Calling all devs - Microsoft Details How to Port IPhone Apps to Windows Mobile - HD2 Windows Mobile 6.5 Themes and Apps

Hi All, Just thought i would share this here in a new thread. I posted it elsewhere in another thread but i thought it should receive more recognition. As iPhone does have a myriad of apps already that we could definitely use. If the developers here could read this and possibly help start porting some apps it would push our phones in the right direction and is the next necessary step in moving forward.
www.pcworld.com said:
Microsoft Details How to Port IPhone Apps to Windows Mobile
By Elizabeth Montalbano, IDG News Service
Microsoft has published a CASE STUDY detailing how to port an iPhone application to its Windows Mobile platform as it prepares to launch an online store for mobile applications to compete with Apple.
A post on The Windows Blog highlights a case study published on Microsoft's Microsoft Developer Network (MSDN) site containing a detailed technical blueprint that describes the porting of the iPhone application Amplitude to Windows Mobile 6.5. The report was created by a third-party consulting group, Crimson Consulting, and is meant to be a helpful document for developers as they build Windows Mobile applications for Microsoft's Windows Marketplace.
Amplitude is an iPhone app that picks up any sound in a user's immediate surroundings through a microphone, amplifies it and renders it on the device in a graphical representation. In particular, it can amplify sounds not normally picked up by the human ear, such as heartbeats.
According to the blog post by Constanze Roman, a Windows Mobile Community team project manager, Amplitude is well-suited for a porting project because it is difficult to port in a way that will provide a good learning experience for Windows Mobile developers.
"It combines a rich user interface with features such as alpha blending and transparency with specific audio and sound requirements, which makes it challenging to port the app but, at the same time, provides a number of helpful learning experiences," he wrote.
Microsoft plans to launch the Windows Marketplace for mobile applications in the fall, which in the U.S. means the late-September to late-December time frame. Last week Microsoft began accepting submissions of mobile-phone software applications for the site from registered developers in 29 countries. As an incentive, the company is offering prizes for the most popular applications as judged by downloads, revenue, usefulness and more. Apple already has a thriving marketplace for developers that build iPhone applications.
Microsoft President of Entertainment and Devices Robbie Bach acknowledged last week at the company's annual meeting of financial analysts that Microsoft's mobile business, centered around its Windows Mobile OS and development platform, did not perform well in the last fiscal year, losing market share while making modest gains in unit volume.
Apple's iPhone continues to leave most other competitors in the dust in the mobile space, and Microsoft has been struggling for some time to compete in this market. In fact, while Microsoft and most other tech companies continue to report declines across their business due to the recession, Apple is doing well financially, mainly because of its booming iPhone business.
In addition to the apps marketplace, Bach said Microsoft has a few ideas to improve its mobile business, including adding talent to the team and continuing to innovate on the platform without building its own hardware to compete with the iPhone, which analysts have suggested it should do.
Analysts agree that Microsoft needs more than an online store to boost its mobile business. Matt Rosoff, an analyst with Directions on Microsoft, said recently that Microsoft would serve itself well by making an acquisition in the mobile space, which is not completely unlikely given the company has been hoarding cash instead of buying back a lot of its stock, going against what analysts have expected.
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This kind of thread have been discussed many times & turn out to be a flaming thread instead.
There're many haters when you just mention the "iPhxne" in this forum, but too immature for their behavior.
Having great apps in any platform device have no wrong or restriction,
it's either users can accept it or not, like accepting another race in your own community.
But then let us see how many will these haters download the ported apps if was really done.
*Cheers*
Join me in here, so that there wont be any more flames.

This topic is currently being discussed in other threads. So... thread closed. Sorry.

Related

Is this good news for our XDAs?

