Related
I disabled touch flo 3d right away because it seems like pointless eye candy. It seems like a sloppy rough integration that is a greater impedance than an assistant. Or is it just me
Have you modified it with the tweaks to enhance the performance? All it is is really just another shell, your preference there.
its the first thing i disabled. in my opinion its pretty darn ugly...except for the weather thing, its kind of cute. but i like having all my stuff on the home screen where i can see it all at once
As you can see, you are clearly outvoted. They had the same poll over at ppcgeeks (How many are still using TouchFlo3D) and of the 320 people who participated,80% were still using it.
http://forum.ppcgeeks.com/showthread.php?p=482651
TF3D brings an essential level of style to Windows Mobile.
Surur
Style, schmile!
If I wanted style I'd have the Jesus phone that Apple makes - with one of the great cases from Vaja.
Instead, I want to look at my screen and gain information. On my day, on the stock market, on the weather and on the number of messages I am currently blowing off.
I too liked the weather bit. I also appreciated that TF3D goes a good job at memory management. Maybe when I get the time to learn how to customize it, I'll return to TF3D.
For now, though it is back to WinMob running Pocket Breeze in full screen mode with panels for pA and Pocket Weather.
I really like it. It gives me access to what I need to see when I glance at the screen (except tasks) and finger-touch access to programs.
It does screw up maybe once a day though requiring a soft reset. I applied the mods recommended and they made my TP freeze a lot so I changed them back to default.
It's actually a great enhancement to WM. almost everything that needs to be readily accessible is "touchable" no need to get irritated and use the tip of my nail to make sure I press it just right. Even the corner X close button works almost flawlessly because the screen touch area is now flush.
I know there has been some whining but this really is the best match, easy touch interface for the simple phone stuff, and the ability to use a keyboard and a stylus for things that just aren't feasable to use efficiently with a finger on a touch screen.
I'm a very happy camper with the Fuze... well except for that ****ing GPS crap.
I'd also like to add that I think most of us really created and adapted ways to be able to not use the touchscreen for a lot of things, and with good reason considering how much I hate using a stylus to navigate a UI. So I think a ton of us bring a certain baggage about using our fingers because it just really did always suck that bad. Which thanks to HTC it really doesn't now. Plus this screen may not be like the capacitive Iphone but man it's definitely a lot smoother, the word "silky" comes to mind with how it feels compared to my Tytn.
I'm not sure which one of the 2 voting options is meant to be good
Some people are just afraid of change. As there still millions of windows 98 users out there. LMAO, people need to move with the times
Touchflo3d is indeed the most beautiful interface I've ever seen. It remained for about one month on my mobile phone. After that I still installed pocket plus (the program who puts icons dirrectly on screen and used only one tab in which I put all my programs).
Reason 1: functionality. It takes several moves in TF3D to do simple tasks. For example if I am in the home screen I cannot start with a single click an app. I have to scroll (and be quite carrefull to go in the desired position) and after that start a program etc. Imagine if in Windows you would be forced to use start, programs every time if you wanted to use an program...it'll kill you. That's why we activate programs by clicking the icon on the screen after all...it's the fastest way. All in all, to be clear, if it would be a contest between a TF3D and a Pocket Plus-type of program, everytime the pocket plus device will "click" the application faster, while in TF3D depends on where TAB are you..
Reason 2: familiarity with Windows way of activating programs. As I said before it's more simple for me to simply activate the icon on screen and not bother with some paradigm of displaying emails or SMS (and related to that, do you want to be able that someone can take a look at your info by simply scrolling to that tab? I don't)
Reason 3 -not quite a reason, but a proof that this a better interface in my opinion: the simple-icon-on-display type of interface is actually validated by the Iphone which we all know as a beautiful device at least.
I like Touchflo3d, but I missed my usual today screen setup.
The easy answer is to use secondtoday, that way I get the best of both worlds, one tap on the screen switches between them.
Gigs said:
Touchflo3d is indeed the most beautiful interface I've ever seen. It remained for about one month on my mobile phone. After that I still installed pocket plus (the program who puts icons dirrectly on screen and used only one tab in which I put all my programs).
