Looking for Vanadiel Clock and FFXI-Tool for WinMo - General Topics

Hello, I have been trying to find the Vana'Diel clock and FFXI Tools for windows mobile. The Vanadiel clock app used to be on citravel.com but is no longer on the server. and FFXI-Tools seems to have stopped at 1.5b and is no longer being supported. I was hoping someone out there still has one or both of these apps Thank you in advance for your time ^^b

FFXI Tool for Pocket-PC
This is a Final Fantasy timer for the Pocket PC written by jeffdiogenes (not me). If someone want to update it, I'll host it here, if you want.
Local download of version 1.5b (includes source).

Thank you!
Thank you! I never actually knew what info this tool gave. Wonder how hard it would be to continue on. ^^
wapvirus said:
FFXI Tool for Pocket-PC
This is a Final Fantasy timer for the Pocket PC written by jeffdiogenes (not me). If someone want to update it, I'll host it here, if you want.
Local download of version 1.5b (includes source).
Click to expand...
Click to collapse

Hmm
This App doesnt offer much information... I found another discontinued app that keeps track of Airship and guild times and such but it is writin in Java. Is there a way to integrate the java app into one that uses VB runtime?

Related

Anyone knows n0p's accessibility OR how Tower Toppler can be run?

Has anyone EVER managed to make n0p’s free (!) Tower Toppler ( http://toppler.sourceforge.net/ ) port (available at http://n0p.tonych.info/?Tower_Toppler ) work on his / her WM device?
It wouldn't work on mine - it just displays "null" instead of the name of the map. Tested on several of my devices, with both the older XScale only and the new ARM (02.12.2006) build.
Alternatively, does anyone know n0p's accessibility? I'd need this info on my forthcoming article on all Nebulus clones for Windows Mobile.
Hmm, I wanted to check it out but when I tried downloading from http://n0p.tonych.info/?Tower_Toppler I got a "leach alert" page saying something about no referrals and turning off download accelerators.
Found this odd since I have no download managers installed.
Tried it with Firefox 2.0.0.3 and Explorer 6.0 and nothing...
levenum said:
Hmm, I wanted to check it out but when I tried downloading from http://n0p.tonych.info/?Tower_Toppler I got a "leach alert" page saying something about no referrals and turning off download accelerators.
Found this odd since I have no download managers installed.
Tried it with Firefox 2.0.0.3 and Explorer 6.0 and nothing...
Click to expand...
Click to collapse
Directly (left) click the links, do NOT do a right-click + Save link as.
No luck. Tried it directly with both browsers.
Even ran Spybot just in case.
Played with the desktop version for a bit - nice little game.
Interesting thing is I did not see an email address anywhere on the developers site (and I even checked the Russian version - yes I read Russian).
Oh well, it was just curiosity any way. I have about 20 games on my Jamin as it is and in order to get some respect I need to at least pretend to use it for work stuff
Good luck with your article.
levenum said:
No luck. Tried it directly with both browsers.
Even ran Spybot just in case.
Played with the desktop version for a bit - nice little game.
Interesting thing is I did not see an email address anywhere on the developers site (and I even checked the Russian version - yes I read Russian).
Oh well, it was just curiosity any way. I have about 20 games on my Jamin as it is and in order to get some respect I need to at least pretend to use it for work stuff
Good luck with your article.
Click to expand...
Click to collapse
Strange it didn't work. I can put it on my database back-end so that the entire world can access it there without problems tomorrow morning; I'll give you the URL as soon as it's up.
In the meantime, I was able to make the game work (see http://forum.xda-developers.com:80/showthread.php?t=304230 if interested). Guys, you MUST give this game a try - it REALLY rocks! n0p has again presented us something REALLY cool, thanks!
ANYWAY, if anyone does know n0p's accessibility, let me know. I, as the Windows Mobile Best Software Awards 2007 Nomination Manager, want to nominate some of his stuff for this year's awards and, for this, I also need to contact him.
See http://www.winmobiletech.com/sekalaiset/TopplerARM.7z for the mirrored file
Thanks a lot for mirroring the file. (You relay shouldn't have bothered)
Keep the excellent articles coming.
levenum said:
Thanks a lot for mirroring the file. (You relay shouldn't have bothered)
Keep the excellent articles coming.
Click to expand...
Click to collapse
You're welcome, and thanks

WordPress Program for WM?