REDMOND, Wash. — Feb. 21, 2008 — Microsoft Corp. today announced a set of broad-reaching changes to its technology and business practices to increase the openness of its products and drive greater interoperability, opportunity and choice for developers, partners, customers and competitors.
Specifically, Microsoft is implementing four new interoperability principles and corresponding actions across its high-volume business products: (1) ensuring open connections; (2) promoting data portability; (3) enhancing support for industry standards; and (4) fostering more open engagement with customers and the industry, including open source communities.
"Ensuring open connections to Microsoft’s high-volume products. To enhance connections with third-party products, Microsoft will publish on its Web site documentation for all application programming interfaces (APIs) and communications protocols in its high-volume products that are used by other Microsoft products. Developers do not need to take a license or pay a royalty or other fee to access this information. Open access to this documentation will ensure that third-party developers can connect to Microsoft’s high-volume products just as Microsoft’s other products do. "
"Microsoft is providing a covenant not to sue open source developers for development or non-commercial distribution of implementations of these protocols. These developers will be able to use the documentation for free to develop products."
More after the jump, direct from Microsoft:
http://www.microsoft.com/presspass/press/2008/feb08/02-21ExpandInteroperabilityPR.mspx?rss_fdn=Press%20Releases
Thank you to anyone who takes the time to read this and explain if it means any positive news for our Windows Mobile devices. They aren't high-volume devices according to the press release, and they didn't specifically mention them, but they are opening up the APIs for Exchange Server. Will that help in making apps for our XDAs? Interesting read anyways.
Here's my take.
There are two reasons for doing this.
First, as the world business climate changes and MS grows, antitrust issues are not going away. With a high probability of a democratic presidency, you can pretty well plan on more probes into MS business practices. EU regulators have already stated that they are going to be watching this one closely. Open architecture would place MS in a better position to defend themselves.
Second, "open" increases dependency. If you are a developer and you build your tools around the "open" MS architecture, where are you going to send your customers to buy base applications? In theory this would increase the number of units sold (breadth) but not increase the number of functions provided (depth). The net impact would be a much more stable revenue base for MS and not an "all or nothing" approach. Remember, Microsoft does not do ANYTHING that they do not believe contributes to their long term viability or profitability.

Raptr App

raptr wants to make an app for the Android but currently does not have any engineers.
Mobile Application Engineer
Raptr– Posted by raptr– Mountain View, California, United States
Job Description
Mobile Application Engineer
We are looking for experienced mobile application engineers to help bring Raptr into the mobile world, on both iOS and Android platforms. Raptr currently has a popular iOS application; come join our mobile team to further extend that app as well as create a new Android version.
Responsibilities:
◦Build the next generation of Raptr mobile apps, on both iOS and Android.
◦Create technical specifications and schedule estimates for new products, then execute from start to finish.
◦Convert wireframes and/or high fidelity mockups to simple, efficient and functional code.
◦Maintain and improve existing mobile applications.
◦Recognize innovation opportunities unique to mobile and bring them to life.
◦Break down and solve complex interaction and technical problems.
◦Create reusable components and application development blueprints for partners.
Requirements:
◦Strong working knowledge of at least one object-oriented application development language, such as Java, C/C++, etc.
◦Experience developing for Android OS and iOS. You must have taken an app on both Android and iOS from inception to release.
◦B.S. or M.S. in Computer Science, or equivalent
◦Good sense of usability and design in consumer applications.
◦Track record of full life-cycle development responsibility.
◦Clear communication and writing skills.
◦Passion for quality.
◦A strong interest in all things gaming!!
How to Apply
If you’re interested in any of these positions, please submit your cover letter and resume to [email protected]. Please be sure to paste a copy of your resume directly in the body of the email.
Sorry if I posted this in the wrong place
I hope they can get a good team behind this. I always use Raptr, and complain about it when they make FaceBook post in their comments.
Apparently 2 years is not enough for an Android app to build.

Bring Your Own Device (BYOD) strategy.

