Hi all,
I am trying to setup my Mac OSX (Mac Mini) to build and deploy the Cupcake source code and deploy the built images on my ADP1 device.
I must admit - I am no Linux guy, so a bit slow on understanding the various instructions.
My problem - I was somehow able to get the sources down to my Mac, and even run a successful MAKE.
But - got stuck there (could not figure out how to run the built images on the emulator).
So I decided to be brave and compile & install on my ADP1 device.
This is where I am stuck:
In the explanation at the Google site, they claim there should be a ".Repo" directory holding a file called "manifest.xml" in it, and that I should download and add to that directory a file called "local_manifest.xml".
I can not find such a ".Repo" directory, and hence - dont know where to put that file.
Any help would be highly appreciated !
Shimon Shnitzer
TAKEphONE said:
Hi all,
I am trying to setup my Mac OSX (Mac Mini) to build and deploy the Cupcake source code and deploy the built images on my ADP1 device.
I must admit - I am no Linux guy, so a bit slow on understanding the various instructions.
My problem - I was somehow able to get the sources down to my Mac, and even run a successful MAKE.
But - got stuck there (could not figure out how to run the built images on the emulator).
So I decided to be brave and compile & install on my ADP1 device.
This is where I am stuck:
In the explanation at the Google site, they claim there should be a ".Repo" directory holding a file called "manifest.xml" in it, and that I should download and add to that directory a file called "local_manifest.xml".
I can not find such a ".Repo" directory, and hence - dont know where to put that file.
Any help would be highly appreciated !
Shimon Shnitzer
Click to expand...
Click to collapse
".Repo" is a hidden folder any folder with a "." in front of it will be hidden, enable the viewing of hidden folders and you'll find it.
Thanks !
I knew I was probably missing something simple...
Related
Sorry if i am asking something that is already answered for numerous times, but believe me i have tried to gather the information on my own but none of those worked.
I would like to extract files from Windows Mobile 6.1 Rom to see what are exported dll apis, not only those documented, I am basically waiting for blackstone and having blueangel right here but i actually dont really care which rom image to use, just to get the binaries out.
I am not familiar with terminology you use for describing this (and idea: put together some dictionary ) but for sure none of the described around keywords NbfUtils (activestate ppm just doesnt work), rdmsflsh.pl (After nbfutils installed "by hand" it doesnt find NbfUtils.lib)... After all the misery with bunch of not working tools and switches with curious names (and both probably perfectly understandable by someone playing with roms for years - not my case) I have done some code to dump dlls from rom images by searching for PE and looking for export directory but they are not really highly descriptive without file names.
Can someone PLEASE point me to some relevant data, how to get files and directory structures either from rom images here or .bin images for visual studio emulator?
Thank you for reading this...
http://forum.xda-developers.com/showthread.php?t=289830
Been there, done that...
http://www.xs4all.nl/~itsme/projects/perl/ppm repository does not work (activestate perl) and if i try to do it "by hand" (perl makefile.pl, nmake, nmake install), it is ok for nbfutils, but for compress utils nmake fails with LINK : fatal error LNK1181: cannot open input file 'nkcompr.lib'.
And this is fatal error not warning as someone mentioned somewhere else on the forum...
Concerning Imgfs Utils...
>ImgfsToDump.exe PPC_USA.BIN.payload
ImgfsToDump 2.0 RC 2
Unable to load compression DLL!
The first reason for this was dynamically loading cecompr_nt.dll wich have dependancy to missing c runtime for vc2003 (as i only have vc2008), i have added it but it fails with the same
message, will trace it further, those are at least things i do understand
Hi guys,
some of you have asked whether there is an Android ROM yet, but there isn't, so we have to make with workarounds. One very practical one would be to install a clean WM6 ROM, and boot straight into Android.
Now before, we used haret.exe, and we still will. HaRET has a great functionality with it that allows you to make one big .EXE file containing the zImage, initrd and script. Now with the script - this is actually a problem, because
we may want to play with the boot params
we need to put our apn/internet credentials in
So it would be best to have the big .EXE and the script. This is what I've done.
