[APP] Liquid Stream launcher works on Incredible, also Nexus? - Nexus One Themes and Apps

Installs threw any app installer, runs great but there is a few errors!
check it out!!
http://www.youtube.com/watch?v=D1VXrtA3aCY

wow, this is quite nice. any idea where the new nemoplayer is?

I got it to load, gonna play around with it now, thanks!

Seems to be running fine on 2.2 except for the force closing when you long press. Neat launcher but not as practical as the other options out there.
EDIT: Home decor app also force closes, there's pretty much no way to customize this launcher right now (in terms of layout, wallpapers etc). Not very usable until this gets fixed

IncredibleDoes said:
Installs threw any app installer, runs great but there is a few errors!
check it out!!
http://www.youtube.com/watch?v=D1VXrtA3aCY
Click to expand...
Click to collapse
the first boot of the launcher has been very slow?

Its a nice launcher..

Its alright, too clinky IMO and the swiping is a little off

i likeee it but has anyone been able to get the notification window to pop down?

Usually with launchers there is proprietary files, mostly in the framework directory that launchers are dependent on. For instance Rosie.apk from sense requires the htc.resources.apk and framework-res.apk so with that being said if someone is able to figure out what is needed to run with this launcher we would be golden. Personally i like the launcher its clean and seems to have some usefull features if we were able to get to them.
EDIT This is saying if cant view animation set. WHERE IS THE SYSTEM DUMP
Code:
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): FATAL EXCEPTION: main
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): java.lang.NullPointerException
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at com.acer.android.breeze.launcher.personalization.Personalization$5.onAnimationEnd(Personalization.java:548)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at android.view.animation.AnimationSet.getTransformation(AnimationSet.java:331)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at android.view.ViewGroup.drawChild(ViewGroup.java:1505)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1367)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at android.view.ViewGroup.drawChild(ViewGroup.java:1638)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1367)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at android.view.View.draw(View.java:6743)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at android.widget.FrameLayout.draw(FrameLayout.java:352)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at android.view.ViewGroup.drawChild(ViewGroup.java:1640)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1367)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at android.view.View.draw(View.java:6743)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at android.widget.FrameLayout.draw(FrameLayout.java:352)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at com.android.internal.policy.impl.PhoneWindow$DecorView.draw(PhoneWindow.java:1842)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at android.view.ViewRoot.draw(ViewRoot.java:1407)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at android.view.ViewRoot.performTraversals(ViewRoot.java:1163)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at android.view.ViewRoot.handleMessage(ViewRoot.java:1727)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at android.os.Handler.dispatchMessage(Handler.java:99)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at android.os.Looper.loop(Looper.java:123)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at android.app.ActivityThread.main(ActivityThread.java:4627)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at java.lang.reflect.Method.invokeNative(Native Method)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at java.lang.reflect.Method.invoke(Method.java:521)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
05-30 14:58:51.548: ERROR/AndroidRuntime(5118): at dalvik.system.NativeStart.main(Native Method)

A quick search would reveal that
http://forum.xda-developers.com/showthread.php?t=691465

jmotyka said:
Usually with launchers there is proprietary files, mostly in the framework directory that launchers are dependent on. For instance Rosie.apk from sense requires the htc.resources.apk and framework-res.apk so with that being said if someone is able to figure out what is needed to run with this launcher we would be golden. Personally i like the launcher its clean and seems to have some usefull features if we were able to get to them.
EDIT This is saying if cant view animation set. WHERE IS THE SYSTEM DUMP
Click to expand...
Click to collapse
System dump [thread] [Direct download link(ul.to)]

A good friend of mine is working on this for me and as soon as we have anything, then either myself or him will post what we got. Hopefully we will have it soon, maybe in the next day or two.

Realy nice launcher. If someone with skills can make it work properly, I think
this launcher could be a must have. Until these happens, I prefer launcher pro.
Keep on going kids! Good work BTW.
Thank you.
P.S. Sorry for my english, I don`t have enough time to practice.

wicked_beav said:
A good friend of mine is working on this for me and as soon as we have anything, then either myself or him will post what we got. Hopefully we will have it soon, maybe in the next day or two.
Click to expand...
Click to collapse
Thank you so much. Good work!
Let us know if you can make it work properly.

I will say if anyone get's this working perfectly beforehand feel free to post it and let us know. Thanks guys.

Anybody get Nemo working?

Is the launcher supposed to display anything other than "_____ loading" in the card previews? Like a screenshot of the app?

It does
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}

bobtentpeg said:
It does
Click to expand...
Click to collapse
Is that what yours looks like? Or are those screenshots of the actual device?

Someone will have to edit Nemo to work, it uses I believe 2.1 sdk and therefore is not compatible with froyo. I had the previous version of nemo that had worked up until now and that won't work either. I'll have someone check it out.

