Cant get Coreplayer v1.3.6 build 7427 (ie LATEST VERSION) to work. - General Topics

Touch HD (Blackstone)
Rom: Dutty 6.1
I've spent several frustrating weeks now trying to get coreplayer to work properly.
Either the video playback is really choppy with frames frequently dropped or the video is out of sync with the audio.
I've gone through loads of configuration suggestions that I've found online, Before each test I've reset the settings to default by clearing out the config.xml file.
I've gone through the following Roms, in case it could be Rom related
Kwbr_Topix_3.5.10_Sense2.5_WM6.5
TOPIX_Kwbr_Win 6.5_Ver_21877_TouchFLO3D 2.1.38411.0
RUU_Duttys_HD_V3.9 _XT_Turbo_5.2.21051.1.6.4_1.59.709.0_Radio_52.62.25.34_1.14.25.24_V2.1
I've tested the wmv file on the phone memory to confirm it wasnt an issue with the speed of the storage card.
I've contacted coreplayer and submitted a ticket... All I got back from them was an automated response a week later saying my ticket had been closed.
Id also like to try setting up Coreplayer v1.3.5, where can I get a version to install?
Does anyone have any other suggestions as to how I can get coreplayer to work?
Thanks

Related

Flash and TCPMP, video prob

Hi,
I've recently just installed TCPMP (v0.72 RC1 for smartphone) & then flashvideobundle (the latest one that works with the recent youtube changes). I have an HTC VOX (S710)
It all works in terms of getting the player to pop up with I start a video - however, the video is jittery!! I'm using wifi, so internet speed should be fine, I use default TCPMP settings but each video still stops and starts every 10 seconds or so. It only pauses for a second, but the interruptions are driving me nuts.
Any ideas??
Thanks v much!
BUMP???
Does anyone use flash in this way??
did you test if the same thing happen if you have the files localy ?
well all my files are locally. I havent bought a memory card yet.

