I have a decompiled ghostkik apk (clean from ghostkik.x10host.com) and I've changed chat bubbles in all the "drawable" folders. However, there is no change in the app itself, it remains the same. Could someone please look into this and/or give me advice?
Apologies if this is in the wrong place, it's my first thread.
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I'm the New Guy.
Can you change an app's label/name if you have the apk?
I've attempted with no success.
I used the APK MANAGER 4.8 by Daneshm90, it de-compiles and converts android xml to xml and back. Whenever I try changing any viewable text (ie. example.apk via Apk Manager creates an out folder: ~\out\res\values\strings.xml -> "<string name="app_label">Messaging</string>" >--> "<string name="app_label">In4nerd's SMS</string>") ultimately it doesn't accept it and wont recompile.
Any help?
Ps: can't posts links
Pss: I'm using CM 5.0.8 update 2.1, if it even matters (which I think it might because Mms.apk only works for its target version and under<-assumption; meaning CM 6's Mms.apk does not work on CM508's..I've tried it too)
null above this arrow ^
EDIT:
I found a way. I can now edit everything about anything in any app (icon, app title, text in the app, graphics in the app..etc) [including sys apps] [without damaging its structural integrity]. I changed sys app "Messaging" to "DANO!". Thnx for all your help xda...(sarcasm sigh).
Post script: if any of you guys wants to know what the problem I had with this originally was, let me know.
Also, I'm not going to abuse this ability to steal app code or take credit for any app not made by me; I only will use this to make an app more appealing to myself, and my system.
kthxbai
New Guy: 1 Rest: -562
First off, I apologize if I'm posting in the wrong forum for this.
My main goal here is to replace a .wav tone in the Textfree app with my own custom .wav tone. (The app doesn't natively support custom tones)
I've retrieved the .apk from /data/apk off my phone, opened the .apk in 7zip, deleted the old .wav file from /assets/tones, and placed a new one in the same folder with the same name as the previous file. I've deleted the META-INF files, and resigned it using signapktic.
However, after the original version is uninstalled and the modified/signed apk is installed successfully, not a single tone will play. Everything else works fine and I can send/receive texts, but the tones no longer play. My volume is not muted or low on any channel.
Is there a different way that I should be going about replacing this file? Does the app make some file check that I'm not aware of / Is there something I missed?
Thanks in advance.
Anyone? I haven't made any progress on this yet.
Check out this post on how to reverse engineer an APK (in this case it's a guide on reverse engineering an EVO 4G FM Radio APK) overall process should be similar for any other APK:
http://forum.xda-developers.com/showthread.php?t=725870
Hi,
I've been trying to make this app mostly for personal use.
I actually am just changing/designing the images to just skin it really.
Feel free to check it out ( http://db.tt/qfFVq7uz ) (see attached as well), but I have a question or two about the xml stuff.
In the settings, I want to change the links that are inside there that go to other site to basically reroute them to our website.
I have tried looking at the xml files, I'm assuming that's where the link gets it's info, but not 100% sure.
Can anyone point me in the right direction on how to change these links. Changing the images and signing the apk is no problem for me so far.
Just a little help needed with the xml stuff. I can see it with an xml reader/editor, but it all looks foreign when I open it. I know html and what should do what, so I'm not completely useless when looking at it!
Thanks so much!
So basically what I am doing is fixing some of this application's code(and I assure that the developer of this app allowed free modification). Currently, this app shows pl_starthere.png for certain time, and apparently is stated as an bitmap file. But I wanted to put animated gif file instead of it.
So I changed the animated file's name into pl_starthere.gif, deleted the original png file, and fixed the file name in the smali file into that gif file. However, it showed me stationary image.
The point is, how can I make it animated? I could probably copy and paste the whole code onto this thread if necessary, but I thought this may be enough for code gurus at xda(and really hope it actually is).
Well, thanks for reading. I would really appreciate any kind of help.
I'm still new to Android myself but from my experience with Windows I know that the program being used to display the image has to be coded to be able to display animated images otherwise it treats them as static. Which means code would have to be added to the app for that.
Not sure if this is the right section to post such a thread but I need help...
What I'm trying to do is pull Music/Sound files from unity type .apk files.
My problem is there is no "sound" or "music" folders inside these unity type .apk files and so I'm having a hard time figuring them out.
I've even tried with the .OBB Files with these games and they seem to be the exact same. I've done google searches before posting this and all I'm getting is nothing so here I am asking the PROS of android xD.
This is what it looks like
All I see is a bunch of files with 2 folders called Managed and Resources which is located in assets/bin/Data But I have no idea how to rip any sort of sound/music files from these type of .apk files so I'm hoping someone here knows what file to look for in this situation.
Most games look like this and have the sound/music files hidden somewhere inside something...
XDA Visitor said:
Not sure if this is the right section to post such a thread but I need help...
What I'm trying to do is pull Music/Sound files from unity type .apk files.
My problem is there is no "sound" or "music" folders inside these unity type .apk files and so I'm having a hard time figuring them out.
I've even tried with the .OBB Files with these games and they seem to be the exact same. I've done google searches before posting this and all I'm getting is nothing so here I am asking the PROS of android xD.
This is what it looks like
All I see is a bunch of files with 2 folders called Managed and Resources which is located in assets/bin/Data But I have no idea how to rip any sort of sound/music files from these type of .apk files so I'm hoping someone here knows what file to look for in this situation.
Most games look like this and have the sound/music files hidden somewhere inside something...
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