Related

Shadowgun works on our phone guys with chainfire

Shadowgun works on sensation i bought it and it took three trys to download data from wifi runs smooth great game.
With chainfire
Sent from my HTC Sensation 4G using XDA Premium App
bonebeatz1234 said:
Shadowgun works on sensation i bought it and it took three trys to download data from wifi runs smooth great game.
With chainfire
Sent from my HTC Sensation 4G using XDA Premium App
Click to expand...
Click to collapse
good find man. do you kno if it works without chainfire? chainfire causes my sense to reload every 15 seconds
n1ghtl1fe said:
good find man. do you kno if it works without chainfire? chainfire causes my sense to reload every 15 seconds
Click to expand...
Click to collapse
If you have Pro CF you can have custom settings for each app, if Sense/Rosie/Fusion are listed then maybe you can add the settings. It may be a bug with CF, if the ROM you have uses GPU UI rendering.
Are you running a sense rom? On cm7 alpha 9 the game starts but I can't get past the opening cinematic
Where can I get Chainfire? The Market Says my phone is incompatible...
CM7 - HyperSensation
Yeah im on bulletproofs latest with bricked 1.4 kernel that does use GPU UI rendering. Im actually stuck right now after install and reboot sense is just loading constantly damn it. Im gonna flash stock kernel see if thats it
Im running insertcoin 3.3.9 and i haven't tried it without chainfire
Sent from my HTC Sensation 4G using XDA Premium App
chainfire don't reset my sense change roms .
Sent from my HTC Sensation 4G using XDA Premium App
Hey don't promote piracy in this thread bonebeatz1234
edit 2: After thinking about it for a bit, It seems like the app is running out of memory (strange but possible) so I enabled reduce texture size in CF3D and that worked
edit: On a more helpful note, I just tried on Android Revolution HD w/ CF3D and the nVidia plugin, still can't get past the opening screen. I get an error:
Code:
E/Adreno200-EGL( 1740): eglLockWindowSurface: failed to map the memory for fd=106 offs=1044480
E/Adreno200-EGL( 1740): egliSwapWindowSurface: oglSwapBuffer failed
E/EglHelper( 1740): eglSwapBuffers glGetError = %d1281
E/Adreno200-EGL( 1740): eglLockWindowSurface: failed to map the memory for fd=106 offs=1044480
E/InputQueue-JNI( 1740): channel '40958920 com.madfingergames.shadowgun/com.unity3d.player.UnityPlayerActivity (client)' ~ Publisher closed input channel or an error occurred. events=0x8
W/dalvikvm( 1740): threadid=9: thread exiting with uncaught exception (group=0x4001d648)
W/System.err( 1740): java.lang.RuntimeException: eglSwapBuffers failed: EGL_BAD_ALLOC
W/System.err( 1740): at android.opengl.GLSurfaceView$EglHelper.throwEglException(GLSurfaceView.java:1084)
W/System.err( 1740): at android.opengl.GLSurfaceView$EglHelper.swap(GLSurfaceView.java:1042)
W/System.err( 1740): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1368)
W/System.err( 1740): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1122)
D/FlurryAgent( 1740): Ending session
E/AndroidRuntime( 1740): FATAL EXCEPTION: GLThread 10
E/AndroidRuntime( 1740): java.lang.RuntimeException: eglSwapBuffers failed: EGL_BAD_ALLOC
E/AndroidRuntime( 1740): at android.opengl.GLSurfaceView$EglHelper.throwEglException(GLSurfaceView.java:1084)
E/AndroidRuntime( 1740): at android.opengl.GLSurfaceView$EglHelper.swap(GLSurfaceView.java:1042)
E/AndroidRuntime( 1740): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1368)
E/AndroidRuntime( 1740): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1122)
Sent from my Sensation using XDA App
Hey guys, I'm on the EVO3D, not the Sensation, but this should work for y'all too: In Chainfire Pro, under the optional per app settings, if you have it set up like this:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
, then the game runs flawlessly... And it's awesome.
PS, I'm on a kang of CM7 that probably only has one unique property that your rom may or may not already have: the dalvik VM heap size is set to 64M, and I do have both cores running by default, but I've talked to other guys that are running single-core by default roms, and they're having no problems running the game with the Chainfire settings pictured above.
Lmk if it works for you.....
<<work in progress>>
I can play it but i have problems (pink meshes, no weapon, etc) i use game v1.0.2 rom
Android Revolution HD™ 3.6.4 XE.
what game version you can play perfect. Help me
i try game version 1.0 it work and no problems
step for me
-install chainfire 3d
-install plugin and use it
-install game v1.0 but don't open it
- copy GAME DATA to sdcard\Android\data
-open game and it not download anything
-have fun
Chainfire Settings:
hakee100 said:
step for me
-install chainfire 3d
-install plugin and use it
-install game v1.0 but don't open it
- copy GAME DATA to sdcard\Android\data
-open game and it not download anything
-have fun
Chainfire Settings:
Click to expand...
Click to collapse
where do i get the game data?
nonione said:
where do i get the game data?
Click to expand...
Click to collapse
go buy the game. If you like it support the developers.
Android Market says that my phone is incompatible with shadow gun. So i downloaded chainfire, got the plugins and still no shadowgun. I downloaded samurai vengeance 2 THD and it works great, i don't know what else to try. Thanks in advance for any help.
Why do you guys need chainfire to run this game? My sensation can play it with no issues or lag, yet I've not got chainfire at all...
I tried to download samurai vengeance but it said that it was incompatible with my phone. I installed chainfire and the plugins, and then the game works for me. Its the same for the other tegra zone apps and this is why i needed to install chainfire, but shadowgun still says its incompatible. Any suggestions why it works for your phone and not mine. My phone is HTC Sensation XE with Beats Audio Z715E.
running well with on ARHD without chainfire.