Reason 1: functionality. It takes several moves in TF3D to do simple tasks. For example if I am in the home screen I cannot start with a single click an app. I have to scroll (and be quite carrefull to go in the desired position) and after that start a program etc. Imagine if in Windows you would be forced to use start, programs every time if you wanted to use an program...it'll kill you. That's why we activate programs by clicking the icon on the screen after all...it's the fastest way. All in all, to be clear, if it would be a contest between a TF3D and a Pocket Plus-type of program, everytime the pocket plus device will "click" the application faster, while in TF3D depends on where TAB are you..
Reason 2: familiarity with Windows way of activating programs. As I said before it's more simple for me to simply activate the icon on screen and not bother with some paradigm of displaying emails or SMS (and related to that, do you want to be able that someone can take a look at your info by simply scrolling to that tab? I don't)
Reason 3 -not quite a reason, but a proof that this a better interface in my opinion: the simple-icon-on-display type of interface is actually validated by the Iphone which we all know as a beautiful device at least.
Click to expand...
Click to collapse
Pocket Plus sound like exactly what I need!
nuke1 said:
I'm not sure which one of the 2 voting options is meant to be good
Click to expand...
Click to collapse
Bunk = bad and handy gooey is handy GUI or handy Graphical User Interface
migsims said:
It's actually a great enhancement to WM. almost everything that needs to be readily accessible is "touchable" no need to get irritated and use the tip of my nail to make sure I press it just right. Even the corner X close button works almost flawlessly because the screen touch area is now flush.
I know there has been some whining but this really is the best match, easy touch interface for the simple phone stuff, and the ability to use a keyboard and a stylus for things that just aren't feasable to use efficiently with a finger on a touch screen.
I'm a very happy camper with the Fuze... well except for that ****ing GPS crap.
I'd also like to add that I think most of us really created and adapted ways to be able to not use the touchscreen for a lot of things, and with good reason considering how much I hate using a stylus to navigate a UI. So I think a ton of us bring a certain baggage about using our fingers because it just really did always suck that bad. Which thanks to HTC it really doesn't now. Plus this screen may not be like the capacitive Iphone but man it's definitely a lot smoother, the word "silky" comes to mind with how it feels compared to my Tytn.
Click to expand...
Click to collapse
maybe thats why I'm having so much trouble with the touch screen. I tap something,,,, wait 5 seconds,,, tap again,,,, wait 6 seconds then give up and get out the stylus. Maybe I should re-enable touchflo to stop this problem
surur said:
As you can see, you are clearly outvoted. They had the same poll over at ppcgeeks (How many are still using TouchFlo3D) and of the 320 people who participated,80% were still using it.
http://forum.ppcgeeks.com/showthread.php?p=482651
TF3D brings an essential level of style to Windows Mobile.
Surur
Click to expand...
Click to collapse
Thats interesting. Thanks for the link. Maybe I should give touchflo 3D a another shot.
chetmichaels said:
its the first thing i disabled. in my opinion its pretty darn ugly...except for the weather thing, its kind of cute. but i like having all my stuff on the home screen where i can see it all at once
Click to expand...
Click to collapse
Me too. Thats why I copied and pasted the links that are in folders within the program folder back up to the program folder. I like having everything in 1 spot. I wish it was alphabetized though.
kareem9nba said:
Have you modified it with the tweaks to enhance the performance? All it is is really just another shell, your preference there.
Click to expand...
Click to collapse
Performance wasn't really the issue for me. It just seemed like pointless eye candy.
James, you'll really find SPB Pocket Plus really nice. The thing with it is to remove all the tabs, as they really only generate useless clicks to navigate where your program is, and in final squeeze in one tab only the icons you need. I have 3x5 icons(with no text and large size enabled) and if I really think some of them I don't really need - like powerpoint and so on.To give an exameple this is what I consider usefull:Comunication Manager, Resco Explorer, HTC Album, Igo, Camera, Excel, Word, Coreplayer, sms, activesync,radio, opera, 1-calc (a very nice calculator) and notes. And supplimentary I have enabled the calendar and date plugins in today screen. This is a very nice setup - eficient - and if you set a non transparent background, very nice, kinda stylish look. Now, I have seen that you complained about precision of tapping - beware that in the margins and corners of display you'll have sometimes to get out the stylus. Give that pocket plus a try.It really made my days.
kareem9nba said:
Have you modified it with the tweaks to enhance the performance? All it is is really just another shell, your preference there.