To do it (works under Linux only!):
Download or copy the initrd.gz and zImage you want to use into a directory. Open a command line, switch to that directory. Type:
Code:
wget http://handhelds.org/cgi-bin/cvsweb.cgi/~checkout~/haret/tools/make-bootbundle.py
wget http://gigatron.de/.android/haret-scriptboot.exe
touch empty
python make-bootbundle.py -o boot_android.exe haret-scriptboot.exe zImage initrd.gz empty
(You may need to change the filenames of zImage and/or initrd.gz accordingly.)
Out comes boot_android.exe file. You can now
put it onto your SD card, and create a link to it in \Windows\StartUp
copy it directly into \Windows\StartUp
and in the same directory where you put boot_android.exe, put your default.txt.
VoilĂ , your phone will boot up Android automatically.
I advise you to put it on the SD card, because then you can take it out during startup if you do not want to start Android automatically.
Hope you enjoy it.
Stefan
P.S.:For starters, I have put together a version with the latest initrd.gz and zImage, at the usual place http://gigatron.de/.android (boot_android_09-03-18.exe)
P.P.S: Here's the diff for the patched haret-scriptboot.exe:
Code:
Index: src/wince/haret.cpp
===================================================================
RCS file: /cvs/haret/src/wince/haret.cpp,v
retrieving revision 1.24
diff -r1.24 haret.cpp
197,198c197,201
< // Run linked in script.
< runMemScript(script_data);
---
> if (len > 1)
> // Run linked in script.
> runMemScript(script_data);
> else
> scrExecute("default.txt");
Hope we can move everyone here.. seidler
Downloading exe file now to try out.. seems like a good compromise for the time being.
Keep up the good work!
Edit: this ignores the startup.txt file and uses the default.txt only?
bally3 said:
Hope we can move everyone here.. seidler
Downloading exe file now to try out.. seems like a good compromise for the time being.
Keep up the good work!
Edit: this ignores the startup.txt file and uses the default.txt only?
Click to expand...
Click to collapse
Well, didn't mean to move everyone here, it's just that I'm starting different threads for different topics now. (Kinda like a subforum, which we don't have.)
I didn't know about startup.txt, but it is right, it only reads default.txt. I'm actually thinking about adding an inclusion mechanism to the HaRET script language, so we can set the common parameters (MTYPe etc.) all internally in the big .EXE and still allow to set the user-specific details in the (external) default.txt
Stefan
this is SO GREAT!
would it be possible to include such an exe file in all bundles on androidonhtc ?
wow, amazing, thanks!
kubia said:
this is SO GREAT!
would it be possible to include such an exe file in all bundles on androidonhtc ?
wow, amazing, thanks!
Click to expand...
Click to collapse
I don't know about all the previous packages, but I think for all future ones this should definitely be the case.
Stefan
yes, of course, that's what i meant
Helloseidler2547,
I downloaded the sources on http://android.git.kernel.org/repo , as it's written on androidonhtc.com.
In the lastet system.img we can't specify another language than english, but when i look at sources, i can see in many apps sources plenty of languages resources files.
is it the same version used by DZO and you for the packages ?
seidler2547 said:
I didn't know about startup.txt, but it is right, it only reads default.txt. I'm actually thinking about adding an inclusion mechanism to the HaRET script language, so we can set the common parameters (MTYPe etc.) all internally in the big .EXE and still allow to set the user-specific details in the (external) default.txt
Click to expand...
Click to collapse
Hmm, sometimes I'm quite blind. HaRET already has a RUNSCRIPT command, which will allow us to do all that we need. Oh well - silly me.
Stefan
thanks seidler, look like a good start... how are use using haret exactly? are there parameters or mouse actions ect?
I'm not sure if I understand your question correctly, but
- developers are using haret for all kinds of stuff, finding out how winmo does stuff and then porting it into the linux kernel
- users use haret just for booting Android (linux) and setting some kernel parameters in default.txt
HTH,
Stefan
seidler2547 said:
I'm not sure if I understand your question correctly, but
- developers are using haret for all kinds of stuff, finding out how winmo does stuff and then porting it into the linux kernel
- users use haret just for booting Android (linux) and setting some kernel parameters in default.txt
HTH,
Stefan
Click to expand...
Click to collapse
I was refering to how you were directly using it to boot, but it sounds to me like you are using the source code to recompile for you needs?
I'm farmiliar with what haret is used for, i was wondering how you got haret to directly boot linux instead of bringing up the window where you can change the default.txt location or listen for a network connection before clicking run.
joel2009 said:
I'm farmiliar with what haret is used for, i was wondering how you got haret to directly boot linux instead of bringing up the window where you can change the default.txt location or listen for a network connection before clicking run.
