Fpsece on Topaz - Touch Diamond2, Pure Themes and Apps

Hi !
As you can see on http://www.fpsece.net, the new version of FPSECE is available !
FPSEce is a PlayStation emulator for your Windows mobile device.
With FPSEce you can play your PlayStation games on your Topaz. You just need the .iso file. You can compress your .iso file with pocketiso ( see on http://www.fpsece.net ).
with this new version I get ~40 fps on Final Fantasy 7 on map, and ~30 during battle ( frameskip set to 0 ). I haven't tried other games yet.
On the .ini file, you can modify your fpsece configuration here are the most important lines for the performances :
ArmCoreV5=on/off << Support Arm V5 instructions
ArmCoreMMX=on/off << Support WMMX instructions
GFXDRV=x
x = 0 << GDI: Very low resolution, not really playable. The menu was HUGE
x = 1 << GAPI: Didn't work on WinMo 6.5.
x = 2 << LFB QVGA: LFB mode for QVGA ( I use this one ).
x = 3 << LFB VGA: LFB mode for VGA.
x = 4 << DirectX: Doesn't work with my Topaz with TESS LEO II rom and I don't know why... should try it on another rom.​
Edit : Removed my ini file, too many crashes with it ^^.
Post your tests and your improvements here
C ya !

I got about ~35 FPS on FF7, but I didn't try anything else as it is the only ROM I have.
On a side note, what BIOS did you use? I use the original japanese(since I dumped it from a jap one), and was wondering if that made much difference

I use SCPH1001.bin, it is written in the readme that this is the best but I think that don't make a big difference
FpseCE is even able to run without any BIOS file by emulating Systems Calls, but this
part is still not 100% perfect, few games will still need a BIOS to run perfectly.
Click to expand...
Click to collapse
See @ Fpsece readme again .

can someone help me on this?
i open the program, i choose the iso and then the program closes. nothing comes up.
any ideas?

You probably need a BIOS file, or there is something wrong with your program/iso.
@hellbleazer
I actually never read it, but I did see a slight increase in performance when changing BIOSes

i have the 1001 i think bios.
as for the iso. i want to play crash badi team race
i had it as mdf, i converted it to iso and then to pocket iso

I've the same bug with some games... try to copy it without compressing with pocketiso, it works for me .

i can only find bin files, which i use pocket iso to conver them. then i copy the iso files to the storage, then i open the iso through the emulator and then all i see is a black screen.
can someone PLZ help me on this? i want to get team race running.
thanks.
u can even pm me.

I think you can do this, but i'm not 100% positive. If fpsece supports .bin(im pretty sure it does) then just change the .mdf to .bin. If not, mount the .mdf to a virtual cd drive, like daemon tools or magic iso, and copy off the files, and then create an iso from that
On another note, did you check that your game is playable on their website?

yes it is in the list.
no-one else has tried this game?

How enable DirectX on MSM72xxx devices?
When i set GFXDRV = 4 appears a black screen after you open the emulator, then it crash.

same here.

Hi!
I'm trying to run Resident Evil 2.
Fpsece starts, the game starts, too. I can see some demo ingame scenes which run excellent. Perfect sound, perfect graphics, perfect fps.
But I have no control, and if i want to change to landscape mode, the whole application suddenly crashes, so I'm back to homescreen.
Any suggestions?
thanks in advance
alex
PS: I'm using Dutty's HG6 Rom (german).

find games
where i find games for topaz? help plz
sorry my ingles

Related

The Guide to Emulating NeoGeo and CPS:a must if you’re into quality&FREE arcade games

