Kitchen Tools Source Code Request - 8125, K-JAM, P4300, MDA Vario ROM Development

I'd like to get my hands on the source code for the kitchen tools that we're using. I'm posting it here because 1: It has the most traffic, and 2: It applies to the WM6 kitchens.
Specific applications are:
BuildOS.exe and nb2nbf_wizard.exe
I want to write a seamless user-interface that gives a single point of access to perform all the tasks that are manually executed now and include safety checks to prevent operator error.
The current process is:
Run BuildOS
Select packages
Click Green Arrow
Close BuildOS
Run CreateROM.bat
Close CreateROM.bat cmd window
Run nb2nbf_wizard.exe
Select Language
Select output file locatoin
Select OS
Select OS file name
Select OS image name
Select OS Start Address
Select Translate
Exit nb2nbf_wizard.exe
After accessing these three different programs, THEN you can run the flash utility.
I'm not complaining in any way, shape or form. I think the people that developed these tools did an excellent job, and gave us all the tools to customize our hardware.
In case the question comes up, batch filing the process helps, but it still leaves a lot to chance. I prefer to keep the process within a single executable.
Being that I'm an automation controls engineer and have been programming manufacturing automation for the past 10+ years, I think this process has a LOT of room for improvement, and hope to offer my services to do so.
It doesn't matter what language it's in, be it C++, C#, or VB (any flavor).
FYI - I had contacted bepe directly about BuildOS but he didn't think my needs were a vaild reason to get a copy from him. Maybe someone here can help out.
Please post or PM if you can assist.
Matt

In my kitchen i made some batch files with intensive error checking. Of course you'll have to press the green arrow...but all the process is autmatised.
I think all the tools are out there, and if you have just a little brain, it won't be difficult at all to use them. I don't understand why you want to make this even easier than it is. Surely that will raise more and more questions.
I would suggest making a ROM that asks you what you want to install (programs) when you first flash it...something like PC windows ... where user has the smallest amount of control over the installation rather than turning all this cooking deal into "press one button and you'll have your own home made rom"
Just my opinion. But i will help you as much as i can. Though i don't have extensive knowledge on programming, but i have friends that do.

mattk_r:
I'll send BuildOS source when I next see you online. (gotta love .net langs hehe)
EDIT:
But dont share it
Bepe obviously has reasons for not wanting to give the source out, so I will try not to tread on his toes too much.

Someone along time ago suggested a web interface for this function. It used to just ask what you wanted in the os then build and pack for you. then you downloaded an exe that would flash your phone. Why not bring that back matt. lol

nottoosmart said:
Someone along time ago suggested a web interface for this function. It used to just ask what you wanted in the os then build and pack for you. then you downloaded an exe that would flash your phone. Why not bring that back matt. lol
Click to expand...
Click to collapse
HTML wouldn't be a bad idea, but somewhere there will have to be a server to execute the build process, etc. I've got a Longhorn Server running .NET 3.0, but I just use it for testing Exchange Server and hosting a few sites. It doesn't have enough power / capacity to scrath the surface.
anichillus said:
"press one button and you'll have your own home made rom"
Click to expand...
Click to collapse
No worries here. You'll stil have full control, but everything will be much more "user friendly". I'll be sure to have you in the beta test
Whiterat said:
mattk_r:
I'll send BuildOS source when I next see you online. (gotta love .net langs hehe)
EDIT:
But dont share it
Bepe obviously has reasons for not wanting to give the source out, so I will try not to tread on his toes too much.
Click to expand...
Click to collapse
No worried there. I am happy to share community work, but no further

BuildOS source code
I am looking for the BuildOS source code since a long time, I also tried to develop an all-in-one user interface for ROM kitchen, but unfortunately I didn't have enough resources to be able to build packages, so I gave it up...
I asked Bepe for the source code of his tool but I never got any answer, I also tried to disassemble BuildOS but there are still missing or unclear parts in the code, and I can't do anything without that.
Now I care of the localized WM6 ROMs for Hermes, I developed my own system for ROM localization process but it's a pain that I have all the time to manually build the ROMs, integrating OS building process would save me a lot of time!
Could someone give me the source code of BuildOS, that's really important to me, but don't worry I won't give it to anybody, I understand that Bepe doesn't want to share his source and I have also a lot of respect for his great work!
Thanks in advance.
I would be glad to help in building a user-friendly interface for ROM kitchen, as you know I already thought about it, there are powerful tools on XDA-Devs but each developed appart, so I think it's time to gather all that work to make something more complete, user-friendly, fast and easy to use!

