Great NeoGeo, CPS-1 and CPS-2 arcade emulator FinalBurn 0.09 released! - General Topics

It was a week ago that I published a tutorial on playing NeoGeo, CPS-1 and CPS-2 arcade games on Windows Mobile. Read the article about what it’s all about, where it can be downloaded from etc.
The excellent developer, Masterall, has just come out with an upgraded version of the application, promising Motorola 68k and sound emulation fixes.
I’ve thoroughly tested the new version with the Metal Slug series and didn’t found it as good and quick as the previous, 0.08 version (I’ve tested the two versions face-to-face, under exactly the same circumstances). This may be caused by the new 68k core, as the CPU of the NeoGeo is also a 68k.
I’ve also tested the new version with some, also 68k-based CPS-1 and CPS-2 games (1941, 1944, 19xx); I haven’t found any changes in emulating them.
This means you might want to rename the old FinalBurn.exe to, say, FinalBurn08.exe and keep it in the home directory of the emulator just in case you need to squeeze out all the possible frames out of them, while copying the new, 0.09 version of FinalBurn.exe in the same directory. Just switch back to using the old version if you encounter (more) sound problems with the new.
Note that I’ll publish either later today or tomorrow a BIG all-in-one review of ALL arcade machine simulators, also featuring FinalBurn (along with MameCE and the two current versions of PocketCultMAME).

Just take note that FinalBurn shouldn't be categorized with the MAME builds. They are technically emulating different platforms. On the desktop it had rivals with WinKawaks and Nebula, but it really has none on the PocketPC.

Ultimate Chicken said:
Just take note that FinalBurn shouldn't be categorized with the MAME builds. They are technically emulating different platforms. On the desktop it had rivals with WinKawaks and Nebula, but it really has none on the PocketPC.
Click to expand...
Click to collapse
Yeah, I've also emphasized this in the just-published article on generic arcade emulation.