Is there a program for Wordpress blog owners to put on a WM phone to write new blog articles, etc?
I use PocketSharp MT. It's designed for Moveable Type but supports Wordpress
Find it here
gregorypleau said:
I use PocketSharp MT. It's designed for Moveable Type but supports Wordpress
Find it here
Click to expand...
Click to collapse
Thanks, but from reading everything I just dont think it is WordPress compatable. Can anyone else tell me what WM program there is for people with WP blogs who want to write articles on their mobile phone - please!
I use moBlog http://www.jungama.com/moblog
http://darrenjohnstone.net/2007/06/29/travelling-blogger-for-windows-mobile/
traveling blogger is what I use. It is made for wordpress and is free. Click on download in the top right to download the program after checking out the screenshots.
thank you. I am going to check that one out now!
blah123456 said:
http://darrenjohnstone.net/2007/06/29/travelling-blogger-for-windows-mobile/
traveling blogger is what I use. It is made for wordpress and is free. Click on download in the top right to download the program after checking out the screenshots.
Click to expand...
Click to collapse
blah - I am having some problems setting it up. I am trying to install this great program on my new HTC Fuze (same as the htc touch pro).
My blog is http://www.politicaldisgust.com and when I try to add a new blog I get a bunch of errors including:
1) Could not synchronize blog: System error: No such host is known
Maybe I have the RPC URL incorrect. What should go in that line?
Any help would be greatly appreciated as I would love this to work with my blog.
‘RPC URL’ is your blog’s URL plus a ‘/xmlrpc.php’
so it would be http://www.politicaldisgust.com/xmlrpc.php most likely. Homeurl would be just the base url like http://www.politicaldisgust.com
I have used it with my wizard and windows mobile 6.1 It worked fine for me but maybe there is something keeping it from working on a newer phone. Hopefully it will be something easy to figure out and you can get it going.

[REQUEST] Remote foobar

I would donate money to someone who made a remote app to foobar2000 for android.
Maybe there already is but I've searched a lot and cant find it =(
There is this http://www.hydrogenaudio.org/forums/index.php?showtopic=38114 control.dll wich handles some commands and the connection over tcp/ip.
But the rest I can't do on my own
I also would like a foobar remote. I've done the android tutorials on the sdk website but I'm by no means an experienced developer.
I thought I would base it around the android-vlc-remote interface.
Perhaps a google code project is a good idea?
I have written a remote controller for foobar2000 a while ago. It's not very beautiful, but at least it works. It's not a plugin for foobar though, it's a server program written in Java. It still just has the basic controls, but I'm about to make it good and release it after my exams (in a couple of weeks or so).
Try out foo_httpcontrol. Then there are a few templates that look good on the Android (I use the ones by KEVO).
I can't post a link, but here is the URL, but Google and there is a thread on Hydrogen Audio dot org
tberman333 said:
Try out foo_httpcontrol. Then there are a few templates that look good on the Android (I use the ones by KEVO).
I can't post a link, but here is the URL, but Google and there is a thread on Hydrogen Audio dot org
Click to expand...
Click to collapse
i am using that too , but do u have resolution problem, becoz it is designed for G1
beware, shameless self-plug follows:
i've written an app to control foobar2k over wifi. uses the foo_httpcontrol plugin to send commands/get data.
the website is: foodroid.net84.net (has the QR-Code). or simply search for "foodroid" in the market.
please note, if you already have foo-httpcontrol installed: you also need to have the "ajquery" template installed.
if you don't have it installed: i made a setup to install foo-httpcontrol including "ajquery".
it's currently in beta, but pretty useable IMHO.
cheers, bugramovic
bugramovic said:
beware, shameless self-plug follows:
i've written an app to control foobar2k over wifi. uses the foo_httpcontrol plugin to send commands/get data.
the website is: foodroid.net84.net (has the QR-Code). or simply search for "foodroid" in the market.
please note, if you already have foo-httpcontrol installed: you also need to have the "ajquery" template installed.
if you don't have it installed: i made a setup to install foo-httpcontrol including "ajquery".
it's currently in beta, but pretty useable IMHO.
cheers, bugramovic
Click to expand...
Click to collapse
Big thx!!! Need cover
Check this out, you might like it.
foobar2000controller.blogspot.com