Hi schaps
Not sure, but some guys from ppcgeeks may help u for sorce code of BuildOS.
contact vboyz103 in ppcgeeks, he made nice simple utility 'OEM Helper'.

schaps said:
I am looking for the BuildOS source code since a long time, I also tried to develop an all-in-one user interface for ROM kitchen, but unfortunately I didn't have enough resources to be able to build packages, so I gave it up...
Click to expand...
Click to collapse
Nice ROM kitchen! A lot better than the one I've made! See thread: http://forum.xda-developers.com/showthread.php?t=317508
btw, what did you use to disassemble BuildOS? I have a disassembled version of it and PKGTool using Dis# but am not going to use either of them without any permission. That's why my kitchen just calls those programs

nandlal_mk said:
Hi schaps
Not sure, but some guys from ppcgeeks may help u for sorce code of BuildOS.
contact vboyz103 in ppcgeeks, he made nice simple utility 'OEM Helper'.
Click to expand...
Click to collapse
Sorry but I'm not looking for a tool to create packages, which is the easiest part to do, but I would like to build the OS ROM from packages, which is the purpose of BuildOS.

ND4SPD said:
Nice ROM kitchen! A lot better than the one I've made! See thread: http://forum.xda-developers.com/showthread.php?t=317508
btw, what did you use to disassemble BuildOS? I have a disassembled version of it and PKGTool using Dis# but am not going to use either of them without any permission. That's why my kitchen just calls those programs
Click to expand...
Click to collapse
I tried with various disassemblers, excepted this one that I don't know! I also don't want to release my tools without any permission, but it's for my personal use, to improve the development of my next releases, what's more it would help me to understand better this mysterious part of the ROM kitchen!

One option that would be nice in BuildOS is to have the ability to save the configuration (especially since you won't know if it's too large until you run the next step, or is some cases until you try to flash).
Actually, way back in the XDA I days there were kitchens that ran on Linux (php web page, tools ran in Linux) that calulated the space while selecting the various software options to include. That was nice becuause one see how much space was left to cook with and how much space each application would use.
Anyway, I'd like to be able to save the current "recepie" at least.

schaps said:
I tried with various disassemblers, excepted this one that I don't know!
Click to expand...
Click to collapse
Here are some links:
http://www.itshareware.com/prodview-code_4822--download-dis-net-decompiler.htm (this is for the dis# I mentioned)
http://www.remotesoft.com/salamander/index.html this is a java based decompiler
between the two trial versions of these programs, i was able to decompile the vital parts of BuildOS. All I had to do is reconstruct the easy missing parts but I think I still have a few missing as I tried to convert VB.NET to VB which I know.