Related

The definitive, ONLY guide to playing arcade games on Windows Mobile

Arcade games... If you have ever read WikiPedia's related article, you know it well enough arcade machines had the status as the forefront of new game releases and, by using the latest, sophisticated graphics and sound chips, used to present a far better gaming experience than any home computer or even home gaming console of that age for about 15 years - at least before 1995.
The golden age of arcade games was, as has been stated, probably before 1995. The arcade titles of that age were considerably better than anything achievable on a home computer or console. For example, consider the game Scramble. When it came out in 1981 as an arcade title, at the age of the Atari 2600 (home console) and the VIC-20 (home computer), naturally, neither of these home systems were able to provide at least something close to the gaming experience of the "real" arcade title. For example, the Sinclair ZX Spectrum (which was only released a year later; the game even later: in 1982, Melbourne House's "Penetrator" and in 1983, Bug-Byte's "Cavern Fighter") had much inferior ports, and this is true of almost every home systems of the early eighties.
This trend continued through the entire eighties, well into the early nineties. It was only in 1990, with the release of SNK's dual (AES (home) and MVS (arcade)) system NeoGeo, that a home console hit the market with exactly the same games as its arcade counterparts. NeoGeo has received some really nice games; most importantly, the vastly successful Metal Slug series, which is a very popular 2D platformer title even today.
However, the NeoGeo didn't really sell to home costumers as well as, say, SNES or Sega's Genesis; mostly because of the price of the cartridges (about the twice of those of SNES) and the comparative (compared again to SNES and, before its release, the technically even less comparable NES and Genesis) rarity of titles. This means it was only with the advent of really powerful home computers that the age of arcade machines started to decline. Still, a LOT of these games are of very high quality even by today's standards, particularly when compared to the lack of quality games on mobile platforms like Windows Mobile. Therefore, emulating arcade machines (and running arcade games) on mobile devices is much more important than on desktop Windows with, at times, much better native titles.
When you hear the word "arcade games", don't think of 25-year-old "crap" like Pac-Man, Dig Dug, Frogger and the like. Some people only like referring to these really old titles as "the" arcade games. That's in no way true: the Metal Slug series and the 19XX-series (starting with the old 1942) are also arcade games. Therefore, anyone stating "arcade games are very old and technically very bad games not worth emulating" only shows he/she doesn't have a clue about what he's saying. Or, if he's an arcade emulator developer, he may just be explaining why he hasn't implemented any support for any new system ;-)
As arcade games were produced even in the 2000's, there are really quality titles around. For example, I don't think you'll be able to show me a 1942 clone for Windows Mobile that is better than 19XX or 1944 written for the CPS-2 arcade machine (and perfectly runnable on a better Windows Mobile handheld!) This means there is a plethora of up-to-date, visually and, sound-wise, absolutely stunning action games well worth emulating on our mobile devices.
Keep in mind that, in this complete guide & tutorial & roundup, I refer to all the games ever released for arcade machines - both 25-year-old early games and 5-10-year-old, really advanced ones. Of course, I'll put definite emphasis on emulating newer systems to ease the lack of high-quality, comparable 2D action titles on Windows Mobile (WM for short).
Why should you bother?
To bring up memories (or, if you prefer simple games)
To play (more recent) games better than anything else on Windows Mobile in the genre
and, of course, because Windows Mobile is able to run these titles.
Downloading games
Look for “MAME” sections on ROM sites. Some ROM sites have dedicated NeoGeo and/or CPS-1 and CPS-2 sections. Unfortunately, I am not allowed to give you links. If you open your eyes and use Google, I'm sure you'll find the ROM sites in a fraction of a minute.
Don't be afraid of these sites - I've tested the ones coming up as the first after some quick Google searches. Not one of them continued any viruses and all MAME downloads were usable and CRC error-free.
After downloading the ZIP files, just copy them in the roms subdirectory of your emulator. Do NOT decompress them!
Note that MAMECE3, unlike the two other, more recommended emulators (Finalburn and PocketCultMAME, which must be manually copied to the handheld) comes with a CAB installer. This means you'll manually hunt for the roms subdirectory. If you install it to a storage card under WM5+ or in the built-in storage with any operating system version, it'll be at \Program Files\MameCE\Roms\ (with WM5+, on a storage card, prefixed with the path of the card itself). With operating systems prior to WM5 and a storage card-based installation, it'll be in \MameCE\Roms\ on your card.
Finalburn Alpha 0.09
