Related
Just a clarification question...
I found the following files, packaged in a .cab, but don't think I need all of them and don't know where to put the files I do need.
Here's what I have:
4orangeh.dll
HomePage.xml
HomeScreen.dll
HomeScreen_menuF.bmh
HomeScreen_MenuS.bmh
orange.scheme.xml
OrangeHomescreen.home.xml
I'm thinking that the 4orangeh.dll is the only file I need and that it goes in the application data/home directory, and that the other files are associate with a homescreen this particular individual authored. Is that correct or no?
Thanks for the help!
ahhhh
NO.....nononono....thats wrong.
You got the units for ABAXIA (all the files above exept the 4Orangeh.dll)and 4OrangeH.
You may copy the files to /Application Data/Home and register the .dll manually with wm5regsvce.exe.
May not work stable, but you got this: (Link to another Thread by me about the 2 DIFFERENT OrangePlugins called Abaxia and 4OrangeH (4Orangeh includes 10 different Plugins)
ClickMeHard
The Top Image is Abaxia, the second Images are 4Orangeh.Abaxia is poooooor, 4OrangeH really Impressive
Nice arpy!
You wouldn't know where I can find some (English) documentation on how to use this plugin?
erm,no...sorry.Ive created a German Doc with all needed attributes for this Plugin, it was a hard trip and needs a lot of try-and-error-sessions to get nearly all informations about it.
Here is a Howto in German, it includes nearly all Attributes and Parameters needed for 4OrangeH.Not finished yet...there are some more undocumented Features, like FreeMemory,Messages,Ringtone...it is like an OWN HOMESCREEN-PROCESS, so it can Host more than one Plugin in one Line...an REALLY DAMN ****IN **** MISSING FEATURE in my lovely SmartPhone.
the file maybe helpful, if you always create Homescreens...
Thank you. I'll try and see how this comes through a translater.
Kitchen Based on HyperCore and Bepe's new Compact ELF/IN DevPack.
SuperProCore Is On Hold
Ported XIP Caused SD reading Issues and Bluetooth Radio Issues.
(Syrop how's this working on your version?)
This is an OpenKitchen anyone can contribute, this is for the community and those pesky users that come download and never report issues or say thanks.
SuperProCore, is a kitchen based on a new small simple kitchen made by Bepe (as usual).
Of which you will find the original thread here.
What Makes it SuperPro, is hopefully the amount of Packages/Selectable Apps and options that will show up when you start building the ROM.
What Makes it Core is that hopefully i'll learn how to get some of the great tools in the HyperCore Kitchen...
Everythings discusable.
It's because Microsoft doesn't like to listen that most of us hang out at XDA.
Buttttt.... I have to make one Dictotariol Discision.
Help Files Are A No No.
I have never opened one.
And anyone that needs them on their phone should notbe flashing their Phone.
I onlyleave .htm files in that are doubtfull or needed.
6 Years ago when i first flashed my firt HTC/02 Device XDA allready was about downloading a RomCustomizer, choosing your options then flashing it.
Now since HTC got a bit more stuck up and build a lot more security into their Devices other tools are needed and used. And getting your own custom Rom needs a lot of reading and testing.
The thing is the tools are available, and everyone should be able to do cook their own personal Rom.
Now knowing myself i could work 24/7 on this project (I'm a ****ing Chaotic,Paranoid, Compulsive Cooker), but sadly, i also have a life and need to keep myself healthy.
So i'm hoping Some people will jump on this project, even if it means putting "Cooks" out of busines. But hey it will propably also get some people more nights of decent sleep
For now i'm just curious of the opinions and discusions that will pop up.
The Beta v3 ELF/IN Devpack should be enough for some old and new "cooks" (40 downloads) to play with.
So here's an easy deadline, Small update coming next week Wednesday.
Now let's get this thread Sticky.
Extended Elf/Elfin Kitchen for WM6.1
Version 0.6
Download
Nothing New Here.
Requires the Microsoft Visual C++ 2008 Redistributable Package
Bepe's Original Kitchen for ELF/IN.
Just the files to cook with.
So it can be seperatly be updated with New Batch files, Tools and flashing methods.
Why seperate?
Because there are people that know a lot more about writing batch files and apps then me (I know jack ****).
This way if anyone can contribute just to the small kitchen others don't need to download all the seperate packages for the update.
Changelog
XIP ELF/IN Core
Version 1.2
Download
This OEM Package can be used only ihttp://rapidshare.com/files/95392724/ROM.zipn the ELFIN Kitchens.
Why Seperate XIP Package?
Well maybe some people want to get it working in other kitchens
ChangeLog
XIP ELF Only Core
Yeah this one has 4MB PP
XIP taken from hdubli's WM6.1 CE OS5.2.1238 (Build 19521.1.1.0)
Hopefully SOMEONE gets this working.
I have Put the XIP in the Above XIP package SYRXIP (It's Extracted from Syrup's Rom Which Worked, but extracted Bluetooth is dead SD is dead and Wifi IS Dead)(But maybe i remember it incorrect)
OEM Package Update
Version 1.2
Download
This OEM Package can be both Kitchens (If i ever get the SuperProCore Working)
Why Seperate OEM Package.