The Guide to Emulating NeoGeo and CPS:a must if you’re into quality&FREE arcade games
You may have already heard of NeoGeo and the Capcom Play Systems They’re excellent 2D arcade consoles – much better than most other 2D ones. Some of the titles released for these consoles are still much better than anything comparable on Windows Mobile. Therefore, if you’re into platformer or fighter games, you MUST check out the emulators running them.
(Speaking of the the Capcom Play System, it's abbreviated as CPS and should not to be mistaken for Capcom CPS Changer. There have been three major revision of them, CPS-1, CPS-2 and CPS-3 . The latter doesn’t have many games and isn’t supported on Windows Mobile).
Up until recently, it has been pretty impossible to emulate these platforms under Windows Mobile (WM for short). If you read the only related (and highly outdated) article at pdagameguide.com, dated back to 2003, you’ll see emulating NeoGeo was pretty much impossible then – all you could do is running NeoGeo Pocket Color games, which, being made for a not very powerful handheld platform, aren’t as sophisticated as desktop NeoGeo titles and should, therefore, not be preferred over the desktop versions. (Let alone their emulators being pretty outdated and incapable; for example, NeoPocott v0.38b R1 (also see THIS) hasn’t received any update for over six years!)
Pretty recently, well-known Windows Mobile coder Masterall has released the WM port of FinalBurn Alpha, the first emulator for WM that does deliver excellent emulation capabilities and SUPERIOR speed. And it’s free – as with the ROM images themselves. Finally, in addition to emulating NeoGeo and CPS-1/2, it’s also capable of running Toaplan and Cave games.
Masterall also has some other ports he can be VERY proud of. Picodrive, for example, is the best Genesis (Sega Mega Drive) emulator I've ever seen (I’ll elaborate on Genesis emulation in a later article). He’s also the author of pocketGBAdvance, a GBA emulator, of which he’s promising a usable version very soon.
All in all, he’s pretty much comparable to the other “big” names of emulator porters like n0p (Genesis Plus/Pocket PC, PocketSNES, DOSBox and Stratagus), PocketInsanity (PocketUAE) or Sunbug.net (PocketGBA).
In addition to the related pdagameguide.com article being completely outdated, I’ve decided to write an all-in-one guide on these questions because the related information currently available is very hard to digest for a non-professional Windows Mobile geek. Hope this guide will help a LOT.
Why do I recommend this emulator and these games? Why should you bother?
Because
the emulator runs just GREAT on most current hardware, even with sound
even the most CPU-intensive games run OK (with enabled sound!) on the (for gaming) best, fastest current handhelds (Dell Axim x51v, for example)
the games are available for free
many of the games are MUCH better than anything else (comparable, in the same genre) on Windows Mobile. Very few native Windows Mobile games (for example SKY FORCE Reloaded is the only comparable title, as far as, say, 1942 clones are concerned)
if you do follow this guide, you can run these games REALLY easily - I've tried to explain it really clearly how the emulator must be configured, where to download games from, what games to get and so on
Difference between NeoGeo and the two CPS versions
Unfortunately, the NeoGeo emulation (as of the recent, 0.008 build is concerned) is certainly less featureful than that of emulating CPS games. Therefore, you will always want to check out whether a particular title is available as a CPS game and if and only if it isn’t switch to the NeoGeo version. Note that the developer has been promising fixing these problems very soon.
The problems with the NeoGeo emulation are as follows:
with NeoGeo games, it’s not possible to save / load game states, unlike with CPS games. This is a big problem if you would like to continue your game after exiting FinalBurn
auto fire doesn’t work with them either (while it worked with all CPS games I’ve tested)
Getting, installing
Get the latest version in the first post of the the official FinalBurn thread at Modaco – it’ll always have the latest version (you will need to register your nick in there).
That there are four RAR files there. One is named FinalBurn.rar. This is the WM executable. The other three contain the desktop Windows version of the emulator, are named fbauds.part01.rar … fbauds.part03.rar and should only be got if you will need to create cache files of the titles you’d like to play. Use WinRAR.
Note that the latter emulator does differ from the official desktop Windows version of FinalBurn Alpha downloadable here. The latter is far newer (and is, therefore, preferred to the version available at Modaco) but doesn’t support creating cache files. That is, do download the fbauds.partX.rar’s too. (And, again, you may also want to download the official desktop Windows version of FinalBurn Alpha here, should you want to play the titles on your desktop computer.)
To play NeoGeo games in the emulator, you will also need to acquire the ROM BIOS file, Neogeo.zip (you won’t need to do this if you ONLY want to play CPS games!). This ZIP is different for the desktop Windows version (downloadable here; also see THIS) and for the WM version (accessible here). Put the ZIP file (do NOT decompress it!) in the ROMs subdirectory of FileBurn (with the desktop version, you can also put it in the home directory where the main executable EXE file resides – it’ll find it. The WM version won’t), which is auto-created upon the first execution of the emulator (see later).
Finally, for the desktop version, you will also need kailleraclient.dll. It’s for example available in the official desktop FinalBurn Alpha distribution - just download the ZIP file and it’ll be right in it. You won’t even need to start the main executable, fba.exe. Or, alternatively, get it HERE as a separate download. Again, this only applies to the desktop version – with the WM version, all you will need to do is getting Neogeo.zip and copying it to the ROMs directory. Note that you may also need to download and install the free DirectX 9.
