OmniGSoft releases six new, WM5- and square screen compliant versions of their games - General Topics

Ever wanted to have a light racer / flight / bowling / golf game on your Pocket PC? Read on!
My readers surely remember the Multiplayer Bible, My Top Five Golf Games in the Apr/May 2006 issue of the Smartphone & Pocket PC Magazine and my OpenGLES / Intel 2700G-related games / tech demo reviews. In these reviews, I’ve already reviewed some titles from Pocket PC and MS Smartphone games developer company OmniGSoft: Chopper Flight (currently, the only OmniGSoft title to have OpenGLES / 2700G support), Nine Hole Golf, 3D Mini-Jetfight and 3D Mini Dogfight.
Now that the company has just released a fully WM5- and square screen compliant upgrade of six of their titles, I’ve spent some time checking them all.
First of all, all non-Mini games have been updated. (“Mini” games, which were last updated in January, have always been WM5-compliant.) That is, if you have an OmniGSoft title whose name doesn’t start with Mini, visit the homepage of the developer to get the new version. All the new, just-released versions have the ‘u’ trailer; based on this, they’re pretty easy to be recognized.
Availability, compatibility
The titles are all available on the homepage of the developer. Their regular price is $17.95. Of particular interest is the Owen's Monster Truck and 3D Chopper Fight combo on Handango, where you get a $10 rebate ($26.96 / $29.95) if you purchase both games.
I had no problems (except for speed problems with some of them) running these titles on any of my (numerous) test devices.
The good
First, kudos for the developer for not forgetting pre-WM2003 users. This means ALL of their games run on Pocket PC 2002 devices too – albeit they can be a bit slow. For example, Owen's Monster Truck and Speed City are close to unplayable on my otherwise pretty snappy Pocket PC 2002 Compaq iPAQ 3660. Note that the homepage of the developer lists both Chopper Flight and Speed City as WM2003+ only; this is not the case, they do run on older devices too. Note that these games are ARM only; don’t even think of looking for MIPS or, even worse, SH3 versions for old Pocket PC 2000 devices (also see the Bible of All Pocket PC Games Part I for more information.)
Second, seamless WM5 and square screen support are also welcome.
The bad
I’m pretty disappointed by still not having either OpenGLES / 2700G support in any of the titles (except for Choper Flight) or multiplayer support in these titles except for 3D Mini-Jetfight 1.2f and 3D Mini Dogfight 1.5f. These games all cry for both these features: all these titles are 3D-heavy, where graphics processing units like the 2700G can prove VERY useful; furthermore, most racing / sports games cry for multiplayer options.
The lack of stylus-based (touch screen) control is a big problem with the racing titles of the developer. On Pocket PC’s, most racing titles have touch screen-based controls. Very few titles refuse to be controlled with the stylus / by the screen (for example, the great racing game port Raging Thunder).
In addition, all these titles have VERY repetitive in-game music. This should be addressed by the developer.
Finally, a problem with the graphics engine: there’s no way to decrease the graphics detail in these games. While the games run very well on today’s non-low-end devices (including my VGA devices too - I've tested the titles on my VGA Dell Axim x51v and VGA Pocket Loox 720 and had no speed problems), there are some notable exceptions: for example, current Pocket PC’s with 180…195 MHz TI CPU’s; for example, the HTC Wizard.
Other remarks
As far as the “fantasy racer” Owen's Monster Truck is concerned, anyone having read my big roundup of Mario Kart clones knows what kart / trucks game implementations there are on the Pocket PC. Owen's Monster Truck, when compared to these titles, certainly excels at square screen support and support for pre-WM2003 OS’es. It, however, has no multiplayer, unlike MicroSquad and has no REAL auto-acceleration (the, by default, enabled “Auto-accelerate Assist” only keeps the truck at the given speed; it doesn’t try to increase the speed all the time, which can be pretty annoying after, for example, running into other cars), unlike most other titles. This is a definite minus, as with the complete lack of stylus-based control (most Mario Kart clones have, in cases, freely definable on-screen controls).

Related

Microsoft releases OmniGSoft’s Nine Hole Golf for FREE!!

