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I used to have an LG Viewty, and I hated it. Absolutely loathed it. The only thing worth having on the phone was the slow motion video recording - 120 frames/second.
I know this is a slightly niche feature, but as a golfer I found it really useful. Seeing that people have been able to enable things like 720p recording, will it theoretically be possible to increase the frame rate as well? So lower res, but with a frame reate of at least 50? Or is this a fundamental thing with the sensor?
Bump.
I own a Samsung Galaxy S and my girlfriend has got a S8500 Wave. She can do high-fps videos with her camera app, but in the Galaxy S its not available.
Im wondering what causes this, as far as I know both mobiles have nearly the same hardware specs, so the Galaxy S should be able to do slow motion capturing. Only thing different between the phones is that the Wave runs badaOS while the SGS runs Android.
Would it be possible to tweak the camera to allow it?
Necro, could this be possible to do with a app or something...
is there realy noone who knows anything about this? i think its a realy cool feature that has to work somehow since the DroidX has slomo capturing.. I searched everywhere but it seems noone is interested..
Does anyone know anything about it?
I'm really interested in knowing more about this as well. I actually ended up buying the Viewty at the time, simply due to the niche slow motion feature and since I'm into animation, I used that as a quick reference tool to study motion.
This would be an awesome niche feature as most of the high-end smartphones coming out now seem to be quite similarly spec'd. I currently have a HTC DHD and did look around initially for something like this to get slow mo but no result.
Wish more people would take interest into it.
Maybe we should screen the entire season of Spartacus again to get everyone interested again, eh?
-AndroidFreud.
I dont see a lot of chatter about 60fps recording on the latest batch of 720/1080p recording smart phones.. Is it even possible or just a matter of hardware limitations? Im just curious if we could see a future hack enabling 60fps or do we wait for manufacturers to offer it. thanks!
That would be SICK... But I don't think it'd be possible due to the size of the camera sensor in most mobile phones.
i just know that the HTC Bass (Runnymede) will be able to do 720p recording at 60fps.
afaik, there are no known phones that can do [email protected] currently.
socalwrx said:
I dont see a lot of chatter about 60fps recording on the latest batch of 720/1080p recording smart phones.. Is it even possible or just a matter of hardware limitations? Im just curious if we could see a future hack enabling 60fps or do we wait for manufacturers to offer it. thanks!
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Sounds like James Cameron's dream phone, to me. Cameron is pushing for the movie industry to adopt a minimum 60fp/s for movies.
is 60fps the limit? cant it go any higher?
Really isn't much benefit in going higher except for Video/Sports analysis, TBH. For just watching stuff, 60 FPS is good enough.
I understand that for general recording/watching 30fps is plenty. 24fps even.. Id just be interested for some cool slo-mo effects. even if it were capped at a short time due to the size of the file. Im just wondering if its hardware limitations (video encoding of the chipset, size of the sensor as previously mentioned) or just a matter of software tweaking; forcing the phone to record/encode @ 60fps.
I had an older LG phone that had a slo-mo effect that looked cool but quality took a big hit.
socalwrx said:
I understand that for general recording/watching 30fps is plenty. 24fps even.. Id just be interested for some cool slo-mo effects. even if it were capped at a short time due to the size of the file. Im just wondering if its hardware limitations (video encoding of the chipset, size of the sensor as previously mentioned) or just a matter of software tweaking; forcing the phone to record/encode @ 60fps.
I had an older LG phone that had a slo-mo effect that looked cool but quality took a big hit.
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agree
even if games / videos were made to run 60 fps, it's a waste of power
there's no point pushing more than 30 frames when human eyes can barely keep up with less than that
AllGamer said:
agree
even if games / videos were made to run 60 fps, it's a waste of power
there's no point pushing more than 30 frames when human eyes can barely keep up with less than that
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Don't agree at all. The difference is big and is easily proven. Seems to be some kind of urban legend that eyes cannot perceive faster movement than around 24-30fps
Check for example these example videos (using a modern browser on a modern PC).
http://www.boallen.com/fps-compare.html
tjtj4444 said:
Don't agree at all. The difference is big and is easily proven. Seems to be some kind of urban legend that eyes cannot perceive faster movement than around 24-30fps
Check for example these example videos (using a modern browser on a modern PC).
http://www.boallen.com/fps-compare.html
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This is an age old debate and is far more complex than that one example can cover. For video playback where you can't resolve individual frames though, 30 fps is more than enough.
Yes, we all like to see those beautiful bullet time type videos shot with fast cameras, but there are limitations other than processing power. In this case it's optical. The faster you shoot, the better lit the scene needs to be and the better the light gathering ability of the optics. Perfectly easy to overcome when you're lighting the scene and using proper hardware. Not so good when you're using a phone to do the shooting though!