Game ROM’s you download must be put under the ROMs dir as ZIP files (that is, you don’t need to decompress them). This directory will be automatically created when you start the executable on both the desktop (fba.exe with the official FinalBurn version, fbaud.exe with the cache-generating debug version) and mobile (FinalBurn.exe) Windows.
Getting games (ROM images)
Probably the best ROM source is emuparadise.org, where you can download a lot of games from. The games there are all in a format compatible with the emulator. Note that this doesn’t necessarily mean ALL the available titles are indeed compatible: it’s only with CPS games that they are. There are still a lot of NeoGeo games that are just plain incompatible (and aren’t even listed by FinalBurn as compatible). Nevertheless, the ones that are recognized are, in general, really worth playing.
CPS-1 ROMs should be here (but seems to be empty now); CPS2 here. Finally, NeoGeo ROM’s are here.
Keep in mind the following while downloading files from emuparadise.org:
you can only download one ROM image at a time. emuparadise.org, in addition to checking the same browser instance, also check for the same IP. That is, you can’t fool the server into thinking it’s serving another completely independent user when you leech images from IE and Firefox at the same time.
don’t use Internet Explorer to download images because it’ll very often time out. Prefer Firefox (Mozilla) – it has never timed out on me, as opposed to (the latest version of) Internet Explorer.
There are a LOT of very cool games in there; games that are MUCH better than most (or, with horizontal scrollers, ANY) comparable, native titles on Windows Mobile. There is nothing on Windows Mobile comparable to, say, Metal Slug. Yes, FirePower-onrush uses a lot of textures / graphics from Metal Slug (see Sponge’s comments HERE, after my review, for more info on this) but is still WAY worse.
I’ve also tested many titles under the emulator, in the next subsection, I list and elaborate on them.
NeoGeo titles, links & compatibility reports
Captain Tomaday: works great (kids’ vertical scroller)
Ghost Pilots: great, even at 44 kHz (let alone 8!) (vertical scroller)
NAM – 1975: Operation Wolf clone: works great, even at 44 kHz, highly recommended if you like
Metal Slug 2: One of the BEST! A MUST!
Metal Slug 3 : in order to run this title on anything with less than 128M RAM, you will also need to download the non-encrypted version in addition to the default one. Make sure you run the latter on devices with free RAM less than 40 Mbytes.
Metal Slug X: Great game, working also great
Samurai Shodown: works great, even at 44 kHz
King of the Monsters: OK, even at 44k
A list of, as of the current version, some non-recognized games:
Metal Slug 1
The Last Blade
Blazing Star
Metal Slug 4
(both versions of PocketCultMAME recognize them but can’t run. The desktop MAME runs them all. The desktop FinalBurn Alpha doesn't.)
As of now, it’s pretty futile to try to download these games. The situation may change in the future, though: FinalBurn Alpha is constantly been updated to support as many NeoGeo games as possible.
CPS-2 titles, links & compatibility reports
1944: a really good 1942 clone! A must have!
19xx: another excellent 1942 clone, works great even at 44kHz! Another must have!
Alien vs Predator: fighting, not that good IMHO
Armored Warriors : not very good either
Battle Circuit: side scroller, not very interesting
Dimahoo: too, another good 1942 clone (not as good as 1944 / 19xx though)
Eco Fighters: side scroller, not very interesting; you still might want to give it a try
Night Warriors: typical Street Fighter clone
All these games run flawlessly, mostly with 44 kHz sound, on the x51v – and even on the HTC Wizard (with, particularly with 19xx, 8 kHz sound). The 520 MHz WM5 VGA HTC Universal is pretty bad (very slow) for emulation, so is the 624 MHz WM5 (2.01) VGA HP iPAQ hx4700 (which is only a tad better and DOES require and external BT game pad because of the completely gaming-unfriendly touchpad). The WM2003SE VGA Fujitsu-Siemens Pocket Loox 720 is acceptable (but, of course, visibly / audibly worse than the x51v), so is the WM2003 QVGA HP iPAQ 2210.
Also note that FinalBurn Alpha supports (almost) all CPS games, unlike with the case of NeoGeo.
Using the emulator I – starting games
The desktop and the WM versions of the emulator are, fortunately, pretty similar. This means if you learn how, for example, the ROM selection screen works, what the main directories of the emulator are etc. in the desktop version, you will also be able to utilize this knowledge under WM.
Starting the emulator is pretty easy: just start the main executable file (after decompressing it anywhere (under Windows Mobile, preferably to a memory card because it’ll look for the ROM images in a subdirectory) and, with the debug desktop version, also adding kailleraclient.dll): fba.exe with the official desktop FinalBurn version, fbaud.exe with the cache-generating debug desktop version and FinalBurn.exe on the Pocket PC.
When first run, the executable file will also create the necessary directory structure, including the ROMs subdirectory. You can start putting your ROM games in there (and, of course, Neogeo.zip containing the NeoGeo BIOS if you do want to play NeoGeo games). Under WM, you’ll be presented the following screen:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Here, go to File / Load Rom. It’ll present a long list of all games compatible with FinalBurn. You don’t necessarily want to see this list but only the accessible AND compatible games; therefore, you will need to tick in the “Show Only Available” checkbox at the top. Now, the listing will become far more manageable as it will only list the games that you can run:
By single-clicking an item in here, the emulator starts it after creating a so-called ‘cache file’ as can be seen in here.
Creating cache files can be a real nuisance. If you do this on your handheld, it may take quite a time (1-2 minutes at most; if it takes more time, you can be pretty sure your handheld has crashed and needs to be reset). Furthermore, with ZIP files exceeding 50-60 Mbytes (for example, the excellent platformer Metal Slug 3, which is a whopping 79Mbytes), all your dynamic RAM memory (independent of the available free memory on your storage card or internal storage) will be all quietly consumed and the handheld will either crash (as is pretty common with WM5+ in these cases) or just display it has run out of memory (with WM2003(SE)).
