[Q] copying the entire filesystem inlcuding data - Captivate General

any way to yank the entire filesystem out from under SD?(ie. clone it like ghost or something)

Related

Misuse of A2SD could damage your SD card!!

I've seen a lot of people complaining about not being able to boot after using A2SD for a while and I think it's definitely necessary to make clear the danger in using A2SD and some ways to prevents them.
Do not move /data/data to SD.
You can safely move /data/app and /data/app-private to SD. Be cautions with /data/dalvik-cache. (See below)
Make sure the ext2 partition are mounted with noatime and nodiratime (rom maker's job)
Do regular file system checks (using Linux)
Back up your ext2 partition and redo them regularly
Here're the theories:
(NAND) Flash memory has two serious limitations when used to store frequently changing data: you cannot do random write unless you erase a whole page first and any bit can only be written a limited number of times (typically a couple millions). When one bit in a page is detected to be faulty, you lose the whole page. (More details: http://en.wikipedia.org/wiki/Flash_memory#Limitations )
Most mobile os vendors overcome this problem by using special file systems, namely yaffs and jffs, which arrange files according to page size and do write operations only when necessary. They also provide journals so hardware faults could be reliably detected and corrected.
EXT2, which is the file system used in A2SD, DO NOT have these features. It may stupidly allow several pages to be erased hundreds of times of just to write some small files into it. Things are made even worse because some fixed part of the file system (inode table and bitmap) has to be written EVERYTIME a file operation is done. The will accelerate the wearing of those pages and when they become inaccessible, you lose the whole file system.
A2SD would work fine if you only move /data/app to it, because the application files are never modified. It is a completely different story for /data/data because the sqlite databases in there are modified almost every other second!! (And I suspect the OS commit them to disk very often to ensure data integrity.)
In addition, android does not have system check tools for ext2, so it will not be able to detect any problem with the file system until it’s too late.
Edit:
I am not sure how frequent the system updates files in dalvik-cache, but I would say you only move it when you are running out of space in /data.
(Also changed title)
billc.cn said:
I've seen a lot of people complaining about not being able to boot after using A2SD for a while and I think it's definitely necessary to make clear the danger in using A2SD and some ways to prevents them.
Do not move /data/data to SD.
Do regular file system checks (using Linux)
Back up your ext2 parition and redo them regularly
Here're the theories:
(NAND) Flash memory has two serious limitations when used to store frequently changing data: you cannot do random write unless you erase a whole page first and any bit can only be written a limited number of times (typically a couple millions). When one bit in a page is detected to be faulty, you lose the whole page. (More details: http://en.wikipedia.org/wiki/Flash_memory#Limitations )
Most mobile os vendors overcome this problem by using special file systems, namely yaffs and jffs, which arrange files according to page size and do write operations only when necessary. They also provide journals so hardware faults could be reliably detected and corrected.
EXT2, which is the file system used in A2SD, DO NOT have these features. It may stupidly allow several pages to be erased hundreds of times of just to write some small files into it. Things are made even worse because some fixed part of the file system (inode table and bitmap) has to be written EVERYTIME a file operation is done. The will accelerate the wearing of those pages and when they become inaccessible, you lose the whole file system.
A2SD would work fine if you only move /data/app to it, because the application files are never modified. It is a completely different story for /data/data because the sqlite databases in there are modified almost every other second!! (And I suspect the OS commit them to disk very often to ensure data integrity.)
In addition, android does not have system check tools for ext2, so it will not be able to detect any problem with the file system until it’s too late.
Click to expand...
Click to collapse
these are very good points. Actually come to think of it we better mount the ext2 partition with noatime. Because right now every read will wear the flash down. flash storage is really not meant for ext2 filesystem.
knaries2000 said:
these are very good points. Actually come to think of it we better mount the ext2 partition with noatime. Because right now every read will wear the flash down. flash storage is really not meant for ext2 filesystem.
Click to expand...
Click to collapse
