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Claystone is a new 3D Android home screen replacement, media player, and launcher. We currently distributing developer preview betas to improve the product and get valuable feedback from the developer community. We are looking for feedback about the UI, stability, and overall functionality before we launch on Android Market.
What is unique about this home screen replacement is a 3D user interface with embedded viewers for video, photos, file browsing, web browser, YouTube, contacts, RSS news feeds, and more. The UI was designed for browsing content while you are viewing content.
Feature Summary
- Android 2.1 and higher home screen replacement
- Smart phone optimized
- 3D interface taking advantage of OpenGL
- Integrated media viewer apps for video, file browser, YouTube, web browser, photos, contacts, RSS reader, with more to comeā¦
- Viewer apps bring functionality to the home screen and extending what you can do directly from your home screen in Android
- Claystone reduces the dependence on starting separate app for each media content type and our goal is to provide a more convenient and integrated experience
Widgets
- The Beta 3 widget experience will be replaced with a more standard widget implementation in Beta 4
Getting Started Tips
- Use the swipe left-right gesture to move through the stacked 3D panels
- The following items on the Home panel allow integrated viewing of content in the 3D interface: YouTube, Video, Photos, Contacts, File Browser, Web Browser, RSS Feeds
- Use the press-and-hold gesture throughout Claystone to access additional functions and options
Claystone is Now Available in Android Market
- Claystone is now available in Android Market
- Search for the keyword "Claystone"
Sounds sweet. I hope it won't force me to use popups for anything?
On my phone HTC HD2 (Android 2.3) will work?
Rosa Elefant said:
Sounds sweet. I hope it won't force me to use popups for anything?
Click to expand...
Click to collapse
Claystone launches Android Apps full screen and the panels load in a 3D stack that you can scroll through using a left-right finger swipe.
Great, worth a try then thanks!
vespend said:
On my phone HTC HD2 (Android 2.3) will work?
Click to expand...
Click to collapse
Android 2.1 and higher are supported so Android 2.3 should pose no issues.
We have tested on HTC devices and the screen resolution is also ideal for claystone.
Let us know if you have any issues.
Doesn't display well on HVGA screen...LG P500
> Doesn't display well on HVGA screen...LG P500
We've been working on getting a bunch more devices to test on. Stay tuned!
Hi. On my Original Droid when a screen is enlarged, it is off to my left and never 100% visible. Also, it was very slow. This may be due to my phone being rooted, but I had to uninstall.
cyanide911 said:
Doesn't display well on HVGA screen...LG P500
Click to expand...
Click to collapse
+1 I can confirm that. The dock icons are huge and the widgets misaligned.
Anyone tried this on a Droid X?
I'm gonna give it a try this evening. I think I tried the earlier beta a few days ago and it had issues as if the screen was off to the left etc. I attributed it to possibly a bad install or something.. I'll give beta 3 a go and report. Screenshot anomolies, etc.
Always a fan of new UI development.
Seems smoother, apps scoll much better-still not fluid yet. Widget screen is bigger. Will give overall in a little while. Limited widgets. Missing recent box-I liked that
On the right track though...
Love the concept of this launcher, but I cannot for the life of me figure out how to get portrait mode working. Using HD2 on 2.3.3 and it is always in landscape, and has no bottom bar.
Try it on the hd2 with cm7 and it work good I would make the 3d windows or what they are called a little bigger and maybe customizable options but other then that good work
Sent from my HTC HD2 using XDA Premium App
Added Widgets gone after a reboot to be never seen again. <-beta 2 retained these
Still sluggish
Would be nice to be able to resize/move panels
No picture/video bar across top on tablet
SD card (sd2) still not being seen only main storage
You tube still unstable, but better than beta 2
cannot see/launch launchbar
Keep up the good work-it's getting there
unfortunately, I still cannot use this as my daily launcher.
I think you will have more customers if you made a fully customizable one of these...
http://forum.xda-developers.com/showthread.php?p=13070948
http://forum.xda-developers.com/showthread.php?t=907551
On my phone, the window isn't centered, its too far right and down.
Also the dock is huge.
Nevertheless, this is a fresh idea and I see some potential.