Click to expand...
Click to collapse
Just rename your default.txt to startup.txt
don't be too lazy to search
Yes, but with the script make-bootbundle.py, we can make one big .exe for users, containing zImage, initrd and default.txt, which can still read an additional external .txt file (using RUNSCRIPT) -> I think for the whole package this is more convenient for users. Also because the average user doesn't need to change a lot of variables (internet works without kernel parameters, at least for GSM, keyboard settings for at&t tilt could maybe be automated, and userspace access is possible too).
Stefan
Is it possible to install new apps on the latest version ? I have the version from 01-03-2009 and when i try to download an app, it tells me "download failed - not enough space" or something.
You are asking in the wrong thread. Try http://forum.xda-developers.com/showthread.php?t=396782&goto=newpost
Stefan
Oh sorry
Thanks
excogitation said:
Just rename your default.txt to startup.txt
don't be too lazy to search
Click to expand...
Click to collapse
Before trying to insult someone by forwarding them to google, try not to be to be too lazy to read the question. I was asking about stefans bundle. Not what is haret and how to use it.
Thanks,
Joel
Hi:
I've recently started to develop my own comic reader. The problem I've come up with is cbr files, which are esentially rar files. Now I know there are comic readers out there (all of them, I think) that support cbr files. So there is a way of doing this, I just can't find how.
In the rarlabs official page (search google rar addons and it's the first page) there are several options. I would like to know if I download the commandline arm unrar how I could install it on Android (I have a motorola Xoom, it would be for Honeycomb), assuming that is correct.
If this is not an option is there a command line unrar application that I could call from my own? and How would the code be (to call an external application, that is)?
If the above is not possible, what is the way to get to unrar something in android?
The only real option I've seen would be to use junrar (hosted on github)
But it seems complicated and I'm not sure it works very well as I've seen a lot of conflicting reports.
Thanks for any help!
Try http://www.all-freeware.com/results/rar/for/android to unpack rar on Android.
Success,
Senax
Hi:
I'm not exactly sure what you wanted me to try. There is nothing in that page that would allow me to uncompress a rar file on android. Only a bunch of unrar utitilities and some android things but they are not related, that is, there is nothing that says unrar that also works on android.
thanks anyway.
Unrar
great app available here: androidzoom (dot) com/android_applications/tools/unrar_dhpu.html
Cheers,
Romuloxiii
Hi:
It's seems that I didn't make myself clear.
I want to develop an android application that needs to unrar files. Is there a way to call the unrar application from my own code?
If so, can you tell me how?
Otherwise, I appreciate the effort, but I can't use that.
Thank you very much!
You can bring the unrar binary along in the /asset of your app,
on first launch copy it to your apps /file directory, chmod +x it, and use exec("sh") to unrar the files from shell.
oh, I see. I think I get the the idea but I don't understand all the instructions.
What did you mean by importing thebinary on my asset?
If I do the step above why do I need to copy the binary on first launch?
Don't I need root privileges too chmod it? And how do I do it from my source code?
And finally where can I find the command line use of the application? Or is it the same as the Linux version?
I know there are a lot of questions, but please keep in mind that I'm very new at doing this.
Thanks for all the help!
You need to put it as asset to bring it along.
You need to copy it because asset files are not directly accessable.
You don't need root to chmod the file in your own directory.
You do it by using a shell from your code i.e. Process.exec("sh")
And finally you want to program the app not me,
so don't be lazy and invest some time.
Google google google google...
If there are still questions left after that, you may ask again .
Ok, I'll try it and get back to you!
Thanks!
Sorry for my lazyness, but I've been Googling for a good half hour without finding a simple 'unrar' binary executable compiled to run from terminal on rooted ARMx32 device. I don't want bloated GUI APK's or libraries for development implementation, but just the plain command line interface executable. Anyone, please? It's a pity they haven't baked it into Busybox as an applet, IMO.
I'm trying to covert a thin-client RDP system into a standalone linux system. I'd like to run a lighthttp server on it and auto-boot it to chromium (on start up).
The device comes with a crappy RDP interface and has a method for installing software UPGRADES via FTP. --- Confirmed working.
Doing some research on the web I was able to find an update package for this device. ATTACHED AS TORRENT FILE.
