the terminal in Ubuntu. its a command line that lets you enter various commands. Google 'Ubuntu terminal' for more info
Sent from my GT-I5500 using xda app-developers app
Joshmccullough said:
So, is Bash something I download/install, or should it be already 'packaged' in with Ubuntu?
Click to expand...
Click to collapse
No Bash is something that is already packaged with Ubuntu, it is one of the most essential elements of Ubuntu (and Linux in general) because it gives you a means of interfacing with everything else. If you have a type of Linux with no graphical interface, then the shell is your only means of interfacing with the operating system at all.
So in short, yes Bash is packaged with Ubuntu and every other kind of Linux out there (if it's not, a different shell will be packed with it, but Bash is the most common one).
Maybe something for later but I have seen a number of different Dev threads about getting started with AndroidDev, I know that I have seen at least about 10, all from different perspectives/starting points. One that I could find easily was the following:
http://forum.xda-developers.com/showthread.php?t=1778984
Check it out. Basically, says ... Linux (fundamentals), CLI (command line interface or shell, fluent), Java (fundamental), XML (medium), SDK (medium) and Time - to start with at least. Hope that is useful.