Related

How do i develop a C# or C++ app to copy files

Basically what i want to do is what M2DC does.
i want the program to list all the .zip files that are in a certain theme folder and then when you apply the theme, it unzips the file and copies whatever is in that file and copy it to the windows folder.
Please help me.
i know NOTHING about programming.
you dont even need to show me, even if you give me a link that give me the necessary information to help me do so.
btw, i have Visual Studio 2008.
http://msdn.microsoft.com/en-us/windowsmobile/default.aspx
that is microsofts windows mobile developer center you may find some stuff there, but if you have no programing experience you may just want to get the developer of m2dc to help you out getting started
best of luck
forgot to mention i already looked there.
good tutorials. just none of which help me in this situation.
kidnamedAlbert said:
Basically what i want to do is what M2DC does.
i want the program to list all the .zip files that are in a certain theme folder and then when you apply the theme, it unzips the file and copies whatever is in that file and copy it to the windows folder.
Please help me.
i know NOTHING about programming.
you dont even need to show me, even if you give me a link that give me the necessary information to help me do so.
btw, i have Visual Studio 2008.
Click to expand...
Click to collapse
Did you download the free copy of visual studio?
bedaweed said:
Did you download the free copy of visual studio?
Click to expand...
Click to collapse
i have the full version
the only reason he would have asked is that you have to have the full version for windows mobile development....
okay well i do.
but im not a programmer so i need some help.
i started trying to jump in just recently, mostly i've just been skinning before so i am in the same boat
this is the c++ library reference, it may provide some help.
http://msdn.microsoft.com/en-us/library/cscc687y.aspx
the code should be the same on a pc performing the same operation
so such code exmpls should be fine too
i tried to do some searching but it appears that there is not very many beginners tutorials for windows mobile so I will just put a couple of suggestions out there.
If you have never written code before I would recommend starting with C#
I personally use C++ but that is because I started writing C++ while still in high school before C# even existed. From what I can tell C# would be a much less painful experience that learning c++.
If you are not all that interested in learning the ins and outs of programming I would take a took at mortscript because that basically gives you just about everything that you would need and I just checked the documentation they have everything you need, the ability to unzip files and make a simple gui
Whenever looking about learning a new programming language you will do best to look for a "Hello World" example, whenever I learna new language / platform (like i am currently doing with android) I always look for a hello world example so that I can get something simple up and running
I end up getting a lot of information from http://www.codeproject.com/ and http://www.pocketpcdn.com/ sometimes the information is outdated, but it is usually pretty good.
The latest and greatest programming website is stackoverflow.com You can ask a question and Usually you will get an answer to your question in a day or so.
If you are ever interested in looking at some C++ things you can look at the full M2DC source code by downloading the zip file from the google code page (latest source code). In the zip file there is a sln file somewhere, that is the entire solution for the program. You should be able to open that file with you copy of visual studio and build a fully working copy of M2DC
good luck
How to teach programming in one post...
Well I don't know where to start, Developing C# apps for PPC is similar to developing desktop apps. The best way to learn is to see what others have done and copy across the code you need (Lookup Popfly Development ).
I'd try and find the code for this in a Normal WinForms app to do this and then port it across to the PPC App.
I'd do it in C#. The un-zipping maybe complicated, I'm not sure what ZIP code is in the .Net Compact Framework.
Let me know if you need any help, I might even knock some code together for ya.
Ta
Dave
mpenguin14 said:
i tried to do some searching but it appears that there is not very many beginners tutorials for windows mobile so I will just put a couple of suggestions out there.
If you have never written code before I would recommend starting with C#
I personally use C++ but that is because I started writing C++ while still in high school before C# even existed. From what I can tell C# would be a much less painful experience that learning c++.
If you are not all that interested in learning the ins and outs of programming I would take a took at mortscript because that basically gives you just about everything that you would need and I just checked the documentation they have everything you need, the ability to unzip files and make a simple gui
Whenever looking about learning a new programming language you will do best to look for a "Hello World" example, whenever I learna new language / platform (like i am currently doing with android) I always look for a hello world example so that I can get something simple up and running
I end up getting a lot of information from http://www.codeproject.com/ and http://www.pocketpcdn.com/ sometimes the information is outdated, but it is usually pretty good.
The latest and greatest programming website is stackoverflow.com You can ask a question and Usually you will get an answer to your question in a day or so.
If you are ever interested in looking at some C++ things you can look at the full M2DC source code by downloading the zip file from the google code page (latest source code). In the zip file there is a sln file somewhere, that is the entire solution for the program. You should be able to open that file with you copy of visual studio and build a fully working copy of M2DC
good luck
Click to expand...
Click to collapse
actually thats the first thing i tried(using m2dc as a template)
but i was super confused.
i tried taking out unessicary things like softkeys, background, internet, etc. but it didnt want to build. and plus, i probably did it all wrong.
if i cant get a good mortscript to do it, ill look into those websites you recommended me.
im in high school right now and im trying to find classing that will teach me some basic programming.
my school is filled with idiots though.
but im moving to a different city, so maybe they can teach me better than i would here.
thanks again.

rom-development with the original ms-tools ?

through msdn(aa) many students and people have all the original ms-development tools, but nowhere i can find the development-packages.
sure, most of the people do it through romkitchens, but does anybody know if there is any resource, how to work with the original tools ?
The ROM "development" you do with a "kitchen" isn't the same sort of development you do with Visual Studio. You're not writing and compiling code, you're assembling (already compiled) bits into a package. Sort of like taking .DLL/.EXE/.SYS files and making "Windows" out of it. In general (or maybe always, I dunno), a "kitchen" is made from a base ROM (or files extracted from one) and tools and packages that are added to the base ROM.
As far as I know, noone but MS has the tools used to build ROMs (if MS even builds them... I bet they don't, not as they arrive on our phones, anyway.
the "org" ms platformbuilder is not availbe to end users only to ms pda making partners
godefroi said:
The ROM "development" you do with a "kitchen" isn't the same sort of development you do with Visual Studio. You're not writing and compiling code, you're assembling (already compiled) bits into a package. Sort of like taking .DLL/.EXE/.SYS files and making "Windows" out of it. In general (or maybe always, I dunno), a "kitchen" is made from a base ROM (or files extracted from one) and tools and packages that are added to the base ROM.
As far as I know, noone but MS has the tools used to build ROMs (if MS even builds them... I bet they don't, not as they arrive on our phones, anyway.
Click to expand...
Click to collapse
you can do this with the msdnaa-packages, believe me..
maybe it is not really for the enduser, but as a "power-user" most of them know how to "get" the software - but it shines noone does.
last year i worked extended with windows embedded - the project run on ice because they wanted to use ce.net and i worked on another project.. but without the platform-package (in form of bootloader-code, drivers etc) you cant do anything - and it shines, nothing leaked or just the "real good informed scene" has that.
on windows embedded you have a tool eg. to get the important facts out of a running system to build your own image. on ce it wont be that easy, but even if, i cant find any information about that.