Well the OEM will become smaller and smaller as parts move into the SYS package and as files get merged or deleted from OEM Package.
ChangeLog
SYS Package Update
Version 1.2
Download
This SYS Package can be both Kitchens (If i ever get the SuperProCore Working)
Why Seperate SYS Package.
Well the SYS will become BIGGER and BIGGER as parts from OEM move into the SYS package as selectable options and new Packages get added to it.
ChangeLog
Rules
What Rules?
Oh Yeah..!
This is not a "I'm Having Trouble FlashingThread"
Packages must have a Byte Count in the <Tip> Field.
Explanation Here.
Add Blank Safety Files To Prevent Overlapping Packages.
Explanation Here.
IMportant Links Thread
Important Reading Material
Cooking Class
Bepe's Beta Kitchen
Suggestions?
Roms Created By Contributors (for the really lazy people out there)
My Personal Rom Cooked With This Kitchen
You?
Explanation Of Byte Field In option.xml file
Well as some people might want to hit a specific target for their end RUU_Signed.nbh file.
It might be handy to have some bytes to give them an indication of how much space a package might takein the file .NBH file.
And maybe if we are very nice and Bepe's very happy, he might consider to Change/Patch BUILDOS to read a new option.xml field with these Bytes to Calculate the end result build, while still in BUILD OS so it wont run when under 50MB?
Methinks that wouldbe a nice feature.
And it would propably need to read a settings.xml file that contains The Core bytes count and wwehter this Security feature is on or of.
What do you think Bepe Nice Idea?
Explanation Of Blank Safety Files
Let's Say there are 5 different Commanagers and you select two?
Well Buildos will tell you which folder itlast processed butit could even be moreacurate orexplanatory.
What if it's a package only containing an registry setting that will kill another registry setting in a similar or different package?
Well if it's known and both packages would have a blankfile with name that will give you the crucial hint where to look for the wrong selected option.
The GlyphCache Packages are a small and explanatory example of what mean.
They all Contain a blank text file without extension name
"You Have Selected Mutliple Options In The GlyphCache Section"
So when you select two by accident you get the regular BUILD OS error but becauseit shows you the file name, it's easier to find.
Again it would be nice if this could be done by BUILDOS by reading another option.xml file.
Oh, nice work! Thanks!
Checking the size in the batch files before we call BuildOS could work!? Well using VBS might be easier... I couls write the target size check if i know how you want to impliment the byte size stuff.
For instance how big is the base? Then each package...
Is it possible to calculate the byte size simply by how big the folders are?
Ouch brain hurts!!
bytespider said:
Checking the size in the batch files before we call BuildOS could work!? Well using VBS might be easier... I couls write the target size check if i know how you want to impliment the byte size stuff.
For instance how big is the base? Then each package...
Is it possible to calculate the byte size simply by how big the folders are?
Ouch brain hurts!!
Click to expand...
Click to collapse
Nah the size of the folder or even just the files that get cooked do not match the eventual size they take in the eventual os.nb or RUU_Sigtned.nbh.
Besides you make the selection of batch/packages inside BUILDOS so depending on that selection you get different outcomes.
At the moment in between living a normal live I run the proces with and then without certain packages and add it to the tip field. So when you mouse over the Option/package in buildos you get the indication.
The eventual base OS i haven't calculated yet as it's not as Base as i want it yet
Good thing there's someone that knows more about some stuff then me.
Tnx
Noonski said:
Stilldon't know what the prefered place is formost cooks to put theirpackages on ELF cooking?
Yes the OEM folders need updates to.
As i'll be merging PROVXML files and taking out parts of the registry to some Seperate SYS Packages to avoid Cooking Conflicts.
All in Time.
Click to expand...
Click to collapse
here is one i like to add to my roms...
Ok, tried it, added some things I usually add, flashed it.
You're saying (or Bepe is) that 19199 is the latest version, yet after flashing it, I'm getting the "old" phone app, not the new one like in Shadow 2.0. Weird? On startup it says Windows mobile 6.09 too... I'm a bit suspicious here
Also, it seems the 8 buttons com manager isn't able to start the wifi properly. PhoneAlarm (accessing the WLAN driver directly) works though.
The esmertec Java package is outdated too, it's back from April.
Otherwise, I'm ending up with much less RAM than Shadow 2.0. Around 3 MB with the same apps installed. I don't understand how that can be ! (8MB PP each)
Positive side is that my touch is much more responsive. I'll keep track of the memory leaks. seems 6.1 handles memory much better, which was really needed with the ELF !
zeflash said:
Ok, tried it, added some things I usually add, flashed it.
You're saying (or Bepe is) that 19199 is the latest version, yet after flashing it, I'm getting the "old" phone app, not the new one like in Shadow 2.0. Weird? On startup it says Windows mobile 6.09 too... I'm a bit suspicious here
Also, it seems the 8 buttons com manager isn't able to start the wifi properly. PhoneAlarm (accessing the WLAN driver directly) works though.