[AIR]Making/Testing AIR on Eclair

Hey all.
Sony Ericsson have stated quite clearly.. "No Flash on X10". Despite being quite categorical, there is much more to the story... so sit back with a coffee, and allow me to explain;
{disclaimer: i've only had an Android smartphone (Nexus One) since about June, so my experience had been exclusively using Froyo until now}
As far as i'm aware, Flash-Lite ran on certain HTC devices with Android Eclair (2.1) but this was done thru the device's default browser using webkit's plugin permission.
Flash 10.1 on the other hand is designed to run on Froyo (2.2) using a more direct Google plugin to the browser. (possibly an API not reliant on webkit as default, thus allowing other browsers to gain plugin access)
Anyway.. Sony Ericsson, for whatever reason, hasn't included either of these methods in this Eclair release. Conspiracy theorists may point to the coming PSP-phone as one reason to omit Flash.. ie. free multiplayer web-games.
So anyway, that's the bad news! No browser-based Flash unless it gets hacked into X10 by someone, or the bootloader get cracked, etc etc.
Ok, now the good news;
Hardware performance isn't a factor, as X10's Arm7 CPU IS supported by Adobe Flash + Air when running Froyo, as it clearly states X10's compatibility on their developer page.
Even better news for flash aficionados;
Lucky for us, Adobe made an early version of Air (ie. Flash outside the browser) for Android which runs just fine on Eclair. Although it's no longer under development (hasn't been since June) it's therefore unsupported by Adobe, and missing the odd feature such as GPU acceleration.
However, my early tests show it runs pretty well, comparing it to my Nexus One at least.
There are some limitations such as only running newer Actionscript3, (and no multi-touch, ha-ha ;O) ..but i can still see a great opportunity promoting and supporting Air on the X10. More so since every Air app or game i've seen so far only runs on Froyo.
As i see it, there's now a distinct niche supporting Air for Eclair userbase, so i hope some of you will consider helping me to exploit it. I'm here to help however i can, like porting as much stuff as possible to run on our Eclair devices, and ask anyone who's interested to offer support such as testing, designing, coding, or whatever. (PM or post here if interested to help out) I also propose a unique identifier; 'EPX'. The meaning will become obvious later.
To kick things off, i've attached a splash image, the Air Runtime for Eclair, and a sample game to test it. Here are the details about the game;
-------------------------------------
- Called "Code Bummer" made by Jesse Freeman, Dan Wolfe, Sean McCracken. (renamed "Hobo" with new icon, and recompiled to run on Eclair)
- Source code; http://github.com/jessefreeman/codebummer (a very clean example of a flash game for Android!)
- Description; http://www.appbrain.com/app/code-bummer/air.com.gamecook.CodeBummer (members will notice it says "Your device has Android 2.1. However this app is for Android version 2.2 and higher")
- Performance Tip: I find that after starting the game, the responsiveness is a bit slow, so i press back button (out of the game) then reload back into the game, and performance is much more playable.
-------------------------------------
Enjoy!
[UPDATE]
Anyone interested in developing Air for Eclair apps or games (that will also work on the latest Air for Froyo runtime) should stick to ONLY using the June 3rd SDK here...
(AIR25_win_sdk_20100603.zip)
http://www.mediafire.com/?m19cetvay9xqx38
Or the June 3rd CS5 Air Extension here...
(AIRforAndroid_FlashCS5_060310.zxp)
http://www.mediafire.com/?22hewf5kg98u3sd
Both of ^these are for Windows developers only.
We are also looking for the existing Linux and Mac SDK's dated the 3rd of June. If you have one of these, then please let us know, so that we may share it with everyone who needs it.
Cheers!
hi
that`s really good news(?) for us
unfortunately I have no knowledge in these areas but no doubt that I make available to serve as guinea pigs (?)
just hope this idea don`t die young and devs who had the knowlage will help you on this
Air for Android Developer Links
Thanks. It's a big catchup being couple of years behind the java devs, but strength in numbers helps.
Useful links for anyone getting started with Air development on Android;
"Using AIR for Mobile Development" (slideshow) *new*
"How to Add a Splash Screen to Your Air for Android App"
"How to Import MovieClips into a Flash Builder ActionScript Project"
"Optimization Techniques for Air for Android Apps"
"Sample Employee Directory Application using Flex and AIR for Android"
Using The Accelerometer Sensor in ActionScript 3
...
All my knowledge goes to AS3 and that is it. No Java or anything else. But testing wise, I am all here to help.
Is it not possible to port the Plugin from 2.2 to 2.1 or to install HTC Browser?
great it works quite laggy but a great start!
cuddles100 said:
great it works quite laggy but a great start!
Click to expand...
Click to collapse
Glad to hear it.
If you follow the performance tip (written above in red) then it runs as smooth as the original 80's coin arcade classic that it's based on.
http://en.wikipedia.org/wiki/Frogger
Nimche said:
All my knowledge goes to AS3 and that is it. No Java or anything else. But testing wise, I am all here to help.
Click to expand...
Click to collapse
Ahh.. that type of "flash junkie" haha. I thought you meant flashing roms.
Anyway, Air on Android is pure AS3 development, unlike the desktop version which could run Html or Javascript seamlessly...