I want to build a Rom! Need direction...

Sorry for posting a whole new thread for this. I poked around with the search, however I figure the developers that are doing stuff for the Infuse have a lot on their plates to be able to write out a tutorial for this individual phone forum.
But, I have absolutely 0 experience in making a rom for anything. I have flashed Infused on my Infuse. This is my first Android device and I really love the customizability over the iOS software (previous phone). I know Gingerbread is just around the corner but I would love to take my first few steps towards developing with a rom thats been out already. This way by the time I get a better grip of things I can maybe transfer these skills to the new version.
If anyone can be so kind, Ide appreciate it if the helpful devs could maybe point me to some links with the necessary files and programs/files that are needed to build a custom rom. As well as maybe some tutorial threads or videos.
Anybody feel free to shoot me some useful links if possible. Thanks so much in advance! Cant wait to contribute.
Mikeymike had something you're looking for in the Captivate forum. Can't find the thread on my phone but it was basically a how to thread. Good stuff if ur interested
This should be in Q&A. But yeah, MikeyMike has a tutorial somewhere.
In my opinion - start off small. Get familiar with making customizations to a ROM (theming, app replacement, etc) and then grow from there. Don't bite off more than you can chew.
tazbo28 said:
Sorry for posting a whole new thread for this. I poked around with the search, however I figure the developers that are doing stuff for the Infuse have a lot on their plates to be able to write out a tutorial for this individual phone forum.
But, I have absolutely 0 experience in making a rom for anything. I have flashed Infused on my Infuse. This is my first Android device and I really love the customizability over the iOS software (previous phone). I know Gingerbread is just around the corner but I would love to take my first few steps towards developing with a rom thats been out already. This way by the time I get a better grip of things I can maybe transfer these skills to the new version.
If anyone can be so kind, Ide appreciate it if the helpful devs could maybe point me to some links with the necessary files and programs/files that are needed to build a custom rom. As well as maybe some tutorial threads or videos.
Anybody feel free to shoot me some useful links if possible. Thanks so much in advance! Cant wait to contribute.
Click to expand...
Click to collapse
http://forum.xda-developers.com/showthread.php?t=928955
remember to post in the right section next time bud.
Thanks so much guys. Sorry I was totally debating on whether to post this there but I thought that maybe the devs dont frequent that section.
Please do move this thread if possible.
Sent from my SAMSUNG-SGH-I997 using XDA App
Ok so I have one last question.
Is it better/easier to build the rom using an ubuntu virtual machine, dual boot ubuntu, or a Mac OSX Lion virtual machine in Windows 7?
I have the option to run any one of these types of systems. Unfortunately I do not have a Mac available, so Im wondering if it is even possible to build the source using a Mac VM seeing as how there are certain types of partitions necessary.
Thanks in advance.
tazbo28 said:
Ok so I have one last question.
Is it better/easier to build the rom using an ubuntu virtual machine, dual boot ubuntu, or a Mac OSX Lion virtual machine in Windows 7?
I have the option to run any one of these types of systems. Unfortunately I do not have a Mac available, so Im wondering if it is even possible to build the source using a Mac VM seeing as how there are certain types of partitions necessary.
Thanks in advance.
Click to expand...
Click to collapse
I'd dual boot windows and Linux
Samsung infuse running gingerbread!
Dual-booting Linux is your best bet. VMs mean that if you eventually get as far as doing kernel or AOSP/Cyanogenmod compiles, you'll have less RAM available, and also sometimes accessing USB devices (such as to use ADB or Heimdall) is a bit of a pain with VMs.
Awesome thanks a bunch guys i just got my ubuntu dual boot set up but i don't seem to have a working Linus driver for my trendnet wifi adapter.
But i have downloaded the infuse 4g source and im about to start setting up the build components from the android website.
Sent from my SAMSUNG-SGH-I997 using XDA App
tazbo28 said:
Awesome thanks a bunch guys i just got my ubuntu dual boot set up but i don't seem to have a working Linus driver for my trendnet wifi adapter.
But i have downloaded the infuse 4g source and im about to start setting up the build components from the android website.
