ScummVM preformance? - HD2 Windows Mobile 6.5 Themes and Apps

can anyone comment on this app?
Does it work?
Can it play the newer games smoothly, like Curse of Monkey Island?
Hoping it can as it may help me decide between the N900 and HD2.

i tried the newest Wince/PocketPC build of ScummVM on the HD2 and there is only one thing to say..... its basically unplayable on my HD2 with Firmware 1.66.
Most games crash, some dont even start.

I used it, Yes, It does work, However the size was super small the screen... Not sure how to fix that, but I played Inherit the Earth, Cd rom version (Talkie) Worked fine.

Mysticales... could you try a Monkey Island if possible?
Also, are you using the 1.66 ROM?

1.66? Im using Energy Rom. Ill try monkey isle later, I know Day of the Tenticle works too.

using the newest SCUMMVM 1.1.148902 Monkey Island (1) is working fine on my HD2 (Artemis V 18.0)
Be sure to check the GFX-options in SCUMM:
Graphics Mode TV2x
Render mode default
Aspect ratio correction = ON
Fullscreen mode = ON

MyRho said:
using the newest SCUMMVM 1.1.148902 Monkey Island (1) is working fine on my HD2 (Artemis V 18.0)
Be sure to check the GFX-options in SCUMM:
Graphics Mode TV2x
Render mode default
Aspect ratio correction = ON
Fullscreen mode = ON
Click to expand...
Click to collapse
Thanks, that looks much better, but what about keyboard mappings, what are you really doing with that?

Tried Curse of Monkey Island. There's not enough hard buttons to be able to map, to make the game playable. ScummVM won't allow remapping of the phone and cancel buttons, or the volume buttons.

It works perfectly with old classic games. No problem on my hd2 even when I was on 1.66.
It simply a matter of setup as underlined before.

Related

Need for Speed Undercover in Lanscape?

Hello fellow gamerz!
Is there any way of playing NFS Underground in Landscape wirthout any 3rd party program? Is there an entry in the Manila's Gsen Whitelist (Registry) required to engage the g-sensor? Any input is highly apreciated!!
Greetings,
Studebaker
yes,
rotate screen then run nfs.
Ahm, yes
Thanks for your quick reply, but I tried that already. With v0.1.53 that does not work at all. What version do you use if I may ask? Studebaker
0.1.53,
probably depending on ROM or on rotating settings,
first when i tried on essential rom it didnt work but now on tom topaz it works good...
OK, I'm running original German HTC Rom 1.39.407.1. I would never guess that a cooked Rom has different rotation settings, is that so? Studebaker
-first time i tried with essential 1.4 rom it was always portrait even if i enter game in landscape mode.
-second time on tom topaz rom it worked good - if i was in portrait game was in portrait & if im in landscape game in landscape.
-now i have udk r2 rom and its always portrait even if i enter game in landscape mode.
any ideas?
btw game working slower in landscape mode...
solved
after installing THIS i can rotate even in the middle of playing!

SNES emulation on Topaz.