First and foremost, the most important arcade game emulator you MUST check out is the WM port of Finalburn Alpha (current version: 0.09), the only REALLY usable CPS-1 / 2 and NeoGeo emulator. You can read a complete review & tutorial on the title HERE (click the link!); therefore, in here, I won't really elaborate on it - except when directly comparing its features, speed and compatibility to other arcade emulators.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Its main strength is its speed (in which it's just unbeatable), sound quality (in that, not even PocketCultMAME comes close, let alone MAMECE3!) and features like on-screen tap areas. Its main disadvantage is, however, the complete lack of running non-NeoGeo / CPS games. That is, it won't be able to run anything released before 1990 - and only about 10-20% of later games. However, the titles still available for the platform (and playable on a current WM device) are still overwhelming - this emulator is really nice!
Finally, it's capable of running even (most of) the latest (NeoGeo / CPS) games. For example, 1944 - The Loop Master was released for the CPS-2 in 2000. Still, Finalburn emulates it flawlessly.
MAME-derivatives or ports
MAME is probably the most widely know multiplatform emulator emulating almost 10 000 arcade games, starting from the oldest and ending with the latest titles. It runs flawlessly even on slower Windows devices (for example, even, CPU-wise, underpowered UMPC's) and is REALLY recommended for a quick test to see what kinds of games you can (hopefully) also play on your mobile device.
To do this (test and/or play arcade games on your desktop Windows computer), you will need to download and utilize the desktop MAME. I'll explain this in the following section. Note that this has nothing to do with WM - just a quick explanation of what you should do in order to be able to play these games on your desktop computer (including UMPC's, notebooks and the like).
The desktop MAME
Download mame.rar from here - there, you’ll need the topmost file (now, it’s mame0115b.exe). UnRAR it to anywhere. Move your ROM ZIP files to the roms subdirectory of the emulator. For NeoGeo games to play, you’ll also need THIS file. Just put it in the home directory of MAME.
To start a given game, directly execute MAME.exe (in the home directory), passing it the name of the ZIP file (also the official MAME name of the game) like this:
mame 19xx
This will start the game (if everything is OK). Upon the first running of each ROM set, you’ll need to at least once press Left and, then, Right on the cursor block of your PC. Then, after the game has loaded, you’ll need to press 5 (with two players, 6) to insert (virtual) coins and, then, press 1 (with two players, 2) to start the game. In one-player mode, the games are controlled by Ctrl / Alt + D-pad; in two-player mode, the other player is controlled by D: left; F: down; G: right; R: up.
Now, back to the question of Windows Mobile: what arcade emulators are there on the platform? Now follows PocketCultMAME, the best generic MAME port.
PocketCultMAME
(main game selector of version 0.4a)
(main game selector of a 0.5 preview)
Currently, this title is by far the best generic MAME port. This means it's able to run both 25-year-old classics (which Finalburn Alpha is fully incapable of) and (comparatively) new titles.
However, it should NOT be used for NeoGeo / CPS emulation - in that, Finalburn Alpha is WAY better. Should you be unsure about what runs under Finalburn Alpha and what needs the more generic, but slower PocketCultMAME, you may want to deploy the ZIPped ROM files under both emulators. If Finalburn runs the game flawlessly, then, just stick to it and don't even test the game under PocketCultMAME - believe me, it'll be FAR slower with should enabled (if it runs at all).
For emulating significantly older stuff (games from the entire eighties - not just the 25-year-old titles), however, it's the emulator you must check out.
There are two versions of the emulator: 0.4a (currently the fastest version with, compared to the newer one, more limited compatibility) and 0.5WIP, a MUCH slower, experimental tech demo with much broader compatibility.
This means you should download both versions. Always try to run a title under 0.4a first and only give a try to 0.5WIP if it doesn't run in the older emulator.
Note that version 0.4a has two additional EXE files as a separate download. One of them, noCYCLONE, is related to the Motorola 68000 emulation and using it instead of the default one will result in a certainly visible speed penalty. It, however, offers somewhat improved compatibility with some titles otherwise incompatible with PocketCultMAME 0.4a. That is, if an otherwise as compatible listed game doesn't run in the standard version, just exit it and run these two files instead to see whether, then, it runs or not. Affected games are for example 'Black Tiger', 'Rampage' and 'Pang'; see for example THIS for more info.
Conveniently, unzip the two additional EXE files in the same directory where the traditional executable of 0.4a, PCMAME.exe, resides. As these files are named differently, they won't override the default file, PCMAME.exe. Putting it in the same directory results in not having to copy the same ROM files in more than one directory on your memory cards.