Sent from my SAMSUNG-SGH-I997 using XDA App
Click to expand...
Click to collapse
Well, there are two routes to building ROMs right now:
1) Start from a Samsung ROM - there is source to the kernel and a few small parts of the userland stack available, but most of it is lacking source. Most custom ROMs available here are created by taking the stock Samsung ROM and tweaking them - removing apps, adding others, or attempting to bring apps from other devices to ours.
2) Cyanogenmod 7 - this is a source build, HOWEVER - it is not complete, open-source reimplementations of some Samsung stuff is not complete, so some features (like Bluetooth) are broken
A lot of ROM devs (those that work on Samsung-derived ROMs) don't even have a copy of Samsung's source code release as it's not useful to them. (Exception are those of us who do kernel work.)
It's not something you can just jump into. To do it properly, you need patience and a willingness to spend a lot of time researching a lot of different things.
1) Some things are easier to do in Linux and other things are best done in Windows due to some tools only being available for Windows. It's best to have both.
2) Learn how to dump the system partition (using the dd command) and mount/extract the resulting factoryfs.rfs on your computer.
3) Learn the /system folder structure. Explorer the files in each folder and try to figure out what those files are.
4) Find and learn how to use a script or program that can deodex the apps and framework from the extracted system image.
5) Learn the structure of flashable zips and what all of the commands in updater-scripts do. Easiest way to do this is to download a bunch of roms and look at their folder structure and updater-scripts. Google commands in them that you do not understand.
6) Learn which apps can be removed and replaced without consequence. If you can't figure out exactly what a particular apk does, best to leave it alone.
7) Experiment with changing build prop entries to see what some of them do.
8) Learn how to manually decompile and compile the dex portion of apk and jar files. Use smali and baksmali for this. This lets you modify app and framework code, but the decompiled smali can be a bit confusing. Try to learn how to read it. Try this AOSP lockscreen mod tutorial.
9) Learn how to use a program that can decompile and compile entire apps, including resources. Apktool is a good program and APK Manager is a good front end for it. Look through all of the folders in the resources (res) directory of a decompiled app. Learn which images and types of files are in each folder. There are a ton of xml files that do various things in the resource folders. Open a bunch of them up and learn some basic xml structure so you can see what all that xml is doing. Most visual app mods are done via xml. Here's a slightly more advanced mod tutorial than the AOSP lockscreen was: http://forum.xda-developers.com/showthread.php?t=811532
10) Learn proper apk compression techniques. Though it works, just dropping images into apks via 7zip and calling it a day isn't really the right way to theme. The default Android Asset Packaging Tool (used by the Android SDK to package apps) does not compress certain file types, including images. This is because images, especially pngs, typically do not compress a great deal anyways and the added cpu time it takes to decompress those images at app launch makes the total app loading time longer than if the images were uncompressed, even if they are slightly larger. Also, compressing some file types, like oggs and system objects, too much can even cause the app to not be able to load them. See here for a handy script to repack apks with proper compression: http://forum.xda-developers.com/showthread.php?t=1123463
I could go on forever, but that should point you in the right direction. At least you know some of the basics you need to learn now even if I didn't tell you exactly how to do each thing. Remember, Google will be your best friend. Use it. A lot.
Man I really appreciate this so much gtg. Its exactly the kind of encouragement i was hoping for. I just get a general sense of excitement when thinking of all the different possibilities in both Rom and app development. And seeing as how im and artist first, its awesome to know that ill down be able to be a double threat in both designing the look of, and building the Rom myself.
I can't thank you enough for pointing me in the right direction. Maybe one day someone will put together a kitchen for the Infuse. Until then ill be happy to dive into all the nitty gritty.
Sent from my SAMSUNG-SGH-I997 using XDA App

Hello Gentlemen - Building a ROM? where to start..