Click to expand...
Click to collapse
Care to share those kareem?
jamespaulritter said:
I disabled touch flo 3d right away because it seems like pointless eye candy. It seems like a sloppy rough integration that is a greater impedance than an assistant. Or is it just me
Click to expand...
Click to collapse
Definitely NOT at all. We must be on different spectrum of the universe. I like TF3D a great deal, make navigating the phone intuitive and seamless. It is just you.
Without TF3D, my Sprint TP would just be any other run of the mill Win Mobile big screen phone. My 39 cents.
TF3D is totally kickass! I love it for everything. Althought I do wish they had the map intergration that they have in TF2D. I also want the stocks tab and am waiting for the hd manilla to be perfected . Other than that, the original htc theme, with q-style font, my personalized background, tweaks from diamond config, and stock fuze rom, it runs pretty darm fast. Only did a soft reset once and that waas because I was attempting to run a qvga application and it crashed.
Gigs said:
James, you'll really find SPB Pocket Plus really nice. The thing with it is to remove all the tabs, as they really only generate useless clicks to navigate where your program is, and in final squeeze in one tab only the icons you need. I have 3x5 icons(with no text and large size enabled) and if I really think some of them I don't really need - like powerpoint and so on.To give an exameple this is what I consider usefull:Comunication Manager, Resco Explorer, HTC Album, Igo, Camera, Excel, Word, Coreplayer, sms, activesync,radio, opera, 1-calc (a very nice calculator) and notes. And supplimentary I have enabled the calendar and date plugins in today screen. This is a very nice setup - eficient - and if you set a non transparent background, very nice, kinda stylish look. Now, I have seen that you complained about precision of tapping - beware that in the margins and corners of display you'll have sometimes to get out the stylus. Give that pocket plus a try.It really made my days.
Click to expand...
Click to collapse
I agree. Let's not turn into a bunch of iPhone cattle. They stick to their phones like cult even when plagued with numerous problems.
Get SPB mobile. It blows TFTD out of the water.
dgduris said:
Style, schmile!
If I wanted style I'd have the Jesus phone that Apple makes - with one of the great cases from Vaja.
Instead, I want to look at my screen and gain information. On my day, on the stock market, on the weather and on the number of messages I am currently blowing off.
I too liked the weather bit. I also appreciated that TF3D goes a good job at memory management. Maybe when I get the time to learn how to customize it, I'll return to TF3D.
For now, though it is back to WinMob running Pocket Breeze in full screen mode with panels for pA and Pocket Weather.
Click to expand...
Click to collapse
I didn't know the Lord makes phones
Back to the subject, it's all a personal preference. I think it's great, and makes the phone a lot more fun and a little easier to use, you don't, but nobody is right or wrong on this one.
ababrekar said:
Care to share those kareem?
Click to expand...
Click to collapse
They are stickied in the Raphael subforum
http://forum.xda-developers.com/showthread.php?t=413562
BTW I have been using TFL3D since when I got my TP in August. SPB Shell seems outdated now but I have it installed anyway, accessible via Second Today
is there any magnifying glass tool like iphone ? sorry for my english.
iam look for them too but i found noting
is nobody there how can program it
Yeah, it's possible, but it doesn't work everywhere (just in the text messaging screen, basically).
Look for this in the registry and change it to 1:
"HKEY_LOCAL_MACHINE\Software\HTC\TextSelection\EnableMagnifier"
Robrecht said:
Yeah, it's possible, but it doesn't work everywhere (just in the text messaging screen, basically).
Look for this in the registry and change it to 1:
"HKEY_LOCAL_MACHINE\Software\HTC\TextSelection\EnableMagnifier"
Click to expand...
Click to collapse
Great thing here =) thanks!
Magnifying glass
The one in the current iPhone TV ad looks very cool... haven't tried the registry tweak to enable the one mentioned above, but I suspect that's missing the point. The one I'd like to see would use the camera on the back of the HD2, preferably illuminated by the LEDs, and display a magnified image on the screen (the funky old-fashioned handle could be optional).
With a 5 megapixel camera, you could display at actual size just a portion of the image live would result in a 13x magnification without further processing. You could probably double that before pixels become jagged.