The esmertec Java package is outdated too, it's back from April.
Otherwise, I'm ending up with much less RAM than Shadow 2.0. Around 3 MB with the same apps installed. I don't understand how that can be ! (8MB PP each)
Positive side is that my touch is much more responsive. I'll keep track of the memory leaks. seems 6.1 handles memory much better, which was really needed with the ELF !
Click to expand...
Click to collapse
The Phone skinn is not New to WM 6.1
It's just a ported Phone pad from somewhere....
The emsertec Package might indeed not be new i just grabbed what could get because Shadow Rom was not extractable for Java rgu files.
Nothing has been tweaked memory wise, but if anyone has any ideas.
zeflash said:
Ok, tried it, added some things I usually add, flashed it.
You're saying (or Bepe is) that 19199 is the latest version, yet after flashing it, I'm getting the "old" phone app, not the new one like in Shadow 2.0. Weird? On startup it says Windows mobile 6.09 too... I'm a bit suspicious here
Also, it seems the 8 buttons com manager isn't able to start the wifi properly. PhoneAlarm (accessing the WLAN driver directly) works though.
The esmertec Java package is outdated too, it's back from April.
Otherwise, I'm ending up with much less RAM than Shadow 2.0. Around 3 MB with the same apps installed. I don't understand how that can be ! (8MB PP each)
Positive side is that my touch is much more responsive. I'll keep track of the memory leaks. seems 6.1 handles memory much better, which was really needed with the ELF !
Click to expand...
Click to collapse
Had the same with the comm manager. The one attached works fine.
Added Random Acces and seperate Default Contacts/Addressbbook packages with Security files so they cant be installed together.
(No worries the default is just rgu file.
Added LargeTitleBar to packages thanks Pkoper.
Renamed it to 000_LargeTitleBar tho.
Did Byte Count for Auto Udate. (131072 Bytes)
Now checking what's different with the Commanager you just posted as i allready had an 8 button original one in there.
(i first took out the link.exe but i put it back)
Hmmmmm yours has a different lay out....
Well looks like an extra option package ten don't need all the Graphics and exe's for that in the kitchen.
I'll post what i mean.
A **** it... added Your CommManager anyway. 7-Zip will not take up any more packeging space when files are identical anyway.
Did change UID to be safe.
And added security file will maybe do a byte count sometime.
Keep em Coming.
Maybe tomorow maybe in the weekend, next assignement is make package for new taskmanager and remove it correctly.
And remove SQM (M$ Phone Home) correctly.
probably doesn't belong here, but check this one out http://www.ultimatelaunch.de/
i got the com manager of swiftblade... had similar issues back when i was playing with GTouch....
There is like 4 of us working on a german version of the kitchen at the moment..... headaches!
this one could really grow out of proportion...
There is so much **** one could include.... the size would be just huge
maybe set up a rapidshare thingy for the packages?????
I could probably spare some webspace and traffic...
Where to from here?
This is a little project i've been working on and i thought it was ready enough to be released into the wild. Below is the readme file. I think it covers everything for now. Before posting please read the first 3 posts - especially post 3 - if it is obvious that you haven't done this i will not respond with any form of help and i don't not expect any of the users to do so either.
----------
Included with this zip file are several .cab, .reg and .xml files that will automatically configure your NRGZ28 energy rom when XDA_UC runs upon first boot after flashing.
Included are the following configuration files
activesync.xml
This will configure your MS Exchange settings. Editing with your personal settings is required. Look for the username, server, domain and password tags at the start of the file
aGPS.reg
Enables aGPS
BackLight.reg:
Sets backlight to auto. There are some other settings included for dim and light off times when on battery and AC power aswell
bt_ident.reg
Sets the Bluetooth Identity. Edit the deviceid line to suit
copy.mscr
Copies files from the copy2root folder to the matching location in device storage. A My Documents folder with My Ringtones and My Wallpapers sub folders have been created already. Place you ringtones and wallpapers in these folders. There is also an application data folder which contains a coreplayer config.xml and a program files folder which contains a myPlayer options.ini. Feel free to create more. Thanks to nrfitchett4 for providing this script.
Del.mscr
This file will remove all unwanted ringtones, wallpapers and any other files you decided to add. Edit as you need to. N.B any readonly files will need attributes changed before they can be deleted.
DisableSenseVsync.cab
Disables Vsync in sense increasing the framerate thus making it faster
HD2MemTweaks.cab
Increase's glyphcache size past the bsb tweaks and advanced config defaults, incrases filesystem cache size and a few other bits. This cab file is optional. Delete it if you don't want it. Thanks go out to g.lewarne for documenting the tweaks
HTCAlbumIgnore.reg
Stops the sense music player playing ringtone files from \My Documents\My Ringtones\ and \storage card\ringtones. Copy the examples
if you want to add to it.