[APP][Port] LG ICS Keyboard for P920 CM10

[APP][Port] LG ICS Keyboard for P920 CM10
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Download:
http://d-h.st/qzi
Extract the .7z and install it Like Normal app
Enjoy​
Sv: [APP]Port LG ICS Keyboard for CM10
It works! Thaank you!
Sent from my 3D phone.
Thanks for this, I loved it.
can you tell me how to enter in handwriting mode?
It works on my Galaxy Nexus, but when enable hand writing, it FC
This is great! Can you please look for FM Radio apk... No other working solution for CM right now.
or write how to ... =)
OptimusRs is it possible that you could port dsp manager and apollo to our official ics rom, i got dsp manager application itself to work but the sound effects dont (i tried compatible music players)
Warren488 said:
OptimusRs is it possible that you could port dsp manager and apollo to our official ics rom, i got dsp manager application itself to work but the sound effects dont (i tried compatible music players)
Click to expand...
Click to collapse
For dsp manager try thie one
http://forum.xda-developers.com/showthread.php?t=1636056
Hi Optimus!
In the stock ICS rom for P990 (V30A) there's an updated version of the LG keyboard (2.1.90.12-stable-release).
Could you port also that one? Or provide me some info on how to do it!
Farsx said:
Hi Optimus!
In the stock ICS rom for P990 (V30A) there's an updated version of the LG keyboard (2.1.90.12-stable-release).
Could you port also that one? Or provide me some info on how to do it!
Click to expand...
Click to collapse
it look the same no big changes
It has swype!
Farsx said:
It has swype!
Click to expand...
Click to collapse
ok i well try later
Thanks! Let me know if you need some files from the ROM and/or the whole system.img.
Just for your information, there's an even newer version from Optimus G!
http://forum.xda-developers.com/showthread.php?t=2173225
You can find the APK in that thread but honestly I don't know how to use it....
Farsx said:
Just for your information, there's an even newer version from Optimus G!
http://forum.xda-developers.com/showthread.php?t=2173225
You can find the APK in that thread but honestly I don't know how to use it....
Click to expand...
Click to collapse
This one is Odexed i need one deodexed
anyway test this on cm10 cm10.1 etc and see if it work install it like normal app
http://d-h.st/H4h
Hi Optimus,
Thanks for your work!
I tried on CM10.1 butt doesn't install.
Here is the logcat:
W/PackageParser( 381): Exception reading assets/profiles/Asia/IME_setting_DEFAULT_AU_DEFAULT.xml in /data/app/vmdl528774533.tmp
W/PackageParser( 381): java.lang.SecurityException: META-INF/LGEIME.SF has invalid digest for classes.dex in /data/app/vmdl528774533.tmp
W/PackageParser( 381): at java.util.jar.JarVerifier.invalidDigest(JarVerifier.java:131)
W/PackageParser( 381): at java.util.jar.JarVerifier.verifyCertificate(JarVerifier.java:350)
W/PackageParser( 381): at java.util.jar.JarVerifier.readCertificates(JarVerifier.java:258)
W/PackageParser( 381): at java.util.jar.JarFile.getInputStream(JarFile.java:378)
W/PackageParser( 381): at android.content.pm.PackageParser.loadCertificates(PackageParser.java:473)
W/PackageParser( 381): at android.content.pm.PackageParser.collectCertificates(PackageParser.java:661)
W/PackageParser( 381): at com.android.server.pm.PackageManagerService.installPackageLI(PackageManagerService.java:8020)
W/PackageParser( 381): at com.android.server.pm.PackageManagerService.access$1900(PackageManagerService.java:178)
W/PackageParser( 381): at com.android.server.pm.PackageManagerService$5.run(PackageManagerService.java:6079)
W/PackageParser( 381): at android.os.Handler.handleCallback(Handler.java:725)
W/PackageParser( 381): at android.os.Handler.dispatchMessage(Handler.java:92)
W/PackageParser( 381): at android.os.Looper.loop(Looper.java:137)
W/PackageParser( 381): at android.os.HandlerThread.run(HandlerThread.java:60)
E/PackageParser( 381): Package com.lge.ime has no certificates at entry assets/profiles/Asia/IME_setting_DEFAULT_AU_DEFAULT.xml; ignoring!
D/dalvikvm( 381): GC_EXPLICIT freed 1791K, 20% free 11859K/14644K, paused 3ms+27ms, total 129ms
D/InstallAppProgress( 2097): Installation error code: -103
After some work I've been able to do it by myself... Tested on CM10.1 and seems good.
You can try it here:
http://forum.xda-developers.com/showthread.php?p=41566435#post41566435
Farsx said:
After some work I've been able to do it by myself... Tested on CM10.1 and seems good.
You can try it here:
http://forum.xda-developers.com/showthread.php?p=41566435#post41566435
Click to expand...
Click to collapse
Good Job
@OptimusRs: it seems that it FC's when enabling handwriting...
It's looking for a native library called libdhwr.so but I couldn't find it anywhere in the system image..
How were you able to fix it in the previous version??
haptic feedback is not working

[GUIDE4EVERYONE] Auto APK tool

Hi guys,
I see there is no noob-friendly tut for APK tool in our forum..So people like me get bored to read the commands...Here is one to make you familiar with a new tool AUTO APK TOOL (Its old but I don't see anyone using it)....
Its automated version of APK tool which makes your work very easy and No knowlege of Codes to decompile and cmd Commands are necessary.......
​
Well So here We start....
Code:
Pre-Requirements:
A PC :p
Auto ApkTool
Java JDK/JRE 32 bit