That would be far more impressive that what's possible with the iPhone.
Can't be that hard to program...???
@slowcat2:
This thread is about a 'virtual' magnifying glass that magnifies a part of your screen, specifically when selecting text, to increase the accuracy of your finger on the touch screen.
Your idea is actually pretty cool. I had my doubts at first, as I thought the HD2's camera and lens aren't good enough (even with its 5 megapixels) to offer a detailed and sharp image at close range; but then again, just using the built-in 2x zoom in the camera app, I already got a result that could be useful in some circumstances.
Robrecht said:
@slowcat2:
This thread is about a 'virtual' magnifying glass that magnifies a part of your screen, specifically when selecting text, to increase the accuracy of your finger on the touch screen.
Your idea is actually pretty cool. I had my doubts at first, as I thought the HD2's camera and lens aren't good enough (even with its 5 megapixels) to offer a detailed and sharp image at close range; but then again, just using the built-in 2x zoom in the camera app, I already got a result that could be useful in some circumstances.
Click to expand...
Click to collapse
thanks, you are right, using the zoom is enough, good idea !
slowcat2 said:
With a 5 megapixel camera, you could display at actual size just a portion of the image live would result in a 13x magnification without further processing.
Click to expand...
Click to collapse
Actually, if I'm calculating correctly, since the pictures from the camera are 2592x1552 px, showing a portion of the image at actual pixel size on our 800x480 px screens would result in a 3,24x magnification (2592/800) along each axis. Or did I miss something?
Still, that's a lot more than what the zoom feature on the camera does, so there's room for improvement. Let's hope a developer picks this idea up!
Unless this has been bumped into another thread, I can't see how/why this hasn't been explored more. iPhone ads have a "Magnifying Glass" that obviously uses the camera lens to read images from the front and display them on the back (screen).
The HD2 has exactly the same physical make up of a camera lens on one side and a screen on the other and, when taking photos, this is utilised.
Presumably the LEDs would have to be forced on because of the closeness of the image and the camera would also have to be forced to maximum magnification, leaving the holder to move in and out to get focus.
The rest is just "tarting up".
I'd do it myself, if it weren't for a lack of time and talent!
Forgive me for not searching but I only have my nexus one right now and when I start typing in the xda search box with my phone the search box disappears immediately each time I type the first letter.
First of all xda seems to be pretty good with scrolling. Yahoo, espn, most other sites however don't. This is about the issue with scrolling where images get kind of fuzzy (almost like the resolution drops) and it makes the scrolling seem jittery because the lines and characters are rapidly switching width with every frame while scrolling. It's most noticeable when you stop scrolling but leave your finger on the screen and then really look at the image before removing your finger, once you remove your finger the screen will become as crisp as before you initially applied your finger to scroll.
I think the only reason this bothers me is because the iPhone screen doesn't change at all when scrolling and so it appears more clear/crisp/smooth. Honestly I wish I never fiddled with the 3gs to begin with because I can't stop comparing it to my truly amazing nexus one.
I'm wondering is this a hardware issue or software? I recall a recent pro-iphone article about poor image quality that was soundly refuted by the incomparable people here at xda with the explanation that it was simply a software issue not a hardware defect and I believe the issue was centered around the gallery app and touching the images?
Are these two issues essentially the same in that they can both be resolved with software updates? I just compared the nexus browser scrolling with that of my g1 and mytouch, and although they both are extremely jumpy/jittery I don't notice the change in image quality when removing/applying my finger like on the nexus so it must be the nexus hardware or else 2.1. I'm basically looking for an explanation about what different things make images/characters/lines change in quality and make scrolling so jerky and what can be done.
Thanks to anyone who can decipher and helpfully reply to this post
Edit: Here's the only thing I found searching Google. It addresses the issue pretty well but I'm still curious to hear what xda folks think.
http://www.google.com/support/forum/p/android/thread?tid=79967f44ddd5d178&hl=en
Apparently the g1/mytouch jumpiness is from the weak processors. It seems clear its software related on the nexus, I just hope its important enough to Google to fix...
DMaverick50 said:
Forgive me for not searching but I only have my nexus one right now and when I start typing in the xda search box with my phone the search box disappears immediately each time I type the first letter.