Using CENTOS I've tried to extract the RAMDISK but Linux doesn't seem to know how to extract the file type. I've tried a ton of scripts from xda-devs none seem to work.
I've tried just changing the system dir to see if I can get that work but it seems that the new image doesn't take to the device. I did see that the scripts have checksum info in them but not sure how to repackage or change them to adjust for the new changes.
I do see the build.prop file with a ton of ANDROID stuff and the package is APK signed. Thus I'm thinking it's an ANDROID setup. Also I see that the device is using busybox.
Any help or ideas how to get this doing what I need it?
Thanks!
chavenor said:
I'm trying to covert a thin-client RDP system into a standalone linux system. I'd like to run a lighthttp server on it and auto-boot it to chromium (on start up).
The device comes with a crappy RDP interface and has a method for installing software UPGRADES via FTP. --- Confirmed working.
Doing some research on the web I was able to find an update package for this device. ATTACHED AS TORRENT FILE.
Using CENTOS I've tried to extract the RAMDISK but Linux doesn't seem to know how to extract the file type. I've tried a ton of scripts from xda-devs none seem to work.
I've tried just changing the system dir to see if I can get that work but it seems that the new image doesn't take to the device. I did see that the scripts have checksum info in them but not sure how to repackage or change them to adjust for the new changes.
I do see the build.prop file with a ton of ANDROID stuff and the package is APK signed. Thus I'm thinking it's an ANDROID setup. Also I see that the device is using busybox.
Any help or ideas how to get this doing what I need it?
Thanks!
Click to expand...
Click to collapse
Any ideas out there?
Bump?
ROM Explorer
From time to time I need to extract some files from various Android ROMs. So far I downloaded the ROM file and then started to search for further tools to extract files from the downloaded ROM. If all went well I ended up with an image I could open with ext4_unpacker to finally extract the files I needed. This whole procedure took a lot of time, involved tools from unknown sources and often simply didn't work. So I decided to create my own tool.
ROM Explorer can directly open the following files:
zip archives with img or new.dat entries
Samsung md5 archives
Sony ftf archives
Huawei update.app archives
img/ext4 image files
lz4 image files (used by Samsung)
sin fies (used by Sony)
In case you have a file which is not supported let me know. Maybe I find the time to add support. Or simply add it yourself - ROM Explorer is Open Source.
Usage
Download the installer and run it or build your own version with Visual Studio 2017.
Start the executable. You will see a window similar to ext4_unpacker. In the first line you select a file, in the second line you can choose an archive entry if the file is an archive file.
Loading a file or archive entry can take a significant amount of time and disk storage. ROM Explorer may need to create temporary files with several gigabytes. A fast flash disk helps a lot!
You can extract files or folders by dragging and dropping them to Windows Explorer.
Downloads
ROM Explorer 0.9
ROM Explorer 0.9.1
Thanks To
ROM Explorer would not exist without the distributed knowledge of this forum. Especially I want to thank worstenbrood, Androxyde, IgorEisberg for their work.
So I'm waiting for your comments - but be patient it may take some time for me to react
Reserved for whatever purpose...
Wew
Let me try and report you back
Thank you I will try this out. Thanks too for making it open source
Not Running on Windows 7 x64
samidos said:
Not Running on Windows 7 x64
Click to expand...
Click to collapse
0.9.1 should fix this. Be sure to first uninstall before installing 0.9.1.
After hours of google search and downloading countless apps that dont work I found this. This app is legit and works on windows 10 64bit. Thank you for your work.
Your app is GREAT! Thanks for sharing it.
Edit: Answered my own question. Windows 10 tip "Run As Administrator" and dont drag files "to the desktop" but instead to an Explorer window.
Can this program find the differences between compiled ROMs?
I ask this question because Xiaomi on the Mi 9 released an initial kernel with sourcecode that was changed over time without updating the GitHub https://github.com/MiCode/Xiaomi_Kernel_OpenSource/tree/cepheus-p-oss and because of this change, the ROMs have something different between how they connect to the cameras. The old ROM versions (4/1/2019 and before) connect fine to the cameras, but post that date, a custom kernel built from the GitHub source will fail to connect to the cameras. Since the change has not been made open source on GitHub, there has to be another way to find and patch new kernel builds in order for them to work. Would your software be able to extract these changes? If not, do you have any other ideas which may? Much appreciated.