We are a small app development company looking for a mobile developer to bring our awesome ideas to the mobiles masses. When we say masses we mean the works - (iPhone, Android, Blackberry, WinOS, etc, etc.). The ideal candidate should posses in depth knowledge and first hand experience developing intricate mobile applications across all mobile platforms. Thorough knowledge of JavaScript, HTML, CSS are an absolute must, exposure to Appcelerator or PhoneGap is preferred. Experience with API calls, parsing JSON Data, working with Arrays and Dictionaries, Sencha Tools, kitchensink, JQtouch, JQuery is appreciated. We are looking for a long term relationship, so please no companies, serious individuals only. Email me at ... Well it turns out I can't use my email before I post 8 times, so if you are the developer that fits the description above send me a private message.
Thanks for you attention.
Related
raptr wants to make an app for the Android but currently does not have any engineers.
Mobile Application Engineer
Raptr– Posted by raptr– Mountain View, California, United States
Job Description
Mobile Application Engineer
We are looking for experienced mobile application engineers to help bring Raptr into the mobile world, on both iOS and Android platforms. Raptr currently has a popular iOS application; come join our mobile team to further extend that app as well as create a new Android version.
Responsibilities:
◦Build the next generation of Raptr mobile apps, on both iOS and Android.
◦Create technical specifications and schedule estimates for new products, then execute from start to finish.
◦Convert wireframes and/or high fidelity mockups to simple, efficient and functional code.
◦Maintain and improve existing mobile applications.
◦Recognize innovation opportunities unique to mobile and bring them to life.
◦Break down and solve complex interaction and technical problems.
◦Create reusable components and application development blueprints for partners.
Requirements:
◦Strong working knowledge of at least one object-oriented application development language, such as Java, C/C++, etc.
◦Experience developing for Android OS and iOS. You must have taken an app on both Android and iOS from inception to release.
◦B.S. or M.S. in Computer Science, or equivalent
◦Good sense of usability and design in consumer applications.
◦Track record of full life-cycle development responsibility.
◦Clear communication and writing skills.
◦Passion for quality.
◦A strong interest in all things gaming!!
How to Apply
If you’re interested in any of these positions, please submit your cover letter and resume to [email protected]. Please be sure to paste a copy of your resume directly in the body of the email.
Sorry if I posted this in the wrong place
I hope they can get a good team behind this. I always use Raptr, and complain about it when they make FaceBook post in their comments.
Apparently 2 years is not enough for an Android app to build.
Location: Woodinville, WA
Divison: Consumer Products
Direct Report: TBD
Employment Type: Salaried; Exempt
Qualifications & Experience
5+ years of relevant experience in software development, information systems or equivalent technical environment; minimum 1-year experience in development utilizing Android SDK; iOS and/or WP7 a plus.
Proven experience delivering successful software, including customer-facing mobile applications, preferably game apps currently available via Google Play, Xbox LIVE and/or the App Store.
Solid understanding of in-app analytics and PII best practices.
BA/BS in Computer Science or related field preferred; Interactive Design a plus.
Skills & Traits
Passion for app development, focus on UX/UI, strong project management skills and attention to detail are required.
Proficiency in Java, Android SDK frameworks, XML, web-service technologies, emerging web standards (i.e., HTML 5), analytics tools (i.e., Omniture, Google Analytics).
Ability to plan, drive and complete projects. A thinker and a doer.
Excellent verbal and written communication skills.
Strong problem solving abilities including an ability to influence internal stakeholders.
Ability to take initiative and demonstrate leadership.
Desire to work hard, learn fast, generate ideas and make things happen the best way in a changing environment. Willingness to do whatever it takes to get the job done.
Professional disposition/appearance, and positive attitude and outlook.
Excellent interpersonal and relationship building skills.
Interest in video games a plus.
Duties & Responsibilities
Develop mobile applications for BDA’s Consumer Products division, creating simple interactions for complex functionality.
Work with supervisor and co-workers to prioritize projects, app features and deliverable timelines for maximum business impact.
Manage requirements, documentation, testing and participate in troubleshooting efforts within a highly matrixed organization.