In JF1.5 build it is mounted with noatime, i believe:
#mount
/dev/mmcblk0p2 on /system/sd type ext2 (rw,noatime,nodiratime,errors=continue)
But I totally agree with the point of the thread /data/data should not be moved to sd. Not that it's only dangerous (as described), I even don't see any advantages of it.
Dimath said:
In JF1.5 build it is mounted with noatime, i believe:
#mount
/dev/mmcblk0p2 on /system/sd type ext2 (rw,noatime,nodiratime,errors=continue)
But I totally agree with the point of the thread /data/data should not be moved to sd. Not that it's only dangerous (as described), I even don't see any advantages of it.
Click to expand...
Click to collapse
really. that's good, but I am running haykuro's build right now and it is not mounted with noatime. I will have to change the init script.
I'm using JF's 1.5 A2SD build, and I'm pretty certain I moved over /data/data. I didn't really ask myself the question when doing it, but what exactly is stored in /data/data? Is there a command I can run to move it back off the SD card?
Are ext2 and fat the only supported file systems in the android kernel? If not maybe it would be best to move to a wiser file system.
Rekna said:
Are ext2 and fat the only supported file systems in the android kernel? If not maybe it would be best to move to a wiser file system.
Click to expand...
Click to collapse
Yeah, why can't we use yaffs etc?
Dimath said:
Yeah, why can't we use yaffs etc?
Click to expand...
Click to collapse
i don't think most partitioners support yaffs
i know the partition manager on ubuntu 8.10 doesn't
tubaking182 said:
i don't think most partitioners support yaffs
i know the partition manager on ubuntu 8.10 doesn't
Click to expand...
Click to collapse
Indeed, and I'm fairly sure that's why it hasn't been done. But keep in mind several million write cycles is a heck of a lot and apps only really write their data caches occasionally, so it'll likely be a while before anything bad happens(on the scale of years) so this is slight sensationalism. Actually the term "cache" is a slight misnomer here since it's really just storage the apps use for temporary data. If it were used as some kind of extended RAM or a real cache then I could see problems but with what it's used for it should be a non-issue.
billc.cn said:
Here're the theories:
Click to expand...
Click to collapse
SD cards are a form of removable flash that have their own write controllers. In most cases, the write controllers also perform wear levelling. This means even if a program writes to the same file on the sd repeatedly, each time it writes, it is not writing the same physical location on the flash. The reason for this is because due to the way flash works, entire blocks have to be erased before they can be rewritten. To make writing faster, the memory controller keeps a list of empty blocks that are ready to use. When a file is changed, the entire file with the new changes is written to a new memory block and then the old block with obsolete data is then reset to zeros (data deleted).
That said, I still think A2SD is a red herring that only contributes to newbies spamming these forums.
jashsu said:
SD cards are a form of removable flash that have their own write controllers. In most cases, the write controllers also perform wear levelling. This means even if a program writes to the same file on the sd repeatedly, each time it writes, it is not writing the same physical location on the flash. The reason for this is because due to the way flash works, entire blocks have to be erased before they can be rewritten. To make writing faster, the memory controller keeps a list of empty blocks that are ready to use. When a file is changed, the entire file with the new changes is written to a new memory block and then the old block with obsolete data is then reset to zeros (data deleted).
That said, I still think A2SD is a red herring that only contributes to newbies spamming these forums.
Click to expand...
Click to collapse
Which is exactly why I made my new method that's able to deal with a lot of user mistakes and can be incorporated into ROMs to make it take almost 0 user effort
Dimath said:
Yeah, why can't we use yaffs etc?
Click to expand...
Click to collapse
yaffs on SD cards can in some common cases invalidate the wear leveling in hardware that SD cards do, as they so the wear leveling in software.
You are simply understimating ROM makers, SD cards are different from the internal flash in that they do auto wear leveling, that's why you can put common filesystems like FAT which have statically placed allocation tables and writes to the same logical sector will always land on very different places in the card every time.
Yes, noatime will help a lot as it will _reduce_ writes to your SD card.
ext2 is not journalled so it will have less writes too than ext3 or any other journalled filesystem.
So ROM makers are already doing a good job, don't understimate them please.

hardware wear leveling in gtablet?