Still speaking of add-on downloads, 0.5WIP also has an additional download fixing some NeoGeo issues. As PocketCultMAME should NEVER be used to run NeoGeo games (it's just too slow for this), you don't necessarily want to download / install it.
Using these emulators are pretty straightforward and if you know how Finalburn Alpha is used you also know how PocketCultMAME is: after starting the application (PCMAME.exe with version 0.4a and PocketCultMAME.exe with 0.5WIP), you're presented a list of the compatible, playable ROM's in the roms subdirectory. You select one and start the game. During the game, you insert virtual coins to the game, (keep) press(ing) the Start button and, then, play.
Also, you can do some settings. For the two current versions, I've compared these in the following chart. Make sure you follow the links to see the screenshots of the individual settings. This will really help you in discovering the emulator.
The chart is available HERE (CLICK THE LINK!).
Note that you WILL want to fine-tune these parameters; most importantly, you WILL want to disable sound, should you encounter speed problems. Also, if you have a Dell Axim x50v / x51v, you MUST enable 2700G support for greatly increased speed.
To demonstrate why it's worth fine-tuning these parameters, I've made some very serious benchmarks to find out what the speed culprit is (it turned out to be the sound, unlike with, say, Finalburn) and how the different settings have an affect on speed.
I've run the tests on three different devices: the Dell Axim x50v / x51v (VGA WM5 device with the 2700G 3D chip equipped with a 624 MHz Xscale CPU), the HP iPAQ h2210 (an older, QVGA WM2003 model with an older, less efficient, 400 MHz Xscale CPU) and a Fujitsu-Siemens Pocket Loox 720 (520 MHz VGA WM2003SE).
Note that the chart only contains data on the first two models; with FPS display enabled, nothing runs on the Pocket Loox 720 (only a black screen and a part of the "FPS" text is displayed in the bottom left corner). (Note that this problem may be pretty common with all F-S models; see THIS.) This means I don't have quantitive results on the Loox. However, it, subjectively, delivered pretty playable results. With the Loox, I could only display the FPS in MAMECE3 (in 1941, 38 fps without sound; 20 with it). Note that, except for the last column, I've only en/disabled one feature / changed one parameter a time to see how it affects speed.
The chart is available HERE (CLICK THE LINK!).
As can clearly be seen, you WILL want to disable sound with more action-packed games. With much older, less CPU-intensive games like Scramble, you can safely keep it on. If this doesn't help or you still need additional speed, you may also switch to the "Steplines" mode to only display half of the scan lines. And, of course, if you do own a 2700G-enabled Dell Axim, make sure you enable the 2700G support. While it, because of the pixel doubling, results in for example hard-to-read text, its speed gain is enormous.
Note that the "doc" subdirectory of both versions contains the lists of compatible games and a quick intro to the emulator.
Fixing your ROM images with RomCenter
The author of PocketCultMAME frequently asks users to fix the ROM’s they plan to use; that is, to convert to the (ancient) MAME format used by the emulator. Unfortunately, as using the recommended application RomCenter isn’t really explained anywhere (except for some not very detailed forum posts still missing some very important steps like THIS, THIS and THIS) this may prove to be an impossible task for many. This is why I’ve written a mini-tutorial to fixing ROM images.
Download RomCenter from HERE (don’t get the 3.0 Alpha; the latest stable release, 2.71, accessible on the Download page, will do just fine), install and execute. Go to File / Open datafile manager and click Add…. In the file selector dialog, look for pcmame.dat (or, as far as version 5 is concerned, pcmame05.dat) in the home directory of the (two) Windows Mobile PocketCultMAME’s. Note that you can safely import both if you plan to convert the format of your ROM’s into both 0.4a and 0.5WIP. Click Close after finishing adding the file(s).
Now, open the drop-down list under the menu bar of the menu bar of RomCenter. Select the file you’ve just added (pcmame.dat for 0.4a or pcmame05.dat for 0.5) as can be seen in here.
Now, go to File / Add ROM path. In my case, it’s c:\ArcadeRoms\. The items will be quickly scanned and loaded, but still not displayed. To do this, just click the name of the path (NOT “Games database”!) in the left pane.
Now, right-click ALL items in the right pane that have a yellow (NOT a green and NOT a red!) icon in front of them. Select “Fix ROM” in the menu. The file will be fixed. The resulting (fixed) file will be placed in the same directory, overwriting the old (bad) ROM image.
Note that because of the overwriting behavior, you may want to fix a COPY of your original ROM files.
(Mega)MAMECE3 9.5
(in game)
(in the game selector screen)
This very old, but still usable emulator may also be of interest, particularly if, for some reason, PocketCultMAME isn't able to run something. This is because PocketCultMAME is much better in every respect, particularly screen tap, auto fire and sound-wise. With MAMECE3, you definitely will NOT want to enable the sound because it's really annoying and really bad.