o2 xda Orbit II.....AAC Files

Please could someone help or explain.I purchased the orbit II last week,I am still getting used to its power and capabilities.
In the manual it says it can play AAC files.I have downloaded some onto the storage card and the touch flo player hasnt recognised them, nor has the windows media player.
It recognises and plays MP3 files.The aac files are not protected they are ones that I downloaded myself from my own cds.
Also why can I not see photos that I have just taken that are saved to my storage card,in the photo viewer on Touch flo.
Thank you in advance for any help,
Peter
pocketmusic can play aac
Thansk for that,but I was looking to find out what the situation was with the phone rather than get a programme that will do something that the manufacturers are saying the phone should do.
I have noticed that the windows media player does add the tunes to its catalogue but files them under ARTIST "UNKNOWN" (as though the tags arent working).The touch flo or HTC player however doesnt even do this.
Does anybody know of a solution to this other than spending money on a progamme to do something that the phone should do already,
many thanks
Peter15965
It's really wierd. I have the same problem and also had this problem with my previous phone which was an O2 XDA Orbit 1 (i.e. rebranded HTC Artemis).
I'm afraid that I never found a solution that didn't involve third party software. I think the problem is that, although HTC have included the decoder to play AAC and AAC+ files, neither of the built in players seem to be able to read the tags from the m4a container format so, although they can play the contents, they can't incorporate the tracks in a meaningful way into the library (I also saw Windows Media Player putting everything as unknown).
I know it's not what you were hoping to hear, and I'd love for someone to prove me wrong, but right now I think you're stuck with going the third-party route.
If you don't want to spend money then I initially used TCPMP. It doesn't have any library browser built in but I found that by intelligent choice of the directory tree structure I used to store my files (My Music/<Artist>/<Album>/<Tracks>) then I could use the file browser in TCPMP to browse my collection in a fairly convenient manner. I now use Conduits PocketPlayer because that has a fantastic library browser and reads the m4a tags perfectly; the program is pretty resource hungry but for now I'm keeping the faith in the hope that they'll address that at some point in the future (their support is good).
- Julian
Thanks Julian at least I know its a common problem(does 2 handsets constitute common).
I will look into pocketplayer as a solution for the timebeing.I was hoping I wouldnt have to put other apps on that would slow the phone down.
Thanks again
Peter15965
peter15965 said:
Thanks Julian at least I know its a common problem(does 2 handsets constitute common).
I will look into pocketplayer as a solution for the timebeing.I was hoping I wouldnt have to put other apps on that would slow the phone down.
Thanks again
Peter15965
Click to expand...
Click to collapse
You're welcome.
In most cases putting other apps on shouldn't slow down the phone. The reason apps can slow down the phone (and/or drain battery) can be because they have a Today plugin which, if not well written or if it needs to keep accessing the network, can slow things down. If an app does have a Today plugin (as PocketPlayer does) then you can often disable it (as you can for PocketPlayer).
The other reason for third party apps to slow down the phone is because Windows Mobile default behaviour when you click the top-right "x" button is to minimise the app (i.e. leave it running in the background) rather than close it down completely. Again, in this case an app that does anything significant when it is running in the background can slow down the phone. Clearly a music player needs to keep running while it is playing music but, once finished, you can make sure it is out of memory completely by selecting Exit from the application's menu.
In short, if you're careful to fully close apps when you don't need them, then you shouldn't slow down your phone at all (except so far as having a music player running in the background, whether built in or third party, will always put a drain on the CPU and make other apps run more slowly while the music is playing).
- Julian
Oops. One big thing I forgot to mention. If you do look at PocketPlayer then don't download the latest version (3.51) from their web site. There is a nasty problem in that build specifically related to playing AAC files on HTC devices that I reported to them and has been fixed in an internal beta for 3.52 which, as the reporter of the bug, I have been given to test. You should email [email protected] and say that you want to use it for AAC on an HTC device and hopefully they (Carrie) will let you try out a beta build with the issue fixed.
The issue by the way is that 3.51 doesn't correctly detect end-of-stream when an AAC track has finished so (a) it doesn't auto-advance to the next track in the playlist because it thinks the current track hasn't finished yet and (b) even worse, if you forget to explicitly turn off your device after you've finished listening then PocketPlayer thinks it is still playing your last track and so the device will not put itself into standby and can drain the battery. The issue is fixed in the latest beta build and as an added bonus it also parses m4a tags natively (in 3.51 you could tag your collection by using an option in PocketPlayer to infer the tags from the filenames used in your folder structure but it now reads the real tags in the latest beta).
There is also one other more obscure problem I'm trying to help them diagnose related to AAC on HTC devices but I've been a bit busy recently so am due to give them some feedback and check status on that today or tomorrow. This may or may not be fixed at this stage, I can probably give more feedback in a couple of days so personally I would hold off until I give you an update. If you definitely want to go ahead with a beta build then I can give you a workaround that works most of the time.
- Julian
Thanks again Julian, a fantastic answer by all accounts.I will hold off until you get an answer back about the problems you mention.
Thanks again for a most comprehensive answer.How will we know when the fix is through?
Peter15965
peter15965 said:
Thanks again Julian, a fantastic answer by all accounts.I will hold off until you get an answer back about the problems you mention.
Thanks again for a most comprehensive answer.How will we know when the fix is through?
Peter15965
Click to expand...
Click to collapse
I emailed them this afternoon and got the answer. They've fixed the problem and I'm about to install a new beta to check it's OK. Apparently it was a Windows Mobile bug that they've managed to work around. I'll play with this new update pretty extensively tomorrow so you should get an answer from me in about 24 hours.
- Julian
peter15965 said:
I have downloaded some onto the storage card and the touch flo player hasnt recognised them, nor has the windows media player.
Click to expand...
Click to collapse
I found out some interesting thing: Some files are playing correctly but others refuse to work. I think that has to do with the bitrate of the files. All my m4a-files are bought from Apple Music Store. Most times my files are the unprotected ones with higher bitrate, but I have a few files which were protected (unfortunately I must have lost the copy protection somewhere, I'm really sorry for that ). The protected ones were encoded in a lower bitrate. What I found out is, that all my former protected files are played correctly. So maybe Windows Media Player can only handle files up to certain bitrate which obviously should be lower than 256kbps.
Further test: I created a playlist within windows mobile, but the Audio Manager (Touch Flo) wasn't able to read it. I managed that the playlist was recognized by the program, but it couldn't find any files.
So it is possible to play aac files (up to a certain bitrate) and to create playlists in Windows Media Player without any issues (yet). But I couldn't get it working in TouchFlo.
So, ok, I made half the way. Now it's up to you to make it fully functional.
have the same issue, I see the AAC file in the explorer and can play them from there but they are not loaded in the catalogue. anybody any other idea how to make the visible there? is buying pocket player the only solution?
thanks for the help in advance to everybody
JulianL said:
I emailed them this afternoon and got the answer. They've fixed the problem and I'm about to install a new beta to check it's OK. Apparently it was a Windows Mobile bug that they've managed to work around. I'll play with this new update pretty extensively tomorrow so you should get an answer from me in about 24 hours.
Click to expand...
Click to collapse
The news isn't as positive as I'd hoped. The latest build has improved the problem (so at least they've identified it and found the right area to make changes) but it hasn't fixed it completely.
The player is still usable with AAC files but there is one glitch. After it's been playing for a while, say about 2 hours, then something seems to get corrupted in the image or via a bug in Windows Mobile itself such that thumbnails of the artwork for the album covers no longer display properly when browsing your music library. With the previous build the device would lock up at this point and require a soft reset so at least they've fixed that problem but there is still some sort of issue unresolved.
The workaround seems to be to just fully exit PocketPlayer every couple of hours and then re-launch it again so it's not too arduous and shouldn't prevent you playing with the trial version (although this partially-fixed beta isn't publicly available so you will need to contact support to see if they'll give it to you and given that it still has a known issue they might just ask you to wait a bit).
I'm obviously still working with them to try and 100% nail this issue.
- Julian

