unpacked RUU_Supersonic_1.47.651.1 - EVO 4G Android Development

contributing to the community.This was unpacked from today's release here
http://www.4shared.com/file/rxuNSPCw/signed_070310_205802.html
pb

puertoblack2003 said:
contributing to the community.This was unpacked from today's release here
http://www.4shared.com/file/rxuNSPCw/signed_070310_205802.html
pb
Click to expand...
Click to collapse
bump
dead link?

yeap dead.
if anyone needs the files just run the RUU.
when program is running, just goto your temporary directory and look through the folders with "{" "}" in there you will find the unpacked archives with adb and rom.zip

Related

ruu exe files...how to open?

How can i open ruu exe file to explore sys files?
Thx!
davidebeatrice said:
How can i open ruu exe file to explore sys files?
Thx!
Click to expand...
Click to collapse
If it's a self extracting file, use something like winrar, and extract the files as you would a rar archive.
l3v5y said:
If it's a self extracting file, use something like winrar, and extract the files as you would a rar archive.
Click to expand...
Click to collapse
THX!!!!
davidebeatrice said:
THX!!!!
Click to expand...
Click to collapse
Diamond ROM?
I'm having an issue trying to view the files in an RUU file - Can anyone provide me with some more detailed info on how to do this?
Not D&H.
Moved to Q&A.
Please post in correct sections.
Also when you run a RUU it creates a temporary folder with all the contents, i do not know the exact path but im sure a quick google search could find it.
Captainkrtek said:
Also when you run a RUU it creates a temporary folder with all the contents, i do not know the exact path but im sure a quick google search could find it.
Click to expand...
Click to collapse
to find the location goto task manager on windows aka.....CTRL+shift+ESC
look for ARUWizard.exe*32
right click on it and open file location. it takes you to the folder and it has the full rom.zip aka the pc36img.zip
i am currently viewing it and will note back asap
Captainkrtek said:
Also when you run a RUU it creates a temporary folder with all the contents, i do not know the exact path but im sure a quick google search could find it.
Click to expand...
Click to collapse
GOOGLE did not help this time xD.
Hope this helps lol. Its the fastboot command file.
http://i748.photobucket.com/albums/xx124/leo72793/Untitled.png
here is the adb command file captured
http://i748.photobucket.com/albums/xx124/leo72793/Untitled-1.png

Signing the update.zip in Mac OS X?