Work with supervisor and creative staff/contractors to drive the process of UI design, apply user tests, specify user flows/screens and direct graphical design within the framework of BDA’s consumer brands, owning the day-to-day execution in the form of design comp reviews, functional reviews with development teams, and presentations to internal stakeholders.
Serve as company-wide mobile app subject matter expert (SME).
Coordinate content delivery with BDA’s consumer packaging teams and websites, including PowerA.com and MUNITIO.com.
Participate in creative brainstorm meetings to provide input for fresh, new ideas, vision and project direction.
Develop and maintain an effective, positive working relationship with other BDA teams and individuals.
Additional marketing responsibilities as assigned by supervisor.
Occasional weekend and evening hours required.
Contact
Melissa
Only local canidates or persons willing to relcoate will be considered (no relocation fee will be paid).
i don't think this is a right section..?
Please read THIS if you would like your job advertised on xda
This is relevant to the Job Board forum
I'm wondering, based on experience witch of these people would recommend for mobile app development. (Please mention which of these you actually have experience using.)
I'm an "old school" developer and am proficient in PHP/PERL, HTML, CSS and Javascript. I don't have time to learn a new language like C# and I refuse to use Microsoft's tolls (like .NET, Visual Studio, etc.) but I would spend the time maybe to pickup up RUBY (or maybe Java) if enough benefit was there in the associated mobile app development tool.
I want as close to native as possible with 90%+ cross-platform solution, meaning, 5-10% of the source code may differ due to differences in platform. I will only be developing for Android and IOS (sorry Windows) but may develop for Windows Down the road. Some apps I may develop may be enterprise class that need to get remote data from SQL Server, etc. I have done research and narrowed down my selection and am looking for further insight from those that have actually used these tools. Things that are also important to me include:
- Low cost (I can't afford to pay $100+ a month in fees)
- Good/Large Developer Community
- Good Support from Maker (good roadmap with improvements, bug fixes frequent, etc.)
PhoneGap - This seems like the most popular but it sounds like the "quickest" route for most web developers that are familiar with HTML and Javascript/CSS but to me it sounds like I might want something that is closer to native being that my primary core knowledge has always been as a coder first, and a web developer/designer second.
Appcellerator Titanium - This seems like the other most popular tool that claims to compile so the app uses the devices native controls (via Titanium API) instead of essentially an HTML page masquarading as an app (like PhoneGap) My gut says this one suits my situation better than Phonegap. Why do people use PhoneGap instead of this, because it's easier for non-programmers?
RhoMobile Rhodes - I am wondering how this compares to the two above assuming I learn RUBY on Rails.
Telerik Icenium (now called AppBuilder) - This one I have found the least discussion about.
I just ran across Codename One too which sounded intriguing as would require me to learn Java.
It seems most everyone (that isn't doing native) is using PhoneGap or Titanium and the second two are lesser known so I'm having a hard time finding people that has at least some brief experience using all four or five of these.
Any insight is greatly appreciated.
jazee said:
I'm wondering, based on experience witch of these people would recommend for mobile app development. (Please mention which of these you actually have experience using.)
I'm an "old school" developer and am proficient in PHP/PERL, HTML, CSS and Javascript. I don't have time to learn a new language like C# and I refuse to use Microsoft's tolls (like .NET, Visual Studio, etc.) but I would spend the time maybe to pickup up RUBY (or maybe Java) if enough benefit was there in the associated mobile app development tool.
I want as close to native as possible with 90%+ cross-platform solution, meaning, 5-10% of the source code may differ due to differences in platform. I will only be developing for Android and IOS (sorry Windows) but may develop for Windows Down the road. Some apps I may develop may be enterprise class that need to get remote data from SQL Server, etc. I have done research and narrowed down my selection and am looking for further insight from those that have actually used these tools. Things that are also important to me include:
- Low cost (I can't afford to pay $100+ a month in fees)
- Good/Large Developer Community
- Good Support from Maker (good roadmap with improvements, bug fixes frequent, etc.)