h.264 issue

Hi, new to the forums, and couldn't find an "omnia" section, so I guess this is the place to post this.
I just got an omnia and I am having a hell of a time trying to get it to play video.
I have tried:
tcpmp.pocketpc.0.72rc1.cab
tcpmp-0.72rc1-arm-ppc-recomp-03.cab
TCPMPMediaPlayer0.81RC1Beta.cab
divxplayer_PPC_0
coreplayer v1.2.5
coreplayer v1.3
and the instructions listed here http://www.pspmyspace.com/omnia/2008/11/watch-youtube-videos-on-samsung-omnia.html (theres a thread on this site with same post, just links didnt work...)
Long story short, I would love to watch the shows I download that are in mp4 format on this phone, its a big reason I picked this one.
Most of the time, I get errors back to the general extent of "cant play h.264" (even after load h.264.cab). Depending on which version I am using above, I sometimes get the crash.txt on TCPMP, or on the ARM-PPC version, it crashes when I try to open the file.
Any help is REALLY appreciated.
Thanks
*UPDATE*
I did get some video working using the 4 part steps provided in the link above. After some testing, .avi videos I have from 2005 and earlier seem to play no problem. newer .avi and .mp4 still refuse to play though.
I am unsure what could be causing this, but I assume its newer codecs that were used in these videos. Does anyone have any ideas here?
Dunno' how bumping is viewed on this board, but since i'm 3 pages back now, can anyone help with this?
Thanks
I think if you install Flash Lite 3, it should work as long as you view the video in PC/Desktop mode.
You are talking about ONLINE youtube videos right?
Unless it's incompatible with Omnia, although Omnia is WinMo.....it should work for you tube.
Just install the .cab
And open opera, and go to youtube
And click on view in Desktop/PC Mode
Then click on a video.
Update: I didn't read the MP4, AVI part. LOL Sorry.
Have you purchased a full version of Core Player Mobile? I had a symbian phone, for example, and I installed a cracked Core Player Mobile, and it couldn't play the videos or it couldn't install. So I bought the real full latest version and it worked miracle. I am not sure if it is just as good in WinMo though