Hi. I have recently spent some time trying to run SNES emulation on my Topaz and would like to share the results with you. I was using Topaz ESSentiaL v1.8.1 ROM (thanks to !aman!), meaning Windows 6.1.
First of all there is a number of definite/ultimate/absolute guides to running SNES emulation on WinMo phones on this forums and even on wiki. Unfortunately most of those threads date back to 2005 and refer to devices I have never really used. Obviously no information / testing for Topaz, short of any HTC devices was available.
I have tried two versions and multiple clones of PocketSnes. All of them require you to install additional libraries to be able to open roms. Even with that however I wasn't able to successfully run any rom. The closest one to working was SnesGo published here on xda-devs ( http://forum.xda-developers.com/showthread.php?t=518027 ), but even this would only successfully load rom, but than pause it every frame. When you click the screen to unpause the rom you can see it is actually running, but thats it.
I have also tried PocketNester and PocketNester Advanced. They managed to load some roms (albeit in some .nes format not the common .snc format). The display however was very small and flashing all the time. On game pause it would stretch to full screen. Admirably it was also able to emulate sound, though not to much use.
Finally, the only emulator that I managed to successfully run was MorphGear. I used the virtual pad created for Blackstone by Dredd67 ( http://forum.xda-developers.com/showthread.php?t=489147 - note that also the configuration he suggests for Touch HD worked well on my Topaz). It is a must, as the original MorphGear pad is too small to use. There is a nice split of 50% screen being used by vpad the other 50% by the emulated rom.
Note that also the pseudo multitouch functionality works on Topaz. It is hard to use (screen on Topaz is smaller and with higher res than Blackstone), but maybe it is possible to get used to it. Most of the time however you won't need to use it, as unlike Blackstone we have hardware keys to use. Unfortunately out of those I was only able to bind 'back' key. One hardware keys is however more than enough for the sort of roms I am interested in (say as a dash key you hold while moving). It also seemed to accept binding to green phone key, but it didn't work once the rom was loaded. Finally, even though hard to use, I was also able to bind volume up & down. Unfortunately - volume up is bound with the same code as 'back' key so all in all I was able to get two, distinguishable and working binds.
Important: Before trying to bind keys make sure to switch to default keyboard, not HTC one, or the bindings won't work
Sound doesn't seem to work, which is a pity, but doesn't prevent you from playing the roms. All other features, such as state save/load, display configuration, etc seem to work perfectly.
Now I am mostly interested in jrpg roms such as Final Fantasy series, and I have tested it mostly on similar titles. I was able to successfully run Legend of Zelda III, Lufia 2, Final Fantasy Mystic Quest and to my greatest Joy - Chrono Trigger.
The bad news is, that the classic Final Fantasy titles do not work. The roms load and play intro properly, but do not respond to any key presses, neither from vpad nor from hardware keys. Some other titles, like Seiken Densetsu 3 don't work at all.
Summarizing - the only emulation that works well on Topaz seems to be MorphGear. You don't get the sound and not all titles are playable, but there is a nice range of ones that do work perfectly. Hope this short blog-like post saves few hours of searching the net for some of you.
Hmm.. i am looking for a snes emulator on topaz too, but is it possible to get the multitouch working? What do i have to do for it? How can i install this things to play roms Much thanks...
I've got a few emulators running on the Diamond 2 but they are all a bit pointless without hard keys - the touchscreen is useless with the games.
Oke, so the multitouch function such as on the hd blackstone is not possible on the touch diamond 2? That was a super manner as it works too...
Let me know when there are other options to play gba games etc with a touchscreen
Purejet said:
Oke, so the multitouch function such as on the hd blackstone is not possible on the touch diamond 2? That was a super manner as it works too...
Let me know when there are other options to play gba games etc with a touchscreen
Click to expand...
Click to collapse
The Blackstone does not have multitouch. You need a capacitive screen for multitouch to function, and so far only HTC's Android phones are using them... Windows Mobile currently only "officially" supports resistive touchscreens.
NotATreoFan said:
The Blackstone does not have multitouch. You need a capacitive screen for multitouch to function, and so far only HTC's Android phones are using them... Windows Mobile currently only "officially" supports resistive touchscreens.
Click to expand...
Click to collapse
A capacitive isn't multitouch by default right? Just a screen with higher sensitivity allowing for better interaction with the finger. Please prove me wrong, as I'm longing for the Leo, wich is rumoured to have capacitive screen, but nothing is mentioned about multitouch. And, the OS should support multitouch too, wich is a feature we are only going to see when windows mobile 7 arrives.... unless the guys from redmond have a surprise for us.
Topaz Keyboard Controller GSM v1.3.2 works with hardware keys.
Okay if you enable Polling Method in Global Settings in morphgear and then install Topaz Keyboard Controller GSM v1.3.2 (search for it on this site) then you can use your hardkeys to play your games. You just have to mount your hardkeys to Up, Down, Left, Right, Page Up, Page Down - These are buttons Morphgear can use. You don't have to mount the volume buttons - morphgear can control them from start.
It takes a little bit getting used to but i have mounted right to Back button and Left to Hang-Up button and A and B button to volume buttons. So you can play the games with hardkeys only... And btw thats if you play games in landscape.
Remember to add the keys with Direct Key Mapping in the keyboard controller and do not mount you buttons to any letters or else it won't work...
NotATreoFan said:
The Blackstone does not have multitouch. You need a capacitive screen for multitouch to function, and so far only HTC's Android phones are using them... Windows Mobile currently only "officially" supports resistive touchscreens.
Click to expand...
Click to collapse
The blackstone doesn't have a capacitive screen... but with some trickery they got a "multitouch" kinda setup. Basically hidden buttons between the virtual dpad and the virtual buttons... so that when you touch Right + A... it would hit the hidden button in the middle that just output "right + A".
Capacitive screens are whole different beasts then resistive. Capacitive screens are more sensitive because they don't require pressure like resistive screens. It works by using your finger to charge electrons in the screen or something. The downside is that a typical stylus won't work on Capacitive screens. Capacitive screens also support multiple touch inputs on the screen at any given time, but I forget how many max inputs the iPhone senses at once (3 maybe or 4).
This isn't working on the Topaz because the screen is smaller, thus the hidden buttons are smaller, thus harder to hit. It would probably work properly if the hidden buttons were enlargedd a hair.
player911 said:
This isn't working on the Topaz because the screen is smaller, thus the hidden buttons are smaller, thus harder to hit. It would probably work properly if the hidden buttons were enlargedd a hair.
Click to expand...
Click to collapse
The hidden buttons are smaller, but they still work. Sure, you need to be precise with your fingers, but that was the case on Blackstone too. It didn't take me long to get used to it. Plus, when you just need certain combinations you can always bind keys to 'back' and 'volume down' hard keys. Note (again) however, that you must disable the HTC keyboard for that to work !!
As a side note - for some time I have switched away from TESS ROM to X-Treme ROM. Not only the menu started to display properly (there are some glitches when using TESS) but also the sound emulation started to work. The drop in FPS was slight but noticable. I am now using TESS again, but with WinMo 6.5. While the menu is still glitched as hell, the sound works too. Just make sure to:
1) Enable sound in global settings
2) Enable sound in SNES settings
3) Enable Emulation in SNES settings
4) Restart MorphGear