Therefore, if you do encounter such situations, you will want to create the cache images on the desktop Windows, using the above-introduced debug cache-creator version of FinalBurn Alpha. To do this, just start fbaud.exe (after copying neogeo.zip and the ROM image ZIP of the to-be-converted game to the ROMs subdirectory), go to Game / Load Game (F6), select the game you’d like to convert (screenshot here; I’ve also made sure to hide non-available titles by ticking in “Show Available Only” (see the mouse cursor) and click OK. The cache file will be created and named exactly the same as with the ROM ZIP file name – with the extension “cache”. That is, for example, if you create a cache file of the unencrypted Metal Slug 3 (mslug3n.zip), the related cache file will be named mslug3n.cache. It’ll be put in the “cache” subdirectory of the desktop emulator. Make sure you copy this file to the memory card, in the same ‘cache’ directory. It’s also here that other cache files are stored.
By the way, don’t forget to delete partially created cache files from this directory (that is, files that weren’t finished because of the dynamic RAM memory or the storage card getting full). Messed up cache files are the main reason for messed-up graphics in the emulator.
Now, after having created the cache file, the game will start. You will, however, need to do some additional configuration to be actually able to play games. This will be needed to done only once – fortunately, the configuration options you make will be stored in the cfg directory. BTW, these files are all human-readable and editable; they contain the game-specific button settings. That is, the ones you’ll always need to set up.
The first step in making the games playable, after loading them, is setting up the hardware buttons.
Using the emulator II – setting up the buttons
After you’ve loaded a ROM image (and clicked the screen so that the execution stops and the menu is displayed), you must go to Options / Keys. It’s there that you must assign hardware buttons to functionality.
Doing this is pretty simple: you click an on-screen button and, then, press the hardware button you’d like it to be assigned to. For example, click the Coin and, after this, click a button you’d like to use to simulate feeding money into the arcade machine (the first step in starting a game; after this, you’ll also need to press the Start button). You will also need to assign the A, B, C and, with NeoGeo, D hardware buttons too. (These will have different functionality: for example, in Metal Slug, firing, jumping and throwing a grenade. Button D isn’t used.) Note that the emulator also supports WM5 hardware soft keys as can also be seen in the screenshot below (C and D buttons). If your mobile has a built-in keyboard, you can also use most (not only alphanumeric) keys on it.
You will also need to set up the D-pad directions; always treat the D-pad in Portrait mode, even if the game itself is in Landscape.
You can also tick in the “Enable Auto-Fire” checkbox if you want auto fire; remember, however, that it, currently, only works with CPS games, NOT with NeoGeo ones, unfortunately.
A typical screenshot of setting up the hardware buttons is as follows:
Finally, keep in mind that you can only set up the buttons for Player 1 in here. Should you also want to set up the Player 2 buttons, you will need to edit the game configuration file in the cfg subdirectory.
Using the emulator III – setting up the on-screen keys
If you have a mobile device with a touch screen (that is, not a plain MS Smartphone / WM6 Standard model) AND your device isn’t a 2.8” HTC model (HTC Wizard, Trinity etc.), you will also find on-screen buttons REALLY useful.
In Options / Screenpad, you WILL want to tick in “Enable Screen Keypad”.
I recommend staying with Mode 1 (emulating fire buttons on the screen) – Mode 2 emulates the D-pad in there. Click OK.
Note that
these settings are NOT game-specific (unlike assigning buttons); you’ll only need to set it once; preferably right after the first execution of the emulator.
as has been pointed out, you won’t necessarily want to use on-screen buttons on HTC’s new WM5+ devices having the standard 2.8” QVGA screens. These devices, unfortunately, all exhibit a VERY bad digitizer bug explained for example HERE. This means if you constantly tap and hold the screen (for example, to activate auto fire with CPS games), the CPU will need to spend a lot of time on serving this and the emulation speed will drop considerably, which will be very annoying particularly if you enable sounds. That is, if you do need auto fire, then, use a hardware button instead of the screen with these models.
Using the emulator IV – setting up the sound
Finally, particularly on slower models or with CPU-intensive games like all parts of Metal Slug, you will want to make sure the sampling rate is either set to the minimal 8 kHz or the sound is completely disabled.
Go to Options / Sound and set the sampling rate accordingly. If the sound is unbearable even at the minimal, lowest-quality 8 kHz, disable it completely. Otherwise, with non-CPU-intensive games and/or on, for gaming, very fast handhelds (like the Dell Axim x51v), you will want to turn it up to 22 or even 44 kHz as can be seen in here.
Note that you’ll need to reload the actual ROM image for these changes to be heard.
Fortunately, most games will work with enabled sound even on slow(er) models like the HTC Wizard (overclocked to 260/273 MHz). You will only encounter sound choppiness with very few titles; most importantly, with Metal Slugs, which do have a choppy sound even at the lowest-quality (8 kHz) setting on even the Dell Axim x51v running at 624 MHz.
Using the emulator V – setting up the orientation
If the game you’d like to play uses Landscape (only few titles like, for example, 19xx, use Portrait), you’ll want to know the emulator uses Landscape Right by default. If you’re right-handed (and, therefore, want the D-pad on the left of the screen), you’ll want to switch this to “Landscape Left” in Options / Display.