So a little reading tells me that ext4 may prematurely kill your flash vs. yaffs2 which does something called 'hardware levelling' natively in the way it works, balancing the write accesses across the whole of the flash so you don't write too many times to the same places as this will cause those portions of your flash to die faster.
I would like to put ext4 on the gtablet, but given this I want to be certain we have hardware wear leveling built in, which is apparently not uncommon in modern flash medias.
So I found these two links after googling the chips in the hardware tear down thread, the hynix appears to be the flash controller and the samsung is the actual 16gb nand flash.
The way this reads to me, I think the flash itself has leveling built in, but I want to get someone elses opinion as it's a little vague..
http://www.samsung.com/global/business/semiconductor/products/fusionmemory/Products_MoviNAND.html
http://www.hynix.co.kr/datasheet/en...p?menu1=01&menu2=05&menu3=02&menuNo=1&m=5&s=2
it appears to be a problem similar to osx not having TRIM support for their ssd's
Almost all flash media has wear leveling. The wear leveling happens completely behind the scene, specifically the flash controller will remap the physical flash blocks to different sectors. Triggering the agorithm is most likely an implementation choice, it most likely occurs on every write. As the flash controller performs this task behind the scenes, the OS / user has no insight into it. Ultimately you should not be worried about it, even if the flash controller has no wear leveling, it still must is able to remap the sectors if you do end up burning out some of the flash blocks by continually writing to the journalling sectors.
You can make an ext4 filesystem and mount it without a journal.
mke2fs -O extent,flex_bg,^has_journal /dev/to/format
Add any other options you want, might want to check what the defaults are in mke2fs.conf for dir_index and stuff just in case.
Support was added for mounting ext3 filesystems without a journal as well, .29+ kernels iirc.
Moved to general