accelerometer

i'm new to the touch pro
i'm curious what kind of things people are doing with the g-sensor
i bought my phone unlocked with a warrior rom on it (ppcgeeks i think)
though i didn't really look into the g-sensor mod that was running on it
have reflashed since
eigerzoom said:
i'm new to the touch pro
i'm curious what kind of things people are doing with the g-sensor
i bought my phone unlocked with a warrior rom on it (ppcgeeks i think)
though i didn't really look into the g-sensor mod that was running on it
have reflashed since
Click to expand...
Click to collapse
Mostly just games and Shake UI which I find kind of lame.
hey,
i'm using it for a couple things. games are one: nfs undercover witht eh gsensor enabled, tons of fun!
another use is with galarm (the free version) - i have it set to make me do mazes when i wake up!!!
ring mute on face down - does exactly that, mutes the ringer when you flip it - easy reg tweaks, cabs might be floating around somewhere too
speakerphone on face down wihle in call - program called incall phone tweak or something of that sort
opera browser - rotates when i cahgnes my screen - easy reg tweak if it doesnt already do that (im on opera 9.7b, but 9.5 shoudl do that too)
i think that's all for now, can't think of much else. you can also install things such as diamond gsensor2, sensor sdk, changescreen, gyrator 2, etc as they are all programs that automatically rotate your screen/display when you rotate teh phone.
enjoy