While use of mobile technologies has potential to transform business, making it possible for an organization to be more agile in serving its customers, it can also disrupt IT. The new generation of employees expects complete freedom to use mobile devices, regardless of whether they are company-owned or employee-owned. most IT departments are struggling to define and implement a bring-your-own-device (BYoD) strategy. To a large extent, they still use the old command-and-control model of Windows-based device management, trying to dictate what devices employees can use and how they can use them. But the old model doesn’t work anymore. not only are new devices flooding the workplace, but today’s mobile devices bring a variety of new operating systems, such as ios and Android, and many applications to contend with.
I must say it's an interesting whitepaper that discusses much more than this so I would like to share it with you !
Downloaded it from : bit.ly/yhmWAW
Microsoft is trying to pitch the Windows 8 to business phone users and ability to control and deploy them via their SCCM (SMS), however the popularity of Win 8 and windows phones are horrible to say the least, if Microsoft really wants to turn the tables around, they will need to start giving away Free Windows 8 phones to corporate enterprises, along with their "free" license of SCCM which businesses already gets included when they buy Microsoft license packs.
Blackberry have been the leader on this field all these years due their easy to use Admin Centre and mail server piggy back, hands down there's no real competition yet to kick them out of the king's throne in this area
Android offer the most extensive control, but require geek like us to do it for them (and some business will find this as a hindrance as they need to hire specialized people to do the job), there's no central control system in place, but it's relatively easy to build, reason why Lenovo is jumping into the Android bandwagon with all their new tablets and phones devices running on Android, as IBM + Lenovo they always take care of the Corporate enterprises for other companies, basically they are in the right spot at the right time, if all goes well Blackberry is going to lose its crown
End users choice will always be the iDrones, however it's the device with the least control by third party, and the one that is the most popular among end users.
HP tried hard with their WebOS, but failed miserably at trying to reproduce the success of its predecessor PalmOS in the business world.
... All that being said....
If work places are to allow people to BYOD then it means the IT team will need to have a GPO set to roll out to any new Windows phones that joins the SCCM system, also will require BlackBerry users to join to the new Domain (which is relatively easy as most updated BB phones are already ready for both personal + business mails and settings lockups), will need a new Android specialist, to either load customized ROMs or some alternative with a custom App that must be installed in their phones and let IT department control the phone, and Ban the iDrones from the workplace; clearly it's meant as an entertainment device instead of an enterprise ready phone
AllGamer said:
and Ban the iDrones from the workplace; clearly it's meant as an entertainment device instead of an enterprise ready phone
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Not true. Also not sure if you're being sarcastic. I rep Android to death (ANDRIZZLE). But seriously I work at an Apple Specialist store and with all the courses I had to take to become proficient here I've realized that Apple is trying very hard to push iPhones and iPads into businesses. They actually fit quite nicely with simple to use MDM controls and separate custom profiles for IT to set up for the end user.
Honestly, I think Android is the worst OS to bring into the business world, unless someone can come up with a RedHat for Android. And by that I mean a stable uniformed release for mass consumption. There's too much control to be had over the device by the end user no matter what IT sets up for it to be uniformed across a company like they would need it to be.
Blackberry are the Kings of business mobile right now. They will be until somehow steps up and makes a serious effort to point their whole company in the direction of business. But seeing as how that's only a small percentage of what they actually could have nobody will probably do that. It works well for blackberry because they've already realized that they aren't getting any more popular with the kids and have been able to focus on the strategies of effective business management capabilities being built into a phone.
That's my 2 cents there.

Android dominates mobile market

Andy Rubin, the boss of all things smartphone at Google, can barely contain his excitement. A huge robot he designed has just arrived at Google's office.
The machine's sole function? To inscribe the logo of the Android operating system - a squat, R2-D2-like robot - into the foam of employees' coffees.
Considering its purpose, Scribbles, as its known, appears comically overengineered. But the machine itself is not what's important to Rubin. It's the robot's brains, its operating system. Just like the majority of mobile gadgets sold in the world today, it runs on Android, Google's open-source software.
In the third quarter of 2012, worldwide manufacturers - among them Apple, Samsung, HTC and Research in Motion - shipped 181.1 million smartphones, according to market analytics group IDC. Google's Android operating system was installed on 75 percent of them, says IDC; Apple's system, iOS, was on about 15 percent. That market share for Android was a 91 percent jump from the previous year's third quarter.
While proud of Android's increasing reach, Rubin tries to be modest. He points to bigger trends like faster wireless Internet, improved batteries and falling hardware costs for Android's success.
"But obviously, it's hypercompetitive," he said of the smartphone market. "It's an opportunity to make the world a better place, but, if you're selling stuff, make a profit - if you're good."
Apple, Microsoft, Google, Yahoo, Facebook and Amazon all try to keep customers within "walled gardens" or "ecosystems" of proprietary software. Operating systems, a form of ecosystem, provide a captive audience of customers for selling more software. The Windows operating system, for instance, is one of the main reasons Microsoft Word, Excel and PowerPoint are today's dominant business software.
For Google, Android is the means by which it keeps its popular services, such as Maps, Drive and YouTube, in play in the increasingly mobile Internet environment of smartphones and tablets.
"We wanted to be sure those devices in your pocket were able to get to Google," said Hiroshi Lockheimer, Android's vice president of engineering. "In the end, we're an advertising company and we make money through ads."
Mobile future
Google bought Android in 2005 as it became clear that the future of computing was on mobile devices. About two years would pass before Apple's Steve Jobs unveiled the first iPhone, but BlackBerry, among others, had already shown the world that pocket-sized computers were where we were all heading. Rubin has been at the helm of Android's meteoric rise since the company's founding in 2003, and saw the first Android phone sold in 2008.
He shies from the idea that he is responsible for the proliferation of the open-source software.
"Everything has a point of inception, but after that, it's everybody's," he said. "Rather than being 'the father of,' we consider ourselves 'the shepherd of.' "
Making Android "everybody's" has been perhaps the key to its proliferation. Anyone can download it, for free. For large gadget manufacturers like Samsung and HTC, building and maintaining a working operating system is a huge task. Google's strategy was to give Android away, in the hope that manufacturers would use it so they didn't have to build one themselves.
Apple, which declined interviews for this story, has followed an opposite strategy. Every device that runs on iOS - iPhones and iPads - are made by Apple. Apple does not license or give away iOS. This gives Apple full control, but reduces the number of opportunities it has to expand the use of the operating system.
Still, that anyone can install Android in a device - examples range from microwaves to robots - makes it hard to keep Google's ecosystem cohesive. It also calls into question the definition of Android's "market share."
Author:Caleb Garling
Wrong place to post, lol.
Sent from my SPH-D710
Hazukashii said:
Wrong place to post, lol.
Sent from my SPH-D710
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should I remove it ?
EvaBrian said:
should I remove it ?
Click to expand...
Click to collapse
Ask moderator to move this thread to android general.
Sent from Hubble Telescope