[REF] Information About Filesystems, JIT Compiler, Swap & app2sd

Information
JIT Compiler
Going Deeper With Android 2.2′s JIT Compiler
by Quentyn Kennemer on May 26th, 2010 at 3:09 am
Before the official Froyo announcement at I/O, we’d learned that an Adobe employee’s phone was running at ridiculously high speeds. Most outlets quickly chalked this up to the possibility that Google implemented a Just-In-Time compiler for their Dalvik Virtual Machine.
Sure enough, they confirmed our suspicions at the keynote in San Francisco, and we even got a taste of real-world performance (there’s no “theoretical” performance hikes here, folks). We know what JIT does, but I’m sure there are a lot of non-developers out there that can’t understand how it’s able to provide the huge bump in performance for Dalvik.
Technical lead for Android’s Dalvik team – Dan Bornstein – signed in with a blog post over at the Android developers site going into a bit more details about what’s really going on beneath the hood to significantly improve performance of Android (in certain cases) without needing to touch the hardware. Thankfully, he puts it in plain English so you can get – at the least – a pretty basic understanding of what’s going on. Head over there now if you want to learn more about what makes your Froyo so sweet.
Linux-Swap
What is SWAP?
Swap space is an auxiliary storage, such as a portion of a hard-disk, which can be used as memory by the operating system when system RAM is insufficient. This is especially useful on systems with very little system RAM, such as most DD-WRT compatible routers, as it helps prevent the system from running out of memory when multiple background processes are installed.
The difference between Froyo A2SD, A2SD and A2SD+
One of the glories of using Android is having an SD card for storage rather than having internal-only memory. Thanks to Android’s Linux blood, you can even harness the power of the SD card beyond its usual file storage capabilities. On Android, your internal memory is precious and you do not want to install games and applications – especially those which are up to 50MB in sizes – on your internal memory just to make your phone run slower. Instead, you can install the applications on SD card and let your phone take care of the system apps instead, saving more internal memory and speeding up your phone.
The Partitions
Android natively supports fat32 partition. However, thanks to the Android community, support for swap and ext partitions can be enabled too. Depending on the ROM, some can support up to ext4, while others support up to ext3. The explanation about the differences between these partitions is indeed very lengthy and not part of our chapter today. What is important to know, is that Android has support for fat32, swap, ext2, ext3, and ext4 partition support.
Your SD card is by default formatted to fat32. In order to use swap and ext partitions, you need to repartition your SD card. There are several ways to do this, but the most common way is by using a custom recovery installed on your phone (ClockworkMod or AmonRA recovery). Swap is virtual memory which uses extra space on your SD card for virtual memory. However, since Android already has DalvikVM, swap is not really needed. I myself don’t use swap space on my SD partitions. Ext partition is extended partition which was the first ever type of partition created specifically for Linux. It is based of the standard UNIX file system and was designed to overcome the limitations of Minix file systems. Ext 2 is second extended partition, ext3 is third extended partition and ext4 is the fourth extended partition respectively.
Dalvik Virtual Machine
One of the best functions of Android has to be the Dalvik cache. Dalvik cache is a wonder from the point your Android starts up, runs, hibernates and all the way till you device shuts down. Dalvik cache collects the information about the installed applications and frameworks, and organizes them into a writeable cache. Under this writeable cache, it stores the “optimized” bytecode of the applications which is used by the applications themselves later for a smoother operation. This dalvik cache can grow immensely huge as more applications are installed on your phone. It is safe to wipe dalvik-cache. It will be rebuilt again when the phone boots. This also explains why your phone takes ages to start up for the first time. As for my Nexus One, having about 145 applications installed, it takes about 13 minutes to build the cache.
If you ever extract an APK installer file, you will always find a file named classes.dex. This is the file Dalvik finds to build the cache. What makes the process slow? APK is an archive (which is why you can open it up with an unarchiver such as WinRAR or 7-Zip). Being an archive, it provides limited write access to the files contained within and the fact that archives are compressed. Not to forget, APKs are encrypted archives too. Therefore, DalvikVM has to extract the classes.dex files and build the Dalvik table accordingly which makes it easier to write data on it too. With this collective set of data, the Android OS no longer needs to index the applications and find their classes.dex when the phone is already running. Instead, it will just look into one place, and will know what to do next. Nifty huh?