WARCRAFT 2 for TOPAZ, SMOOTH NON LAGGY VERSION

EDIT: ARGH i just realised that i messed up somewhere in my upload, after menu it reverts to VGA with blackened places where it doesnt cover WVGA. still playable tho. gimme a while to solve it, i must have mixed some thing up some where
EDIT2= fixed
I got several mails requesting for the WVGA version of Warcraft 2 as seen at myblog . Its simple really, all you need to do is edit the preference files and you got yourself WVGA.
I believe there are a few WVGA versions on XDA, and i tried them, and i've no idea what he did but damn that was laggy and choppy. rest assured this isnt the same file, and its smooth and perfectly playable. (take note WQVGA is probably possible as well, just download the QVGA version from my other link, and download these preference files, and edit the two preference files inside with notepad, pay attention to the resolution)
Download the WVGA version (fixed tilesets and everything, shud be perfectly fine now)
http://heretical-rantings.blogspot.com/2009/11/warcraft-2-wvga-version-totally-smooth.html
and you're good to go! (u get better performance if u switch off the sounds)
pfffft solved the problem. i accidentally left out the tiles for 480X800. Will update within 24 hours with the files, gotta sleep now.
wow awesome..
do i have to manually extract campaign.rar and Grzes.rar?
no! dont extract anything else its all done. just the game folder itself. u can create shortcut and place in your windows/startmenu/programs if u want.
300 views no comments?? 0_0
Will try this in the morning, looks really good , thanks
Thanks for sharing.
Now i need to find my Warcraft2 somewhere in my parent's house.
If not... teeter all the way ^^
the full stuff is all here already dude. just put in and play
Hi Baronic on my TD2 using Dutty's Holy Grail R0 (winmo 6.5) the game gets to the menu screen ok, clicking on start game it spends several seconds loading game elements (in red at the bottom of the screen) then exits to the home screen.
campaign or instant action? works fine for touch pro 2, so u gotta gimme more details. i have a diamond 2 as well but i didnt try it. if campaign or instant action same for other maps as well?
will try it! thanks a lot for this
It launches nicely.. but when I try to start a new game it starts loading the game then quits to home screen!!
Running: Topaz NATALY v.3.0
Baronic said:
campaign or instant action? works fine for touch pro 2, so u gotta gimme more details. i have a diamond 2 as well but i didnt try it. if campaign or instant action same for other maps as well?
Click to expand...
Click to collapse
Hi Baronic, campaign mode seems to work fine, I hadn't tried that. Instant action is the one that exits to the home screen. I'm well happy with the campaign mode though. Thanks for this release.
It's in rar format,so should we extract to folder then paste into our storage card?
update, campaign works fine
Ok,i launch it successfully, how to disable sound?
raines43 said:
Hi Baronic on my TD2 using Dutty's Holy Grail R0 (winmo 6.5) the game gets to the menu screen ok, clicking on start game it spends several seconds loading game elements (in red at the bottom of the screen) then exits to the home screen.
Click to expand...
Click to collapse
i just tested it on my Touch Diamond 2, no problems at all. make sure u have enough ram perhaps. or maybe its something about the rom
instant action and campaign i repeat no problems on TD2
running official 6.1 rom. (dad's phone, lazy to flash lol)
if its instant action u're trying, try the smaller maps. could be ram issue.
to disable sound, start a game, then go menu, options to disable.
since more than two people have the problem i can only surmise maybe its related to the based on version of your rom.
i can only recommend some possibilities
1. check pagepool. i always use 16mb
2. check ram.
3. try disable TF3D
see if any difference.
BTW, please make sure u have downloaded the latest UPDATE 4 version. Try downloading again. There was a brief period for about 2 hours during UPDATE 3, when the zip file i uploaded had some essential instant action files missing. maybe u downloaded that before i could take it down. so try to download again and give it a shot
no access from China
Dear Baronic,
http://heretical-rantings.blogspot.com is blocked in China, would you mind to post again a direct link for the diamond2 version ? I would really apreciate.
Thanks a lot !
stevemaddensf said:
Dear Baronic,
http://heretical-rantings.blogspot.com is blocked in China, would you mind to post again a direct link for the diamond2 version ? I would really apreciate.
Thanks a lot !
Click to expand...
Click to collapse
UPDATE 4 : http://www.megaupload.com/?d=G423OCLB
mirrors:
http://hotfile.com/dl/18071948/458e778/WARCRAFT_2_WVGA_-_Baronic.rar.html
the first mission works fine but when im loading the second one. it exits and go to homescreen. also instant action isnt working despite the map.
i have update4 and TESS4.2
Instant game not working, campaign (at least mission one) does. Looks great. But let me ask: when choosing the screen resolution of the game, there is no 800x480? Should i just leave it be the way it is?

Qns. Mame for HD2?