So here we get started...Get Auto apk tool from the link posted above by me...
Extract the package and copy it to Root of C drive like THIS:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Then copy your APK files to Auto apk tool>>Input_APK....
Now in the Auto apk tool folder open the Autoapktoolmain batch file...You don't need to open cmd and give commands:victory:...
There just take a look that all the options are automated for you right from ADB/Decompile-Recompile to FW dependencies....
Now press 6 i.e. option to Decompile...
You don't need to give commands Just drag the apk from Input_apk folder to cmd...No commands here too ...
Now you can see The decompiled apk in input_apk folder...MOD it as you want:good:....
After Done Just open cmd again...Press 7 to recompile...The recompiled APK is generated in decompiled folder inside a new folder called dist...
Now you can see your app...If its system app don't sign it otherwise let the RE-compiled app remain as it is and Select "Sign APK or ZIP' in cmd...The signed apk is generated in the same dist folder...:good:
​
I hope its really easy for anyone ....Any problems let me know...
CREDITS:
XDA
Maker of Auto APK tool
Me
​
Really nice work sir.. glad to see you sharing your expirence..
Great guide Sir,but i've got a problem re-compiling the APK's,i already installed java and i"m running on windows 7 32bit..
Here's My Log:
[*] C:\AutoAPKTool2.0.4\_INPUT_APK\SoundEnhancement
recompiling C:\AutoAPKTool2.0.4\_INPUT_APK\SoundEnhancement...
Exception in thread "main" brut.androlib.AndrolibException:
brut.directory.PathNotExist: apktool.yml
at brut.androlib.Androlib.readMetaFile(Androlib.java:142)
at brut.androlib.Androlib.build(Androlib.java:159)
at brut.androlib.Androlib.build(Androlib.java:154)
at brut.apktool.Main.cmdBuild(Main.java:182)
at brut.apktool.Main.main(Main.java:67)
Caused by: brut.directory.PathNotExist: apktool.yml
at brut.directory.AbstractDirectory.getFileInput
(AbstractDirectory.java:103)
at brut.androlib.Androlib.readMetaFile(Androlib.java:138)
... 4 more
The system cannot find the drive specified.
i wonder what might be the problem..waiting for your reply sir..Thanks in advance!
vampent0026 said:
Great guide Sir,but i've got a problem re-compiling the APK's,i already installed java and i"m running on windows 7 32bit..
Here's My Log:
[*] C:\AutoAPKTool2.0.4\_INPUT_APK\SoundEnhancement
recompiling C:\AutoAPKTool2.0.4\_INPUT_APK\SoundEnhancement...
Exception in thread "main" brut.androlib.AndrolibException:
brut.directory.PathNotExist: apktool.yml
at brut.androlib.Androlib.readMetaFile(Androlib.java:142)
at brut.androlib.Androlib.build(Androlib.java:159)
at brut.androlib.Androlib.build(Androlib.java:154)
at brut.apktool.Main.cmdBuild(Main.java:182)
at brut.apktool.Main.main(Main.java:67)
Caused by: brut.directory.PathNotExist: apktool.yml
at brut.directory.AbstractDirectory.getFileInput
(AbstractDirectory.java:103)
at brut.androlib.Androlib.readMetaFile(Androlib.java:138)
... 4 more
The system cannot find the drive specified.
i wonder what might be the problem..waiting for your reply sir..Thanks in advance!
Click to expand...
Click to collapse
afaik apktool.yml file in decompiled folder is missing...Cause its written reason in log as u can see in this line :
Code:
Caused by: brut.directory.PathNotExist: apktool.yml
Crytech007 said:
afaik apktool.yml file in decompiled folder is missing...Cause its written reason in log as u can see in this line :
Code:
Caused by: brut.directory.PathNotExist: apktool.yml
Click to expand...
Click to collapse
So,what can you suggest to do?
vampent0026 said:
So,what can you suggest to do?
Click to expand...
Click to collapse
it seems you are trying to decompile system app file!
For that you will have to install framework-res.apk from your phone
Sent from my C2104 using Tapatalk
Crytech said:
]http://img600.imageshack.us/img600/7369/79244769.png[/IMG]
Click to expand...
Click to collapse
links nt working .. ;(
anu.cool said:
links nt working .. ;(
Click to expand...
Click to collapse
Ya images are broken will fix
Sent from my C2104 using Tapatalk
hi when i enter the AUTOApkToolMain i get message saying jave not found i wil not be able to sign apks, but i installed java. on my computer i have in program files folder called java with "jdk-7u51-windows-i586" inside along with 2 folders "jdk1.7.0_51" and "jre7" does anyone know whats wrong,
i have-
win xp
service pack 3 build 2600
x86based pc
32bit
@Crytech - Im using Ubuntu 12.04.. Can you suggest a similar tool for linux??
markb323 said:
hi when i enter the AUTOApkToolMain i get message saying jave not found i wil not be able to sign apks, but i installed java. on my computer i have in program files folder called java with "jdk-7u51-windows-i586" inside along with 2 folders "jdk1.7.0_51" and "jre7" does anyone know whats wrong,
i have-
win xp
service pack 3 build 2600
x86based pc
32bit
Click to expand...
Click to collapse
http://www.robertsindall.co.uk/blog/setting-java-home-variable-in-windows/
Dhanesh95 said:
@Crytech - Im using Ubuntu 12.04.. Can you suggest a similar tool for linux??
Click to expand...
Click to collapse
Tried running on wine?
It should work with no problems imo
Harpratap said:
http://www.robertsindall.co.uk/blog/setting-java-home-variable-in-windows/
Tried running on wine?
It should work with no problems imo
Click to expand...
Click to collapse
I tried running it using wine... It wont work..