To know what is going on inside the Dalvik VM, you can read about it here.
Froyo A2SD (F-A2SD)
When Froyo was released to Android community, one of its new features was the A2SD implementation. F-A2SD uses fat32 partition natively for application storage. This means, all you have to do is just slot in your SD card and its all ready to go. There is no need to partition the SD card whatsoever. This was a great effort from Google to include A2SD to the Android OS as it gives you an option to choose which applications you want to move to SD card, and which you want to leave on internal memory – BUT – with a condition! If the application developer decides to protect his application and not include A2SD support, you would not be able to move it to SD card. One major problem that F-A2SD has is that it only uses fat32 partition. This way, when the SD card is mounted to the computer, the applications become inaccessible. Not only that, if the applications have widget support, the widgets are removed too when the SD card is mounted. This can become rather a hassle especially if you have to mount your computer several times in a day.
A2SD
The A2SD method is much more interesting. It harnesses the glory of ext partitions. This way, the applications (protected or non-protected), will all be installed on the SD card ext partition. The good thing about ext partition is that when you mount your SD card, the ext partition is NOT mounted together. This said, when your SD card is mounted, the applications will still be accessible and separated from the files and folders on your fat32 partition. On A2SD, the dalvik cache resides on the phone memory.
A2SD+
A2SD+ takes the A2SD one step further. Its pretty useless to have a 512MB A2SD capacity if your dalvik cache is still on phone memory and you have lots of applications installed. This is because the dalvik cache can become pretty huge and just by using HALF of your A2SD’s ext partition, your internal memory can become FULL because of dalvik. Therefore, in A2SD+, the dalvik cache is also moved to SD card. This way, your internal memory is free as a highway. However, remember that Dalvik cache is accessed very frequently. If you have a slow SD card, the overall performance might be affected. I recommend using a class 6 or class 10 SD card for the purpose.
So make your pick guys. In Android’s world, you always have choices. Depending on your needs, use the partition that satisfies you. Hope this article clears any misunderstanding that anyone might be having. Cheers~
Filesystems (post is for galaxy s but all android is ~ same in filesystems)
Reality behind RFS Lag
Background
All data is stored on an 8gb or 16gb MoviNAND chip, of which 2GB is ‘system data’, and the rest is for user storage. The MoviNAND is one of the first mobile ‘smart SSD’ chips. That means that the MoviNAND handles all operations such as data wear leveling, physical data lookup, as well as having it’s own internal buffers. This cleverness is both good… and very bad.
RFS
RFS has a fairly badly written driver, that will call an fsync on file close.
Basically, RFS runs in ‘ultra secure’ mode by default. This security may not be really needed – I personally don’t want it if it means enormous slow downs. It also doesn’t help data security if the system/app is holding a file open, only if it closes the file. The MoviNAND is also fairly smart, and appears to write it’s cache to disk before turning off, and also appears to have capacitors to keep it alive for a little bit of time in the event of a power cut.
SQLite
Most Android apps use SQLite – a fairly simple database that is easy to embed. Sqlite has ‘transactions’ – not real transactions, but a transaction in sqlite is where the database is locked for the duration of a database write, and multiple databases writes can be included in one transaction. At the end of a transaction, sqlite will call FSYNC on the database file, causing a possibly long wait while the MoviNAND does it’s thing. Certain applications will not bunch up writes into a single transaction, and will do all of their writes in new transactions. This means that fsync will be called again and again. This isn’t really a problem on most devices, as fsync is a very fast operation. This is a problem on the SGS, because MoviNAND fsync is very slow.
The various fixes and why they work
Native EXT4 to replace RFS (Voodoo)
By replacing RFS with EXT4, the ‘sync on fileclose’ problem is removed. The EXT series of filesystems is also more efficient at allocating information into blocks than RFS/FAT32 is. This means less real writes to MoviNAND, which means that the MoviNAND buffer should be smaller, and when a sync is called, fewer commands have to be run. When a sync is called on EXT4, it will still be very slow, as the MoviNAND’s sync is still slow.
Basically, EXT4 improves filesystem grouping which leads to less commands, and does not have the broken ‘sync on file close’ that RFS does. It will not heavily improve sqlite database access in certain apps, as the full fsync on transaction end will still have to go through MoviNAND, and will be slow.