I'm sure this has been asked before but after prolific searching of the forums and our friend Google I turn to you guys for help. As the title says I'm using OS X and I need a solution (that isn't dual booting to use XP) to signing the update.zip so that I can customise aspects of my ROM, I'm very eager to learn how to do this and this so far seems to be quite an annoying problem.
Thanks for your time in advance
tristyB said:
I'm sure this has been asked before but after prolific searching of the forums and our friend Google I turn to you guys for help. As the title says I'm using OS X and I need a solution (that isn't dual booting to use XP) to signing the update.zip so that I can customise aspects of my ROM, I'm very eager to learn how to do this and this so far seems to be quite an annoying problem.
Thanks for your time in advance
Click to expand...
Click to collapse
pm me............
korndub said:
pm me............
Click to expand...
Click to collapse
Hi korndub,
Cannot you post the answer here so everybody that uses OS X can also sign?
I'm also having problems signing full roms (update.zip files) with signapk.jar
Any help is appreciated
rommelin said:
Hi korndub,
Cannot you post the answer here so everybody that uses OS X can also sign?
I'm also having problems signing full roms (update.zip files) with signapk.jar
Any help is appreciated
Click to expand...
Click to collapse
i have a folder on the desktop which contains the signapk.jar and both sets of keys...put the Archive.zip that you have created and want to sign in this folder, then open terminal
in terminal, you type
$cd FOLDER-containing-files
$java -jar signapk.jar testkeys.x509.pem testkey.pk8 Inputfile.zip outputfile.zip
the outputfile.zip is your update which is signed....
OK, I do all that I think.
Heres my process.
Download ROM
Extract downloaded zip to folder eg update
Make changes to files
Compress folder back to zip eg update1.zip
java -jar signapk.jar testkeys.x509.pem testkey.pk8 update1.zip update_signed.zip
rename and copy the signed file to sd
reboot recovery
wipe and apply update
It doesn't moan about the signing (so I assume its ok) but I get an update script not found error and it doesn't install.
I haven't changed the update scripts, only the boot.img and one or two scripts in system.
Does every file I change have to be resigned as well? I muct be missing something here
on OSX 10.5
Signing has nothing to do with that error. Make sure that the update-script is in the correct path.
META-INF/com/google/android/update-script
it is, is a normal update.zip (ie cyanogen rom), and the only file I've changed is boot.img and a2sd in system/bin
i have a folder on the desktop which contains the signapk.jar and both sets of keys...put the Archive.zip that you have created and want to sign in this folder, then open terminal
in terminal, you type
$cd FOLDER-containing-files
$java -jar signapk.jar testkeys.x509.pem testkey.pk8 Inputfile.zip outputfile.zip
the outputfile.zip is your update which is signed....
Click to expand...
Click to collapse
Thank you so much, this works for me, I might try and build it into an automator workflow
Edit: I spoke too soon, I get the update script error also
Edit Again: my update-script is in the same place as it should be also
Wonder if this is a specific OSX problem? We do have apples 'interpretation' of java don't we?
dazcox5181 said:
Wonder if this is a specific OSX problem? We do have apples 'interpretation' of java don't we?
Click to expand...
Click to collapse
haha, yeah that's right, those crazy cats at Apple. but I assume that korndub also has Apples 'interptretation' so something else could be the problem also
perhaps the way we zip the archive?
dazcox5181 said:
perhaps the way we zip the archive?
Click to expand...
Click to collapse
sadly not, I just used a application that zips in a PC format (without mac hidden files) and no joy. Good idea though.
Edit: Just tried archiving the zip but not compressing. Thought I was on to something. I wasn't.
Another update, I have tried the same in Fedora 11 and again, getting the update script error message when I flash.
I signed modified update for 3 different builds on my Mac, everything worked w/o problems every time. I did everything like described in readme and several times here. So, it's not a global OS X problem.
BTW, I used muCommander to directly modify all zips.
neuro159 said:
I signed modified update for 3 different builds on my Mac, everything worked w/o problems every time. I did everything like described in readme and several times here. So, it's not a global OS X problem.
BTW, I used muCommander to directly modify all zips.
Click to expand...
Click to collapse
When I find the time later on I will give the muCommander a go. Fingers crossed.
dazcox5181 said:
OK, I do all that I think.
Heres my process.
Download ROM
Extract downloaded zip to folder eg update
Make changes to files
Compress folder back to zip eg update1.zip
java -jar signapk.jar testkeys.x509.pem testkey.pk8 update1.zip update_signed.zip
rename and copy the signed file to sd
reboot recovery
wipe and apply update
It doesn't moan about the signing (so I assume its ok) but I get an update script not found error and it doesn't install.
I haven't changed the update scripts, only the boot.img and one or two scripts in system.
Does every file I change have to be resigned as well? I muct be missing something here
on OSX 10.5
Click to expand...
Click to collapse
you dont archive (zip) the folder, this is where you are having the issue... say you extracted the rom to ROMFOLDER, what you need to do is go into that folder, select all, then right click or two finger click and choose Compress - you will end up with an archive that contains all sub folders, if you zip the folder then you have a folder within a folder and that is where all goes south..
korndub said:
you dont archive (zip) the folder, this is where you are having the issue... say you extracted the rom to ROMFOLDER, what you need to do is go into that folder, select all, then right click or two finger click and choose Compress - you will end up with an archive that contains all sub folders, if you zip the folder then you have a folder within a folder and that is where all goes south..
Click to expand...
Click to collapse
Oh my god, you're right. And I think I actually read that somewhere before now you've reminded me. Damn. Thanks though! Thanks a lot!
Awesome, knew it was me being stupid.
sure thing guys! glad i could help...
Always something stupid...

Auto-Sign APP for MAC users!