Using the emulator VI – resuming the game; suspension concerns
Now that you’ve set up everything, you can run the game. If it’s NOT a NeoGeo game, you can save / load the state any time you want, using any file name (that is, you can have any number of states for any games).
Note that the emulator is prone to crash if you suspend (and, then, resume) a game while it’s running off a storage card. To combat this problem, you will ALWAYS want to pause the game first and only then suspend the machine and only resume the game 3-4 seconds after powering up the handheld again. During these 3-4 seconds, the handheld will have sufficient time to recreate the storage card file handles.
This helped me a lot. If you, however, still encounter crashes after this (which can be a REAL pain in the back, particularly if you’re well into a game like Metal Slugs and don’t want to replay the first few maps), copy the entire directory structure to the main storage, where storage card handle invalidation isn’t a problem.
As both ROM images and, particularly, cache files can take up pretty much memory, the latter is really only usable on devices with 256+ Mbyte built-in storage (like the Dell Axim x51v). Most current devices with 128M built-in Flash ROM can only have few (if any) games in the main storage.
Note that you can pause the game by tapping the screen. If you have enabled on-screen buttons, in an inactive area; if you haven’t, anywhere.
Saving / restoring game state
You can also save / restore the game state (after you’ve loaded the particular ROM).
As the emulator uses the standard operating system-level file access dialog, it’ll
list all the files under My Documents, the root of storage card(s) and one subdirectory under them
only lets for saving to these locations.
In the official FinalBurn thread at Modaco many people recommend Tillanosoft’s tGetFile to fix this problem. I don’t, because it’s a commercial application. Use Mad Programmer’s free (!) File Dialog Changer instead. Its installation is explained in HERE.
Note that, again, this only works with CPS games, NOT NeoGeo ones! This may change in the near future.
What about MAME ports, you may ask
You must have heard of MAME, the well-known emulator project, of which PocketCultMAME is probably the best port (also see this PG thread), also offering a lot of features (feature-wise, it’s excellent).
While, on a sufficiently fast desktop computer, the NeoGeo emulation of MAME isn’t worse than that of FinalBurn, under Windows Mobile, the situation is completely different.
Unlike with the desktop MAME (which can be pretty hard for a newbie to use without a front-end), the Windows Mobile port, PocketCultMAME is pretty easy to use. After decompressing the distribution file (and, with the 0.5 preview, also overwriting one of the EXE files with the separately downloadable NeoGeo update), copying your ROM ZIP’s to the ROMs subdirectory and starting PCMAME.exe (with 0.5, PocketCultMAME.exe), it lists the available titles.
Too bad its NeoGeo compatibility is really bad. For example, the latest version, 0.5WIP (with, of course, the NeoGeo update patch) couldn’t run any of the NeoGeo games I’ve thrown it at (without converting them to another format). It’s only the NAM-1975 title screen that it gets to – but, after you insert the virtual coin and start the game, it exits, as with all the other tested titles. The old version, 0.4a, is similarly incompatible.
In the Modaco thread, some people have also reported being able to run Golden Axe under PocketCultMAME. However, the speed was clearly inferior to that of FinalBurn Alpha – that is, it’s just not worth the effort.
That is, for the time being, you will want to forget (current) MAME ports entirely – if you need NeoGeo or CPS games under Windows Mobile, the only way to go is FinalBurn Alpha. The only real utility of it is the broader compatibility of the desktop MAME with existing NeoGeo titles – for example, it was able to play Metal Slug 1, unlike with (both the desktop and the mobile version of) FinalBurn Alpha. I’ll report on updates / enhancements / optimizations to PocketCultMAME. In the meantime, stick with FinalBurn Alpha on your Windows Mobile handheld.
(Note that FinalBurn also runs on the MS Smartphone platform!)
thank you so much for this great guide. i was playing metal slug on FPSEce, but i think it might run much faster on an NeoGeo emulator than a play station emulator especially that i have k-jam (wizard). i was overclocking to 260 without the boost. i think i must try it with the boost even if i get only 1 extra FPS it is still worth it. thanks again mate.
i too tried some of the demo games on FPSEce, couldnt be bothered to get my disks and rip them... though might do it later my biggest problem is the controls, the i300 has some extra buttons that could be used, i seen some articles about maping but they all have to do with reg edit, i wish for a program to capture or remap to run as some kind of plugin, to use ALL the buttons, all but the on/off reset cause that would suck heh, but the call, win key and the ok/close buttons are all a must IMO, even the volume button can be used, for buttons such as select/menu/start etc...
FPSEce ran ok with the demo, but without proper controls not that playable, the fps was decent too, with this cpu, im just wondering if these emu's will utilize any other co processors... such as most have them im sure... how else are we able to play/record in mpeg4 and the such
thanks for showing that emu here. its one of best emus available, just try blazing star to get image of what masterall have done for emu fanatics.
+1 for you, too.
emu fanatic..
btw, isn't it sad, that i STILL cant have snes emu with sound on wizard? i've checked every that exist.
Alien vs Predator: fighting, not that good IMHO
Armored Warriors : not very good either
Battle Circuit: side scroller, not very interesting
Click to expand...
Click to collapse
...BLASPHEMY. <_<
Then again, playing 'em on your PPC is probably pretty awkward, without a BT gamepad.
In any case, I love this emulator, and I'm waiting patiently for Ninja Masters to be loadable.
(I need to get a better unit than the Atom. Sheez.)