[dev][mod]sgs3 music player port for cm10/aokp [almost all devices]

Hi,
I've started porting samsung galaxy s3's music player for primou cm10 and other all cm10s and some activities working buddies
i'm checking which activities working from adb 6 of 12 activities working
Important thing for us : main app activity(screen)
when i starting app
i'm getting resource not found from logcat
Code:
I/ActivityManager( 1762): Start proc com.sec.android.app.music for activity com.
sec.android.app.music/.MusicActionTabActivity: pid=6722 uid=10094 gids={3003, 30
02, 1015, 1028}
E/Trace ( 6722): error opening trace file: No such file or directory (2)
D/Launcher( 2070): onTrimMemory. Level: 20
D/MusicActionTabActivity( 6722): onCreate
D/SecretWallpaper( 2013): Engine pause
I/ActivityManager( 1762): Process com.android.systemui:screenshot (pid 5700) has
died.
D/SecretWallpaper( 2013): DESTROYED
W/drawable( 6722): Bad element under <shape>: background
D/dalvikvm( 6722): GC_FOR_ALLOC freed 1734K, 38% free 5179K/8259K, paused 14ms,
total 16ms
I/dalvikvm-heap( 6722): Grow heap (frag case) to 13.818MB for 635812-byte alloca
tion
D/MusicActionTabActivity( 6722): sending intent for refreshing VOS Songs...
E/MusicActionTabActivity( 6722): AS: updateAllShareTab() - service is null so re
turn
D/TabListener( 6722): onTabReselected mFragment : MusicListFragment{4136a850 id=
0x7f0e0070 music_list}
D/CorePlayerService( 6563): onCreate()
I/AudioService( 1762): Remote Control registerMediaButtonIntent() for Pendin
gIntent{41fd3a00: PendingIntentRecord{41d12218 com.sec.android.app.music broadca
stIntent}}
D/MusicPlayerController( 6563): setShuffle : 0
D/SecAudioManager( 6563): isAudioPathSpeaker() : false current path : audioParam
=;outDevice=
D/CorePlayerService( 6563): isAVPlayerMode(): false
D/CorePlayerService( 6563): isAVPlayerMode(): false
D/CorePlayerService( 6563): setSoundAlive() mPlayer is com.sec.android.app.music
[email protected] isPlaying() : false
D/CorePlayerService( 6563): isAVPlayerMode(): false
D/CorePlayerService( 6563): isAVPlayerMode(): false
D/CorePlayerService( 6563): setPlaySpeed() mPlayer is com.sec.android.app.music.
[email protected] isPlaying : false
D/CorePlayerService( 6563): LGT DRM LIB !!!!
D/CorePlayerService( 6563): procCommndIntent() action: null
D/CorePlayerService( 6563): procCommndIntent() command: null
D/CorePlayerService( 6563): mSystemReceiver - batteryLevel: 100 batteryStatus: 5
D/CorePlayerService( 6563): onBind()
D/SecBargeInRecognizer( 6722): try to create
E/NotificationService( 1762): Ignoring notification with icon==0: Notification(p
ri=0 contentView=null vibrate=null sound=null defaults=0x0 flags=0x62 kind=[null
])
E/BargeInRecognizer( 6722): Error : Could not find libsasr-jni.so
E/BargeInRecognizer( 6722): stringLanguage : en
E/BargeInRecognizer( 6722): sVoiceLanguage : null
E/BargeInRecognizer( 6722): isEnableBargeIn : false
E/BargeInRecognizer( 6722): uselanguage : 1
D/MusicActionTabActivity( 6722): onCreate End
D/MusicListFragment( 6722): onAttach
D/MusicListFragment( 6722): onCreate savedInstanceState : null
D/MusicListFragment( 6722): onCreateView savedInstanceState : null
D/dalvikvm( 6722): GC_CONCURRENT freed 588K, 29% free 6361K/8903K, paused 4ms+5m
s, total 20ms
W/ResourceType( 6722): No known package when getting value for resource number 0
x02060016
D/AndroidRuntime( 6722): Shutting down VM
W/dalvikvm( 6722): threadid=1: thread exiting with uncaught exception (group=0x4
105c300)
E/AndroidRuntime( 6722): FATAL EXCEPTION: main
E/AndroidRuntime( 6722): java.lang.RuntimeException: Unable to start activity Co
mponentInfo{com.sec.android.app.music/com.sec.android.app.music.MusicActionTabAc
tivity}: android.content.res.Resources$NotFoundException: Resource ID #0x2060016
E/AndroidRuntime( 6722): at android.app.ActivityThread.performLaunchActiv
ity(ActivityThread.java:2185)
E/AndroidRuntime( 6722): at android.app.ActivityThread.handleLaunchActivi
ty(ActivityThread.java:2210)
E/AndroidRuntime( 6722): at android.app.ActivityThread.access$600(Activit
yThread.java:142)
E/AndroidRuntime( 6722): at android.app.ActivityThread$H.handleMessage(Ac
tivityThread.java:1208)
E/AndroidRuntime( 6722): at android.os.Handler.dispatchMessage(Handler.ja
va:99)
E/AndroidRuntime( 6722): at android.os.Looper.loop(Looper.java:137)
E/AndroidRuntime( 6722): at android.app.ActivityThread.main(ActivityThrea
d.java:4931)
E/AndroidRuntime( 6722): at java.lang.reflect.Method.invokeNative(Native
Method)
E/AndroidRuntime( 6722): at java.lang.reflect.Method.invoke(Method.java:5
11)
E/AndroidRuntime( 6722): at com.android.internal.os.ZygoteInit$MethodAndA
rgsCaller.run(ZygoteInit.java:791)
E/AndroidRuntime( 6722): at com.android.internal.os.ZygoteInit.main(Zygot
eInit.java:558)
E/AndroidRuntime( 6722): at dalvik.system.NativeStart.main(Native Method)
E/AndroidRuntime( 6722): Caused by: android.content.res.Resources$NotFoundExcept
ion: Resource ID #0x2060016
E/AndroidRuntime( 6722): at android.content.res.Resources.getValue(Resour
ces.java:1013)
E/AndroidRuntime( 6722): at android.content.res.Resources.getDimension(Re
sources.java:521)
E/AndroidRuntime( 6722): at com.sec.android.touchwiz.widget.TwIndexScroll
View.<init>(TwIndexScrollView.java:247)
E/AndroidRuntime( 6722): at com.sec.android.app.music.widget.TwIndexListF
ragment.ensureList(TwIndexListFragment.java:392)
E/AndroidRuntime( 6722): at com.sec.android.app.music.widget.TwIndexListF
ragment.onViewCreated(TwIndexListFragment.java:124)
E/AndroidRuntime( 6722): at android.app.FragmentManagerImpl.moveToState(F
ragmentManager.java:843)
E/AndroidRuntime( 6722): at android.app.FragmentManagerImpl.moveToState(F
ragmentManager.java:1035)
E/AndroidRuntime( 6722): at android.app.BackStackRecord.run(BackStackReco
rd.java:635)
E/AndroidRuntime( 6722): at android.app.FragmentManagerImpl.execPendingAc
tions(FragmentManager.java:1397)
E/AndroidRuntime( 6722): at android.app.Activity.performStart(Activity.ja
va:5017)
E/AndroidRuntime( 6722): at android.app.ActivityThread.performLaunchActiv
ity(ActivityThread.java:2148)
E/AndroidRuntime( 6722): ... 11 more
W/ActivityManager( 1762): Force finishing activity com.sec.android.app.music/.
MusicActionTabActivity
W/ActivityManager( 1762): Activity pause timeout for ActivityRecord{41d0c220 com
.sec.android.app.music/.MusicActionTabActivity}