There are two versions of the emulator: MAMECE3 and the much larger Mega MAMECE3. Now that, with the advent of very cheap memory cards, the 6 Mbytes difference in size doesn't really matter any more, I recommend the second - theoretically, it supports more than a thousand games, as opposed to the 100+ MAMECE3.
Unfortunately, it's, along with the sound problem and not supporting auto fire / screen tap areas, is definitely less compatible with newer titles than even the 0.4a version of PocketCultMAME, let alone 0.5WIP.
You may also want to reconfigure game keys (1 2). Note that UI Menu stands for the in-game menu.
Finally, a not really recommended title,
iMAME v0.07
This title is based on the very old MAME version .261.
This application, reviewed for example HERE, is very restricted in that it only contains drivers for 19 arcade games of the early eighties. The lack of support for other titles means you can't even play for example Scramble or Zaxxon on it - you can in no way make it run any other titles than it contains built-in support to.
As with the other titles, you need to download ROM images off the Web to make it work. This may turn to be pretty problematic because most of the images of the games it supports have been removed from ROM sites because of ESA - that is, it's much easier to get hold of, say, the Zaxxon ROM than that of, say, Pac-Man.
As it is REALLY limited, playable ROM-wise and doesn't have anything to show up with (not even Scramble or Zaxxon), I don't really recommend this title. BTW, this - the complete lack of support for extra functionality like on-screen tap areas and the lack of support for anything else than the 19 classic games - was the reason for my not including it in the Comparison Chart either.
Verdict
get Finalburn Alpha. When compatible with a (newer, NeoGeo or CPS) arcade ROM, it'll deliver by far the best results.
get both versions of PocketCultMAME. When Finalburn Alpha isn't compatible with a (non-NeoGeo or CPS) title, the two versions of PocketCultMAME may still be. Always try running a given game in 0.4a first and only if it turns out to be incompatible move to 0.5WIP because of the much lower emulation speed. Also remember to check and, when necessary, convert your ROM sets before playing to avoid later incompatibility problems. If a as compatible marked title still doesn't run under 0.4a, make sure you give a try to the two alternate main EXE files to see whether they help.
You can also get Mega MAMECE3, but remember to prefer PocketCultMAME to it. The latter has better (on-screen) controls, autofire and WAY better sound.
Only get iMAME if you don't need anything else than the 19 built-in games.
The comparison / feature / compatibility chart
It's available HERE. DO CHECK IT OUT!
As usual, I present you a reliable, dependable chart comparing all the reviewed titles (and the desktop MAME). In addition to comparing features like state loading / saving, screen tap areas, auto fire etc. (please see my earlier emulator reviews for an explanation of these; I won't do this again in here), I've also checked the compatibility of many titles.
Recommended articles
My other game emulator reviews in the Games section of the Smartphone & Pocket PC Magazine's Expert Blog. I plan to cover / discuss ALL emulators available for Windows Mobile and have already published some of these articles. Do make sure you follow / read these articles - nowhere else will you find a better source of emulation-related information, I'm absolutely sure.
Other articles / links of interest
Rich Hall’s Play Arcade Classics on Your Handheld and Pocket PC. Note that, the article being some six years old, the links to the ROM repositories don't work any more.
An iMAME review
A shortish article on MAMECE3 and iMAME
It's possible to run Metal Slug X in the PSX emu
The reasons for PocketCultMAME to be slow on x50v / x51v
Some compatible games with Cult
RomCenter - how it shoud be used? 1, 2, 3. Note that you will still want to prefer my mini-tutorial instead.
pocketcultmame 0.4: there's a way to save
Compatibility reports of, for example, Cadillacs and Dinosaurs
Game speed reports
Reports on Time Pilot, Time Pilot 84, 10 Yard Fight, Zaxxon and Super Space Invaders
What ROM versions there are; which to prefer if there are more than one
A MegaMAMECE3-related AximSite thread
New MAMECE release with 68k ROMS support
MAMECE3 compatibility reports: THIS, THIS, THIS (with for example a lot of WonderSwan, PlayStation discussion and elaborating on THIS generic PPC emulation article. Make sure you read the feedback in the thread before believing everything in that article!) and THIS.
PocketCultMAME preview available (PG)
Hi-res issues
.36 ROMsets torrent (additional explanation)
It's unlikely MAMECE3 will ever be updated (a 2004 post - nothing has been released in the meantime)
A related Russian language thread
top thread gotta look into this
Do finalburn and MAME only play there "own" roms or do they play nes for example to?
marcovit said:
Do finalburn and MAME only play there "own" roms or do they play nes for example to?
Click to expand...
Click to collapse
No NES support - check out my NES Emulation Bible for NES-related emulators at http://forum.xda-developers.com/showthread.php?t=306705

