Anyone can try to mod Contacts(Dialer), Touchwiz Calculator and S Planner and even Wall Paper changer to work with 240 dpi or even less dpi on Note?
I second this...
Im using 3rd party dialer, but i wish i can have those native apps in the lower density.
Sent from my GT-N7000 using XDA App
I would love it !!!
danilos2k said:
I would love it !!!
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I followed your advice given on Androidiani and 240 dpi are looking lovely.
danilos2k said:
I would love it !!!
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+1
I would like to see this, too! Would be very nice!
i would love to have automn dialer ....have a look..
http://forum.xda-developers.com/showpost.php?p=19927125&postcount=6
i want this too, ive gone below 240 but 240 seems to be the sweetspot before the battery icon starts to blur. i also use 3rd party dialer i use angel dialer so i never see a problem. but it would be nice to have the native dialer work.
Does S Memo work for any of you when you use anything other than 320dpi? I get thick lines running across my notepad with anything other than 320.
edit: I just found the modded s-memo thread. Now all I need is the rest!
maybe a weird question, but why less dpi?
What changes are needed, just apps?
OpenMinded said:
maybe a weird question, but why less dpi?
What changes are needed, just apps?
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If you tell the phone that the screen has 240dpi instead of 320, then it starts drawing things smaller. For instance, 12pt fonts are used instead of 16pt, or the icons become 30x30 instead of 50x50.
As the phone uses the pixel density information to calculate how many pixels should a quarter-inch-wide icon should be, coding in a lower dpi value makes all the drawn elements smaller, giving you more room. This way, you can have smaller text and have more on our gargantuan screen.
Most apps deal with this change nicely, as there are devices out there that actually have 240dpi density. A number of apps (google market) need your pixel density to be one of the supported ones (180,240,320) and other arbitrary values break certain app updates. And some apps (mostly samsung-specific ones) have hard-coded scaling factors that break the app when you change your density setting.
All in all, decrease the density value => have everything rendered/drawn smaller => more screen real estate, the caveat being a small number of apps not supporting scaling at all.
awesome explanation, I 'hit the button' .
Thanks.
To be honest I am happy with the space and prefer the 'no hassle' approach .
So apps that do not support scaling would simply not be in fullscreen mode?
OpenMinded said:
awesome explanation, I 'hit the button' .
Thanks.
To be honest I am happy with the space and prefer the 'no hassle' approach .
So apps that do not support scaling would simply not be in fullscreen mode?
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It would make sense for the unsupported apps to simply be smaller than fullscreen, and it certainly is the case with samsung's touchwiz dialer, where it sits close to the upper left and has unused room on the right and bottom (contact list, call log and favorites tabs of the phone app scale nicely though).
On the stock launcher (touchwiz, samsung, surprising?), the dock is still at the very bottom of the screen, but there is unused/unusable space between the dock and where your app icons sit. third-party launchers (I tried adw ex) have no problem dealing with scaling.
For the s-memo app, it gets funkier, as the background drawing part of the code seems to have some weird hard-coded scaling, and when you increase your density, the memo-drawing area both shrinks (like the dialer) and also has thick black horizontal lines on it. Looks like an aliasing effect.
So it depends on how the various bits and pieces of the UI elements are coded in each app. If they coded it with multiple densities and scales in mind, it works like a charm. If they ignored it, it depends on where the reference/anchor points of UI elements are, as things can all get scaled and shrunk towards the upper left, or some things may stay at the bottom while others shrink towards the top. If the coders dropped the ball completely (s-memo), things get very ugly.
Hope this thread won't be ignored... Looking forward to some kind fella who would probably get this working
stephenjason89 said:
Hope this thread won't be ignored... Looking forward to some kind fella who would probably get this working
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Would be very, very nice!
up for this
ignored for a long time
KL7 and beyond dialer is especially dreadful at 240 dpi, since the call button is effectively hidden
I'm going to attempt to follow this tutorial myself:
http://forum.xda-developers.com/showthread.php?t=863519
crysalis786 said:
I'm going to attempt to follow this tutorial myself:
http://forum.xda-developers.com/showthread.php?t=863519
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Please share if you have succeeded.