Now I'm completely sure that this thread isn't quite the sort of thing that's intended for this Development forum but in this case I'd like you to make an exception as it's intention is for future development and I'm seeking the input from the current great bunch of developers that we have.
I wouldn't mind having an attempt at putting together my own ROM or at least hacking an existing close to stock ROM and making it my own, I have no plans to release my creation to the mass market (if I ever get that far) but, just want to go through the process in order to give me a better understanding of how it all hangs together so that I can put more into the community and assist more in this section and not just the general one with basic problems.
Any pointers that anyione can give will be gratefully appreciated.
I'm not seeking to build a thin Senseless ROM as there are are already some fine examples of these already (MIUI and CM etc), as I'm new to Android and have come here from Windows Mobile so I've already made HTC my choice mainly as I like Sense its functionality, integration, even though I do believe it could be slimmed downed by a decent degree and loose many unnecessary components and elements from the start. I'd also like to only build a WWE ROM as it would be intended for just my use.
As you may know already or can see from signature (or my many previous posts) my current favorite custom ROM is LBC so I'd like to have a go at creating my own version of something similar, I'll probably only end up using LBC still as my daily ROM as I've loved it since I first moved to it and have no intention of going elsewhere.
I have JDK and ADK installed on both my PC's, I've been a programmer although quite some years ago, but, still have a reasonable amount of IT knowledge and still work in a IT related job. So configuration, UNIX scripting etc isn't a problem although Java programming may well be!
Just looking for some basic pointers even if they are to websites or resource threads here in XDA for further reading. Many thanks for all the pointers offered and any time spent helping me, I'm also sure that anything you guys put together will then prove useful for others if they are in my position.
I've also very recently just done my back in and am suffering from awful sciatica, so can see myself spending some time off work, bizarrely sitting at the computer on certain chairs for medium lengths of times, is one of the few things that I can do without experiencing much pain, so I'm trying to keep my self busy, amused and avoid (further) insanity so this seemed like the best option!
Thanks in advance (again) I appreciate that the people in this forum are exceptionally busy, what with their own life's, their families, their jobs not to mention their relentless dedication to the cause that is Desire S ROM porting and development!
You need first to set up a Linux environment.
1. For personal use, and only for modding, I recommend you installing Cygwin if you are a Windows user.
2. Download Dsixda Kitchen and follow the steps from there.
3. Get a copy of your favourite ROM, or a base of your ROM in a .zip format.
4. Modify it, tweak it, zip it again and enjoy !
If you have any more questions, I am here to answer them.
badeaioan said:
You need first to set up a Linux environment.
1. For personal use, and only for modding, I recommend you installing Cygwin if you are a Windows user.
2. Download Dsixda Kitchen and follow the steps from there.
3. Get a copy of your favourite ROM, or a base of your ROM in a .zip format.
4. Modify it, tweak it, zip it again and enjoy !
If you have any more questions, I am here to answer them.
Click to expand...
Click to collapse
Genuine Question: (Not one of those how fast is your PC ones?....But)
At home I have a very new i7 laptop running windows 7 - 64 and a just under ten year old dual Xeon based workstation still running XP both with 8Gb. which of the two would be the best base O/S machine for creating the linux environment on? I imagine that the new laptop will have much fast CPUs but the workstation has many more faster SCSI disks. Although both have NAS available storage.
It doesn't matter. It's your choice. For example I have only Win7 32-bit both on PC and Notebook. I also have native Ubuntu on Notebook as a dual boot, but I use it only on modifying apps.
I never used the kitchen to make own rom, but its the fast way
and you can run linux on a virtual machine if you want
superkid said:
I never used the kitchen to make own rom, but its the fast way
and you can run linux on a virtual machine if you want
Click to expand...
Click to collapse
I'd seriously appreciate a LINK to a linux disto VM that I could download and get started with. As I'm currently starting with an empty page!?
What O/S or linux flavour/distro do the other chiefs use (a URL or link would be magic)?
LBC?
MaryLandCookie
proxuser?
superkid?
NeoLojik?
(dont feel bad if I missed you out - we've finally too many Cooks to remember!)
etc
As always any assistance much appreciated.
and regarding the Development INDEX thread -I've heard back from the MOD but am still awaiting him to action the change of owner for the thread. SO post any needed updates or ideas into the thread and I'll action them as soon as I can!
Ben, start with this, you won't need anything else for personal use: http://forum.xda-developers.com/showthread.php?t=633246
You will find out here how to set up Cygwin and everything else you need.
