Hi all,
I recently upgraded to WM6 (file name is XDA_EXEC_WWE_20202_20307_11500.exe). The results were all good as I really like the new "glass" like interface. However, the camera now has a "2M" option which displays the resolution as 1600x1280 which appears to be one of the few 2meg resolution sepcifications out there. The pictures taken also have the resolution of 1600x1280 and don't appear to be stretched or skewed in any way which would be evident if resolution of a smaller pictures was increased disproportionately. Does this mean that camera's resolution is limited only by software? or is it some kind of glitch?
Any feedback would be most appreciated.
pasan said:
Hi all,
I recently upgraded to WM6 (file name is XDA_EXEC_WWE_20202_20307_11500.exe). The results were all good as I really like the new "glass" like interface. However, the camera now has a "2M" option which displays the resolution as 1600x1280 which appears to be one of the few 2meg resolution sepcifications out there. The pictures taken also have the resolution of 1600x1280 and don't appear to be stretched or skewed in any way which would be evident if resolution of a smaller pictures was increased disproportionately. Does this mean that camera's resolution is limited only by software? or is it some kind of glitch?
Any feedback would be most appreciated.
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Hi,
The Camera CMOS is only capable of 1.3MP, you get 2MP by software interpolating. Basically the CMOS captures a 1.3MP shot and the software resizes and fills in the gaps by guessing what should be there by using complex algorithms to analyze the original picture.
If you want to know more search the Wiki......................wikipedia that is!
Cheers,
Beast
Yes its done by interpolation. Even the old WM5 camera app already has this option.
Which is more important for a PPC screen : size or resolution ?
I know both are important, but would you prefer a 3.5" QVGA screen or a 2.8" VGA screen ?
Which is more convenient for internet browsing ? office applications ? games ?
Does a 2.8" VGA screen hold as much data as a 3.5" QVGA screen ?
Resolution and screen size are independent. QVGA means 320x240 pixels and VGA means 640x480 pixels. VGA will always show more data, but on a smaller screen it gets harder to read if you have bad eyes. What WM does by default with the larger resolutions though is display the same amount but sharper.
Hello i was wondering which is the optimal size for photos and films to fill/fit the screen.I guess you will say its 800x480 but if its so please tell me the best software to resize them.Thanks a lot.
P.S I searched around but for pics i couldnt find a resizer software with the desirable output size i am sure you know better.
Yes, the best size is 480 X 800 for photos (Portrait) and 800x480 for videos (landscape)
For resizing you can find MANY MANY apps floting around. But keep in mind that if the original photo doesn't have the right proportion and you resize it to 480X800 you'll get some distortion. The best way to achieve a good result is to resize you picture so that one of its sizes fits your phone, and the other size is bigger. Then, you simply CROP the picture to 480X800
Same rule applies for videos too...
Finally keep in mind that if you try to ENLARGE a photo, the more you enlarge it, the more distortion you'll have on the final image... Generally speaking avoid to resize anything for more than 150% as the final result will be distorted.
When you want to play video you can use the Video Encoding GUI. Works for me on the Blackstone
Whats the best screen resolution to set a pic as a wallpaper? My first wallpaper was 533x800 in pixels that I uploaded and set as my wallpaper and it came out perfect. It was stretched to fit the entire screen. Anyway I tried to change my wallpaper which is now smaller and when I click on the start menu its got it all in tiles so I have heaps and heaps of them it looks bad. What is the ideal size to crop it too so that it "stretches" to fit the entire screen?
The screen is VGA, so the best resolution would be 640*480 (native VGA). Obvisously if the same images are going to be used elsewhere too then a higher or lower res might be in order (to prevent them looking terrible on the other device).
Give 640x640 a shot, that way you have a good wallp even when you go to landscape.
i made some photo's in 3d on the o3d, but in gallery they wont show fullscreen. how can i fix this? i ofcource want to view the 3d on the full screen size.
What do you mean by not full screen? Pictures are taken in a 4:3 aspect ratio so you will always have black bars on the sides.
bioweb said:
What do you mean by not full screen? Pictures are taken in a 4:3 aspect ratio so you will always have black bars on the sides.
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Is there a way to change that aspect ratio then?
I dont know a way either, but i think it is ennoying and i would appreciate a solution as well!
Sent from my LG-P920 using XDA App
Can you explain whats the problem?
You will always have black bar on sides since the photos are cinverged to give stereoscopic 3d effect.
we stil do not have 3d steroscopic viewers in android market and until that happens we cant see the full screen you want.
Ofcourse O3D does not support portrait 3d.
However even if you take 2d photos they will have black bars on sides. So this is a viewer issue.
yahya.hamid said:
Can you explain whats the problem?