Emulation news: brand new SmartGear version; good FPSEce news

1. SmartGear updated – with great sound improvements; it’ll also receive touchscreen tap area support!!
SmartGear, which is undoubtedly the best[*] all-in-one emulator for both Windows Mobile platforms, has finally fixed the “clicking sound” problem in their new, 0.34 version
Also see THIS thread page in the official SmartGear thread at MoDaCo for more info & what people report on the new stuff.
Finally, the developer has announced adding support for on-screen tap areas, which will be a god-send for many-many Pocket PC users with touchscreens. After all, on several handsets, it’s much easier to press the virtual buttons on the touchscreen instead of the small / hard-to-press hardware buttons.
*: it has won in the following PPCMag Awards 2007 categories:
Pocket PC: Emulators: Desktop Game Consoles - TurboGrafx-16 (PC Engine)
Pocket PC: Emulators: Handheld Game Consoles
Pocket PC: Emulators: Multiplatform Game Console Emulators (they've beaten MorphGear!!!)
Smartphone: Handheld Game Console Emulators (see THIS)
They, in addition, have been finalists in numerous other categories.
2. updated Sony Playstation emulator FPSEce before Christmas?
German generic mobile gaming site pocketplayers.info has just posted some new info on the best Sony Playstation (winner of the 32+-bit Desktop Game Consoles category this year) emulator FPSEce:
The mail, copied verbatim, follows:
"sorry for the delay, i called LDchen last week end, and we are agree we will not ready for christmas for a new FpseCE release using 0.10 Core. The Fact is that LDchen is working on some optimisation, WMMX and many other feature in 0.10 core to boost another time emulation.
I had chance to get a new version running with all these last optimisation and i can tell you this is really very fast! never had such speed before! 3D games are really fast and playable now completely, even if fps isn't constant, when Fps is lowest with many animation it's still very playable, like a true Playstation....
We are thinking to release a last Version with 0.096 Core for Christmas with lasts Optimisations on this core , and on plugins, like CDDA emulation, optimisation on GPU which give about 10-20% boost and much more.
Best regards."
Schtruck.”
Unfortunately, as can be seen, the milestone release 0.10 will still not be released; still, we’ll receive a new version with some 10-20% speed improvement before Christmas.

Emulation&gaming news:SmartGear with greatly enhanced NES compatibility;Civ clone etc

Emulation&gaming news:SmartGear with greatly enhanced NES compatibility;Civ clone etc
I think it was worth asking the developer of SmartGear to go commercial; his excellent emulator has been further enhanced after the major upgrades (the touch screen tap zones) in the previous version reviewed HERE. Now, almost all the NES mappers (more on this in the NES Emulation Bible) have been implemented, resulting in tons of previously incompatible games becoming playable. Thumbs up, Larry!
Revival will very soon be released – the first Civilization-like game for all mobile platforms, including both the touchscreen-enabled and -less two Windows Mobile platform. It seems to be REALLY great. Before it’s released, read Ben Stanley’s excellent review, “Revival: Finally a Civilization-Like Game for Windows Mobile!!!” and Masa’s in-depth one HERE (in French; the Babelfish and the Google Translator “translations” are HERE and HERE, respectively). Attila Katona’s (Symbian S60-related, but the game is basically the same on Symbian S60 as on touchscreen-less MS Smartphones) preview is HERE; his full-length review hasn’t been published yet. The related PG thread is HERE.
Lygue Games, who don’t seem to have a homepage of their own, have released a new platformer called “Bananas”. It’s available HERE and is definitely worth a try. (PPC only!)
There’s another platformer, Killer RoboRabbits from Mars; see THIS for more info.
Windows Mobile leading gaming news site PocketGamer.org has reported on some of the games of the free and pretty much high-quality games of XFlib website. See their report HERE, HERE and HERE of TangledBugs, Pipes (a Pipe Dreams clone – see the Windows Mobile Gaming Bible Part I for more info on this genre and the alternatives if interested) and ChristmasXed, in this order.
Still speaking of free games, the excellent Just Another Mobile Monday has published their Arcade Best Five (Plus Two) of 2007, listing the, in the staff’s opinion, best freeware games they’ve reviewed in 2007. Definitely worth a read. Also, don’t forget to check out their monthly freeware reports; their list is HERE.
Two new Sudokus have been released: Impossible Sudoku and Skinz Sudoku.