Mobile application development platform: how to choose best one?

There are many Mobile application development platforms available in the market; but which one you should choose and to which platform you would give priority?
Are you seeking for the right Mobile Application Development Platform for your job? Has your organization recognized mobile applications as a key part of your approach? Smartphone app development is blasting each single day and leaving developers challenged with a plenty of varieties for app development platforms. Since app development can be a money-spinning business, new app developers wanting to build up the next big thing. Mobile platforms have sprung up throughout the years to provide to the expanding demand, however how would you pick which platform is best for your application?
If we discuss about today’s desktop application developers, they basically have three platforms to look over: Windows, MAC and Linux. What's more, that being said, there are often approaches to make software composed for one platform which keep running on the others. Similar to this mobile app developers also have choices to select the platform as per their prerequisite from iOS, Android, Windows and Blackberry. They can also utilize cross platform tools to build up applications.
Mobile apps are similar to any other product; if you need individuals to utilize it, it should be great. Excessive applications are always attractive, intended for performance and modified to convey the usefulness your client wants, on the go and in a freely-flowing manner. When choosing a Mobile Application Development Platform, be assured it can facilitate the app development that will address the exceptional needs of your association and your current as well as future clients.
Other element to focus in terms of picking a Mobile Application Development Platform is your focused audience. If your application focuses the Hugh ratio of business, you need to verify the most widespread platforms for example; iOS and Android are your needs. If the community of businesses is your essential target, commercial platforms like BlackBerry make a worthy selection. Either way, it’s very important to preserve your focused audience in mind when choosing your mobile platform.
Whether creating mobile apps is your desire or an interest, you will require income to endure your business. Consider the expenses and benefit before you get on the app development drive. When you choose a mobile technology, guarantee it delivers a powerful safety and verification structure. Such features comprise safe and protected client/server communication, on-device encryption, offline validation, access controller and other appliance that will complement your current structure as well as direct your brand away from humiliation and legitimate activities.
Most customers need to convey native apps, on both iOS and Android. By focusing on both the platforms you will be, apparently, success the entire Smartphone market. Thus, assuming budget is not a restricting component, it bodes well to handle iOS and Android together. If the application is a prototype app we would like to suggest Android platform to begin with, because there is no approval process with the Android App Store; this is absolutely a major advantage to Android if you are in a competition of market.
The mobile backdrop is a long way from standardizing. With the continuous fracture of gadgets and no strong leader in the business sector, organizations must keep on providing their applications to a range of OSes. Yet, to do as such, be mindful that the mobile structure which is at the center of your methodology must be upheld by a merchant who can rapidly help new surroundings as they achieve the business and enable you to spread out your abilities to come across the requirements of clients and staffs while changing your business for mobile achievement.
Before picking a Mobile Application Development Platform, get your work done. Think twice what decisions you have made. Look at how strong is the platform’s development surroundings? What number of handsets is accessible and what elements do they offer? Also check out Cloud adaptability, analytics and communication services, native, web or Hybrid, developer tools and resources Etc.

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