i am using an o2 xda2s and when i use the default calculater .i want to achieve this " suppose if i multiply 200 by 2% i get this figure that is 4 but now what i would like to do is when i multiply 200 by 2% and hit + and then = i should get 204 which i dont get on the screen i guess this default calc...... cant do this .so what are ur sugesstions
silly question.....dumb answer.....
you want to add 2% to 100 ??? that's simple...just multiply 100*1,02
you want to add 15,34% to 57 ??? simpler....just multiply 57*1,1534
duhhhh!!!!
azeter said:
i am using an o2 xda2s and when i use the default calculater .i want to achieve this " suppose if i multiply 200 by 2% i get this figure that is 4 but now what i would like to do is when i multiply 200 by 2% and hit + and then = i should get 204 which i dont get on the screen i guess this default calc...... cant do this .so what are ur sugesstions
Click to expand...
Click to collapse
The default is correct, it is 4 if you want 204 then it is 200+2%. Try it you will get 204 without having to hit equal.
Related
When I bought the TD2, I liked a lot the fancy calculator it includes: Its nice design was a nice upgrade from the cheap-looking WM one.
However, I soon realized that it missed one important function: The percent (%). It lacks many other useful functions of course (just like the WM one does), but the % function is a must-have in my opinion.
It is a pity that due to this problem I will have to switch to the miserable WM calculator again... Does anybody know of a way to add the % functionality in the TF3D calc? Otherwise, any other nice touch calculator that you might suggest, that has all the essential stuff without being overkill (and over-size in MBs)?
I never understood why anyone would use the percent button?!..if you can just type x.yz (z.B. 0.42 for 42%) instead?
So they removed it to save space, i guess.
It is very fast and useful when you want to add and subtract percentage. Otherwise, you have to do the all the math...
E.g. if you want to subtract 27.55% from 5,340 you have to do:
Step 1: 5,340 X 0.2755 = 1,471.17
Step 2: 5,340 - 1,471.17 = 3,868.83
...instead of just typing 5,340 - 27.55% and getting the same result...
Believe me, if you need to do many percentage calculations, this is much, much more convenient.
Run calculator then turn the D2 to landscape view and see the changes
flomet said:
Run calculator then turn the D2 to landscape view and see the changes
Click to expand...
Click to collapse
WOW! Could never have imagined it!!! Thanks a lot, man!!!
jcan said:
It is very fast and useful when you want to add and subtract percentage. Otherwise, you have to do the all the math...
E.g. if you want to subtract 27.55% from 5,340 you have to do:
Step 1: 5,340 X 0.2755 = 1,471.17
Step 2: 5,340 - 1,471.17 = 3,868.83
...instead of just typing 5,340 - 27.55% and getting the same result...
Believe me, if you need to do many percentage calculations, this is much, much more convenient.
Click to expand...
Click to collapse
um, what?
Type....
1-.2755=x5340=
13 characters only. I am not sure a % button would have saved you any effort there. ok, the landscapr view is good
chch said:
um, what?
Type....
1-.2755=x5340=
13 characters only. I am not sure a % button would have saved you any effort there. ok, the landscapr view is good
Click to expand...
Click to collapse
Agreed, you can do it with 13 characters... But since you are meticulous, let me point out that the % way is still shorter as it is 12 characters (5340-27.55%=)...!
Anyway, the essence in this thread is flomet's contribution regarding the advanced landscape mode. Well done, mate!
As with a lot of such questions on this forum...
RTFM
jcan said:
WOW! Could never have imagined it!!! Thanks a lot, man!!!
Click to expand...
Click to collapse
Well, great deal with turning, didn't know that.
BUT: 200+10%= 200.10 ????
How do I calculate to add 10% to a number???
When you use the percentage function in any calculator, it works like this:
X <operator> Y% = X <operator> (X*Y%),
where <operator> xan be + or -.
In simple words when you type 30 + 10% it means 30 + (30 * 10%) = 30 + 3 = 33. Another example could be 1000 - 20% which is 1000 - (1000 * 20%) = 800.
And so on...
privateman said:
Well, great deal with turning, didn't know that.
BUT: 200+10%= 200.10 ????
How do I calculate to add 10% to a number???
Click to expand...
Click to collapse
200x1.1=
jcan said:
When you use the percentage function in any calculator, it works like this:
X <operator> Y% = X <operator> (X*Y%),
where <operator> xan be + or -.
In simple words when you type 30 + 10% it means 30 + (30 * 10%) = 30 + 3 = 33. Another example could be 1000 - 20% which is 1000 - (1000 * 20%) = 800.