With the help of red_menace over at the apple support forum, I present Mac users with an application that will sign their .apk and .zip files.
It is a droplet application, meaning you just have to drag the file you want signed onto the application itself. A new file will be created with -signed at the end of the file name.
For this to work you need to have testsign.jar in your root directory. The root directory is the first place you come to when you click on the mac hard drive.
If anyone wants to use or edit the script that's fine with me, I really didn't do much, just asked the right people for help.
Android-sign.zip Download
Android-sign.zip has both the testsign.jar and android-sign application.
EDIT: Sorry about the mixup. Testsign.jar is now linked above.
thank you sir! will try tonight
Exception in thread "main"
java.lang.NoClassDefFoundError: testsign
I cant find the testsign.jar its not in the tool directory of my SDK that I downloaded from Androids website
Where can I get this testsign.jar?
*EDIT*
I found the testsign.jar in the forums. You can get it here: http://forum.xda-developers.com/showthread.php?t=538020
But I still get the same error I've placed the program and the testsign.jar file in the same directory.
I have some cool skins in the making! I just need to know how to sign these files! I'm on a mac.
Why am I getting the error?
wow i need this bad...now lets c if i know how to get it 2 work....
MurderDeathKill said:
But I still get the same error I've placed the program and the testsign.jar file in the same directory.
I have some cool skins in the making! I just need to know how to sign these files! I'm on a mac.
Why am I getting the error?
Click to expand...
Click to collapse
are you putting the testsign.jar in your ROOT dir? aka where adb is
same error
Okay, so I'm getting the same error. And yes, my testsign.jar/Android-sign.app are both in my sdk/tools dir.
Not sure what the problem is.
Hope I can get this to work
jaaronmoody said:
are you putting the testsign.jar in your ROOT dir? aka where adb is
Click to expand...
Click to collapse
What file is the adb? I understand what adb means and what it does, but I don't know how to identify it.
Ok so since im new to this can someone can make a really dumb guide for me from dowloading the app to putting the test.jar file please.
im getting the same error, this is a huge step though when u figure out whats going on with the rest of our Auto-sign, repost thanks nd thumbs up
nice...thx for sharing this. will come in handy
oops, still getting used to all this. haha
ffff00 said:
Okay, so I'm getting the same error. And yes, my testsign.jar/Android-sign.app are both in my sdk/tools dir.
Not sure what the problem is.
Hope I can get this to work
Click to expand...
Click to collapse
the testsign.jar needs to be in the root directory of your computer. The app can be placed anywhere you would like. Where ever you put the app, the new signed file will be also.
guys so lets say i put meltus audio hack in cyanogen 4.9999 and i want to sign the whole build back up how would i do that.
thank you
jessetbenton said:
the testsign.jar needs to be in the root directory of your computer. The app can be placed anywhere you would like. Where ever you put the app, the new signed file will be also.
Click to expand...
Click to collapse
Oh okay, thanks.
You said to put it in the same folder as adb is why I was confused.
I'll try this out in a few.
ffff00 said:
Oh okay, thanks.
You said to put it in the same folder as adb is why I was confused.
I'll try this out in a few.
Click to expand...
Click to collapse
no i said that, and it is where adb is.... at least for me... in the root dir, if you move the adb file there you don't have to enter the path every time you enter adb commands in the terminal
ffff00 said:
Oh okay, thanks.
You said to put it in the same folder as adb is why I was confused.
I'll try this out in a few.
Click to expand...
Click to collapse
i think what jaaronmoody was talking about is just putting your adb file into the root directory instead of adding to the bin. but im pretty new to the whole terminal and coding stuff, so i just know what i've picked up since having my g1.
guys does anybody know about signing folders again to make them flashable?
G1_Lucky said:
guys so lets say i put meltus audio hack in cyanogen 4.9999 and i want to sign the whole build back up how would i do that.
thank you
Click to expand...
Click to collapse
well if the file is good. you just have to drag the cm 4.9999.zip file onto the app and it will spit out the new signed version.
What I think is more complicated is actually modifying those files. I use virtualbox to run windows and do everything with 7zip.
Anyone know of a zip program similar to 7zip to edit the apk and zip files?
Dude! Thanks! Alright guys get ready now that I have everything in place ADB, and signing my .zip files expect Luck's turn at android development lol. Im hecka grateful for everybody but now im ready haha thanks guys
Thanks for the help.
Works like a charm.
Awesome droplet.