Games /emulator news (02/02/2008): new FPSEce 0.010 videos; new Prowler Studios games

1. Yesterday, I reported on the new FPSEce 0.010 videos. The Pocketplayers.info folks have just uploaded two, brand new FPSEce 0.010 videos well worth checking out:
Rayman
Wipeout XL
It seems FPSEce 0.010 will indeed be a BIG hit, particularly for 3D game fans with a Dell Axim x50v / x51v: it’ll really be able to run the well-known PlayStation classics without any problems. Make sure you donate to the developer (I’ve already done so)
2. A quick overview of Prowler Studios' games
Prowler Studios is a newcomer to the Windows Mobile gaming scene but has already released several titles. Of these, I review the three most expensive ($12.95 each) one (assuming most expensive means the best). Note that they're all Pocket PC only (not compatible with MS Smartphones - I've tested) and support all operating systems starting with WM2003.
a. Toe 2 Toe Boxing Championship is (or, at least, tries to be) a 3D boxing game. I don’t recommend this title. While it tries to be 3D, it in no way utilizes existing 3D acceleration hardware (tested this on the Dell Axim x51v). The in-game sprite animation is also VERY bad: it only has TWO phases. Taken the high price of the title into account, I in no way can recommend this game even for a quick try. I know there aren’t any boxing games for Windows Mobile (quickly checked this at Clickgamer in addition to the Sports category of the PPCMag encyclopedia). Therefore, I recommend going for emulation. The home computers / home consoles had WAY better boxing games; for example, Boxing Legends of the Ring for Mega Drive/Genesis and SNES; George Foreman's KO Boxing for the same two consoles; Riddick Bowe Boxing (which is very similar to Evander Holyfield's Real Deal Boxing for Genesis and GG) for SNES, Gameboy and GG. Make sure you check out my emulation-related articles / Bibles in the Emulators category of my blog. Or, if you don’t necessarily want boxing, just a very similar arcade game, give a try to, for example, Garou (Fatal Fury): Mark of the Wolves under the excellent NeoGeo emulator FinalBurn Alpha. (Note that I haven’t tested the title under FinalBurn. It may NOT work. If it doesn’t, you can still look for another action game to run.)
b. Shuffleboard Unlimited: Unfortunately, this title is in no way as entertaining as for example 4Pockets’ Air Hockey Challenge reviewed HERE. If you’re absolutely sure you want a simple shuffleboard simulator, you might want to check it out. However, if you want a REAL air hockey title, go for the 4Pockets game instead - it’s way better.
c. Pocket Bass Angler 2007 1.1. Probably this fishing simulator is the only game you might want to give a try – if you’re into the genre, that is. (I am not at least.)
All in all, I couldn’t find anything of real interest among Prowler Studios’ current games. Hope their future games become much better.
3. Yeah, I know it’s self-promotion like linking to frontpages of my articles, but still… in the last (Feb/Mar 2008) issue of Smartphone & Pocket PC magazine, my Orions: The Second Age Strategy Guide was quickly summarized. Also, in his farewell message, Allen Gall recommended the articles of you-surely-won’t-guess-who

Multiplatform Gaming News (08/30/2008)