M3PH HTC Location Service Enable.cab
Enables HTC location Service and automatically excepts the TOS
ident.reg
Changes the phones identity at first boot. If NRGZ28 won't make it sensible i'll make it so we can customise it . Editing required. this one is pretty obvious
Palringo.reg
Sets up palringo, sorta, change [email protected] to your user name and it should show up at sign in. All you need to do is enter your password
QuickGPS.reg
Enables and configures QuickGPS with the defaults
Ringtones.reg
Configures the ringtone, sms tone and email tone. Needs some editing but you only need to change the file name for each entry, not the
path. The Ringtone2 entry allows for second ringtone to be added to the list of usable ones so you change them with too much fuss.
Also enables flashing light on sms reception for 5 minutes.
wifi_setup.xml
wifi settings. Edit required. This link should help you set it up (see post 3 for details on how to edit)
M3PH Enable Time Auto Update.cab
Enables NTP
Volume.Reg
Sets the volume levels. You can use this one or export your own from HKEY_CURRENT_USER\ControlPanel\Volume
Windows live.reg
Pretty much configures windows live. You do still need to enter your password and you will also need to do atleast one manual sync before Sense will create the mailbox on the email tab but otherwise it works
Opera User Agent String folder
See the readme.txt in that folder
Sense Folder
If you put your wallpaper in this folder it will be installed as the sense default. Just rename it to sense_wallpaper.png.
Start Menu folder
Copy Start Menu shortcuts here
----------
If you like this or any of my other work click the "donate to me" link above my avatar
----------
REMEMBER THIS COLLECTION OF FILES IS PRESENTED AS IS UNDER THE GNU GPLv2. IT IS BETA SOFTWARE AND COMES WITH NO WARRANTY OR ANY FORM OF OFFICIAL SUPPORT. I, M3PH, SHALL NOT TAKE RESPONSIBILITY FOR ANY DAMAGE OR DATA LOSE THAT MAY OR MAY NOT OCCUR TO YOUR DEVICE.
Change Log
Change Log:
1.1.1 Final
Removed Keyboard sensitivity tweaks
Removed opera memory tweaks
Added more palringo settings
Added Quick shutdown settings
1.1 Final
Updated volume.reg to default to seperate system and ring volume controls.
Removed all tweaks now included in Energy roms dated nov30 and newer. I will leave v1.0 posted for a while so people that like to install older versions still get the benefit
1.0 Final
Added Windows_live_settings.reg. You will need to edit it as prescribed on page 16 but it will work.
Added Improved GPS settings.cab. This is untested by me but i trust scabes24 enough to know he's not going to pass on unreliable tweaks
Improved M3PH Location Service enable.cab: Added an extra registry setting that should trigger Manila to showing it's on. This is doubtful but even if it doesn't the file does work
Added alarm_settings.reg: This is only an example file. You will need to export your own settings but this should be a reasonable starting point
Removed readme.txt: It was a habit a picked up from Linux development practices and was pointless for this project
Removed time.reg permanently because there is nothing changed in the registry when it is enabled.
--- Pre Final releases
Tips and Tricks
What follows are some tips and tricks i have found that i'm not going to include for whatever reason but thought some people might find handy or notes on what settings do what and their options.
Q. Can i delete file xyz using xda_uc because i like to have as much space as possible?
Yes you can. i found this link. All you need to do is create a file in the xda_uc folder with the extension .mscr which contains the following:
Code:
delete \test.txt, TRUE
or
Code:
deltree \test, TRUE
Obviously change test to the file or directory you want to delete. For more details check out the provided link above.
Q. The default wifi.xml doesn't match my configuration and i can't find a resource that tells me what are valid values for the options?
A. See this link and this one. As a note if you use WPA2 you need to use <parm name="Authentication" value="6" /> and WPA2-PSK is 7
Q. The exchange settings in activesync.xml aren't how i like them. Can i change them?
A. Sure can! Here's a link to the documentation
Q. I use a [enter service name here] and i want to create an xml file to configure it when i update my rom. Can i do this?
A. Thanks to microsoft developing WAP provisioning to an incredibly encompassing level you can do almost anything. See this link
Q. I want to make a cab file out of all my changes. How do i this?
A. There are many ways but i think this is the best one i've found because it doesn't involve any third party software and is really simple. All you need is the windows mobile sdk, which can be found here. You may also need visual studio but i'm not sure
Making either is very simple. You just pass a normal XML file to makecab and give it the name of the output file you want. The one trick is that the XML file must be named _setup.xml. If you call it something else, makecab will succeed, the CAB or CPF file will be generated fine, and then it will fail with a cryptic error when you try to use it. Beware, the documentation doesn't make this very clear.
The syntax for making a CAB file is:
Code:
makecab _setup.xml config.cab
Click to expand...
Click to collapse
Q. Wow you really do know a lot about this sort of stuff. How can i learn?
A. Well i don't know that much at all really, i just learn fast. Most of the stuff you see here was obtained from or via this MSDN article: http://msdn.microsoft.com/en-us/magazine/cc500581.aspx
Q. Is there a way to boost the performance of Opera in terms of memory/speed?
A. Yes, this cab will force Sense to unload when launching Opera, allowing for better performance while browsing. (When exiting Opera, Sense will then reload) (thanks to Scabes24 for this one)
Code:
[URL="http://www.megaupload.com/?d=O5O1RE97"]Enable Opera Max Memory Tweak.cab[/URL]
Q. I've installed the Opera tweak and everything is working fine, but the page loading seems very slow. Is there a way to improve this?