When pulling out the battery, there is a chance to lose data that has been written to a file but has not yet been told to sync to disk. This means that EXT4 is less secure than RFS. However, I believe the performance to be worth the risk.
Loopback EXT2 on top of RFS (OCLF)
By creating a loopback filesystem of EXT2, the ‘sync on fileclose’ problem is removed as well. Since the Loopback File is never closed until the EXT2 is unmounted, RFS will not call fsync when a file in the EXT2 loopback is closed. Since a single large file is created on RFS instead of multiple small files, RFS is unable to mis-allocate the file, or fragment it. The actual allocation of filesystem blocks is handled by EXT2. As a note, care should be taken in making the large file on RFS – it MUST align correctly with the MoviNAND boundries, or operations will be slowed down due to double-disk accesses for files, etc. It is unknown whether OCLF is aligning this correctly (how to determine this? 4KB block size gives double the performance of 2KB block size, so it might be aligning it correctly already).
Loopback also has the benefit of speeding up Sqlite databases (at the expense of a transaction being lost in power outage, as it could still be in ram). As always, this is a performance tradeoff between data security when the battery is pulled out, and performance. When pulling a battery out while using the loopback filesystem, there is a chance to lose the last few seconds of database writes. In practice, this isn’t a huge deal for a mobile phone – most lost data will be resynced when the phone reboots. In my opinion, the performance is worth it because of the very slow speed of a sync on MoviNAND.
Loopback EXT2 on top of EXT4
All of the above for normal loopback EXT2 applies. In addition, when the loopback flushes data, it will be flushed to EXT4 instead of RFS. This will probably be better than flushing to RFS, as the RFS driver is not as well written as the EXT4 driver. The difference should not be very large, though.
Journaling
Journaling on an SSD is not required. Your data will not be lost, your puppy will not die. Here is a post made by Theodore Tso -http://marc.info/?l=linux-ext4&m=125803982214652&w=2
But there will be some distinct tradeoffs with
omitting the journal, including possibility that sometimes on an
unclean shutdown you will need to do a manual e2fsck pass.
Not using a journal is not a big deal, as long as you take care to do a full e2fsck pass when an unclear shutdown has occurred. This is the main reason for a journal – to prevent the need to do a full disk check, and instead the journal can be easily read, and the full disk check avoided.
EXT2 vs EXT4
EXT2 appears to work better on the SGS than EXT4. This is because EXT4 has more CPU overhead than EXT2. Journaling is also very bad on MoviNAND. Why? It appears to be the command buffer in the MoviNAND controller. A call to update the journal will use a command slot in the MoviNANDs buffer, that could otherwise have been used for a real disk write. This means that journaling on MoviNAND is a VERY expensive operation compared to journaling on a ‘dumb’ disk.
Well, you could technically use EXT4 and simply disable the high cpu and other features until you are left with EXT2, since EXT4 and EXT2 are basically the same thing.
At any rate, the difference between EXT4 and EXT2 is not very large, and there’s no need for flamewars over it – it comes down to a choice of ‘running’ performance vs ‘startup’ performance, with EXT2 edging out EXT4 for everyday speed, while EXT4 not required a long disk check at boot.
Future Work
Rewrite the firmware for the MoviNAND’s flash to handle fsyncs properly and not bring the system to it’s knees. I joke, but this is really the true solution.
Other solutions include hacking EXT’s fsync method to return instantly, and ensuring that the real fsync is called when the system shuts down. Or doing nothing, fsync is there for a reason, I guess, and would be fine if MoviNAND’s fsync wasn’t so very slow.
There is probably a lot of small details missing from this writeup. They’ll be updated when we learn more. Thanks for all the useful discussions and arguments, everyone!
Many Thanks to Dennis for this awesome information (officially posted here)
Nice cp, but you could take out everything about movienand, which is not present in g3 we only have onenand...
Ah, and don't forget to give credits or link to op...
FadeFx said:
Nice cp, but you could take out everything about movienand, which is not present in g3 we only have onenand...
Ah, and don't forget to give credits or link to op...
Click to expand...
Click to collapse
Of course Done.
kyrillos13 said:
Of course Done.
Click to expand...
Click to collapse
hi
very useful info for the members very nice of u added to the roll up thread
I don t know why I never read this. Very nice and interesting info.
thank you very much for this!!
What about the link2SDapp? Is this a good choice? I'm using it but think it has probs with the second partition.
Godyn said:
What about the link2SDapp? Is this a good choice? I'm using it but think it has probs with the second partition.
Click to expand...
Click to collapse
Better use app2sd scripts
Thx,
I used it, but it filled my ROM.
What app do you suggest?
I used app 2 SD https://market.android.com/details?id=com.a0soft.gphone.app2sd&feature=search_result
But that didn't solve it.