First of all xda seems to be pretty good with scrolling. Yahoo, espn, most other sites however don't. This is about the issue with scrolling where images get kind of fuzzy (almost like the resolution drops) and it makes the scrolling seem jittery because the lines and characters are rapidly switching width with every frame while scrolling. It's most noticeable when you stop scrolling but leave your finger on the screen and then really look at the image before removing your finger, once you remove your finger the screen will become as crisp as before you initially applied your finger to scroll.
I think the only reason this bothers me is because the iPhone screen doesn't change at all when scrolling and so it appears more clear/crisp/smooth. Honestly I wish I never fiddled with the 3gs to begin with because I can't stop comparing it to my truly amazing nexus one.
I'm wandering is this a hardware issue or software? I recall a recent pro-iphone article about poor image quality that was soundly refuted by the incomparable people here at xda with the explanation that it was simply a software issue not a hardware defect and I believe the issue was centered around the gallery app and touching the images?
Are these two issues essentially the same in that they can both be resolved with software updates? I just compared the nexus browser scrolling with that of my g1 and mytouch, and although they both are extremely jumpy/jittery I don't notice the change in image quality when removing/applying my finger like on the nexus so it must be the nexus hardware or else 2.1. I'm basically looking for an explanation about what different things make images/characters/lines change in quality and make scrolling so jerky and what can be done.
Thanks to anyone who can decipher and helpfully reply to this post
Edit: Here's the only thing I found searching Google. It addresses the issue pretty well but I'm still curious to hear what xda folks think.
http://www.google.com/support/forum/p/android/thread?tid=79967f44ddd5d178&hl=en
Apparently the g1/mytouch jumpiness is from the weak processors. It seems clear its software related on the nexus, I just hope its important enough to Google to fix...
Click to expand...
Click to collapse
The issue you're seeing is due to how each OS renders the webpages.
The iPhone renders webpages as one huge jpeg file. So scrolling will of course be very smooth. However, that's why when you pinch and zoom in, the text doesn't reflow. You have to pan left and right like a madman. EXTREMELY annoying.
The Nexus One renders the webpage.... well, as a TRUE webpage. It actually renders each element separately. The "fuzzyness" you're seeing is that pictures are downsized in quality while scrolling so that the scrolling is smooth. I've never seen it be laggy or choppy as a result of this (maybe because I'm using the Desire ROM/browser), but the fuzzyness is still there.
Either way, I'd rather have webpages rendered in their true nature. Increased functionality (text reflow, flash, etc) > silly eye candy that personally doesn't bother me and only happens for a split second anyway. Like most things, the iPhone OS is built for the eye first (minus the nasty home screen), functionality second.
that was an awesome reply, thank you
i love the being able to pinch to zoom and then tap or press zoom to format it. i guess if it has to be a choice of smoothness or utility im with you, id hate for the page to not reformat when i zoomed.
Ok so I posted some bit's of this already but I have refined the original "Proof of concept" design to something a bit more useable.
It annoyed me that I could not see the buttons in Landscape mode but I could see the sides of the screen when it is set to Autoscale. This set me to try and make a pad that would fit into the tiny slivers of screen left in landscape mode with "Autoscale" set.
This pad needs to be used in "AutoScale" mode on a WVGA screen such as an HD or HD2 This setting leaves a slither of screen each side of the screen that I have used to show the button placement. Don't get me wrong, you can't fit a Dpad in that area BUT you can easily mark top and bottom left of it and that's a start.
I find that my thumb is a bit lazy and I struggle a bit to use a square DPad, because of this I have squished it a bit to a more suitable rectangular shape, have a go and tell me if it's no good - If you imagine that the visible "strip" at the side is 1/4 of the DPads width then you should get it pretty easily. Please take a look at the attached picture though, I have made this pad a slightly odd shape because I find that I use left and right a cack load more than I use up and down. It may not be great for all games but I have found that it suits my thumb better than a standard equal layout. If you hate it then try using my original pad found here: http://forum.xda-developers.com/showthread.php?p=6339454#post6339454
Other than this the Start (ST) Select (SE), A, B, R1 and R2 buttons are all visible at the edge of the screen!
Currently the GBA pad is the only one I have done but I could easily modify this concept to cover all of the different systems - The only reason I haven't is that I only really play GBA games on my phone.