Question for a Fuze/Rapheal user about vid playback

I did some digging on this subject, couldn't really find a definite answer on the subject. I currently own a tilt, and am considering purchasing a fuze, since with the announcement of the tilt 2, they are dropping in price. But my concern is power! You might know, that the Tilt has some video driver issues, as in can't play h.264/mp4's too well, i.e. any video podcasts i download. I'm also hoping to get emulators running smoothly with sound, but thats not too important. So my question is this, is this issue resolved on the Fuze? I noticed a thread stickied discussing touch pro performance, but nothing really says "it's fixed". Saw a few posts saying the drivers are still crap though. Thanks for any help! (and sorry if it's already posted, and i just couldn't find it)
Fixed - no!
Watchable - yes, depending on the files you're starting with of course.
Being VGA (tilt is qvga) everything on the screen looks much better and coreplayer does make most things play quite well.
Basically I have found that you can play any format video on this device very smoothly, AS LONG as it doesnt use the dolby AC3 Codec for audio as coreplayer wont play this and you need to revert to the older, non hardware supporting TCMP. Luckily this means about 5% of my media
im hsving problems with the coreplayer key
HTC Album/full screen player plays .mp4's pretty well. Unfortunately, it has a sucky UI (rather, it doesn't have an interface).
you can use newer version of full screen player and htc album which have better interface controls. i would still spring for core player. plays my divx videos perfectly, full visual framerate and matching audio. much better than divxplayer.
Thanks for the replies you guys! So, just to clarify, if I bought a fuze, and downloaded any random video podcast, which is usually mp4, 640x480, I wouldn't be disappointed?

Another Coreplayer thread - WAS ok but not any more?

Last night I tried to play a video on my phone with Coreplayer (v1.5) and whilst it used to work perfectly and play videos REALLY well, it was now awful quality. Was as if the settings for video had reset to default so I tried changing them (smoothing and GDI or Directdraw output) but it keeps making the program crash when I try this, or immediately afterwards.
I've reinstalled Coreplayer (tried 1.3 and 1.5) and it just keeps crashing when I change the output settings, except for once when it let me change them but was still very jerky video, and then it crashed anyway a couple of seconds later. This is using video files that HAVE played fine in the past.
I've removed S2U2 again and rebooted as I had just installed it the day before, then reinstalled Coreplayer again and still get the same issues. It just seems incapbale of playing video properly now for some reason. I know the settings that work well for it as I did have it working perfectly before, but it just crashes now if I try changing them.
I can't think of anything else that I've added recently which may cause this. Not sure what else to check but there must be something I've changed on the phone that's caused this?
Videos work well if I play them by double tapping them in Total Commander, but silly as it sounds I don't know what player this is using to play them! It's not wmp anyway.
Looks like an HTC player maybe but I can't find an actual video player in winmo apart from WMP. There must be a place in the start menu somewhere for this player but I can't find it. It's not in the Multimedia folder in the start menu either so I'm confused!
Annoying because I'm halfway through a film this morning and after going back to home screen, I now don't know how to resume playback without restarting and trying to find the place I was at.
Any ideas? I've looked at other coreplayer related threads but they all seem to be along the lines of just the output settings being wrong and I got no results when I searched for the words coreplayer & crash.
When did 1.5 release?!?! Let me check....
BTW, what ROM are you on? Cooked or Official??
Oops! Sorry, I meant to write 1.3.2 and 1.3.5!!!
My bad.
I'm using the 1.61 official turkish rom.
You sure it is 1.5? Can't find a hint anywhere!
Duh.. ok, try the 1.3.6 yet?
Thought I was the only one to see this problem, though it did occur with previous HTC devices and Coreplayer for me. Occasionally the database file (Application Data\Coreplayer\library.db) seems to get corrupted (I think when Coreplayer is running, you attach the device to a PC in USB disk mode and say yes to a prompted database rebuild). If you delete the library.db file with File Explorer or an equivalent program. it should rebuild it OK. Quite annoyingly, this file doesn't get deleted when Coreplayer is uninstalled, so an uninstall/reinstall doesn't resolve this.

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