A. Yes you can, the following registry tweak will enable almost instantaneous web page loading in the web browser. It apparently enables wireless N mode but seems to work with cellular data too. Go to:
HKLM/Comm/BCMSDDHD1/Parms
11nModeDisable = Change from 1 to 0 (thanks to Scabes24 for this one aswell)
Q. My wifi hotspot uses EAP certification and i can't use it because the phone gives me a certificate verification failure error. What can i do?
This was posted in the energy rom thread
NRG, after weeks of not being able to connect to my work wireless network because I was getting a "certificate is from an unknown authority" error, I finally got it working. Can you add this key to your ROMs?
[\HKLM\Comm\EAP\Extension\25\]
"ValidateServerCert"=dword:00000000
This is where I found the answer:
http://social.msdn.microsoft.com/for...-3ebe003aa996/
Click to expand...
Click to collapse
Thanks to oppressa for hunting this one down. The tweak is included as an option in EXCT as M3PH EAP Cert Disable.cab
Here are some locations where 3rd party apps store their values. These were provided by angusc
CodeCity Time settings and Key Code:
[HKEY_CURRENT_USER\Software\CodeCity\CityTime]
Ageye G-Alarm settings and keycode:
[HKEY_CURRENT_USER\Software\ageye\G-Alarm]
Ageye G-Profile settings and keycode:
[HKEY_CURRENT_USER\Software\ageye\G-Profile_v1]
SK Manager settings and Keycode:
[HKEY_CURRENT_USER\Software\sk\smgr]
[HKEY_LOCAL_MACHINE\Software\Microsoft\Shell\Rai\:S KSM]
SlingPlayer Login Details:
[HKEY_LOCAL_MACHINE\Software\Sling Media\SlingPlayer\SlingAccounts]
SPB Language Cards key code:
[HKEY_CLASSES_ROOT\CLSID\{F5C24D33-742A-41BC-BC22-1195BC138ECE}]
SPB Traveller Key Code:
[HKEY_CLASSES_ROOT\CLSID\{7D562A74-A69B-45F5-8D1F-20DABDCE2C76}]
SPB Wallet Key Code:
[HKEY_CLASSES_ROOT\CLSID\{A79D1B0D-2F6A-4E7E-AF94-5EEBC8BFD684}]
Sprite Back-up Key Code:
[HKEY_LOCAL_MACHINE\Software\Sprite Software\Sprite Backup]
RSS Hub Settings and Feed Storage Locations:
[HKEY_CURRENT_USER\Software\Ilium Software\RSS Hub]
SPB Traveller Settings:
[HKEY_CURRENT_USER\Software\Spb Software House\SPB Traveler]
Today Wall Paper Location:
[HKEY_CURRENT_USER\Software\Microsoft\Today]
KeyBoard Config by Tarkim (Settings):
[HKEY_LOCAL_MACHINE\Software\KeyboardConfig]
Resco Explorer Settings:
[HKEY_LOCAL_MACHINE\Software\Resco\Explorer]
Palringo Settings:
[HKEY_CURRENT_USER\Software\Parlingo\Settings]
Click to expand...
Click to collapse
The FAQ
Q. Will you include xyz tweak for me?
A. Only if it's a common one or one that i haven't thought of
Q. I use xyz program and i want to have the config file included in your great collection. What do ya' say?
A. See above but you could always spend 10 minutes tracking it down and then creating a folder in copy2root for it
Q. Why is the bluetooth identity the only tweak for BT you include?
A. Because everyones setup and hardware is far too different for it to be worth it. Also, Although you can export the pairings importing them may not be possible due to the way the bluetooth security protocols work.
(More To Come)
Happy to try this, thank you for cobbling everything together.
wow
this would be so handy, i hate spending time making your phone how you like it. I don't flash as often because i get too comfortable with the current configuration.
thanx M3PH
btw: without NRGZ28 i would have sold my HD2 7 months ago
grumpylad said:
Happy to try this, thank you for cobbling everything together.
Click to expand...
Click to collapse
No worries. I did it because i was getting annoyed with spending ages setting everything up and even more annoyed with people not reading the energy rom FAQ properly (i'm guilty of that too). I used the pre-release version last night after flashing the latest energy rom and it saved me in the region of an hour to an hour and a half. It's not perfect by a long way. Things like the sms led notification is enabled and some people may not like that but is is easily reverted with bsb tweaks.
My plans for the next version is to have all the reg files converted in to cab files for they can be removed and i'll tidy up the readme a bit.
One thing i would like help with though is the FAQ. Can the first few people take notes of any problems or questions they have and things or that nature.
Thanks everybody
Thank you, I'll try it out with the new Energy release. I'd be happy with the reg files to import it doesn't even need to be a cab!