Mame or NES on Raphael?

I have tried PocketCultMame
http://www.pocketcult.com/home.php
But it is so buggy that it isnt an option for the raphael.
Also tried Pocket Nester for NES.
Nester seems to start the ROMs ok but the key mappings just dont work right.
Anyone got these anything or else to work well?
Curious
I would also like to know if the keyboard works with Pocket Nester. Anyone know?
http://forum.xda-developers.com/showthread.php?t=423444
seems to be a general problem
i have tried all the emulators with virtually no luck at all. Seems none of the keys every work for me
same problem here, it seems that HTC used a different technology to number the keys.
maybe because the touch pro has more buttons than most other devices.
Had same problem with games that use mapping (like worms for ppc, doom 1 & 2, etc), as well as with the DOS emulator.
It's a key mapping problem... when is someone going to create a program to use the capacitive part of the TP as buttons (so we can play and emulate stuff?) :^P
For the moment im playing with the device upsidedown, im using the Up, down, left, right as the D-Pad and strg + shift as A and B button.. not a very practical but it works.. i hope there will be a better solution for this problem..
Play full playstation games
I use FPSEce 0.9.6 beta and it works with red alert retaliation. The intro video is laggy but once you skip that and get into the game menu, its smooth.
You just rip your psx games to .iso format and copy to the SD card.
sonhy said:
I use FPSEce 0.9.6 beta and it works with red alert retaliation. The intro video is laggy but once you skip that and get into the game menu, its smooth.
You just rip your psx games to .iso format and copy to the SD card.
Click to expand...
Click to collapse
i did all the above Downloaded a bios file etc etc but somehow i was unable to find the iso file wich was locate don my memory card.
And when i found no program it went automaticly to the "memory card / disc" Menu all playstations have .. all fine but i was unable to get OUT this menu and had to reset the device in order to get it back up ...
Any thoughts? maybe doing something wrong
Regards
JK
Any Updates?
Has there been any progress on this? I really want the Sprint Touch Pro! But if I can't map the keyboard for use with emulators, that would be a deal breaker.
Have you tried FinalBurn?
You can get it from:
http://www.modaco.com/content/smartphone-software-games/247894/finalburn-for-wince-0-014/
FinalBurn emulates CPS1, CPS2 and CPS3 games (including Street Fighter Alpha 3).
However there are several problems:
1. Low FPS during match (other games like XMENVSSTREETFIGHTER are better)
2. Jerky UNPLAYABLE performance with Sound ON.
3. Keyboard can't be mapped
4. Controls mapping issue
The degree to which FPS is impacted is dependant on the game.
This is my experience with the HTC Touch Pro.
I think we need a more optimised FinalBurn version.
Another problem is that the processor has to process 4 times more info for the VGA screen so it will probably work better in QVGA devices.
Unfortunately I've not found a way to adjust in game resolution.
This MAME emulator certainly has potential! Try it!
Here is a great solution for the keyboards issues:
http://forum.xda-developers.com/showpost.php?p=2703133&postcount=3
marios96 said:
Here is a great solution for the keyboards issues:
http://forum.xda-developers.com/showpost.php?p=2703133&postcount=3
Click to expand...
Click to collapse
Nice! Thanks!
sonhy said:
I use FPSEce 0.9.6 beta and it works with red alert retaliation. The intro video is laggy but once you skip that and get into the game menu, its smooth.
You just rip your psx games to .iso format and copy to the SD card.
Click to expand...
Click to collapse
can i ask you what settings you use? already thnx
i googled around for awhile and found a really great and supposedly rare emulator for nes its hard to find in english since its a jap build of nester only problem is games flip upside down in landscape mode but key mapping works great even with out kforraphel.
If someone know how to flip the screen ide really appreciate it since playing with the keyboard on to is pretty wierd.
also anyone have a good gba emulator outhere pocket gba is alright but not perfect...
bump- anyone how to fix the upside down screen in nesterj4u?