Virtual machine here
Linux distro
Use with dsixda's kitchen, you can't go wrong. Although I prefer dual boot.
lol i use debian, but i dont have a vm
superkid said:
lol i use debian, but i dont have a vm
Click to expand...
Click to collapse
I don't use vm myself, but for those not wanting to make big system changes a vm is a good way to go. Never did like cygwin either, but its all about personal preferences I guess
Sent from my HTC Desire S
ben_pyett said:
Now I'm completely sure that this thread isn't quite the sort of thing that's intended for this Development forum but in this case I'd like you to make an exception as it's intention is for future development and I'm seeking the input from the current great bunch of developers that we have.
I wouldn't mind having an attempt at putting together my own ROM or at least hacking an existing close to stock ROM and making it my own, I have no plans to release my creation to the mass market (if I ever get that far) but, just want to go through the process in order to give me a better understanding of how it all hangs together so that I can put more into the community and assist more in this section and not just the general one with basic problems.
Any pointers that anyione can give will be gratefully appreciated.
I'm not seeking to build a thin Senseless ROM as there are are already some fine examples of these already (MIUI and CM etc), as I'm new to Android and have come here from Windows Mobile so I've already made HTC my choice mainly as I like Sense its functionality, integration, even though I do believe it could be slimmed downed by a decent degree and loose many unnecessary components and elements from the start. I'd also like to only build a WWE ROM as it would be intended for just my use.
As you may know already or can see from signature (or my many previous posts) my current favorite custom ROM is LBC so I'd like to have a go at creating my own version of something similar, I'll probably only end up using LBC still as my daily ROM as I've loved it since I first moved to it and have no intention of going elsewhere.
I have JDK and ADK installed on both my PC's, I've been a programmer although quite some years ago, but, still have a reasonable amount of IT knowledge and still work in a IT related job. So configuration, UNIX scripting etc isn't a problem although Java programming may well be!
Just looking for some basic pointers even if they are to websites or resource threads here in XDA for further reading. Many thanks for all the pointers offered and any time spent helping me, I'm also sure that anything you guys put together will then prove useful for others if they are in my position.
I've also very recently just done my back in and am suffering from awful sciatica, so can see myself spending some time off work, bizarrely sitting at the computer on certain chairs for medium lengths of times, is one of the few things that I can do without experiencing much pain, so I'm trying to keep my self busy, amused and avoid (further) insanity so this seemed like the best option!
Thanks in advance (again) I appreciate that the people in this forum are exceptionally busy, what with their own life's, their families, their jobs not to mention their relentless dedication to the cause that is Desire S ROM porting and development!
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Click to collapse
Well in my opinion you are alone here because i dont know what the level here it is that anyone helps someone who dares to port a rom. Like i think i am from a specific country or dont know what only few are here who helps me in porting a rom otherwise all have a very good excuse that he is not ready to help anyone. I would like to mention the names who help me in porting the rom and they are mike1986 and one of his team members otherwise majority are here in a race to become number 1 in a specific forum etc. So brother try to see the above mentioned tutorial of how to port a sense rom and try yourself otherwise i had a bitter experience.
This is an excellent place to start, some excellent support from dsixda, dastin1015 among others.
Basically with their help I built my first AOSP ROM for the DS and further.
Well worth a look.
Peace
Just one thing, AOSP means compiled from cm or Google source. Actually it's not possible to compile from Google sources only from CM.
trismegistos said:
Just one thing, AOSP means compiled from cm or Google source. Actually it's not possible to compile from Google sources only from CM.
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Click to collapse
Android Open Source Project to me is google, without sense or any other "knobs". You can compile a pure rom from these sources, I produced one with help from members on other forums.
Getting it to work fully is another matter, lol.
It's definitely an easier route - but none less valid - to take a stock rom & tweak it with dsixda's excellent kitchen.
Sent from my HTC Desire S
Is there an easy way to change things like default wallpaper, desktop icons, widgets layout and so?
I've been reading and using kitchens but can't find the answer
fosco_ said:
Is there an easy way to change things like default wallpaper, desktop icons, widgets layout and so?
I've been reading and using kitchens but can't find the answer
Click to expand...
Click to collapse
try uot kitchen
http://uot.dakra.lt/
its quite easy to use
you can read this guide to get started