Thanks!
lantern20 said:
Thank you, I'll try it out with the new Energy release. I'd be happy with the reg files to import it doesn't even need to be a cab!
Thanks!
Click to expand...
Click to collapse
Cab files are better because they can be removed and Reg files can't. So if one of these files causes a problem your stuck and that's why it's labeled as alpha software. Also labelling it as that will scare off the less experienced users from trying it and doing themselves a mischief.
V0.2 will be all cab files as far as possible but don't expect a release until 0.1 has had a thorough real world testing.
oh. it is better ,if i find this post eight hour ago.
it drives me nuts ,everytime i get into a new nrg rom.
thank you very much.
Great idea man, thank you so much for this!
Thanks a lot for this! It will definitely save me a lot of time after a rom update. I just have to hope I've set them up correctly and dont break something
Hello
This project is a very good project, I hope is work well
Is it compatible with other language ?
Ex : "Start Menu" folder in WWE Rom is "Menu Démarrer" In FR
Good luck.
@+
diamond_cbr said:
Hello
This project is a very good project, I hope is work well
Is it compatible with other language ?
Ex : "Start Menu" folder in WWE Rom is "Menu Démarrer" In FR
Good luck.
@+
Click to expand...
Click to collapse
no sorry as it stands it's wwe only. If you want to convert it to french and send it over to me i will post it.
yeoldgreat, if you would like to pm me your changes i will look them over.
Overall i'm really pleased with the response so far but i really do need everyones help with composing the faq because for me this works fine (apart from the unteseted bits because i haven't used them yet) so can all of you please, please, please make some notes on your progress and keep posting those questions
M3PH said:
Overall i'm really pleased with the response so far but i really do need everyones help with composing the faq because for me this works fine (apart from the unteseted bits because i haven't used them yet) so can all of you please, please, please make some notes on your progress and keep posting those questions
Click to expand...
Click to collapse
My temptation would be to assume that the FAQ is written for me if I can install and get it working anyone can. For instance in the wifi detailing where the various parm's can be found would make it much easier to install. Very happy to install on what you have and pass back any questions assumptions.
As I frequently flash(ROM's only) I can help with refining the documentation.
grumpylad said:
My temptation would be to assume that the FAQ is written for me if I can install and get it working anyone can. For instance in the wifi detailing where the various parm's can be found would make it much easier to install. Very happy to install on what you have and pass back any questions assumptions.
As I frequently flash(ROM's only) I can help with refining the documentation.
Click to expand...
Click to collapse
Sweet, thanks. That is exactly the sort of thing i'm looking for, because it's been over a year since i did any kind of manual writting i'm pretty rusty. It also doesn't i developed most of the parts in just over 24 hours working on my phone and not my pc everything is a bit scattered in my mind. That's the reason why the readme looks the way it does. It all came out in a bit of a splurge.
The wifi script is one of my older scripts and it took 3 attempts to get right and now i can't for the life of me find the resource on ms technet that i used.
I'll probably have a sitdown over the weekend and have a rerun through the readme and make it a bit more detailed. If i can make it as easy to install as possible then the faq won't be such an important thing
How many people want me to include a coreplayer config.xml in the next version? i've got one that works perfectly with myplayer and turbo3d.
Nice Work
I used a number of these to flash the latest Energy Rom and it worked out great. Very smooth! It will be interesting to see what is added on in the future. Thank you for putting the time in and starting a new thread.
jamesdee said:
I used a number of these to flash the latest Energy Rom and it worked out great. Very smooth! It will be interesting to see what is added on in the future. Thank you for putting the time in and starting a new thread.
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I'm taking suggestions for additions. So how about one?
Very interesting sir!
I am going to flash the new Energy ROM either tonight or tomorrow and so will chuck this in with it.
I wont use several of them as I dont use those aspects, but those I do will return with feedback.
I have been frustrated with this as well.... fingers crossed.
mohammadN said:
In the name of Allah
hi there,
Jbed an app to running java mid-let on Android device.
installation:
download Jbed.apk from attachment and install it.
if last section not working for you,
download Jbed.zip and flash it with CWM!
I created a signed flash-able package for easy install it!
Tested on my wildfire and 100% working!
you can press on Thanks button and download it from attachment.
you can flash this package on all clockworkmod recovery version (2 and 3 and 4)
enjoy!
Note :
It isn't my own app!
please read my post carefully!
I only created Flashable package to easy to install this app for all
sorry for my bad English!
Screenshot added
some screenshot from a java app!
Click to expand...
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In the name of Allah, God and who is called Yahweh by the Jews, as written in Mark 3:35 and said by Jesus Christ "For whosoever shall do the will of God, the same is my brother, and my sister, and mother."
Hello brethen, after reading through the thread some people can not use your program due to the phone structure not having certain buttons. I then remembered a program I came across long ago, when I sinned in the past, stole, illegally downloaded java mobile games and used KEmulator Lite 0.9.8 to play them (Some games didn't work so I was thinking about getting a Java Phone and something that could change screen resolution of certain phones).
The program is called Java Adapter for Mobile 2.2 and works on Windows XP.