And so on...
Click to expand...
Click to collapse
So far for the theory.
I'd be glad if this worked on my TD2. It does not. When I press 200 + 10% the TD2 calculates 200.10!
(And 200 * 10% + doesn't work either)
So how do I use the %-button on the TD2?
privateman said:
So far for the theory.
I'd be glad if this worked on my TD2. It does not. When I press 200 + 10% the TD2 calculates 200.10!
(And 200 * 10% + doesn't work either)
So how do I use the %-button on the TD2?
Click to expand...
Click to collapse
WTF??? You are absolutely right after all... The TF3D calc actually does NOT support adding and subtracting percentages... I just tried it myself.
Therefore, the only solutions are (a) to use decimals (e.g. instead of +10% use * 1.1), or (b) use the parentheses that are also provided in the calc.
jcan said:
The TF3D calc actually does NOT support adding and subtracting percentages...
Click to expand...
Click to collapse
I’m just curious how many recourses dose HTC spend to make a **** out of simple calculator? Does any body know how to bring old WM calculator back?
You can install 1CalcLite.
This freeware includes a working %key.
cu seneca
jcan said:
When you use the percentage function in any calculator, it works like this:
X <operator> Y% = X <operator> (X*Y%),
where <operator> xan be + or -.
In simple words when you type 30 + 10% it means 30 + (30 * 10%) = 30 + 3 = 33. Another example could be 1000 - 20% which is 1000 - (1000 * 20%) = 800.
And so on...
Click to expand...
Click to collapse
But the calculator of td2 seems doesn't work in this way, or am I wrong?
No, it doesn't unfortunately.... Check some posts above, I have already mentioned it...
I found a registry string and i think that my device is much faster...i did it that way
Hklm/software/toshiba/settings/powermanager/
Cpuclockspeed default value was 18 I put it up to 28
And that hack
Hklm/software/toshiba/settings/powermanager/orginal
Cpuclockspeed default value was 3 I put it up to 5
And i got the feeling that my device is much faster....no waiting when someting is loding etc
Can someone confirm...is there a software to watch the current cpu speed?
You know with this configuration you can brock the phone?
Think what are you doing before change cpu registers.
lol @ the guy almost doubling the values from the dark , not even trying 19 instead of 18 he wants to go big
as for the topic ... if thoose values really had somthing to do with ur cpu , ur phone would be pretty much dead by now
get some benchmarking apps like GLBenchmark or JBenchmark
this RUNS!! i can't believe this!!!
y tried 20 and 3 cpu mode.
and runs faster mofre fps on a benchmark
after 80
before 160... this runs!!!!
( sorry my inglish ajaja )
default value with low cpu speed ---> 2
default value with mid cpu speed --->12
default value with max cpu speed --->18
for the test i change the value to 20 and 22...
i think anyone over 18 doesnt change anything. i tried glbenchmark...no improvment^^ and 18 is the default cpu speed at "max"
I would really love to see this on our phones:
http://forum.xda-developers.com/showthread.php?t=1543892
is it possible with our AOKP and CM9 builds? can a Dev please make this possible? as i think the size of our screen can really work this one out!
what do you think...
wow no one seems to care about this one....?
Looks like its just changing the DPI to one that is recognized as a tablet. Seems it's 129 for the GNex... he posted something showing a formula for finding the "magic number" for other devices.
From his post:
Code:
int shortSizeDp = shortSize * DisplayMetrics.DENSITY_DEFAULT / DisplayMetrics.DENSITY_DEVICE;
mStatusBarCanHide = shortSizeDp < 600;
full description here: http://baroqueworksdev.blogspot.com/...ice-cream.html
nexus has a width of 720 and a density of 320. shortSizeDp = 720 * 160 / 320 = 360. lower than 600, phone mode.
now put the dpi to magic number 192. shortSizeDp = 720 * 160 / 192 = 600. tadaaa, tablet mode.
Click to expand...
Click to collapse
Edit: It's also using a modded nova launcher. Not sure, however, I don't see why the launcher wouldn't work for us.
In fact, I just spent a little more time looking through this and I think it will work close to 100% with CM9 or AOKP roms. Hmmmm, just gotta find out the right DPI. (I haven't bothered, busy at work.)