http://en.wikipedia.org/wiki/Adobe_Integrated_Runtime#JavaScript_frameworks
In fact, coming from Actionscript background, i was impressed enough with it's implementation to switch almost entirely to Javascript coding in the early versions of Adobe Air which were codenamed "Apollo".
So although the desktop version of AIR includes the WebKit HTML rendering engine, this is not supported in Air for Android. (i'm guessing the overhead of running webkit alongside AS3 engine was too heavy for general smartphone use)
However something called "StageWebView" appears to be supported, so i'll look into how that works.
Wolfbreak said:
Is it not possible to port the Plugin from 2.2 to 2.1 or to install HTC Browser?
Click to expand...
Click to collapse
An attempt was made...
http://forum.xda-developers.com/showpost.php?p=6569529&postcount=16
^That whole thread makes excellent reading if you're deep into webkit hacking!
Air for Eclair Source Code
Keeping to the same theme as Code Bummer.. here's a bitmap side-scroller sample by 'theflashbum'...
https://github.com/theflashbum/BitmapScroller/downloads
The size is 9mb cos it includes 29 images. The images are truely funny for any hardcore flash coders, but the side scrolling to way too jumpy to be of any use as is. (...unless you want a migrane as an excuse not to go to work today! lol)
I7redd said:
Glad to hear it.
If you follow the performance tip (written above in red) then it runs as smooth as the original 80's coin arcade classic that it's based on.
Click to expand...
Click to collapse
Didnt read that bit. lol. Yeh the lag pretty much disapears when u do that awesome!
cuddles100 said:
Didnt read that bit. lol. Yeh the lag pretty much disapears when u do that awesome!
Click to expand...
Click to collapse
Thanks for the confirmation. (tip now highlighted)
It does the same on my Nexus running Froyo, so not sure yet what's causing that to happen. We need a few more sample games to see if it happens on Air generally, but for now it's quick fix that works.
I7redd said:
Ahh.. that type of "flash junkie" haha. I thought you meant flashing roms.
Click to expand...
Click to collapse
I did mean both of them. Flash phone and development for AS3. Hope to make something out of this.
Cheers,
Edit> That was nice. OT, how do you pack an apk off flash?
> how do you back an apk off flash?
Not quite sure i understand.
To "back out of flash" means pressing hardware back button. The game suspends, so when you go in again (pressing game icon) it continues where you were, but also plays smoother.
To back up an apk can use normal backup app like Titanium.
I7redd said:
> how do you back an apk off flash?
Not quite sure i understand.
To "back out of flash" means pressing hardware back button. The game suspends, so when you go in again (pressing game icon) it continues where you were, but also plays smoother.
To back up an apk can use normal backup app like Titanium.
Click to expand...
Click to collapse
I fixed it 4 minutes before your post anyways I meant pack an apk. How do you turn air application into android app?
Nimche said:
...development for AS3. Hope to make something out of this.
Click to expand...
Click to collapse
Cool.
These XDA forums have developer sections, thou to me at least, they seems slanted towards rom development, not apps, so I thought i'd start off a topic about testing Air, and see how the response is.
If there are people who are also keen to develop using Air for Eclair, then i'm happy to help get them started, or organize a group project. Will see how it goes.
For myself, i'm using Flash Builder 4, so switching between Froyo or Eclair involves overcopying the respective SDKs in Flash Builder folder..
C:\Program Files\Adobe\Adobe Flash Builder 4\sdks\4.0.A
For Froyo we use latest build [09/30/10] ...but for Eclair we have to use the older SDK dated the same as the Eclair Runtime [06/03/10] that i attached on the first post. I've uploaded (18mb zip) the older "Eclair SDK" for those who want to try compiling something...
http://www.mediafire.com/?m19cetvay9xqx38
Any issues, let me know.
Nimche said:
I fixed it 4 minutes before your post
Click to expand...
Click to collapse
Heh. I didn't reload the page before answering. (also a bit slow typing with a cat on my lap)
Nimche said:
How do you turn air application into android app?
Click to expand...
Click to collapse
After building your SWF file.. use (windows) dos command something like..
adt -package -target apk -storetype pkcs12 -keystore cert.p12 -storepass password my_app.apk my_app.xml my_app.swf
Quick way is to put ^that into a make.bat file.
Then put "adb install -r my_app.apk" into an install.bat file.
Then put "call make.bat & call install.bat" into a run.bat file.
Then double-click run.bat and it's all done in 1 step.
very good stuff! I will glady test stuff for you's
Sent from my X10i using XDA App
I7redd said:
After building your SWF file.. use (windows) dos command something like..
adt -package -target apk -storetype pkcs12 -keystore cert.p12 -storepass password my_app.apk my_app.xml my_app.swf
Quick way is to put ^that into a make.bat file.
Then put "adb install -r my_app.apk" into an install.bat file.
Then put "call make.bat & call install.bat" into a run.bat file.
Then double-click run.bat and it's all done in 1 step.
Click to expand...
Click to collapse
Cool sh*t. I will make some stuff for testing. Happy that AIR works here and I was going to be disappointed but now I have more purpose for using 2.1//