[TOOL] Something to make BlobTools Easier to use

This tool is an interactive console application. It makes it easier to use blob tools. All you have to do is run it, choose to unpack or repack. If you choose repack it will ask you to enter the name for each of the required files. After that it will due the rest.
Notice: You either have to enter the full, have the blob file in the same directory/folder or have change changed directories to the location of the blob. For example: cd /path/to/blob's Dir/
Update: I have fixed the case sensitivity issue.
Note: The attachments below will always be the latest.
ostar2 said:
I created an application to make BlobTools easier to use. It is an interactive console application. I made this because I wanted to be of some help to the community. Well anyways, here it is...
Click to expand...
Click to collapse
Files are corrupt. Try again please.
Regards,
Brad
bradslinux said:
Files are corrupt. Try again please.
Regards,
Brad
Click to expand...
Click to collapse
Those were compressed with the LZMA algorithm. Here try these ones there compressed with the normal zip compression for windows.
Edit: To prevent confusion I have removed these attachments please download from The Original Post. Thanks.
ostar2 said:
Those were compressed with the LZMA algorithm. Here try these ones there compressed with the normal zip compression for windows.
Click to expand...
Click to collapse
That did it, thanks.
Nice work.
Regards,
Brad
welcome..
Excellent! Thank you - these will aid me greatly!
I like to be of help to the community so I am happy that this helps others.
Sourcecode and Update
As I am unable to compile for Linux or mac at the moment here is the sourcecode for this tool.
This uses a Code::Blocks IDE for its project/workspace. It can be compiled with just a c++ compiler. The icon is only available on windows as I do not know to implement it on macosx and Linux does not support icons in executables. also, I have updated this application as well the updated binarie zip files and source zip are attached. Enjoy!
Edit: To prevent confusion I have removed these attachments please download from The Original Post. Thanks.
ostar2 said:
As I am unable to compile for Linux or mac at the moment here is the sourcecode for this tool.
This uses a Code::Blocks IDE for its project/workspace. It can be compiled with just a c++ compiler. The icon is only available on windows as I do not know to implement it on macosx and Linux does not support icons in executables. also, I have updated this application as well the updated binarie zip files and source zip are attached. Enjoy!
Click to expand...
Click to collapse
I tried to unpack a blob and it kept failing with an Invalid Option! error. I hit u then typed blob which was in the same directory. I then manually dragged the blob onto the blobunpack.exe and it unpacked it fine.
Any ideas why?
sbdags said:
I tried to unpack a blob and it kept failing with an Invalid Option! error. I hit u then typed blob which was in the same directory. I then manually dragged the blob onto the blobunpack.exe and it unpacked it fine.
Any ideas why?
Click to expand...
Click to collapse
I was unsure of what extenstion the blob file had when I created this. What extenstion do they have? is it .blob? If so I think i can fix it.
Update: Fixed Not unpacking
Hello again I fixed the tool it should work fine now.
Edit: To prevent confusion I have removed these attachments please download from The Original Post. Thanks.
ostar2 said:
I was unsure of what extenstion the blob file had when I created this. What extenstion do they have? is it .blob? If so I think i can fix it.
Click to expand...
Click to collapse
The blobs usually have no extension at all, and the extracted parts have a dot and the partition name as their last part, but I would not call these "extensions" (even if Windows disagrees with me).
_that said:
The blobs usually have no extension at all, and the extracted parts have a dot and the partition name as their last part, but I would not call these "extensions" (even if Windows disagrees with me).
Click to expand...
Click to collapse
Thanks, that makes more sense. Also, I am thinking about having BlobTools print the command usage in more detail or at least a "--help" command displaying detailed usage of BlobTools. Like, how to unpack and repack.
[WIP] New tool
I am going to make gui version of this using wxwidgets and also maby consolidate the two tools into one and then combine it with GUI. That would make it much better.
still getting the "invalid option" message :/
arminneman said:
still getting the "invalid option" message :/
Click to expand...
Click to collapse
Please re-download from the original post. It should work fine. If not let me know.
Ok, its updated let me know if any problems occur.
ostar2 said:
Ok, its updated let me know if any problems occur.
Click to expand...
Click to collapse
I try it on win 7 64bit, run as administrator BlobToolUI select u and blob the name of file and give this error:
Unable to open "b"
Can You help me?
Thanks
Riccardo.
cipolippo said:
I try it on win 7 64bit, run as administrator BlobToolUI select u and blob the name of file and give this error:
Unable to open "b"
Can You help me?
Thanks
Riccardo.
Click to expand...
Click to collapse
Is the blob you want to unpack in the same directory? If that does not work try adding a "." the end of the file name.
ostar2 said:
Is the blob you want to unpack in the same directory? If that does not work try adding a "." the end of the file name.
Click to expand...
Click to collapse
Yes is in the same directory, adding a "." the end of the file does not work..
work if I rename file "blob" in also "b" ?
Thanks.