Better NOT to (re)format a SD card ?

I just got a Samsung EVO+ microSD card. I was wondering if I should format it before using it. So I looked up the net on what was the best way to format a SD card. Came across many suggestions like use your smartphone, SD formatter, Windows format etc. Then I came across this :
http://wiki.laptop.org/go/How_to_Damage_a_FLASH_Storage_Device
To damage such a device, all you have to do is reformat it with any of the usual Linux-based tools like fdisk, mkfs, and dd. Chances are excellent that you will manage to choose a layout that makes the device work extra hard, thus slowing it down and wearing it out faster.
You can also accomplish the same feat using various Windows tools that are part of the Microsoft OEM Preinstallation Kit, and probably with other Windows-based tools (e.g. dd for Windows, and perhaps even with the GUI format capability).
...
Factory formatting.
The manufacturers of FLASH storage devices understand this. When they format the device at the factory, they know which filesystem they are putting on (typically either FAT16 or FAT32), the page and erase sizes for the NAND FLASH chips inside, and the characteristics of the FTL software in the internal microcontroller. (Actually, there is yet another factor - multiple NAND chips or multi-plane chips can further influence the locations of "efficient" boundaries.) Knowing this, they can choose a layout that encourages "easy case" internal operations.
...
How to win.
It boils down to the fact that you need to micro-manage a lot of details to ensure that things fall on suitably-aligned boundaries. You need to consider both the partition map and the filesystem layout in concert. One way to separate the problems is to make each partition begin on an erase block boundary, then layout the filesystems so their subordinate data structures (particularly the cluster or "fs block" array) fall on erase block boundaries assuming that the partition itself begins erase-block-aligned. What is a good alignment boundary? Well, 256 KiB is good for most new chips, but to give some breathing room for the future, maybe 1 MiB would be better - or perhaps even 4 MiB.
Better yet, try to avoid reformatting FLASH-based devices when you have the choice.
...
Bottom-line recommendations:
If you can, stick with the factory map
If you must make a "blast it on with dd" image, be very careful and conservative with the partition and filesystem layout, according to the techniques above.
Click to expand...
Click to collapse
What I intend doing is to make a (Symantec) Ghost image of the entire "disk" (the SD card) before I actually use it. This is done on Windows of course. The image preserves the geometry of the entire "disk". If I ever need to format the SD card, I will just restore this image to the SD card. This should result in a "factory formatted" card.
Many of you are more knowledgeable than me, please comment.
I cant get what you say.
You want to change the partition type of sd card or you want to just erase what is on sd card
^
1) It's better not to format a SD card unless you really have to.
2) I'm preserving the "geometry" of my new SD card using a Ghost image -so that in the future if I need to format it I will just restore that image. The SD card will then be as good as factory formatted.
Any other method of formatting won't guarantee that.
This is a great job but why you want to do that man.
Then back it up, make that ghost image and save it in case anything ever goes wrong. Then put the card in your phone and format it from there, that way it's almost guaranteed to be formatted correctly to be used with your phone.
Sent from my SM-G386T1 using Tapatalk

[IMPORTANT] Verify TRIM is actually working - slow as HELL if not

Hi everyone.
As you know, TRIM support in Android was introduced in version 4.3. But it was there already in the kernel. What Android developers did is just included the fstrim utility and made it run periodically in background.
I was a hard time thinking why my phone is so slow. Then I narrowed the problem down to internal storage slowness. It was causing the whole OS to crawl when writing something to /data partition. Android is a complex system, so it always writes something to /data even if you think it should not. This was causing lags and freezes, sometimes up to 10 seconds of unresponsiveness.
So I started reading about LagFix, Samsung's and Nexus's issues in the past. But those issues were of different nature. If you're using 4.4 ROM, you already have all the needed support in the kernel and in the OS.
My problem was that the /data partition had ext4 block size set to 4096. Everything else like /preinstall and /system had block size of 1024.
I manually ran fstrim -v on these partitions and it successfully trimmed big amounts of bytes. On /data partition it trimmed 0 always. So I started searching and found out that only the block size is different between /system and /data.
I had backed up /data, reformatted it to to 1024 block size, restored and checked fstrim again. Now it successfully trimmed A LOT of bytes. It started working. After several minutes the phone ran much quicker - it was flying actually, no lags at all
So check your /data block size by running 'df' command in terminal. If it is NOT 1024, then you might be affected by fstrim doing nothing! I am not going to tell how important the trimming is for SSDs and EMMCs.
You can also check by running this under root:
fstrim -v /data
If it tells it trimmed 0 bytes, the TRIM is not working either.
I try this on my very old Atrix 2, my /system already 1024 except /data and /cache
When I ran the command, it said that "fstrim operation not supported on transport endpoint" (Mokee 4.4.4 on system 2)
Then I wiped all and installed a fresh Mokee 4.4.4 on system 1, now I can trim my /data but it's still show 2048 when I execute df command and /cache is still not supported
Hello all,
I look after a fleet of about 70 of these phones....Mostly on JB. Over the last 2-3 weeks most seem to be slowing down considerably. I struggle to see why/if this trim issue would affect a lot of phones in such a narrow window of time after over 4 years, but will look into this more.
John
'fstrim -v /data' should tell how much has it trimmed - if it tells 0 bytes - then TRIM is not working by some reason.

Categories

Resources