Is there any at all?
The closest thing I've been able to find so far is Final Burn 0.014 (Google for it if you want to check it out) but it's pretty much unusable as all it does is run the rom files, there are no on-screen controls and it doesn't seem to support landscape
Would love to see either Mame or Final Burn on the HD2!
come on anyone knows of any good ones? share with us info on it !
It's been very long since WinCE based MAME were compiled.
I am not sure why, maybe because MAME is very actively developed and machines get more complex.
I've now got PocketCultMAME running on my HD2 (Google pcmame04a.zip) and it will happily play games in landscape mode, they run great! (tested Final Fight)
Only problem is the on-screen controls don't work nor does mapping any of the keys (windows button inserts a coin though!) and once you start running a game you have to disconnect the battery to exit the program!
If I knew what I was doing I'd gladly put in the hours to try and make it work, anyone fancy giving me a crash course?!?
To my uneducated mind on these matters it seems fairly realistic that PCMAME could be ported in the same way MorphGear was? Or is there just no love for the old arcade classics any more?
why disconnect batter and not soft reset?
also the "home" button should take you to manila and then you can kill mame task
in any case all MAME ports have years to be updated
NLS said:
why disconnect batter and not soft reset?
also the "home" button should take you to manila and then you can kill mame task
in any case all MAME ports have years to be updated
Click to expand...
Click to collapse
None of the hard keys worked once a ROM was running, they only make the screen flicker so I was forced to resort to a battery pull
still better keep the battery on and use soft reset
PocketCultMame
PocketCultMame works fine in HD2 (although it's VGA - not WVGA, so there may be bars showing top or bottom). No problems with portrait or landscape. Most of the games I tried seem to work. Haven't tried FinalBurn Alpha or MameCE, but they should work ok.
As for controls, I use Cobalt Controller and a Playstation 3 Sixaxis bluetooth controller (picked one up secondhand for £5). That combination works like a dream (also works great with FpseCE playstation emulator, as well as Morphgear GBA emulator etc...). More than makes up for the lack of D-pad on the HD2.
slowcat2 said:
PocketCultMame works fine in HD2 (although it's VGA - not WVGA, so there may be bars showing top or bottom). No problems with portrait or landscape. Most of the games I tried seem to work. Haven't tried FinalBurn Alpha or MameCE, but they should work ok.
As for controls, I use Cobalt Controller and a Playstation 3 Sixaxis bluetooth controller (picked one up secondhand for £5). That combination works like a dream (also works great with FpseCE playstation emulator, as well as Morphgear GBA emulator etc...). More than makes up for the lack of D-pad on the HD2.
Click to expand...
Click to collapse
DualShock3 using Cobalt has problem with action keys. The arrows 're working fine. Has anyone any experience with mapping? Thanks.
Swype solved my problem, thx anyway
MStruhar said:
DualShock3 using Cobalt has problem with action keys. The arrows 're working fine. Has anyone any experience with mapping? Thanks.
Swype solved my problem, thx anyway
Click to expand...
Click to collapse
how did swype solve the problem?
thnx so much for vry useful nd juicy info.bt i cnt configure ma ps controller with pocketcultmame.can u pls kindly reply me soo quick how u have done?
Hexjibber said:
I've now got PocketCultMAME running on my HD2 (Google pcmame04a.zip) and it will happily play games in landscape mode, they run great! (tested Final Fight)
Only problem is the on-screen controls don't work nor does mapping any of the keys (windows button inserts a coin though!) and once you start running a game you have to disconnect the battery to exit the program!
If I knew what I was doing I'd gladly put in the hours to try and make it work, anyone fancy giving me a crash course?!?
To my uneducated mind on these matters it seems fairly realistic that PCMAME could be ported in the same way MorphGear was? Or is there just no love for the old arcade classics any more?
Click to expand...
Click to collapse
Use the LMT v0.8 multitouch controller. Look here to begin your quest: http://forum.xda-developers.com/showthread.php?t=629263 .
I'm gonna get this all figured out over the next few days. Also, that controller I linked to is a FULL GESTURE SUPPORT app for the HD2, which means a 'double finger gesture' would be able to close mame instead of pulling battery. Those gestures work on top of gapi games that steal the screen too -- thats a huge bonus! Once I get all this sorted out I will try and post any types of apps or shortcuts or whatnot that will get it working well. That app up I linked to is awesome!
I KNOW IT WILL WORK, and if it turns out that 'key codes' or '.ini files' are needed to make it work I will post those soon and some instructions too. I've been wanting this for awhile now myself.
Working Controls For MAME on HD2 -- PocketCultMame works great now
pablo71 said:
Use the LMT v0.8 multitouch controller. Look here to begin your quest: http://forum.xda-developers.com/showthread.php?t=629263 .I KNOW IT WILL WORK, and if it turns out that 'key codes' or '.ini files' are needed to make it work I will post those soon and some instructions too. I've been wanting this for awhile now myself.
Click to expand...
Click to collapse
HOORAY! LMT v0.8 works 'right out of the box' with no tweaks needed. Just go to the screen to configure the key, then open the onscreen controller, then chose each mame button and when it says 'press a key' just press the corresponding button on the onscreen controller.
TIP: you will want to assign an LMT gesture to KILL the foreground app to prevent battery pulling to close PocketCultMAME. Then, use say "fdcsoft advanced task manager" to make sure that pcmame.exe is terminated. I use LMT to assign a gesture to a tiny mortscript that merely makes sure pcmame.exe is dead. The mortscript just reads:
while(procexists("pcmame.exe"))
kill("pcmame.exe")
exit
(yeah, it's not a 'clean' solution but I'm a mame lover)

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