It was this that I remembered that the program could adapt Jar games that use numpad only to take input from touchscreen phones.
Download Link for Java Adapter for Mobile 2.2
Google Mediafire gizxiznnwrx or Java Adapter for Mobile 2.2
10 post rule
In fact I was playing around with the and remember seeing this, but I can't remember what I wrote a while ago...I log in and then I get logged out while making this post...I should copy before posting...Oh yeah this good for Android touchscreens that don't have numpads, keyboards or left/right keys.
This is a picture of configuring the touchscreen.
Google 2mcwtmr-500x500.jpg
...Sadly though I myself can not use this program because I don't have a computer with admin rights, but keep up your works
(Please build this into the app though also cause most phones are 320px by 480px, use the 260px left for an onscreen touch d-pad or numpad and also allow keyboard configure/input...also I've seen your homepage which allows me to choose Jbed for a certain OS, but I can't find it, Please post that unless Jbed works on all Android OSs)
I haven't Tested this
I haven't tested this so don't know whether it works or not, but if anyone test Java Adapter for Mobile, have mods stick it at the top or something that let it standout. Also possibly post what you adapted
All,
Please find the attached binaries for the Windows RT version of ioQuake3 - http://ioquake3.org/
The pak files are not included, so you will need to follow the instructions on the ioQuake3 pages/wiki to install those.
Many thanks to windowsrtc for finding the D3D9 runtime and building the opengl wrapper. All of the necessary runtime binaries are also included in the package. You can also use these runtime files for my ports of Quake and Quake2 to enable much speedier opengl support. Performance in Quake3 is decent at approximately 30 fps on my Surface RT.
Enjoy!
EDIT: so, i ran across this video on youtube -- http://www.youtube.com/watch?v=XXZc0eDydtA -- which pointed out that connecting to internet servers might not be working quite right. I think it should all be fixed now, as I was able to connect to servers on the internet and frag some bots. Please download the 'rel2' binaries if you'd like a fix for this issue. Cheers!
EDIT2: bit of fail on my part, I had improperly named the D3D9 runtime file in the 'rel2' release. Fixed now. Sorry all.
Thanks! Adding to the list.
Anyone struggling to obtain quake 3 pak files, you can buy quake 3 on steam still and use the pak files from there or use OpenArena pak files which are free and a great alternative to the originals.
very nice port.The Quake 3 engine is strong.
I never had doubts that the RT could run ioquake3. Frankly if the raspberry pi could run quake3 then so can the RT. The 5th companion core in the tegra 3 I think is about as powerful as the pi on its own and thats meant to be an underpowered core compared to the main 4. Was just OpenGL standing in the way
I guess the most optimal solution performance wise (not that its needed when you have a nice playable 30fps) would be a directX rewrite of the ioquake3 render code but that would be soooo complicated (was done for the first quake and I think quake 2 though, both DX9 not 11).
I got this error
Point Release files are missing. Please re-install the 1.32 point release.Also check that your Q3 executable is in the correct place and that every file in the baseq3 directory is present and readable. You need to install Quake III Arena in order to play
Any help ???
saarakura said:
I got this error
Point Release files are missing. Please re-install the 1.32 point release.Also check that your Q3 executable is in the correct place and that every file in the baseq3 directory is present and readable. You need to install Quake III Arena in order to play
Any help ???
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Yea, I'm getting the same error.
saarakura said:
I got this error
Point Release files are missing. Please re-install the 1.32 point release.Also check that your Q3 executable is in the correct place and that every file in the baseq3 directory is present and readable. You need to install Quake III Arena in order to play
Any help ???
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Did you actually bother putting the quake 3 PAK files in? Because thats what the error means. This is just the game engine, not the content. It is illegal for bjfoster to distribute the content too, you need to provide yourself by buying quake 3 on steam (its still there) or using the OpenArena files.
saarakura said:
I got this error
Point Release files are missing. Please re-install the 1.32 point release.Also check that your Q3 executable is in the correct place and that every file in the baseq3 directory is present and readable. You need to install Quake III Arena in order to play
Any help ???
Click to expand...
Click to collapse
•Copy pak0.pk3 of your Quake3 CD (or from the demo) to the quake3/baseq3 directory.
•Download the Quake3 1.32 point release and copy pak1-pak8.pk3 to quake3/baseq3
that should be all u need to do
bfosterjr said:
•Copy pak0.pk3 of your Quake3 CD (or from the demo) to the quake3/baseq3 directory.
•Download the Quake3 1.32 point release and copy pak1-pak8.pk3 to quake3/baseq3
that should be all u need to do
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Click to collapse
Thanks its working!!!! amazing!
Please attach the source code to comply with the GPL
Samuelgames said:
Please attach the source code to comply with the GPL
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Click to collapse
ioQuake3 Source code available here:
http://ioquake3.org/get-it/source-codes/
It can be built for Windows ARM from original sources without code modification. Very well organized codebase!
GLdirect Source code available here:
http://sourceforge.net/projects/gldirect/
It can also be built for Windows ARM from original sources without code modification.