Anyone having read my Pocket PC-based golf game reviews and comparisons (for example, the one in the Apr/May 2006 issue of Pocket PC and Smartphone Mag) have heard about OmniGSoft’s Nine Hole Golf available on the Microsoft Do More with Your Windows Mobile Powered Phone homepage.
Note that you need to have an active (but, again, FREE) Hotmail account to be able to access the game.
Again, check out my review to see how it compares to other titles. While the game isn’t so stellar as, say, Links (traditional golf simulations) and isn’t so innovative as 4Pocket’s Harry Putter's Crazy Golf and isn’t so friendly as Pocket Mini Golf 2 (minigolf games), for free, it’s definitely worth downloading.
Other recommended, OmniGSoft-related review links
OmniGSoft releases six new, WM5- and square screen compliant versions of their existing games
Multiplayer Bible
OpenGLES / Intel 2700G-related games / tech demo reviews
(News source: Dan Hanttula)

Games news (11/17/2007): New Orions & Azgard update, free, decent Bejeweled-clone etc

Games news (11/17/2007): New Orions & Azgard update, free, decent Bejeweled-clone etc
1. Azgard Defence and the two Orions (Legend of Wizards and The Second Age) have been updated!
These three (unfortunately, Pocket PC-only – no Smartphone / Symbian / etc. versions are available) astonishingly good games (Orions: Legend of Wizards and Azgard Defence won this year in the Turn-based Strategy and in the (plain) Strategy categories, respectively - and they certainly deserved it!) are a must-get for all Pocket PC users. (See my review of the latter HERE and that of Doug Goldring of the former HERE.) Now, they have received updates.
The changes to Orions are as follows (with my remarks in italics):
Balance Changes:
* Tython is now slightly stronger. (More HP and attack damage)
* Tython's casting no longer costs water elements. I’m not entirely sure this, along with the previous balance change, was a nice idea – after all, Tython has already been THE best way for mass re-healing. Now, a player having this card will be next to unbeatable (if he’s playing using the right strategy and is, otherwise, decent)
* Lightning Bolt damage increased to 6.
* Remade Avatar. The most important change as I really didn’t see the point in this card at all. Nice the developers have listened to me.
* Guardian: now loses less health each round. Great, now, it’s much more useful because it won’t die that fast
* Fixed cast cost for Spider. This was more of a bug and should belong to the “Common bugs” section IMHO
* Imp: Health increased. Nice idea because it was REALLY weak – now, combined with Diablo (which, unfortunately, has been made pricey), it’s much better than before
* Infernal: Level lowered to 10.
* Diablo casting now cost 1 Fire and weakened a little. Oh dear, it used to be SO cool to quickly make other Fire creatures unbeatable...
Common Bugs:
* AI no longer casts Scylla's abilities too much. Oh dear, now, we can’t take advantage of this bug to quickly bump up our Water elements…
* Leviathan, Nixie, Demon - elemental issues solved. (No more exchange nothing for fire/water). See previous remark
* Fixed Black Market issues.
* Fixed Necromancer multiplayer issue.
Incidentally, the homepage of the developer has a poll called “What game would you like next?”. Currently, “Orions: Duelist Edition (No campaign, all new cards)” has 95% of the (currently, 365) votes. This is certainly good news: we DO want more and even more cards (and, preferably, lounge-based multiplayer support!) Personally, I haven't played the campaign part of the game much - I like the dual gaming much more. Therefore, I'm absolutely satisfied with the (current) poll results.
2. A VERY decent, really multiplatform, freeware Bejeweled clone, Snowed In 6: Deep Freeze, has been released!
Last year, I’ve reviewed the previous game, Snowed In 5 - Flaked Out, in the sequel and kinda liked it – except for the lack of music.
The new sequel is available HERE for download for ALL (!!!) non-Java mobile platforms – even for Symbian S80, S90 and GP2X (not only the "traditional" ones like Pocket PC, MS Smartphone, Symbian S60(v3) / UIQ)! Quite a feat, isn’t it?
The Pocket PC version, as with the previous sequel, supports all screen resolutions (even square screens) and the VGA version natively supports hi-res, which is also very good news. Unfortunately, it (still) has no in-game music, in which it’s certainly inferior to the two Bejeweleds, the absolute star in this category (mostly because of its music). But, after all, you can run a MOD player in the background, playing back the music of Astrware’s classic as is thoroughly explained in my related tutorial. Then, you'll get a 100% - in high resolution if you have a VGA device (again, Bejeweled doesn't support high resolution on VGA devices).
3. OmniG Software has released Super-G Stunt for both the Pocket PC and the MS Smartphone platform
Unfortunately, OmniG Software's new title doesn’t support the 3D accelerators (the 2700G in the Dell Axim x50v / x51v Pocket PC's (or the GoForce 5500 in the O2 XDA Flame / Toshi G900.) Their only title to support the 2700G (but not the 5500) was Chopper Fight reviewed HERE.
As these games heavily depend on 3D, this is pretty much a showstopper for me, mostly because the new game is suffering from the same problem as ALL the other OmniG Software titles; most importantly, the REALLY repetitive music and pretty dull gameplay. Not recommended - if you want to play something like this, go for for example Warelex' Sky Racer instead (reviewed HERE) instead (not that that title were THAT good...).