I don't see the point of 1080p/60fps until they can do 1080p/30fps properly
Also better optics before moving onto anything else
DirkGently1 said:
This is an age old debate and is far more complex than that one example can cover. For video playback where you can't resolve individual frames though, 30 fps is more than enough.
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Sorry but I don't agree at all, and your post doesn't include one single argument for you statement so it doesn't make any change.
30 fps looks ok, but 60fps video looks more fluid. It is very obvious in fast moving videos, e g sports.
I know that movies are made for 24fps and have "motion blur" to remove the problems with low frame rate, and some people prefere this motion blur (i e movie captured with small aperture) but that is a matter of taste and doesn't change what looks more fluid or not.
HTC Vivid [email protected] http://www.gsmarena.com/htc_vivid-4302.php
That all depends on the GPU. Maybe the powervr sgx 543 can, seems the most plausible of all the GPUs available.
So those can shoot @60fps:
-LG G2
-Note 3
-HTC One (720p only)
Does anybody know more devices?
Maybe Nexus 5 after some camera hack...? I would buy if it had 1080p60
Samsung Galaxy S4 and S5 can record 60fps video as well
Hi everyone, I have to do a presentation of a game I developed for Android. I wanted to show my phone's screen on my PC, so it can be showed in the projector. The problem is, all of the ways I tried to do this result in minimum fps, like 5 or 10, and obviouly, to show a game performance this isn't enough.
So, I ask, is there a way to show my Android screen on a PC with high fps? With som kind of wire or something to pass video channel? (my phone only has usb and jack outputs...)
Thank you all!
Well the only reason some electronics devices show 1080p or true HD images is that it has a built it port specially designed for its purpose. Which is to display images. Its called the HDMI port.
Phones on the other case is the maximum you can get. Since its the maximum amount of pixels it can display on the device. Eg the bigger the screen the more pixels you need for a crisp image. The smaller the screen the less pixels because we don't need that much. But if we enlarge it from a small device we get large pixels.
Unless you have a laptop, tablet or other mp4 I don't think you can get higher than 10 fps
Sent from my Nexus S using XDA
I have been looking for the answer to the same question for a long time now. I wanted to post video reviews for apps but nothing works. Obviously Screencast is too slow and emulators are even worse. The only way I've come across that gives great FPS so far, is buying a Media Capture Card, and a decent HDMI one costs around $100. Too expensive IMO but if you don't mind spending a little, I suggest you check it out. I guess that's how the game-making companies must do it...Oh well, let us know if it works out?
So I have yet to receive my shield and I have been trying to figure this out. I know games stream at 30 fps to the shield which is nonsense considering onlive can do 720p at 60fps on a remote connection. But thats not my question here, my question is what about the nvidia specific games? IE not games that run through steam but games that nvidia officially support, do those stream at 30fps as well or do they stream at 60fps (or anything smoother than 30).
The only supported game I have is Skyrim but my copy of Skyrim is modded in a way that I can't use the default launcher making it unsupported.
chevyowner said:
The only supported game I have is Skyrim but my copy of Skyrim is modded in a way that I can't use the default launcher making it unsupported.
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Damn, thanks for taking the time to reply. Hopefully someone else can put some input on this. I really find it disappointing that games are capped at 30 fps and I hope its just because its still in beta. Hopefully someone else can shed some light on this and test a supported game for us.
edit: Found my answer.
"I can confirm that EVEN the "nvidia optimized" games don't run anywhere near 60fps, 30fps is what I'm guessing. Hence the whole reason this thread was started. I have "tested" Skyrim, Borderlands 2, Portal 2, Dishonored, Arkham City, Tomb Raider, and Left for Dead 2. All titles seem to be running at (or around) 30fps. All of these titles were running at 60fps (v-sync on), on my PC. I've also tried with v-sync OFF with all games, and at 720p, most games are running 100-200 fps. Same result on Shield. 30fps."
https://forums.geforce.com/default/...hield-while-pc-streaming/3/?offset=38#3888916
God that is just nonsense, hopefully nvidia allows us to stream at 60 later on and this just turns out to be a beta limitation.