application almost starting successfully music list refreshing libraries and services starting etc.
but how can i fix this : java.lang.RuntimeException: Unable to start activity Co
mponentInfo{com.sec.android.app.music/com.sec.android.app.music.MusicActionTabAc
tivity}: android.content.res.Resources$NotFoundException: Resource ID #0x2060016
i need help
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
widget showing music list but when i press buttons i'm getting FC .. but this part of porting hope i can port completely
also i can access some screens without FC from adb shell
[/SIZE][/COLOR]
I NEED HELP FROM OTHER DEVELOPERS
I THINK , I ALMOST COMPLETED.
ONLY I CAN'T START MAIN APPLICATION
IMAGES FROM CM10 BASED PSS ROM ON PRIMOU(A.K.A HTC ONE V)
i think resources is from the TWFramework-res.apk
it is somewhere between (i believe) smali...
Bilgets said:
i think resources is from the TWFramework-res.apk
it is somewhere between (i believe) smali...
Click to expand...
Click to collapse
I think that . But, it uses twframework.jar .. so,it using twframework-res.apk too ????
and other thing i can't decompile MusicPlayer.apk without twframework-res.apk
and when i recompile it won't. it gives some other problems.when i fix everything and recompile. MusicPlayer app didn't showing on launcher
i don't know thats why
also, i've searched for Resource ID #0x02060016 in tw-framework.apk's public.xml and i found it.it is a style from styles.xml
but also a lot of other things in that style.So, is there any way including twframework-res.apk in musicplayer.apk ??
doga.ozkaraca said:
I think that . But, it uses twframework.jar .. so,it using twframework-res.apk too ????
and other thing i can't decompile MusicPlayer.apk without twframework-res.apk
and when i recompile it won't. it gives some other problems.when i fix everything and recompile. MusicPlayer app didn't showing on launcher
i don't know thats why
also, i've searched for Resource ID #0x02060016 in tw-framework.apk's public.xml and i found it.it is a style from styles.xml
but also a lot of other things in that style.So, is there any way including twframework-res.apk in musicplayer.apk ??
Click to expand...
Click to collapse
if this is just the same with modding systemUI, i guess that will be some line that uses other file (such framework) to do the job..
so instead of having the line to redirect the search to the framework, you could create the rule from the framework to the apk itself..
illustration :
Before
Music.apk searches for ID #0x2060016 on itself
the ID #0x2060016 tell Music.apk to look into twframework.jar
the twframework.jar isnt there, the Music.apk force close
===========================
After
Music.apk searches for ID #0x2060016 on itself
the ID #0x2060016 is found!
Music.apk continue his work..
at least that is what i could think of :v
Bilgets said:
if this is just the same with modding systemUI, i guess that will be some line that uses other file (such framework) to do the job..
so instead of having the line to redirect the search to the framework, you could create the rule from the framework to the apk itself..
illustration :
Before
Music.apk searches for ID #0x2060016 on itself
the ID #0x2060016 tell Music.apk to look into twframework.jar
the twframework.jar isnt there, the Music.apk force close
===========================
After
Music.apk searches for ID #0x2060016 on itself
the ID #0x2060016 is found!
Music.apk continue his work..
at least that is what i could think of :v
Click to expand...
Click to collapse
Yeap, it's right. I will search on google how can i include(easier) or if i can't , i will move resources to musicplayer.apk(harder one)
i'll look for that and write there result.Thanks
Bilgets said:
if this is just the same with modding systemUI, i guess that will be some line that uses other file (such framework) to do the job..
so instead of having the line to redirect the search to the framework, you could create the rule from the framework to the apk itself..
illustration :
Before
Music.apk searches for ID #0x2060016 on itself
the ID #0x2060016 tell Music.apk to look into twframework.jar
the twframework.jar isnt there, the Music.apk force close
===========================
After
Music.apk searches for ID #0x2060016 on itself
the ID #0x2060016 is found!
Music.apk continue his work..
at least that is what i could think of :v
Click to expand...
Click to collapse
buddy, i've moved twframework-res.apk resources to MusicPlayer.apk's resources. but i have a problem now.
still it wants ID #0x2060016 to run app..
is there way change smali's resource id's or where can i change ??
current res id is different but they're same
old public.xml's <public type="dimen" name="tw_indexview_first_handle_textgap" id="0x02060016" />
new one <public type="dimen" name="tw_indexview_first_handle_textgap" id="0x7f080059" /> -- need change 0x02060016 to 0x7f080059 from some smali file
doga.ozkaraca said:
buddy, i've moved twframework-res.apk resources to MusicPlayer.apk's resources. but i have a problem now.
still it wants ID #0x2060016 to run app..
is there way change smali's resource id's or where can i change ??
current res id is different but they're same
old public.xml's <public type="dimen" name="tw_indexview_first_handle_textgap" id="0x02060016" />
new one <public type="dimen" name="tw_indexview_first_handle_textgap" id="0x7f080059" /> -- need change 0x02060016 to 0x7f080059 from some smali file
Click to expand...
Click to collapse
if somebody help me we can run sgs3 music player on our phones
Great work man kepp it going thumbs up
Sent from my Galaxy Nexus using xda app-developers app
i think you need some resources from framework-res.apk from an actual touchwiz phone i had this problem dealing with another thing added it and it worked but thats a whole different story
doga.ozkaraca said:
if somebody help me we can run sgs3 music player on our phones
Click to expand...
Click to collapse
Look at MusicPlayer.apk's public.xml and see if the ID is here but with another resource. If not, copy the string with the ID on twframework-res.apk's public.xml into MusicPlayer.apk's public.xml, also that string contains the name of the resource. So, in your case if it's a style copy from styles.xml the resource linked at public.xml to MusicPlayer.apk.
This is the idea I have, now try and report!
Edit: also in logcat it search for libsasr-jni.so did you copied it?