Games news (11/17/2007): New Orions & Azgard update, free, decent Bejeweled-clone etc

Games news (11/17/2007): New Orions & Azgard update, free, decent Bejeweled-clone etc
1. Azgard Defence and the two Orions (Legend of Wizards and The Second Age) have been updated!
These three (unfortunately, Pocket PC-only – no Smartphone / Symbian / etc. versions are available) astonishingly good games (Orions: Legend of Wizards and Azgard Defence won this year in the Turn-based Strategy and in the (plain) Strategy categories, respectively - and they certainly deserved it!) are a must-get for all Pocket PC users. (See my review of the latter HERE and that of Doug Goldring of the former HERE.) Now, they have received updates.
The changes to Orions are as follows (with my remarks in italics):
Balance Changes:
* Tython is now slightly stronger. (More HP and attack damage)
* Tython's casting no longer costs water elements. I’m not entirely sure this, along with the previous balance change, was a nice idea – after all, Tython has already been THE best way for mass re-healing. Now, a player having this card will be next to unbeatable (if he’s playing using the right strategy and is, otherwise, decent)
* Lightning Bolt damage increased to 6.
* Remade Avatar. The most important change as I really didn’t see the point in this card at all. Nice the developers have listened to me.
* Guardian: now loses less health each round. Great, now, it’s much more useful because it won’t die that fast
* Fixed cast cost for Spider. This was more of a bug and should belong to the “Common bugs” section IMHO
* Imp: Health increased. Nice idea because it was REALLY weak – now, combined with Diablo (which, unfortunately, has been made pricey), it’s much better than before
* Infernal: Level lowered to 10.
* Diablo casting now cost 1 Fire and weakened a little. Oh dear, it used to be SO cool to quickly make other Fire creatures unbeatable...
Common Bugs:
* AI no longer casts Scylla's abilities too much. Oh dear, now, we can’t take advantage of this bug to quickly bump up our Water elements…
* Leviathan, Nixie, Demon - elemental issues solved. (No more exchange nothing for fire/water). See previous remark
* Fixed Black Market issues.
* Fixed Necromancer multiplayer issue.
Incidentally, the homepage of the developer has a poll called “What game would you like next?”. Currently, “Orions: Duelist Edition (No campaign, all new cards)” has 95% of the (currently, 365) votes. This is certainly good news: we DO want more and even more cards (and, preferably, lounge-based multiplayer support!) Personally, I haven't played the campaign part of the game much - I like the dual gaming much more. Therefore, I'm absolutely satisfied with the (current) poll results.
2. A VERY decent, really multiplatform, freeware Bejeweled clone, Snowed In 6: Deep Freeze, has been released!
Last year, I’ve reviewed the previous game, Snowed In 5 - Flaked Out, in the sequel and kinda liked it – except for the lack of music.
The new sequel is available HERE for download for ALL (!!!) non-Java mobile platforms – even for Symbian S80, S90 and GP2X (not only the "traditional" ones like Pocket PC, MS Smartphone, Symbian S60(v3) / UIQ)! Quite a feat, isn’t it?
The Pocket PC version, as with the previous sequel, supports all screen resolutions (even square screens) and the VGA version natively supports hi-res, which is also very good news. Unfortunately, it (still) has no in-game music, in which it’s certainly inferior to the two Bejeweleds, the absolute star in this category (mostly because of its music). But, after all, you can run a MOD player in the background, playing back the music of Astrware’s classic as is thoroughly explained in my related tutorial. Then, you'll get a 100% - in high resolution if you have a VGA device (again, Bejeweled doesn't support high resolution on VGA devices).
3. OmniG Software has released Super-G Stunt for both the Pocket PC and the MS Smartphone platform
Unfortunately, OmniG Software's new title doesn’t support the 3D accelerators (the 2700G in the Dell Axim x50v / x51v Pocket PC's (or the GoForce 5500 in the O2 XDA Flame / Toshi G900.) Their only title to support the 2700G (but not the 5500) was Chopper Fight reviewed HERE.
As these games heavily depend on 3D, this is pretty much a showstopper for me, mostly because the new game is suffering from the same problem as ALL the other OmniG Software titles; most importantly, the REALLY repetitive music and pretty dull gameplay. Not recommended - if you want to play something like this, go for for example Warelex' Sky Racer instead (reviewed HERE) instead (not that that title were THAT good...).