Android DAT/IMG File Unpack and Repack V 2.0

This is a thread on how to unpack and repack the system.img.dat file of your Android Rom,to see its content.
Starting from Android 5.x (Lollipop) Custom roms are not compressed like on previous android versions. Earlier all Files were inside the /system folder.And we were able to see all the system files
The problem started in >=5.0 versions because rom size increased and it was necessary to highly compress them again.
You Must Have Following Files Installed in your PC
1. Java SDK = Click here to download java
2. Python 2.xxx= Click here to download Python
How to decompress /Repack these files? Its Sipmle !!
Follow the Instructions Below To do that.
Download the Android Unpack Repack adithyan25.rar from here
Or you can download it from attachments
Run The File And Follow The Instructions As on screen. :good:
Video Tutorial
Special Thanks @xpirt
If you are a good Programmer You Can follow his method .View His Method here
If you Have any doubts or Enquired post in the Comment section
I got an error while repacking the system.img
"Input-IMG\file_contexts: No such file or directory"
Please help.
AmeyRanberg said:
I got an error while repacking the system.img
"Input-IMG\file_contexts: No such file or directory"
Please help.
Click to expand...
Click to collapse
did you copy the files to the creard folder!??... watch the video
adithyan25 said:
did you copy the files to the creard folder!??... watch the video
Click to expand...
Click to collapse
The rom that I had, only had system.img boot.img and those older folders. It didnt have file_contexts. But later I extracted it from boot.img and it worked thanks anyway.
AmeyRanberg said:
The rom that I had, only had system.img boot.img and those older folders. It didnt have file_contexts. But later I extracted it from boot.img and it worked thanks anyway.
Click to expand...
Click to collapse
Great And thank u for trying my app
I falied system.img repacked
Hi~
I wateched your video.
So I succeed system.img unpacked.
But, I tried system.img repack. I failed.
Why failed? T.T
Start Repacking in system.img......
please wait......
Input-IMG\file_contexts: No such file or directory
critical error: main: failed to open input image : No such file or directory
did u copy fule_contexta
Similar to my friends.
http://forum.xda-developers.com/and...tool-tool-unpack-repack-dat-img-v2-0-t3284806
same the tool I make http://forum.xda-developers.com/and...tool-tool-unpack-repack-dat-img-v2-0-t3284806
Kritsada Chaitan said:
same the tool I make http://forum.xda-developers.com/and...tool-tool-unpack-repack-dat-img-v2-0-t3284806
Click to expand...
Click to collapse
yeah tanks for the info... i made this tool using xpirt post and a screen shot of a software that i saw in google... any way great wrks... i made this through java..
AmeyRanberg said:
The rom that I had, only had system.img boot.img and those older folders. It didnt have file_contexts. But later I extracted it from boot.img and it worked thanks anyway.
Click to expand...
Click to collapse
deleted
adithyan25 said:
did u copy fule_contexta
Click to expand...
Click to collapse
what is file_contexta?
I dont understand..
same here. failed while repack
critical error: main: failed to open input image: No such file or directory
its a file along with the rom that you get.. just watch the video
Sent from my ASUS_Z00A using XDA-Developers mobile app
Problem/
No file " system transfer list". Where to get it? Firmware is given under SPFT.
hi @adithyan25
I'm so interested with this topic.
I tried but still stuck on file_context
please also make written tutorial on this thread.
kevin mitnick said:
hi @adithyan25
I'm so interested with this topic.
I tried but still stuck on file_context
please also make written tutorial on this thread.
Click to expand...
Click to collapse
didnt you watch the video??? i think it had all the component you nedd.. still any prblm cmnt below
Sent from my ASUS_Z00A using XDA-Developers mobile app
adithyan25 said:
didnt you watch the video??? i think it had all the component you nedd.. still any prblm cmnt below
Sent from my ASUS_Z00A using XDA-Developers mobile app
Click to expand...
Click to collapse
i did.
but on video, tutorial about dat file..
Still unable to repack the dat.
Windows says rimg2sdat is not a valid Win32 application.
It works under Windows 7 at work but not under Windows XP Pro like I have at home.
Someone got another version? Is there a XP compatible version of rimg2sdat?
Thanks
Kritsada Chaitan said:
same the tool I make http://forum.xda-developers.com/and...tool-tool-unpack-repack-dat-img-v2-0-t3284806
Click to expand...
Click to collapse
Thanks to the original work-works correctly!
Working perfectly with Android 6.0.1, Thanks Dev !!

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