You will always have black bar on sides since the photos are cinverged to give stereoscopic 3d effect.
we stil do not have 3d steroscopic viewers in android market and until that happens we cant see the full screen you want.
Ofcourse O3D does not support portrait 3d.
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Ofcource? On the evo 3d portrait 3d works...although its not the greatest way.
And the black bars are not required for the 3d effect. I think its the camera app that does something with the photos made...wich makes it with black bars in the gallery.
Hmm.. I downloaded stereoscopic gallery from market. Has many options. Choose lg real 3d and it shows the pics with same effect. black bars.
Its the ratio factor of the camera.
photos are 4:3, the screen is nearer 16:9, the black bars are meant to be there, if they weren't you would have some of the picture cropped off from the top and bottom and it would be a lower resolution
I for one do not want this. Keep it as it is!
mmace said:
photos are 4:3, the screen is nearer 16:9, the black bars are meant to be there, if they weren't you would have some of the picture cropped off from the top and bottom and it would be a lower resolution
I for one do not want this. Keep it as it is!
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i dont understand...the evo 3d makes photo's with less megapixels and they fill the complete screen and resolution....
at least it could be modified so the image is zoomed in a bit?
i do not want those black bars even if the photo quality goes back a bit.
The aspect ratio is more relevant than the resolution. Photo's are taken in a standard 4:3 aspect ratio for printing purposes. Hell, if you take pictures in the native screen resolution they would be 16:9 and thus fullscreen but would only be 0.4 megapixel. The Evo3D either takes photo's in a 16:9 aspect ratio or crops pictures to fit the entire screen.
Since you can't change the aspect ratio and you can't zoom in the gallery your only options would be to find an app with which you can crop pictures on your phone or transfer them to your pc, crop them in something like Photoshop and put them back on your phone. You can use the built in image editor but the problem is you can't specify an exact ratio so you have to crop by sight which can be a bit tedious. Once you got the right spots though it's not that hard.
Take a picture, then choose Edit (Bewerken, bottom option in the left menu). When you're in the editor you choose Edit (Bewerk) again from the left menu (top option) and then pick the Choose (Kies) option (left option). Now you have a rectangle in the center of the image. Stretch the rectangle to fit the entire picture by touching a line and dragging it in the right direction. Then you take the top of the rectangle and drag it down five steps. Do the same with the bottom but drag it only four steps. Then choose Crop (Bijsnijden) from the right menu (middle option) and save the image. You should now have a perfect fullscreen image.
bioweb said:
The aspect ratio is more relevant than the resolution. Photo's are taken in a standard 4:3 aspect ratio for printing purposes. Hell, if you take pictures in the native screen resolution they would be 16:9 and thus fullscreen but would only be 0.4 megapixel. The Evo3D either takes photo's in a 16:9 aspect ratio or crops pictures to fit the entire screen.
Since you can't change the aspect ratio and you can't zoom in the gallery your only options would be to find an app with which you can crop pictures on your phone or transfer them to your pc, crop them in something like Photoshop and put them back on your phone. You can use the built in image editor but the problem is you can't specify an exact ratio so you have to crop by sight which can be a bit tedious. Once you got the right spots though it's not that hard.
Take a picture, then choose Edit (Bewerken, bottom option in the left menu). When you're in the editor you choose Edit (Bewerk) again from the left menu (top option) and then pick the Choose (Kies) option (left option). Now you have a rectangle in the center of the image. Stretch the rectangle to fit the entire picture by touching a line and dragging it in the right direction. Then you take the top of the rectangle and drag it down five steps. Do the same with the bottom but drag it only four steps. Then choose Crop (Bijsnijden) from the right menu (middle option) and save the image. You should now have a perfect fullscreen image.
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The image viewer is the real problem for watching 3D images. I have saved the 3D images as jpg in my computer and edited with photoshop increasing the height of the image to suite 16:9 resolution. To be precise the resolution I kept for the edited image was 4096 x 2304 and saved the image as jpg file again. Now when I watched the image in 3DTV (LG cinema 3D 47")it was perfectly filling the screen with good clarity as a side by side format. I opted the 3D option for side by side format. The 3D experience for the image was really nice with a full screen one 3d image. Now I tried to watch it with my handset Optimus3D. There when I opted for 3d side by side format, the instrument combined bothe left and right side images to a single images keeping 2 broad black borders on both the side. Now with the experiment I find that the 3d image viewing programme in the handset is not properley done for watching full screen mode. Camera is not at all a problem. I think LG will have to look in to this for rectifying the same in the forthcoming firmware updates...
thanks
That's strange. When I crop the images on the phone to the same resolution as you they're displayed fullscreen in the image viewer.
What happens when you change the extension back to jps?