Games /emulator news (02/02/2008): new FPSEce 0.010 videos; new Prowler Studios games

1. Yesterday, I reported on the new FPSEce 0.010 videos. The Pocketplayers.info folks have just uploaded two, brand new FPSEce 0.010 videos well worth checking out:
Rayman
Wipeout XL
It seems FPSEce 0.010 will indeed be a BIG hit, particularly for 3D game fans with a Dell Axim x50v / x51v: it’ll really be able to run the well-known PlayStation classics without any problems. Make sure you donate to the developer (I’ve already done so)
2. A quick overview of Prowler Studios' games
Prowler Studios is a newcomer to the Windows Mobile gaming scene but has already released several titles. Of these, I review the three most expensive ($12.95 each) one (assuming most expensive means the best). Note that they're all Pocket PC only (not compatible with MS Smartphones - I've tested) and support all operating systems starting with WM2003.
a. Toe 2 Toe Boxing Championship is (or, at least, tries to be) a 3D boxing game. I don’t recommend this title. While it tries to be 3D, it in no way utilizes existing 3D acceleration hardware (tested this on the Dell Axim x51v). The in-game sprite animation is also VERY bad: it only has TWO phases. Taken the high price of the title into account, I in no way can recommend this game even for a quick try. I know there aren’t any boxing games for Windows Mobile (quickly checked this at Clickgamer in addition to the Sports category of the PPCMag encyclopedia). Therefore, I recommend going for emulation. The home computers / home consoles had WAY better boxing games; for example, Boxing Legends of the Ring for Mega Drive/Genesis and SNES; George Foreman's KO Boxing for the same two consoles; Riddick Bowe Boxing (which is very similar to Evander Holyfield's Real Deal Boxing for Genesis and GG) for SNES, Gameboy and GG. Make sure you check out my emulation-related articles / Bibles in the Emulators category of my blog. Or, if you don’t necessarily want boxing, just a very similar arcade game, give a try to, for example, Garou (Fatal Fury): Mark of the Wolves under the excellent NeoGeo emulator FinalBurn Alpha. (Note that I haven’t tested the title under FinalBurn. It may NOT work. If it doesn’t, you can still look for another action game to run.)
b. Shuffleboard Unlimited: Unfortunately, this title is in no way as entertaining as for example 4Pockets’ Air Hockey Challenge reviewed HERE. If you’re absolutely sure you want a simple shuffleboard simulator, you might want to check it out. However, if you want a REAL air hockey title, go for the 4Pockets game instead - it’s way better.
c. Pocket Bass Angler 2007 1.1. Probably this fishing simulator is the only game you might want to give a try – if you’re into the genre, that is. (I am not at least.)
All in all, I couldn’t find anything of real interest among Prowler Studios’ current games. Hope their future games become much better.
3. Yeah, I know it’s self-promotion like linking to frontpages of my articles, but still… in the last (Feb/Mar 2008) issue of Smartphone & Pocket PC magazine, my Orions: The Second Age Strategy Guide was quickly summarized. Also, in his farewell message, Allen Gall recommended the articles of you-surely-won’t-guess-who

Gaming news: PDAMill’s Wild Gears; Resco Table Soccer for free; GF5500 in DoomGLES