Sent from my HTC Legend
It looks nice maybe i will try this on my sgs
Looks a bit like the palm os with the cards. Works fine at all, but it would be nice if the stacks were a little bigger. Maybe it would be possible that the cards go fullscreen when they get focus, and with the homebutton you can make them smaller to see them like its now in standard view.
But thats just a little idea.
Glad to see where this is going.
Sent from my HTC HD2 using XDA App
Beta 3
Still off to the left somewhat but better centered. Complicated to figure out. Videos are small and do not play in landscape and it's difficult to tell which windows are open esp difference between home, app..............Editing launcher bar is nice. Is there a settings (not the one for the phone or info for contact available via the app?
Hello everybody, and before all, sory for my english
The main objetive of this thread is to provide a guide to increase performance on high density screen GPU bound devices, for example, the nexus 10.
The last year android devices start shiping with very high definition screens, but without the necesary GPU muscle to make them work good.
Since I was a PC gamer, I know the terrible impact of high definition on the gaming performance, and, on this screen size, this is a useless impact, since the extra resolution are practicaly unperceptible.
The past week I spend a lot of time trying to change my device's resolution (a nexus 7) and with kernel modding, it is posible, but don't are great since I only play 1/3 of the devices usage, and the 1280x800 resolution are great for chat, browsing (or posting on the forum ).
Finally I find a great program that allow me to temporary change the display resolution of my device, and with the free version I was allowed to change resolution to 720x450, and on gaming performance, that was a GREAT performance updrade, even, with the wuality sacrifice (and on a 7 inch display, this wasn't a great lose.
In order to do that, I need to disable soft keys, since they bug A LOT with the resolution change, and to use a custom launcher because the default launcher bug too (go launcher ex is my favourite and the only one I test).
So, I leave a guide on how to prepare your device to use this mod to increase gaming performance, and to provide help to everyone who want it.
First of all, you NEED to be rooted.
Now, start with the device preparing.
Wee need a soft keys replacement, I recomend this one, work great and are really simple to customize.
https://play.google.com/store/apps/details?id=jun.ace.piecontrol
Now, you need to remove the soft keys in order to gain extra screen space and to protect yourself from potential bugs on the user interface.
To do that, you need to edit your build.prop with an editor or manually with a text editor and add this line.
qemu.hw.mainkeys=1
Now, on the next boot your device have the soft keys disabled.
To protect the status bar from being bugged, we need to change the lcd density of our display in order to allow a phone status bar (the phablet one bug on low resolution displays, and on tablets without sofkeys, we need a status bar.
To do that, we need to edit from the build.prop editor the "ro.sf.lcd_density" parameter and set it to something above 214 (nexus 7 have 213 and it enable the phablet interface, and on 214 it enable a full phone interface, but with small icons and more work space, you need to test and find the most usefull dpi for your device)
Now, we need to install the "magic app", and start testing resolutions and trying to find the most confortable for us, I have the paid version and use on the nexus 7 (16:10 or 8:5) 480x768 since it allow GREAT performance improvement and a good image quality for my screen size.
https://play.google.com/store/apps/details?id=com.nomone.resolution_changer
One example of a game that work GREAT with this trick is N.O.V.A. 3, on the tegra 3 plataform it is almost inplayable, and with the trick, on my nexus 7, it looks like this.
So, start testing this, and post your results, configs and devices.
Help us resolving the screen resolution fragmentation on devices!
And mods, please, help the post with a good language correction XD
Edit: Changed the APK link, to a new one, the new app have onscreen buttons to fix the navbar problems, so, pie controls are no longer needed, I leave the link here onlfy for people to know another alternative, thx for NoMone Devs!
i am planning to buy a 7 or 8" android with high resolution and was a bit worried about gaming performance because of the high resolution.. can you post a video of the performance gain plz?
Whoa! I might give this a go when I get home. Good Job.
i am interested for feedbacks in other heavy games like modern combat 4
this!
what android device and other mobile devices lacks.
there's no setting to set the resolution!
people out there always suggest me to change the dpi, but hell no!