Looking at DisplayMetrics:http://developer.android.com/reference/android/util/DisplayMetrics.html
There are a few preset densities which may interest us:
DENSITY_DEFAULT = 160
DENSITY_HIGH = 240
DENSITY_LOW = 120
DENSITY_MEDIUM = 160
Assuming that the above values holds true to the Sensation, then the following would give a 600 output:
DENSITY_DEFAULT = 160 (540 * 160 / 144 = 600)
DENSITY_HIGH = 240 (540 * 240 / 216 = 600)
DENSITY_LOW = 120 (540 * 120 / 108 = 600)
DENSITY_MEDIUM = 160 (540 * 160 / 144 = 600)
Still checking it out!
EDIT: Additional info - DENSITY_DEFAULT is directly linked to DENSITY_MEDIUM (DENSITY_DEFAULT = DENSITY_MEDIUM) so that explains why changes to DENSITY_MEDIUM affect the OS system wide (Not sure if this is the case in all ROMs).
Still checking, but bed time for me!!!.........
Seems we also need a modified services.jar
There is some info here: http://forum.xda-developers.com/showthread.php?t=1467051
Thread here for AOKP B33: http://rootzwiki.com/topic/23418-mod-tabletui-for-240-dpi-legacy-devices-aokp-b32b33/
Instructions state: Set density to 128 MAX & Tablet mode will be automatically activated However, since our Sensations have a screen width of 540, not 480 as most legacy devices, we may still need to find that "Magic Number"
Haven't tried it as i'm not running an AOKP based ROM but we need to know what to change in services.jar and then this should be able to be implimented in all ROMs!
Hope this helps
EDIT: The services.jar above uses the following formula: (480 * 160 / 128 = 600)
We should be able to do it using (540 * 160 / 144 = 600) 144 MAX - However, it wont hurt to try 128 since our device has a default density of 240?!
Also, don't forget to set your Font size to huge (or large) in ROM Control.
I have created a flashable zip for AOKP B33/34 which includes a Patched Launcher, Phone, Market & services.jar.
This should work on all AOKP ROMs!
This should also parse the build.prop and adjust your LCD Density to 128.
Also, don't forget to set your Font size to huge (or large) in ROM Control prior to flashing this.
I haven't tested this - I have created it blind so if you are going to try it then please make a nandroid backup first!!!
Should you try it, then Please leave feedback but don't get upset if it doesn't work for you - If it doesn't work then just restore your nandroid backup!
I hope this is of some use to someone
BTW: Flash using recovery!
Is there a way to clock multiple cores on a stock rooted kitkat ROM? Apps in the play store work but only change the primary core.
You can manually overclock cores
But apps like tegrak and antutu will help alot
Its clear that you want to play gamd which youbare not able to do it writeknow.
But if you are rooted. Then in syst.folder there is a file named build.prop
Open it and edit the line saying
Dalvic.vm.heapsize = xxx
Dalvic.vm.heapgrowthlimit = xxx
Increase theaw values and you will find a good boost in applications.
But REMEMBER THAT THE VALUES ARE LIKE DESKTOP RAM GROWS IN MULTIPLE OF 2 OK SO 68 , 96 , 128,256 only this type of valies can be used for good boost.
If you like it hit thanks dude
I was making some calculations and noticed that the % key does not work right. Try a simple calculation like 100 - 30% and the calculator returns 99.7 instead of 70. What does yours do? I've got a Verizon S7.
yes because 100 minus 30 percent is 100 minus 0.30...which is 99.7. that's not how you do percent calculations. you have to do 100 times 30 percent, take the answer, and do 100 minus that. I've never once in my life done a percentage calculation the way you're trying lol
Sent from my Samsung Galaxy S7 using Tapatalk
The thing is, with any other calculators, including the one from the S6, S5 and other manufacturers (even Google calculator, iPhone's, Windows), it calculates the % of the value before it, ie. 100 - 5% = 100 - (5% of 100) = 95. I know that mathematically, 100 - 5% = 99.95, but the purpose of the % was to make quick calculations (accounting, taxes, etc).
Maybe related to this? http://www.androidpolice.com/2015/0...led-no-longer-uses-floating-point-arithmetic/
Every other calculator I've used has done the 100 - 30% = 70, so that's why I questioned the S7 calculator. Google will give the same (70) answer if you type in the above problem.
Don't you mean 100 (%) -30% = 70%. You were just subtracting 70% from 100( not a hundred percent). Or a 100 what?
Sent from my SM-G935T using Tapatalk
BTW there is a new Google Calculator on the Play Store.
Hi, the new Calculator update on the Galaxy Store fix this
the new method is 100-30% = 70 instead 99,7
There is an update in Galaxy Apps for the calculator