1. (WinMo, desktop Windows): The creators of Shadow of Legend, a really promising multiplayer (!!) MMORPG I’ve several times reported on, have announced (see http://www.shadowoflegend.com/web/News.aspx?ID=452 ) the forthcoming, vastly enhanced 2.5D version of their game.
Unfortunately, there will be NO Windows Mobile-specific version of the new game, unlike with the previous, 2G (isometric) version. It will only be released later, if at all: the developers state they will only look into releasing the WinMo version when WinMo hardware manufacturers do come up with much more gaming-friendly (mostly importantly, 3D hardware accelerated) devices – that is, not in the foreseeable future.
2. (WinMo, BlackBerry, (Symbian?)): Concrete Software ( http://www.concretesoftware.com/ ) have announced the forthcoming native (non-emulated!) ports of the titles of the great Microprose classics, Civilization (IV?), Pirates! and Railroad Tycoon.
The ports will, at first, be released for BlackBerry. (Which may also mean they’ll also be made available for Symbian and other platforms with strong Java MIDlet support – after all, BlackBerry apps are also Java-based.) The BlackBerry games list (http://www.concretesoftware.com/blackberry/index.shtml ) on the homepage of the developer already shows these four titles; Civilization (here, referred to as Civ IV: War of Two Cities – that is, not the first episode) is slated for Sep. 2., while no release date is provided for the other two titles. The listing of other platforms doesn’t list the new titles as yet.
While, at least on Windows Mobile, you definitely can play these titles under emulators (for example, Civilization does run under n0p’s DOSBox – see The definitive guide to running (MS-)DOS (80x86) programs under Windows Mobile at http://pocketpcmag.com/cms/blogs/3/the_definitive_guide_to_running_ms_dos_8_12 for more info), doing the same with native (or, at least, Java MIDlet-based) games is much better: much less CPU usage (resulting in much better battery life), advanced (midi / Adlib / Sound blaster) audio, customizable keys etc.
3. Make sure you check out Eric Pankoke’s My World Of Handhelds http://www.myworldofhandhelds.com . Among other things, it has decent a review of Xassar's Quest ( http://myworldofhandhelds.com/joomla/index.php?option=com_content&task=view&id=128&Itemid=33 ) and Igor ( http://myworldofhandhelds.com/joomla/index.php?option=com_content&task=view&id=122&Itemid=1 ) – two titles I couldn’t fully test upon writing a quick news items on them. Of particular interest is Xassar's Quest, an RPG, which definitely is worth paying attention to.
4. (Windows Mobile devices with accelerometer): There is a real abundance of games utilizing the accelerometer of the HTC Diamond and the HTC Touch Pro. See the list of these games at http://forum.xda-developers.com/showthread.php?t=411419 . The thread started post is worth checking out now and then for new projects.
Still speaking of 3D hardware acceleration, http://forum.xda-developers.com/showthread.php?t=415873 has a decent C#/.NET Compact Framework wrapper for OpenGLES. If you’re a .NET CF games programmer looking into 3D acceleration, check it out.
5. (Symbian): Several new, high-quality titles have been released for Nokia’s Next-Gen N-Gage platform. Some of the better titles include the adventure Dirk Dagger (official website: http://www.dirkdagger.com/ ; AAN post & discussion: http://www.allaboutngage.com/news/item/7858_Dirk_Dagger_now_available_on_N.php ) and, most importantly, Reset Generation (see related AAN story at http://www.allaboutngage.com/news/item/7789_Reset_Generation_The_first_Meg.php and http://www.allaboutngage.com/news/item/7774_Reset_Generation_out_now_on_N-.php ), a truly multiplayer, really nice game well worth trying. Note that it has a free Web version you can test in your desktop browser; it’s available at http://www.allaboutngage.com/games/item/Project_White_Rock.php . Also note that you can even put the game on your own website as is explained at http://www.allaboutngage.com/news/item/7781_How_to_put_the_full_version_of.php
Still speaking of the N-Gage platform, the also-new Dogz has received pretty bad press; see http://www.allaboutngage.com/news/item/7914_AAN_reviews_Dogz_for_N-Gage.php
6. (Symbian, Palm, WinMo): Infinite Dreams, the developer of some killer titles like K-Rally and SkyForce (Reloaded), have a blog on their own at http://idreamsblog.blogspot.com/ (also see http://www.allaboutngage.com/news/item/7742_Infinite_Dreams_Blog.php ). There aren’t many entries there; still, fans of the developer may still want to check the page out.
7. (WinMo): A free (!) Metal Slug-remake, Psycho Team’s Symbian Killer (see http://psygame.org/publ/2-1-0-4 ; direct download: http://psygame.org/download/SymbianKiller.CAB ) is definitely worth checking out if you like Metal Slug, one of the bets 2D platform games ever written. (See my Guide to Emulating NeoGeo and CPS: A must if you’re into quality and FREE arcade games! at http://pocketpcmag.com/cms/blogs/3/the_guide_to_emulating_neogeo_and_cps_a for more info on emulating the original titles.)
8. (WinMo): another platformer: Firetop Adventure. Allen Gall's review is at http://pocketpcmag.com/cms/blog/5248/the-week-in-games-firetop-adventure

Categories

Resources