"dpi" is not physical resolution, it just changing icon and other ui element to small or big.
this terms confuse many people.
they think DPI is the screen resolution.
and.... i just cannot understand the hype,
many vendors put high res 1080p on 5" device?
what the heck!? is it necessary?
what's next? ultra 4K res on 4" screen?
come on.. it's unnecesary and waste of battery.
gpu works hard to get the job done in that resolution. especially gaming.
thank you for sharing this trick for us.
google should consider to put resolution changer on the next android.
and android vendor should realize put hi-res on small screen is just plain dumb.
-----
Sent from Android device
i will try this thank you. . .:good:
It's hard to take a video without a camera, but to give youman example, on 500x800 asphalt 7 give me 60fps on the shangai track, with my 800x1280 default resolution, I have 20fps aprox with a lot of fluctutations, it's a great app, and with GMD hide buttons, is almost perfect.
Antara33 said:
It's hard to take a video without a camera, but to give youman example, on 500x800 asphalt 7 give me 60fps on the shangai track, with my 800x1280 default resolution, I have 20fps aprox with a lot of fluctutations, it's a great app, and with GMD hide buttons, is almost perfect.
Click to expand...
Click to collapse
ah that indeed seems to be very nice! i have tried it on my htc desire not it does not work nothing changed
yeahman45 said:
ah that indeed seems to be very nice! i have tried it on my htc desire not it does not work nothing changed
Click to expand...
Click to collapse
Yes, on the HTC Desire 480x800 display, you need to set it to something lower that it, for example, 360x600, it increase the gaming performance, this trick work great on high res display like the nexus 7 or nexus 10 displays for example, try to reduce the resoution to something that retain the original aspect ratio and be lower that 480x800, 360x600 or 240x400 make a grat change, but im not sure about image quality on this device...
Antara33 said:
Yes, on the HTC Desire 480x800 display, you need to set it to something lower that it, for example, 360x600, it increase the gaming performance, this trick work great on high res display like the nexus 7 or nexus 10 displays for example, try to reduce the resoution to something that retain the original aspect ratio and be lower that 480x800, 360x600 or 240x400 make a grat change, but im not sure about image quality on this device...
Click to expand...
Click to collapse
ok thx i have tried to set it to 360x640 on the free version.. but nothing happens.. it just say "Display scaler free has been granted root superuser permissions" and nothing happens
Mh, maybe this is a device specific issue, have you posted a review or sended the autor an feedback email about it?
Antara33 said:
Hello everybody, and before all, sory for my english
The main objetive of this thread is to provide a guide to increase performance on high density screen GPU bound devices, for example, the nexus 10.
The last year android devices start shiping with very high definition screens, but without the necesary GPU muscle to make them work good.
Since I was a PC gamer, I know the terrible impact of high definition on the gaming performance, and, on this screen size, this is a useless impact, since the extra resolution are practicaly unperceptible.
The past week I spend a lot of time trying to change my device's resolution (a nexus 7) and with kernel modding, it is posible, but don't are great since I only play 1/3 of the devices usage, and the 1280x800 resolution are great for chat, browsing (or posting on the forum ).
Finally I find a great program that allow me to temporary change the display resolution of my device, and with the free version I was allowed to change resolution to 720x450, and on gaming performance, that was a GREAT performance updrade, even, with the wuality sacrifice (and on a 7 inch display, this wasn't a great lose.
In order to do that, I need to disable soft keys, since they bug A LOT with the resolution change, and to use a custom launcher because the default launcher bug too (go launcher ex is my favourite and the only one I test).
So, I leave a guide on how to prepare your device to use this mod to increase gaming performance, and to provide help to everyone who want it.
First of all, you NEED to be rooted.
Now, start with the device preparing.
Wee need a soft keys replacement, I recomend this one, work great and are really simple to customize.
https://play.google.com/store/apps/details?id=jun.ace.piecontrol
Now, you need to remove the soft keys in order to gain extra screen space and to protect yourself from potential bugs on the user interface.
To do that, you need to edit your build.prop with an editor or manually with a text editor and add this line.
qemu.hw.mainkeys=1
Now, on the next boot your device have the soft keys disabled.
To protect the status bar from being bugged, we need to change the lcd density of our display in order to allow a phone status bar (the phablet one bug on low resolution displays, and on tablets without sofkeys, we need a status bar.