Mac Users&Android

Recently I've been trying to teach myself how to develop for our phone, but I'm using a Mac. I have a Windows Partition, and can run Windows on my Mac, but it's a pain to have to restart just to use a single program for whatever it is that I need done. So I've done some research and thought it would be nice to share all the programs that I've found that help in Android Development.
It would also be nice if other Mac Users would share what they have found as well or what they use when trying to accomplish certain tasks when working with android. So here goes:
--Android SDK--
This is rather obvious…that being said you can download this from android.com. However, if you chose to install Eclipse I find installing the SDK from Android to be rather Redundant, if you agree go on and read the part about Eclipse.
--Wine/MacPorts/xCode--
First, sometimes it's useful to use Windows programs on Mac, and an one quick way to do that without having to reboot is with Wine. It takes a while to set up, but it is useful for running MOST executables. The last two programs you install as part of the tutorial, so follow on:
So here is the website I used to set up Wine: http://www.davidbaumgold.com/tutorials/wine-mac/
All of his instructions are accurate excluding where he talks about installing xCode. It is OK to install xCode through the App Store, all you have to do afterwards is install Command Line Tools. To do this:
1. Open xCode
2. Open Preferences (cmd+,)
3. Click the Downloads tab
4. Use the link to create an Apple Dev account
5. Click Command Line Tools
Now you can continue to follow the rest of the Tutorial
--Eclipse--
This program is useful for creating Android Applications on your phone. If you choose to install Eclipse I would follow this guide once you're done. I realize it is for creating Android Applications but it also explains how to set up a working environment.
So here is the website I used to set up Eclipse: http://www.vogella.de/articles/Android/article.html
I would start at section 5.1
Also Eclipse can be used for compiling .9.png files…I found a good tutorial for this on XDA: http://forum.xda-developers.com/showthread.php?t=487001
Go hit damnitpud's thank meter if you find his thread useful
--APK Manager--
I found this tool extremely useful for pulling APK's and pushing them to your phone. This app can be used for Themeing apks, or editing the XML files.
I found this application on XDA as well: http://forum.xda-developers.com/showthread.php?t=1285130
Go hit s0niq3's thanks button, maybe it'll convince her that people actually care about her program.
--android-utility or AU--
This little program looks to be extremely useful, I found it while searching for a way to compile .9.png files without having to use Eclipse. But it also has a host of other applications and uses. Make sure you read the thread thoroughly and follow all instructions.
I found this application on XDA as well: http://forum.xda-developers.com/showthread.php?t=1167623
Go hit tommytomatoe's thanks button as well, he gave us a marvelous little program. There is also a version for windows now, well at least part of it.
[For windows, and Linux Users: http://forum.xda-developers.com/showthread.php?t=1272513]
Go hit kakomalo's thanks button
If you download the version 1.0.1 and you try to compile a .9.png file, and you receive an error telling you that aapt is missing, all you have to do is drag and drop the aapt from the Android SDK into /android-utility/utility/
--xUlitimate--
I'm not sure if this one is worth mentioning for Mac, but it would be kinda cool if someone figured out how to get this to work with Wine…so here it is:
So here is its link: http://www.droidforums.net/forum/xeudoxus/47283-release-xultimate.html
This one has some theme tools. I found it specifically for the Draw9Patch Compiler, but I could not get it to work nicely with wine.
--Gimp--
This one is well known, so I don't think it needs much explanation…but it is image editing software.
Here is the download link if you don't already have it: http://gimp.lisanet.de/Website/Download.html
---Finally
After spending hours searching, downloading, and finding out what works I thought I would share to save someone else the expense of having to go through the trial and error. I would love it if other Mac Users, or any one else would share their knowledge on programs they use when working with Android; to theme, compile ROMs, or any other activity related to Android while pertaining to Mac.
Also, if you mess up your computer while doing this it is your own responsibility
Don't know why you haven't got any thanks for this, here's one from me for a very detailed and informative post. I am not a Mac user but thanks for your contribution.
Well I guess I just gave you your first thanks!
This post should be a little useful for Mac users... especially those that don't understand Unix.
Developing on Mac can be very similar to developing on Linux. Mac is just slightly more GUI oriented. Unix commands are the same, though.
So Linux users could use this guide as well!
EDIT: After I posted... I noticed 4 more users had thanked you as well... o-o that was fast
Haha oh thanks guys! After the first couple of days I thought my thread was going to get swallowed up. I'm starting to think that Mac Users are rare amongst Android developers. I do realize that other Unix OSs like Ubuntu are favored more, but sometimes it's a pain to run these back and forth. I've even tried to VM UBUNTU, but I had a problem getting the USB to interface with the program, whether it was how I sent it up, or the program itself I have no idea. So I went out looking for alternatives. There is always triple booting I suppose.
Sent from my SAMSUNG-SGH-I727
I'm use a Mac at my office, and not by choice. Thank you for this extremely helpful post!
Great guide for anyone who is looking to start developing for Android. Better yet, for people who need to get the jist of what is going on in UNIX!

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