PhoneGap - This seems like the most popular but it sounds like the "quickest" route for most web developers that are familiar with HTML and Javascript/CSS but to me it sounds like I might want something that is closer to native being that my primary core knowledge has always been as a coder first, and a web developer/designer second.
Appcellerator Titanium - This seems like the other most popular tool that claims to compile so the app uses the devices native controls (via Titanium API) instead of essentially an HTML page masquarading as an app (like PhoneGap) My gut says this one suits my situation better than Phonegap. Why do people use PhoneGap instead of this, because it's easier for non-programmers?
RhoMobile Rhodes - I am wondering how this compares to the two above assuming I learn RUBY on Rails.
Telerik Icenium (now called AppBuilder) - This one I have found the least discussion about.
I just ran across Codename One too which sounded intriguing as would require me to learn Java.
It seems most everyone (that isn't doing native) is using Cordova/PhoneGap or Titanium and the second two are lesser known so I'm having a hard time finding people that has at least some brief experience using all four or five of these.
Any insight is greatly appreciated.
Click to expand...
Click to collapse
Both Phonegap and Appcelerator compile into a native package containing a mix of native and javascript and with both you develop your code using Javascript. As you've pointed out, one of the key differences is that Appcelerator will use the native device OS widgets rather than web widgets. In simple terms the layout is abstracted into an XML format which is then rendered into native equivalents during compilation for each of the platforms.
Depending on your application, native widgets may be important, or not. For example if you're developing a game then it could actually be advantages not to use the native widgets and have an essentially identical look and feel across all device platforms and screen aspect ratios.
The other difference is that Phonegap is free, (though their optional build service is not). Appcelerator is priced on a monthly subscription, but you also get some cloud features included in that.
Other popular cross platform tools to check out: Xamarin (native widgets, C# development, non-Free), ReactJS (native widgets, Javascript development, free-open source)
You can also try using Ionic and Cordova frameworks, They support cross-platform development and in my opinion have good documentation support
Hey all!
A bunch of us have been putting together a web-based drawing app with mobile support. In a nutshell, users connect in real-time to draw or chat on a sort of interactive whiteboard. Plenty of these are made in Flash, but we are determined to build it in HTML5 (and JavaScript); a site that immediately works on mobile (because it's not Flash), tailors to everybody from drawing tablet users to people who want to screw around, chat and play games — and with an awesome, modern look that other apps lack. The thing that works so well is these kinds of programs give you a lot of freedom of expression that I think by making more accessible we can popularize, and truly get a future-proof, lasting community going.
Current drawing apps aren't too popular as they're not accessible to the host of many devices people use, chatting's not versatile or user-friendly enough to compete with chat sites, and their designs look god-awful like it's still the 90's. So with what we're after, there's insane potential in this project.
i.imgur.com/ZBz9gQi.png
This is the interface. I hope it gives you some sense of what we're aspiring for. It's predominantly HTML, CSS, and JS with server-client communication in HTML5's WebSockets, some points in PHP, and mobile development. If you're good with any of these, message me here, Skype drawplanet or email [email protected]. I'll be more than happy to answer any questions. And if you're critical of anything, nothing's set in stone. It's very much a by the community, for the community type of project.
Also on the hunt for people good with P2P networking, node.js, SQL, or server management.
At the moment we're hellbent on completing the first build with full-duplex drawing and mobile touch inputs.
A lot of JS goes into developing the tools. PHP's mainly account integration and forum features.
In design of course there's a separate UI for mobile, and in fact for anybody good with Photoshop or vector graphics there's some cool stuff we're keen to create.
Drop a message, or do Skype or email, if it's a project you want to get behind.
Still on the hunt. Fun project, hasn't been done before.
There's 7 devs on board at the moment, though we're looking for a little more expertise in some JavaScript frameworks, particularly Meteor. And while data's handled with WebSockets, we're also looking to do WebRTC and for incompatibility switch to WebSockets. Data management otherwise in SQL, and MongoDB or Redis.
Hit me up a message.
There are many Mobile application development platforms available in the market; but which one you should choose and to which platform you would give priority?
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