Many thanks!
halo
i don't see so well and the Resolution in the one s is to high to me
i raise the DPI Through rom toolbox to 260
but i get some error of the system ui "Unfortunately system UI has stopped"
for example when i enter to "recent up" i got this erorr and i can't enter there....
there is a way to fix it ??
thanks
If I'm not totally wrong raising the resolution will result in smaller letters. You should lower it instead. So please try it.
And you can change letter size within settings -> display & gestures -> font size. By default it is medium, so you can change to large or extra large.
At least under accessibility there is an option named TalkBack, which will activate a spoken feedback to what you touch, choose or activate. I hope your ability to see is not that bad!
rootrider said:
At least under accessibility there is an option named TalkBack, which will activate a spoken feedback to what you touch, choose or activate. I hope your ability to see is not that bad!
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I just checked that out.
What's with the notification about it "collecting" info? Collecting it where? And what? I didn't go any futher.....
Tomney,
I am not sure if this will actually work but if you have root you can edit your build.prop file. In that file there is a line that refers to ro.sf.lcd_density. By adjusting that number up or down you can change the dpi of the screen. Now that does not necessarily mean that all of your apps or even the Sense UI will work correctly, but it might be worth a try.
If you want to easily do this I would download the BuildProp Editor app from the market.
Haven't tried it on this phone, but at least on every sense Rom I've used for the hero changing LCD density has always messed up everything. One of the reasons I allways used aosp
Sent from my HTC One S using XDA
usrbrv8 said:
Tomney,
I am not sure if this will actually work but if you have root you can edit your build.prop file. In that file there is a line that refers to ro.sf.lcd_density. By adjusting that number up or down you can change the dpi of the screen. Now that does not necessarily mean that all of your apps or even the Sense UI will work correctly, but it might be worth a try.
If you want to easily do this I would download the BuildProp Editor app from the market.
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as i said i did it with romtoolbox. it is the same , i raise the dpi to 260....
it makes some problems with system ui and i got some errors
i now replace the rom to miui and the dpi change doesn't Affects the system ui
dpi change can be on a rom without htc sense ui and i think even regular ice !
but..... now there is some problem with the market because Resolution Compatibility i think... there is some app i can't download .....
for now i need to come back to 240 dpi for download some apps and its Annoying
maybe if could change the Resolution to Exactly 800\480 i wouldn't get the market-app-Compatibility issue but i dont know how... maybe someone know how to do it?
my vision isn't so bad and i know the regular options aka font enlarger Etc ...
dpi change is the best choice for me .
hi i got problem with mt gt-n8000 whem i try to change the defult dpi from 160 to other dpis the system ui will fail with message unfortunate, system ui had stop. try install touchwiz with nova launcher but still cannotfix,itseem the problem with coding. i check the resolution of my note,quite strange 1280x760 not 1280x800
40px is consumed by the bar at the bottom, I assume
I think it seem to be different in pixel cause i check in tuner system,it will be 1280x720. Also i chek the dimension of tis tablet (mine) to other,mine n8000 heigh is less then about 5mm.so strange.
Sent from my GT-N8000
Ok I have a question, I can't test it by myself because my tablet isn't root and I can't change the DPI. So imagine I change the DPI on it, will it change also the drawing software appearance ? I mean it should be more fluid or the opposite no ? In Layer Paint, you can change to the "double pixels mode" to make the drawing less laggy, is it possible to do that with the DPI change or not ? should be cool to change the DPI a bit just to make the art drawing more snappy !
Well if the answer is "no it doesn't change that" well that's fine then really xD Thanks !
So Yesterday I Was Testing An Oreo ROM On My Onyx.
Since The Display Size Was Odd. So I Decided To Change The DPI to 400 But Accidentally Changed It To 4000.
Now My Screen Going On And Off & system UI getting crashed too.
Just Being Curious That Where Are Those DPI Values Stored ? build.prop Doesn't Have Those Values Though
Any Solutions Or Clean Flash ?
Kewal9821 said:
So Yesterday I Was Testing An Oreo ROM On My Onyx.
Since The Display Size Was Odd. So I Decided To Change The DPI to 400 But Accidentally Changed It To 4000.
Now My Screen Going On And Off & system UI getting crashed too.
Just Being Curious That Where Are Those DPI Values Stored ? build.prop Doesn't Have Those Values Though
Any Solutions Or Clean Flash ?
Click to expand...
Click to collapse
Solved By Fetching The Developers Setting xml file and push it back to system using ADB.