There is a readme included but I'd like some feedback so please bring it on!
Hey man, good job. I like the v1 rather than this, i find it harder to hit the up arrow with the new one, but it's not the reason why i'm wiriting this.
Both your pads makes the game laggy when i tap the white (unassigned) space. Other pads I've tried never did that. Any idea how to selve this? Or am i the only one experiencing this lag?
is multitouch available for morphgear?
Phenomenon said:
is multitouch available for morphgear?
Click to expand...
Click to collapse
It sure is you just need to download the tweaked version by blutz
xZdenis said:
Hey man, good job. I like the v1 rather than this, i find it harder to hit the up arrow with the new one, but it's not the reason why i'm wiriting this.
Both your pads makes the game laggy when i tap the white (unassigned) space. Other pads I've tried never did that. Any idea how to selve this? Or am i the only one experiencing this lag?
Click to expand...
Click to collapse
Hi I find that they all lag a bit, it seems to be the way that the Multitouch is implemented (I don't think it's Blutz, rather the original Morphgear crew), I find that when I have 2 buttons pressed all is fine but if I press NE and A (so 3 buttons reported to Morphgear) it lags until I release all buttons. This is just my laymans observation.
I could try producing an ultra light version to see if that helps... I think my skin is >2mb
Could you give me some examples of ones that don't cause it and I'll have a look, I wouldn't be overly surprised to find it was something I had done wrong. What we really need is the capacity to set white = NULL!
The XDA forums always appear super wide in my Firefox browser. I mean, I always have to go full screen to be able to see a post's entire text. Resizing Firefox doesn't help. This happens even though there's no super wide element (such as an image). XDA forum just never line wrap "early" enough. I've never encountered this issue on any other forum I'm on. Any suggestions how to fix this? I've been through the forum settings, and messed with Firefox, but nothing helps.
Jimmy34742 said:
The XDA forums always appear super wide in my Firefox browser. I mean, I always have to go full screen to be able to see a post's entire text. Resizing Firefox doesn't help. This happens even though there's no super wide element (such as an image). XDA forum just never line wrap "early" enough. I've never encountered this issue on any other forum I'm on. Any suggestions how to fix this? I've been through the forum settings, and messed with Firefox, but nothing helps.
Click to expand...
Click to collapse
Try the following:
Go to XDA forum (I guess you can do it while reading my suggestion.
Hold the ctrl button on your keyboard (Doesn't matter which one)
Then use the scroller from your mouse to scroll up or down.
Up makes it bigger, down smaller.
If that doesn't help, post a screenshot so that we can truly understand what's wrong.
My laptop doesn't have a mouse, so I use ctrl-+ and ctrl-- in Firefox to control size. Ctrl-0 returns to default.
Actually, I just discovered that messing with my theme setting improves things. XDA 2013 beta gives me the super wide situation. I then have to press Ctrl-- two times, but then the font is rather small. You can see the before/after in the screenshots I've attached called XDA-1 and XDA-2. For comparison, I've attached screenshots of Google News at default size and then after pressing Ctrl-- two times.
I was getting this behavior with the default skin, though I don't know the default skin's name. When I switch to "XDA 2013 beta," it looks the same although I was getting this behavior before 2013. When I switch to "XDA 2013 beta - 1024," lines wrap in a more readable way though it's still a bit wide. When I switch to "XDA 2010," it gives me an appearance I'd call normal. So from now on, I'll pay attention to the theme, but it looks like the themes currently under development need to either give the user flexibility to choose the wrap length, width limit, font size, or whatever. Otherwise, I'm stuck with the legacy theme, which is fine as long as it keeps working. Maybe other people also experience the same performance.
I'm attaching a screenshot of "XDA 2010."
Same issue with Firefox on my Samsung Galaxy S3: the default XDA 2013 Beta theme is a disaster because it goes super wide. I get usable behavior on my phone when I select the XDA 1010 theme.
To follow up, the theme "XDA 2013 -- Beta 1024" now works fine for me. If I resize my browser to a narrower window, the contents squeeze in along with it (up to a point). The "XDA 2013" theme just stays too wide. "XDA 2010" continues to work fine, but I've now switched to the 2013 b1024.