Feel free to PM me if you need require more information.
Cheers!
bfosterjr said:
ioQuake3 Source code available here:
http://ioquake3.org/get-it/source-codes/
It can be built for Windows ARM from original sources without code modification. Very well organized codebase!
GLdirect Source code available here:
http://sourceforge.net/projects/gldirect/
It can also be built for Windows ARM from original sources without code modification.
Feel free to PM me if you need require more information.
Cheers!
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Scratch all that..
While it is not necessary to make changes to the code.. it will help keep the code a bit cleaner.. and reduce the amount of pre-processor hacks you need to use. So please head here instead... it'll be much more helpful for you...
https://windowsrtdev.codeplex.com/
I've gone through the ioQuake3 code again and rebuilt/modified it without relying on disgusting pre-processor hacks. Instead I've simply introduced a "WIN32_ARM" pre-processor. Simply look for that to see what I've complied out and changed.
I hope this helps! happy hacking!
bfosterjr said:
Instead I've simply introduced a "WIN32_ARM" pre-processor.
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Really no need to introduce extra preprocessor defines as there are enough builtin. For example I check for the ARM CPU and desktop family in my #ifdefs. If this is true - then we are on RT.
Can't tell the exact macro as I'm far away from Visual Studio now.
mamaich said:
Really no need to introduce extra preprocessor defines as there are enough builtin. For example I check for the ARM CPU and desktop family in my #ifdefs. If this is true - then we are on RT.
Can't tell the exact macro as I'm far away from Visual Studio now.
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Yep - i know the preprocessor defines you're referring too.. and sometimes i use those instead. Just depends on what works best in the code for me.
Cheers!
bump.
new binaries to fix issues connecting to servers on the internet -- frag on my friends!
I'm really interested by this port, but i dont know where and how can i find the files for the game?
Is it possible with the demo files ? and where i can find a demo ? on french repository no thinks works ...
thank's
Alias84270 said:
I'm really interested by this port, but i dont know where and how can i find the files for the game?
Is it possible with the demo files ? and where i can find a demo ? on french repository no thinks works ...
thank's
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Click to collapse
You can buy the game on steam if you want the datafiles for the full version.
I googled "quake 3 demo" and got a few good hits. All in english but I don't think there was a french localised version, the game language doesnt matter so much though because the only real text are the menu buttons and settings screen. Your english seems reasonably good so I presume you should be able to tweak the settings to your liking (or with the aid of google translate or similar). The demo files will work though.
The final option is OpenArena: http://www.openarena.ws/smfnews.php
They have made an open source clone game of quake 3 arena, doesnt utilise any copyrighted content from the base game. Very fun and of course free. Download button is on the left side of the page somewhere. You should be able to copy the baseoa folder from the OpenArena download and stick it next to the baseq3 folder in this ioQuake3 port.
SixSixSevenSeven said:
You can buy the game on steam if you want the datafiles for the full version.
I googled "quake 3 demo" and got a few good hits. All in english but I don't think there was a french localised version, the game language doesnt matter so much though because the only real text are the menu buttons and settings screen. Your english seems reasonably good so I presume you should be able to tweak the settings to your liking (or with the aid of google translate or similar). The demo files will work though.
The final option is OpenArena: http://www.openarena.ws/smfnews.php
They have made an open source clone game of quake 3 arena, doesnt utilise any copyrighted content from the base game. Very fun and of course free. Download button is on the left side of the page somewhere. You should be able to copy the baseoa folder from the OpenArena download and stick it next to the baseq3 folder in this ioQuake3 port.
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Well, i think the best idea is to buy it, becaus i dont think it's really expansive on steam ?
No i dont have any probleme with game in english, it's just that i wanted to find the game demo and i got only french answer on google.
Thank's i will see to buy it on steam ?
Is the game work online ? it will be fine during boring afternoon at school.
Alias84270 said:
Well, i think the best idea is to buy it, becaus i dont think it's really expansive on steam ?
No i dont have any probleme with game in english, it's just that i wanted to find the game demo and i got only french answer on google.
Thank's i will see to buy it on steam ?
Is the game work online ? it will be fine during boring afternoon at school.
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its £13.99 on steam in the UK which is quite alot considering its an old game. But when I fired up steam to check the price it turns out that the demo is also available on steam.
Being an old game it doesnt have matchmaking or dedicated servers hosted by the developers. It does still have multiplayer though. One PC can act as a non dedicated host (or there is a dedicated server tool available), then other PC's on the same local network can see and join the game. Over the internet you will have to start dealing with port forwarding for the host and manually type in IP addresses for the client.
Its certainly a fun multiplayer game for a boring school afternoon. Used to play it in my school, 14 player LAN was chaos (I came 2nd )
EDIT:
The quake collection is 16.99 on steam. That includes quakes 1, 2 and 3 plus all the extra mission packs. I think the engines for either quake 1 or 2 were ported somewhere, not brilliant performance if I recall but might be worth considering.
EDIT2:
http://forum.xda-developers.com/showthread.php?t=2092348
Both quake 1 and 2 are in there