[Jbed] Adapt Mobile Jar files for Touch input

mohammadN said:
In the name of Allah
hi there,
Jbed an app to running java mid-let on Android device.
installation:
download Jbed.apk from attachment and install it.
if last section not working for you,
download Jbed.zip and flash it with CWM!
I created a signed flash-able package for easy install it!
Tested on my wildfire and 100% working!
you can press on Thanks button and download it from attachment.
you can flash this package on all clockworkmod recovery version (2 and 3 and 4)
enjoy!
Note :
It isn't my own app!
please read my post carefully!
I only created Flashable package to easy to install this app for all
sorry for my bad English!
Screenshot added
some screenshot from a java app!
Click to expand...
Click to collapse
In the name of Allah, God and who is called Yahweh by the Jews, as written in Mark 3:35 and said by Jesus Christ "For whosoever shall do the will of God, the same is my brother, and my sister, and mother."
Hello brethen, after reading through the thread some people can not use your program due to the phone structure not having certain buttons. I then remembered a program I came across long ago, when I sinned in the past, stole, illegally downloaded java mobile games and used KEmulator Lite 0.9.8 to play them (Some games didn't work so I was thinking about getting a Java Phone and something that could change screen resolution of certain phones).
The program is called Java Adapter for Mobile 2.2 and works on Windows XP.
It was this that I remembered that the program could adapt Jar games that use numpad only to take input from touchscreen phones.
Download Link for Java Adapter for Mobile 2.2
Google Mediafire gizxiznnwrx or Java Adapter for Mobile 2.2
10 post rule
In fact I was playing around with the and remember seeing this, but I can't remember what I wrote a while ago...I log in and then I get logged out while making this post...I should copy before posting...Oh yeah this good for Android touchscreens that don't have numpads, keyboards or left/right keys.
This is a picture of configuring the touchscreen.
Google 2mcwtmr-500x500.jpg
...Sadly though I myself can not use this program because I don't have a computer with admin rights, but keep up your works
(Please build this into the app though also cause most phones are 320px by 480px, use the 260px left for an onscreen touch d-pad or numpad and also allow keyboard configure/input...also I've seen your homepage which allows me to choose Jbed for a certain OS, but I can't find it, Please post that unless Jbed works on all Android OSs)
I haven't Tested this
I haven't tested this so don't know whether it works or not, but if anyone test Java Adapter for Mobile, have mods stick it at the top or something that let it standout. Also possibly post what you adapted

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