I have an ATI card sadly so I can't stream with my Shield, but I used Onlive for precisely one month on my Xperia Play and my PC, and it looked like utter ass to be frank. Dreadful to look at, just muddy, low res-like, smeary. This was like 4 months back. It may technically be streaming in 720p but it looked like crap. The Nvidia streaming looks much, much better from what I've seen in live reviews. 60 frames may be coming to Shield in the future, my point is just that it seems to look alot better than Onlive did for me on other devices.
bonapartist said:
I have an ATI card sadly so I can't stream with my Shield, but I used Onlive for precisely one month on my Xperia Play and my PC, and it looked like utter ass to be frank. Dreadful to look at, just muddy, low res-like, smeary. This was like 4 months back. It may technically be streaming in 720p but it looked like crap. The Nvidia streaming looks much, much better from what I've seen in live reviews. 60 frames may be coming to Shield in the future, my point is just that it seems to look alot better than Onlive did for me on other devices.
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Thanks for the reply and input on onlive, I did not know this as I never personally tested onlive. I do however have good news we were contacted on that exact same thread I linked earlier and a moderator on the forum confirmed they are working on getting us 60fps streaming!
I've been recording a few 4k clips. I think its pretty pointless A) No OIS , you need a tripod only reall for using it B) Frame rate not 30fps all the time stutters a bit.
Other than that its the most detailed amazing video on my 2560 x 1440p monitor (No 4k monitor yet), but with no OIS its really not practical at all. Or usable. And not to mention the 5 minute clip limit...
Anyone here going to honestly be using it over 1080p? (Unless you carry a tripod) Guess i'm too use to the G2's OIS camera which gives much smoother videos.
Honestly, mostly I just use 720p. In my opinion the 4k function is an marketing trick by Samsung. Well it works but the mainstream market needs a few more years until it's the non+ ultra. It's nice to have but I'm quietly sure I won't use it at all.
Lenniitsch said:
Honestly, mostly I just use 720p. In my opinion the 4k function is an marketing trick by Samsung. Well it works but the mainstream market needs a few more years until it's the non+ ultra. It's nice to have but I'm quietly sure I won't use it at all.
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Agreed. 100% marketing gimmick. Other than playing with it for a few minutes, doubt I will ever use it again. If it was 4K 30fps with image stabilization yes.
Chaialo says
I was actually thinking of filming a commercial with it. I do have a tripod, slider and a clamp to hold it. I will also be shooting the same scenes in 1080P on my HPX300 just in case.
Hendrickson said:
I've been recording a few 4k clips. I think its pretty pointless A) No OIS , you need a tripod only reall for using it B) Frame rate not 30fps all the time stutters a bit.
Other than that its the most detailed amazing video on my 2560 x 1440p monitor (No 4k monitor yet), but with no OIS its really not practical at all. Or usable. And not to mention the 5 minute clip limit...
Anyone here going to honestly be using it over 1080p? (Unless you carry a tripod) Guess i'm too use to the G2's OIS camera which gives much smoother videos.
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I wish you guys would quit with the whining.. the camera (from what I have seen) is clearly better than its predecessors or just about anything on the market for a smartphone. Samsung has clearly improved this phone in every way, its by far the best phone on the market. No other phone can anywhere close to what this phone offers, the features are endless. So stop crying and be happy that you are fortunate to own the best phone on the market. IMO
I don't think that the 4k ability is outstanding but someone has to take the first step. And that the note 3 can handle the bandwidth needed for 4k is enough to wow me right there.(it is very compressed I'd imagine)
And to people saying its a marketing gimmick, isn't the iphones slow mo feature the same? The note 3 can do 720p 120fps just like the iphone but there not hyping it up. 4k is more exciting then watching every video on YouTube in slow mo. If I want to watch slow mo I want to see it at 1000fps with a true slow mo camera.
Lenniitsch said:
Honestly, mostly I just use 720p. In my opinion the 4k function is an marketing trick by Samsung. Well it works but the mainstream market needs a few more years until it's the non+ ultra. It's nice to have but I'm quietly sure I won't use it at all.
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Uh, 4K is a feature of the snapdragon 800 chipset. Samsung had nothing to do with it. Blame Qualcomm for it being less than desirable.
I imagine xda devs will get around the 5 minute limit soon enough.
Sent from my SAMSUNG-SGH-I317
I'm so tired of coming to this forum and seeing people constantly complain about things that are either superficial or not mind blowing (etc. speakers not putting out surround sound 7.1, 4k not being worlds better than 1080p).
Keep these negative post in:
http://forum.xda-developers.com/showthread.php?t=2458640
Agree Sgt. Beside that I would add permission that people with less of 200 (maybe 100) cant open new threads in general..Only qa.
Sent from my SM-N9005 using xda app-developers app
Sounds great, they should also make it that Samsung fanboys can only start posts too? Fanboys here don't let people express their opinions which is what forums are all about discussions and sometimes there are topics you might not like.
Edit: I've request this thread be lock and buried incase more don't like it
Mod Edit
Thread closed at [OP] request
malybru
Forum Moderator