PocketGBA on Touch Pro

i download PocketGBA.cab and copy it to my storage memory..
when I try to install it, it says installation of pocketgba_rel060723.cab was unsuccessful...
i dont undestand why, when in a htc touch of a friend its run flawless..!!
anyone help please??
Go to the webpage for PocketGBA, I installed it following their instructions and it worked just fine. You need to get the CAB that comes with FMOD.
which page is it?? can u send it please.. thx
I think he is referring to the file called "Direct Installation" on this page:
http://sunbug.net/products/view/141
It's not a CAB file, but it's a zip file with the FMOD dll included. It works on my TP, but I can't really control anything because the directional pad on the TP doesn't work for crap, and I can't play vertically with the keyboard either because the screen rotates in the wrong direction.
Is anyone able to actually play PocketGBA on their TP? If so how?
bump i have the same issue. does anyone have a well working gba emulator?
Bump
Also looking for a rock solid GBA emulator.
man this really blows some of my fav games cant be played on gba emulator just because of the full screen orientation. Many others also fail like 10 min into the game when i open shop or enter a battle sequence. the only one i have found that works decently is golden something 2 but i runs slow I wish someone with the know how could just update pocket gba
i have no issues with pocketgba..ive been playing through final fantasy VI advance and it runs alot better than my tilt did (even tho pocketgba STOPPED working after wm6.1 came out and it just would crash when a game was loaded) and i havent had ANY crashes on my fuze...
pocketGBA works for some games, but some other games get only 5fps even with sound off.
Super Mario world and Pokemon FireRed are two such examples.
Im not sure if this topic is even alive, but to all of you who tried the cab and it failed...Download this its a standalone version of it http://www.1800pocketpc.com/blog/wp-content/uploads/2008/03/pocketgba.zip
Its alive, thanks for the contribution. now people without a pc hookup can play too.
well are there any gba emulators that handles in playing in landscape mode?.. well as for configuration of the hardware keys we could use an app called KforRaphael.. it doesnt keymap but it's a workaround.. well predefined keymap... well do anyone know of any landscape mode gba emulators or is that something we have to wait for?
from what i've seen all the emu projects except for ps1 are dead... it makes me sad
Please help, I cannot get any game emulators to work on my FUZE.
Actually, I play using the d-pad... but if you really wanna another emulator, try morphgear. I hear it has on screen buttons...

[REQ]Quake 3 HTC HD2

Someone has play it on Leo? I saw Quake 3 running on WM, can you tell me if it run for LEO? Thx!
just try it...
http://code.google.com/p/q3ce/
It says insuffiscent memory ressources (not enough free memory) to launch the game.
But I have no other application launched, and I have a 16Go SD card.
Anybody has the same problem ?
I had the same error, had it "running" on the TG01 with 1-3 fps and just put the sdcard oito the HD2 without success.
I could make it run using some version I found on google but it was slow and unplayable (no mapping to shoot, could only move and aim with finger).
TrYde said:
I could make it run using some version I found on google but it was slow and unplayable (no mapping to shoot, could only move and aim with finger).
Click to expand...
Click to collapse
same here
i try it before , the fps is only 3 , 4 only
not playable at all
GRRR
Spent forever trying to bash the pak file for quake 3 and then gave up, anyone got an already converted demo pak file I could use to try this out?? Thanks..
i tried it but it is not playable

[Q]Where to find Virtual Tennis & MK games?