xpirt
xpirt said:
Look at MusicPlayer.apk's public.xml and see if the ID is here but with another resource. If not, copy the string with the ID on twframework-res.apk's public.xml into MusicPlayer.apk's public.xml, also that string contains the name of the resource. So, in your case if it's a style copy from styles.xml the resource linked at public.xml to MusicPlayer.apk.
This is the idea I have, now try and report!
Edit: also in logcat it search for libsasr-jni.so did you copied it?
xpirt
Click to expand...
Click to collapse
i tried but apk tool gave an error.
file structure is (for example)
id 0x00023 blablabar
id 0x00024 blablaresource
.....
and then it continues like this until--
string 0x2060001
string(maybe something other i cant remember but its not resource id) 0x2060002 etc. --comes
string is starting with 0x206 and it uses all numbers of 0x206 and
you said change that id with musicplayer.apk's one but it doesnt work . because owner of 0x206 is string. so when i try attach as id it doesnt work. it doesnt recompile apk
doga.ozkaraca said:
i tried but apk tool gave an error.
file structure is (for example)
id 0x00023 blablabar
id 0x00024 blablaresource
.....
and then it continues like this until--
string 0x2060001
string(maybe something other i cant remember but its not resource id) 0x2060002 etc. --comes
string is starting with 0x206 and it uses all numbers of 0x206 and
you said change that id with musicplayer.apk's one but it doesnt work . because owner of 0x206 is string. so when i try attach as id it doesnt work. it doesnt recompile apk
Click to expand...
Click to collapse
So you mean that you have:
twframework-res.apk --> id 0x2060016 --> styles.xml resource
MusicPlayer.apk --> id 0x2060016 --> strings.xml resource
Am I wrong?
xpirt
xpirt said:
So you mean that you have:
twframework-res.apk --> id 0x2060016 --> styles.xml resource
MusicPlayer.apk --> id 0x2060016 --> strings.xml resource
Am I wrong?
xpirt
Click to expand...
Click to collapse
yeah almost
EDIT : i cannot add actually 0x2060016 to apk because last string is 0x2060014 or something like this
doga.ozkaraca said:
yeah almost
EDIT : i cannot add actually 0x2060016 to apk because last string is 0x2060014 or something like this
Click to expand...
Click to collapse
I meant you have same ids on both apks and you are not able to add it from framework to MusicPlayer.apk..
xpirt
---------- Post added at 01:56 PM ---------- Previous post was at 01:53 PM ----------
@doga.ozkaraca And libsasr-jni.so did you add it?
xpirt
---------- Post added at 02:18 PM ---------- Previous post was at 01:56 PM ----------
If you have 0x2060016 on both apks you cannot only transfer the resources with this ID from framework to music apk; if have also to change it as you will have 2 of 0x2060016 ids.
To change it:
- You can change on of the two BUT it's better and simple to change styles.xml ID as it's extern to MusicPlayer.apk
- You said you copied resources from framework to music.apk, so I assume you:
-- copied the string from strings.xml & added to music.apk's string.xml
-- recompiled so it will generate a new id into public.xml (did you do it?)
---- HERE: test it and read logcat! If it search for same ID into TwIndexListFragment.java & TwIndexScrollView.java (extracted from logcat) -----
- decompile again and look into public.xml, you should have new public ID, copy this
- go into smalis mentioned above and search for 0x2060016, replace with new public ID
Recompile and test!
xpirt
Guys completely different topic but I got
S planner fully working but I keep getting force closes on com.android.phone please help
Sent from my Galaxy Nexus using xda premium
Here's a log cat http://db.tt/35TItLKB
Sent from my Galaxy Nexus using xda premium
---------- Post added at 02:13 PM ---------- Previous post was at 02:06 PM ----------
Oh my god every Samsung app I add works
Sent from my Galaxy Nexus using xda premium
Omar1c said:
Here's a log cat http://db.tt/35TItLKB
Sent from my Galaxy Nexus using xda premium
---------- Post added at 02:13 PM ---------- Previous post was at 02:06 PM ----------
Oh my god every Samsung app I add works
Sent from my Galaxy Nexus using xda premium
Click to expand...
Click to collapse
lol Not every apps from Samsung will work, if you add apps like S Planner, etc. might work as they don't use twframework resources, try adding dialer, msg, music & calculator and see.
xpirt
---------- Post added at 03:29 PM ---------- Previous post was at 03:27 PM ----------
Omar1c said:
Here's a log cat http://db.tt/35TItLKB
Sent from my Galaxy Nexus using xda premium
---------- Post added at 02:13 PM ---------- Previous post was at 02:06 PM ----------
Oh my god every Samsung app I add works
Sent from my Galaxy Nexus using xda premium
Click to expand...
Click to collapse
I saw logcat and seems it needs smalis from com.android.phone process, so you need to port some smalis from Phone.apk too, to make it work.
xpirt
xpirt said:
lol Not every apps from Samsung will work, if you add apps like S Planner, etc. might work as they don't use twframework resources, try adding dialer, msg, music & calculator and see.
xpirt
Click to expand...
Click to collapse
Clockpackage worked and I also fixed the s planner com.procces issue tell me what are the music player libs and framework and etc needed and I'll see if it works
Sent from my Galaxy Nexus using xda premium
Omar1c said:
Clockpackage worked and I also fixed the s planner com.procces issue tell me what are the music player libs and framework and etc needed and I'll see if it works
Sent from my Galaxy Nexus using xda premium
Click to expand...
Click to collapse
I don't have a Samsung Rom to look into but start porting and when you have errors just post here, I will try to help as I can.
And how did you fix com.process.phone in S Planner?
xpirt
xpirt said:
I don't have a Samsung Rom to look into but start porting and when you have errors just post here, I will try to help as I can.
And how did you fix com.process.phone in S Planner?
xpirt
Click to expand...
Click to collapse
Well the whole reason most apps worked
Was because I used an actual touchwiz framework2.jar then I added the og cm10 framework.jar s planner worked so without the real framework.jar s planner would of still worked
Sent from my Galaxy Nexus using xda premium