1. PDAmill has released Wild Gears, a Micro Machines clone
Famous game developer company PDAmill has just released Wild Gears, a pretty decent top-down racing game certainly worth a try. The features include:
• Gorgeous Cartoon Art
• Four different cars
• Intuitive controls that make full use of Windows Mobile touch screen
• 15 awesome tracks to race on
• Rockin' Soundtrack with over 20 minutes of music
• Four different Cups to compete in!
• Records Menu keeps track of all your best track and lap times
• Auto-save
Your first question will surely be (if you’re into gaming, that is): How does it compare to K-Rally, the King of all top-down racing games on all mobile platforms, including Windows Mobile (see review HERE)? Well, it has both cons and pros.
Compared to K-Rally...
It’s worth pointing out that the PDAMill folks pay special attention to their titles’ flawless running on low-end Pocket PC’s plagued with the infamous touchscreen bug I’ve elaborated on, for example, HERE. I’ve thoroughly tested the game on my non-overclocked HTC Wizard and found it extremely well done and the graphics not stuttering at all even with the stylus resting on the screen. This certainly wasn’t the case with K-Rally. On the other hand, I’ve found the game slightly slower on my VGA Dell Axim x51v than on my (even low-end!) QVGA devices. In this regard, K-Rally might (still) be a better choice.
Pros:
- runs definitely better on low-end Pocket PC’s with touchscreen CPU usage issues
- the control scheme may turn out be better for many (see below)
Equal:
- in-game music (both games have very cool music; PDAMill’s musician is Jaybot, after all, which guarantees high-quality, non-repeating music. And we all know how nice the “scener”, “retro” music in K-Rally really is.)
- no multiplayer in either titles. iDreams still haven’t implemented this in their title (too bad) and PDAMill surely won’t. Let me cite Jaybot from PDAMill: “You know my opinion on multiplayer support on windows mobile devices already: nobody uses it It's a nice extra feature to have, but we've never been able to justify it since Snails.”
Cons:
- (no MS Smartphone version: bad news for touchscreen-less Smartphone users)
- slightly slower on some? all? VGA devices - in this regard, K-Rally is better optimized
- no weapons, which really restricts the strategies you can use. In the initial design documents, the PDAMill folks did have lots of different things planned, of course (including battle mode, stunt mode, etc). They, however, simply didn't have time to fit it all into this release. So definitely in an update, sequel, whatever. Let's hope for the best
- Landscape mode only – bad news for users with devices with landscape polarization issues like the Dell Axim x50v / x51v. In K-Rally, you could switch between the two modes (that is, you could just stay with Portrait if your eyes are sensitive to the polarization issues)
There isn’t much point in comparing it to Gangsta Race and Dreamway (old Micro Machines clones) - this title is FAR better, particularly music-wise (just like K-Rally).
Controls
The car (as opposed to most other racing games, where the D-pad can also be used) can ONLY be controlled via the touchscreen. There is a compass on the bottom of the screen, which lets you set both the speed and the direction of the car. That is, the touchscreen controls are WAY different from all the Pocket PC alternatives. In K-Rally, for example, the stylus’ distance from your car sets the speed of the car and the car always accelerates in the direction of it. This is entirely different in Wild Gears. If you’ve been a K-Rally player, the new control scheme takes a few minutes to get used to, but after awhile it grows on you and you may actually prefer it to the full screen controls (especially on tight turns, and... when intentionally ramming another car out of the way). In addition, the PDAMill folks want to get everyone used to the on-screen analog stick idea, as it's something they foresee being very, very useful in future titles (for example in a 3D platformer, along the lines of Mario64).
Of course, this approach has (other) major advantages too; most importantly, no cars will ever be hidden under the stylus (some people have complained about this with K-Rally).
Verdict
All in all, go give the trial version a go – it’s certainly worth a try. It’s available HERE.
2. Resco Table Soccer, which is a very nice game particularly on high-resolution VGA devices, is free (!!!) until 03/12. Get it HERE - it’s REALLY worth it!
3. DoomGLES, the only 3D hardware accelerated and, what is more, free (!!!) Doom port for Pocket PC, has been updated to support the GoForce 5500 hardware chip in some models like the O2 XDA Flame and the new i-mate Ultimate 6150 / 8150 (see review of the latter HERE).
So far, very few (only two: Call of Duty 2 and GeoRallyEX), otherwise, Intel 2700G-enabled 3D titles have had support for GoForce 5500 (see THIS compatibility list). Now, you, at last, have an excellent Doom clone as well. Hope Kokak also manages to make his recently-released HereticGLES. Also see THIS PG thread if interested. Finally, please don’t forget to donate some money to Kokak if you would like to see future development – I’ve just done so.
UPDATE (03/09/2008): I've forgotten to directly compare the graphics of Wild Gears and K-Rally. In this regard, K-Rally is way better with its excellent light and particle effects, pseudo-3D environment (for example, trees) and scrolling. (Thanks to my blog reader Natestera for pointing this out!)
Thanks for the info and links.

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