Hi Guyz,
I am a big fan of Mortal Kombat series. I have PS2, played all versions of Mortal Kombat and Virtual Tennis 2009 in Xbox. I love these games and also counter strike and a good cricket game.
When and Where can we except these games?
Gameloft ppl doesnt look like going beyond what they have now. From the day 1 i took my cell and till now gameloft havent launched any new game to xperia play. Its very disappointing.
I dont know whey are we so much dependent Gameloft.
What these guyz are doing?
EA
SEGA
MIDWAY
CODEMASTERS
Are they not going to port games to play?
well. as far as Midway Games are Concerned .. "As of 2011, Midway is a corporation existing under Delaware law subject to a Chapter 11 bankruptcy liquidation plan."
''Following a bankruptcy filing in 2009, it is no longer active and is in the process of liquidating all of its assets.''
So i really doubt we will ever see anything from this publisher again.
Ask those companies, not us.
also to the OP . .. all the original MK Titles are available on Consoles that are rather refined in terms of emulation. so why not just load up SNESoid or Gensoid and Play MK1,2,3,UMK ?
Unless you are after one of the later games... in that case .. tough Bannana's
''When and Where can we except these games? '' - Never and Nowhere ... I cannot see them ever porting 'Virtual Tennis' :S or any PS2 game for that matter
madskillz6 said:
Hi Guyz,
I dont know whey are we so much dependent Gameloft.
What these guyz are doing?
EA
SEGA
MIDWAY
CODEMASTERS
Are they not going to port games to play?
Click to expand...
Click to collapse
We aren't entirely dependent on GameLoft, but they happen to make a lot of games that are of fairly good quality, even if they tend to lack creativity (generally shamelessly cribbed from other series/games).
EA _DOES_ have games out on Android. Need for Speed is out on Android, EA mobile also released versions of Tetris, Bejewled (even though it is owned by PopCap) and a number of other titles. However, they have super-shady practices, and routinely invalidate purchased titles. Support is not there at all. The idea that they are toying with trying to purchase PopCap entirely makes me cringe.
Sega... sadly hasn't produced much of anything for Android directly. Not really anything for iPhone really either. You can go back and play Sonic on Genesis emulators though (provided you have owned a copy of the cartridge ).
I have not seen anything really notable out of Midway in about a decade. So don't look at me to explain that.
Codemasters hasn't put out anything directly. However I think they have been attributable to a few projects, or their IPs have.
u can get FPSE and play Mortal kombat trilogy that is what i did and it plays with no lag or anything
zerojay said:
Ask those companies, not us.
Click to expand...
Click to collapse
I am discussing with other members over here.
Anyways your answers excellent and outstanding. Kudos to you...
icebear8 said:
u can get FPSE and play Mortal kombat trilogy that is what i did and it plays with no lag or anything
Click to expand...
Click to collapse
I am very new to Xperia play, can you please guide in getting MK Trilogy to my play?
madskillz6 said:
I am very new to Xperia play, can you please guide in getting MK Trilogy to my play?
Click to expand...
Click to collapse
Here is a step by step method. Some steps are more involved than others.
1)Buy used (or new) copy of Mortal Kombat: Trilogy for original PlayStation (PS1/PSX).
2) Rip CD to .ISO, make sure to include bad data and subtrack datum, as that is sometimes used in copy-protection by some companies on PS1/PS2 discs.
3) Download copy of .ISO to your SD card on your Xperia Play.
4) Install FPSE (and optionally load a BIOS for PSX to your FPSE also, but some work with just HLE).
5) Configure your buttons and preferences for FPSE,
6) Load your .ISO of MK-Trilogy from FPSE.
7) ???
8) Receive 'GET OVER HERE! *SHUNK*' and bacon.
1)Buy used (or new) copy of Mortal Kombat: Trilogy for original PlayStation (PS1/PSX).
I have downloaded .ISO file of "PSX - Mortal Kombat Trilogy" from thePiratebay.
2) Rip CD to .ISO, make sure to include bad data and subtrack datum, as that is sometimes used in copy-protection by some companies on PS1/PS2 discs.
.ISO file is ready. but i didnt understood "bad data and subtrack datum". How to add them?
3) Download copy of .ISO to your SD card on your Xperia Play.
This step i will once after completing step 2 succssfully.
4) Install FPSE (and optionally load a BIOS for PSX to your FPSE also, but some work with just HLE).
Installed "FPSE for Android" from Markets. But i didnt understood "optionally load a BIOS for PSX to your FPSE". How to do this?
madskillz6 said:
1)Buy used (or new) copy of Mortal Kombat: Trilogy for original PlayStation (PS1/PSX).
I have downloaded .ISO file of "PSX - Mortal Kombat Trilogy" from thePiratebay.
2) Rip CD to .ISO, make sure to include bad data and subtrack datum, as that is sometimes used in copy-protection by some companies on PS1/PS2 discs.
.ISO file is ready. but i didnt understood "bad data and subtrack datum". How to add them?
3) Download copy of .ISO to your SD card on your Xperia Play.
This step i will once after completing step 2 succssfully.
4) Install FPSE (and optionally load a BIOS for PSX to your FPSE also, but some work with just HLE).
Installed "FPSE for Android" from Markets. But i didnt understood "optionally load a BIOS for PSX to your FPSE". How to do this?
Click to expand...
Click to collapse
1) you have downloaded your game illegaly and will not receve any support from xda members
2) as your stealing your games this dosent count
4) to legally use FPse, you need to rip the bios from your PSX, turn it into a .bin and load it to the emulator
sorry for that, i wasnt knowing about this.
Anyways, now i have created ISO out of the original CDs that i had.
WWE vs Smackdown 2011 i tried.
First i downloaded file scph1001.bin and loaded as bios file in Fpse app.
Then i chose the ISO file of the game, its giving me error,
Warning:
"ISO file corrupted or is not 2325 bytes\sectors"
Error:
"Retry using bios file. Press Menu\System, then default config save and retry"
Thanks,
Harsha
madskillz6 said:
sorry for that, i wasnt knowing about this.
Anyways, now i have created ISO out of the original CDs that i had.
WWE vs Smackdown 2011 i tried.
First i downloaded file scph1001.bin and loaded as bios file in Fpse app.
Then i chose the ISO file of the game, its giving me error,
Warning:
"ISO file corrupted or is not 2325 bytes\sectors"
Error:
"Retry using bios file. Press Menu\System, then default config save and retry"
Thanks,
Harsha
Click to expand...
Click to collapse
Chances are you didn't get a complete and proper rip of your WWE game disc. The problem is that PSX/PS1 discs are quite picky. They expect you to keep all of the "bad" data in there. They often purposely make bad blocks on the disc and use those to verify if the disc is legit. If you don't, then it won't work properly many times. Try some different settings and make sure you don't have it set to "ignore bad data" when ripping to an .iso file. If you don't currently have a particular game on CD, then there are hundreds of stores (online and RL) that sell old/used games. Though, some might be harder than others to find (original issue Final Fantasy Tactics for instance). Beyond that, I would think it would be better to take this issue to the FPSE forums or a playstation emu site. Based on original things you state, you aren't likely to get much more sympathy on this topic.
*blinks* They are still making PS1 wrestling games for 2011? I thought by the time PS1/PSX died off, the WWE was still the WWF. Are you sure you didn't rip a PS/2 disc by mistake?
That piticular title was never released for PS1 . The OP ripped a PS2 Image.
He even states in his original post that he 'Has PS2' ...
OP - you will not be able to play any of your PS2 games on your phone.. unfortunately.
whoa whoa, hey, guy, piratebay? we don't know what that is....
LOL piratebay.

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