[APP][4.0+]AOSP Keyboard from android 6.0.1-r3

This is a keyboard from the latest AOSP 6.0.1-r3
New emoji inside [4.4+]
How to install:
Download file from attachment
Copy NotoColorEmoji.ttf to /system/fonts
Copy LatinIME.apk to /system/app/LatinIME
Copy The libs goes to /system/lib
Permissions are 644.
Thanks to @F4uzan for compiling
Sent from my Nexus 5 using Tapatalk
Will the font work alone? on KK
zxczxcdani said:
Will the font work alone? on KK
Click to expand...
Click to collapse
I think that it will, try it
Sent from my Nexus 5 using Tapatalk
Working on galaxy g530h. Thx you Paget 96
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
---------- Post added at 01:22 PM ---------- Previous post was at 01:20 PM ----------
zxczxcdani said:
Will the font work alone? on KK
Click to expand...
Click to collapse
Working on KK
Paget96 said:
I think that it will, try it
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
I can confirm it, pushing the font alone will work. I'm on KK 4.4.2
recoman said:
Working on galaxy g530h. Thx you Paget 96
---------- Post added at 01:22 PM ---------- Previous post was at 01:20 PM ----------
Working on KK
Click to expand...
Click to collapse
zxczxcdani said:
I can confirm it, pushing the font alone will work. I'm on KK 4.4.2
Click to expand...
Click to collapse
Awesome guys, thanks
Sent from my Nexus 5 using Tapatalk
OP updated
I can see the emoji, but I cannot type them? As in they are not in the keyboard
Thaks Paget for sharing this
Peace from neighbour country drugar
Hi, pushing the font alone won't add the new emoji, it just changes the look of the old emoji.
Also, there's a bug when you try to open Text Correction settings. And some nasty placed emoji, overlapping or something.
Paget96 said:
This is a keyboard from the latest AOSP 6.0.1-r3
New emoji inside [4.4+]
How to install:
Download file from attachment
Copy NotoColorEmoji.ttf to /system/fonts
Copy LatinIME.apk to /system/app/LatinIME
Copy The libs goes to /system/lib
Permissions are 644.
Thanks to @F4uzan for compiling
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
Hi Paget96,
Thanks for the keyboard. I shall try to replace original CM-13 AOSP Keyboard since I am facing FC while setting.
kchaisu said:
Hi Paget96,
Thanks for the keyboard. I shall try to replace original CM-13 AOSP Keyboard since I am facing FC while setting.
Click to expand...
Click to collapse
Ok buddy
Thank you, report back when you can
Beautiful skin keyboard
Paget96 said:
Ok buddy
Thank you, report back when you can
Click to expand...
Click to collapse
I am sorry. I got AOSP keyboard FC on CM-13.0, so I can't use it. Thanks.
Sent from my Desire S using Tapatalk
I had some seriously bad battery drain by AOSP keyboard this morning.. Uninstalled it immediately. Anyone else?
Interesting. I'm on a Note 2 also. I haven't tried the keyboard from this thread but I tried a couple of others (also taken from Nexus devices) and got force closes too. I'll try this one but have a feeling I'll get the same result. If I do flash this one, what's the proper way to uninstall it if it doesn't work?
To those with FC issues, put up a logcat so we can see what's going on.
"adb logcat -c" to clear it
Try opening the keyboard a few times
Then run "adb logcat -d > logcat.txt" right after to save the info to a file
Post it as an attachment or on pastebin
Click to expand...
Click to collapse
Sent from my XT1575 using Tapatalk
Not working for me, I'm on a Samsung Galaxy S2 (SGH-T989) running Sultanxda's 5.1.1 rom, May 14th 2015 build. Here's the logcat:
Code:
--------- beginning of system
V/NotificationService(11092): pkg=mobi.infolife.taskmanager canInterrupt=false intercept=true
W/InputMethodManagerService(11092): Window already focused, ignoring focus gain of: [email protected] attribute=null, token = [email protected]
I/ActivityManager(11092): Start proc 15863:com.android.settings/1000 for broadcast com.android.settings/.inputmethod.InputMethodDialogReceiver
W/InputMethodManagerService(11092): Ignoring showInputMethodPickerFromClient of uid 1000: [email protected]
I/ActivityManager(11092): Killing 15099:com.android.vending/u0a26 (adj 15): empty #17
I/ValidateNoPeople(11092): skipping global notification
V/NotificationService(11092): pkg=android canInterrupt=false intercept=true
W/InputMethodManagerService(11092): Window already focused, ignoring focus gain of: [email protected] attribute=null, token = [email protected]
I/ValidateNoPeople(11092): skipping global notification
I/ActivityManager(11092): Start proc 15897:com.android.inputmethod.latin/u0a47 for service com.android.inputmethod.latin/.LatinIME
V/InputMethodManagerService(11092): Adding window token: [email protected]
D/ZenLog (11092): intercepted: -1|android|17040867|null|1000,none
V/NotificationService(11092): pkg=android canInterrupt=false intercept=true
I/ValidateNoPeople(11092): skipping global notification
V/NotificationService(11092): pkg=android canInterrupt=false intercept=true
I/ActivityManager(11092): Start proc 15925:android.process.acore/u0a5 for content provider com.android.providers.contacts/.ContactsProvider2
I/BootReceiver(11092): Copying /data/tombstones/tombstone_04 to DropBox (SYSTEM_TOMBSTONE)
W/InputMethodManagerService(11092): Session failed to close due to remote exception
W/InputMethodManagerService(11092): android.os.DeadObjectException
W/InputMethodManagerService(11092): at android.os.BinderProxy.transactNative(Native Method)
W/InputMethodManagerService(11092): at android.os.BinderProxy.transact(Binder.java:496)
W/InputMethodManagerService(11092): at com.android.internal.view.IInputMethodSession$Stub$Proxy.finishSession(IInputMethodSession.java:305)
W/InputMethodManagerService(11092): at com.android.server.InputMethodManagerService.finishSessionLocked(InputMethodManagerService.java:1431)
W/InputMethodManagerService(11092): at com.android.server.InputMethodManagerService.clearClientSessionLocked(InputMethodManagerService.java:1422)
W/InputMethodManagerService(11092): at com.android.server.InputMethodManagerService.clearCurMethodLocked(InputMethodManagerService.java:1448)
W/InputMethodManagerService(11092): at com.android.server.InputMethodManagerService.onServiceDisconnected(InputMethodManagerService.java:1467)
W/InputMethodManagerService(11092): at android.app.LoadedApk$ServiceDispatcher.doDeath(LoadedApk.java:1214)
W/InputMethodManagerService(11092): at android.app.LoadedApk$ServiceDispatcher$RunConnection.run(LoadedApk.java:1228)
W/InputMethodManagerService(11092): at android.os.Handler.handleCallback(Handler.java:739)
W/InputMethodManagerService(11092): at android.os.Handler.dispatchMessage(Handler.java:95)
W/InputMethodManagerService(11092): at android.os.Looper.loop(Looper.java:135)
W/InputMethodManagerService(11092): at com.android.server.SystemServer.run(SystemServer.java:298)
W/InputMethodManagerService(11092): at com.android.server.SystemServer.main(SystemServer.java:186)
W/InputMethodManagerService(11092): at java.lang.reflect.Method.invoke(Native Method)
W/InputMethodManagerService(11092): at java.lang.reflect.Method.invoke(Method.java:372)
W/InputMethodManagerService(11092): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:904)
W/InputMethodManagerService(11092): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:699)
I/ActivityManager(11092): Process com.android.inputmethod.latin (pid 15897) has died
W/ActivityManager(11092): Scheduling restart of crashed service com.android.inputmethod.latin/.LatinIME in 1000ms
I/ActivityManager(11092): Killing 14693:com.android.calendar/u0a34 (adj 15): empty #17
I/ActivityManager(11092): Start proc 15958:com.android.inputmethod.latin/u0a47 for service com.android.inputmethod.latin/.LatinIME
I/BootReceiver(11092): Copying /data/tombstones/tombstone_05 to DropBox (SYSTEM_TOMBSTONE)
W/InputMethodManagerService(11092): Session failed to close due to remote exception
W/InputMethodManagerService(11092): android.os.DeadObjectException
W/InputMethodManagerService(11092): at android.os.BinderProxy.transactNative(Native Method)
W/InputMethodManagerService(11092): at android.os.BinderProxy.transact(Binder.java:496)
W/InputMethodManagerService(11092): at com.android.internal.view.IInputMethodSession$Stub$Proxy.finishSession(IInputMethodSession.java:305)
W/InputMethodManagerService(11092): at com.android.server.InputMethodManagerService.finishSessionLocked(InputMethodManagerService.java:1431)
W/InputMethodManagerService(11092): at com.android.server.InputMethodManagerService.clearClientSessionLocked(InputMethodManagerService.java:1422)
W/InputMethodManagerService(11092): at com.android.server.InputMethodManagerService.clearCurMethodLocked(InputMethodManagerService.java:1448)
W/InputMethodManagerService(11092): at com.android.server.InputMethodManagerService.onServiceDisconnected(InputMethodManagerService.java:1467)
W/InputMethodManagerService(11092): at android.app.LoadedApk$ServiceDispatcher.doDeath(LoadedApk.java:1214)
W/InputMethodManagerService(11092): at android.app.LoadedApk$ServiceDispatcher$RunConnection.run(LoadedApk.java:1228)
W/InputMethodManagerService(11092): at android.os.Handler.handleCallback(Handler.java:739)
W/InputMethodManagerService(11092): at android.os.Handler.dispatchMessage(Handler.java:95)
W/InputMethodManagerService(11092): at android.os.Looper.loop(Looper.java:135)
W/InputMethodManagerService(11092): at com.android.server.SystemServer.run(SystemServer.java:298)
W/InputMethodManagerService(11092): at com.android.server.SystemServer.main(SystemServer.java:186)
W/InputMethodManagerService(11092): at java.lang.reflect.Method.invoke(Native Method)
W/InputMethodManagerService(11092): at java.lang.reflect.Method.invoke(Method.java:372)
W/InputMethodManagerService(11092): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:904)
W/InputMethodManagerService(11092): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:699)
I/ActivityManager(11092): Process com.android.inputmethod.latin (pid 15958) has died
W/ActivityManager(11092): Service crashed 2 times, stopping: ServiceRecord{77aa0a0 u0 com.android.inputmethod.latin/.LatinIME}
good
any way to show emoji on android 4.2.2 ???

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