To do that, we need to edit from the build.prop editor the "ro.sf.lcd_density" parameter and set it to something above 214 (nexus 7 have 213 and it enable the phablet interface, and on 214 it enable a full phone interface, but with small icons and more work space, you need to test and find the most usefull dpi for your device)
Now, we need to install the "magic app", and start testing resolutions and trying to find the most confortable for us, I have the paid version and use on the nexus 7 (16:10 or 8:5) 480x768 since it allow GREAT performance improvement and a good image quality for my screen size.
https://play.google.com/store/apps/details?id=com.nexter.miniscalerfree
One example of a game that work GREAT with this trick is N.O.V.A. 3, on the tegra 3 plataform it is almost inplayable, and with the trick, on my nexus 7, it looks like this.
So, start testing this, and post your results, configs and devices.
Help us resolving the screen resolution fragmentation on devices!
And mods, please, help the post with a good language correction XD
Click to expand...
Click to collapse
Hey I bought the app and it works fine i tried most of the resolutions and even a custom one but it seems that no resolution lower than my physical one will go full screen i always get black borders do you get this too?
thanks a8 soc
I tried tweaking my resolution to a higher one yet nothing happens on my Alcatel OneTouch T10. Any fix on this?
Sory for the lazy responce, I have so much time working and other personal things I read on the store that the apk only make the new resolution use the full screen on 4.2+ so if you are on 4.1-, you have it with black borders, sory, but I cant do anything for this :/
is there any way after change resolution for fix buttom touch key(it doesnt work physical touch key)? or any idea where is touch key config file or something like that related in root?
THUNDERASS said:
is there any way after change resolution for fix buttom touch key(it doesnt work physical touch key)? or any idea where is touch key config file or something like that related in root?
Click to expand...
Click to collapse
I don't know, I suppose, android mao this keys as a touchscreen surface or something like that, the most easybway is using gmd hide softkeys and with it, trigger a softkeys quick navbar and play with this, I am using Paranoidandroid right now and with the pie controls I fix all my problems, and on smanager I created 2 scripts to execute the commands to change resolution, one for the 500x800 for gaming and the other to 1280x800, the default resolution of the nexus 7.
Try it and leave me a comment with your experience.
Antara33 said:
I don't know, I suppose, android mao this keys as a touchscreen surface or something like that, the most easybway is using gmd hide softkeys and with it, trigger a softkeys quick navbar and play with this, I am using Paranoidandroid right now and with the pie controls I fix all my problems, and on smanager I created 2 scripts to execute the commands to change resolution, one for the 500x800 for gaming and the other to 1280x800, the default resolution of the nexus 7.
Try it and leave me a comment with your experience.
Click to expand...
Click to collapse
Thanls for your reply.i have mtk quad core 6589T 1.5 ghz device with powervr 544MP1 and 1 gb ram . My screen is 1080p. i think gpu cant handle this resolution sometimes occur wierd lag and some highend games cant playable.After change resolution to 720p and 320 dpi everything perfect games performance increase %80-100 even memory consumption decreasing.(100mb).i am using with pie control but i want to using continiusly 720p i think after change resulotion touch key coordinates change over screen size.if i found that responsible cfg file or something maybe i can handle this.i am still searching..
THUNDERASS said:
Thanls for your reply.i have mtk quad core 6589T 1.5 ghz device with powervr 544MP1 and 1 gb ram . My screen is 1080p. i think gpu cant handle this resolution sometimes occur wierd lag and some highend games cant playable.After change resolution to 720p and 320 dpi everything perfect games performance increase %80-100 even memory consumption decreasing.(100mb).i am using with pie control but i want to using continiusly 720p i think after change resulotion touch key coordinates change over screen size.if i found that responsible cfg file or something maybe i can handle this.i am still searching..
Click to expand...
Click to collapse
For me, the way to go is sticking with default res for everything except gaming, as I say, I have two scripts on 2 widgets on my main screen, one with the commands
su
wm size 500x800
And the other with the commands
su
wm size reset
on jely bean 4.3 this commands set the override resolution of the screen.
on android 4.2.x the wm have to be replaced with am.
The app launch this terminal commands and override our resolution, but since I cant buy the app because of credit card and legal issues on argentina, I made my own scripts with smanager and swidgets . Quick on the fly change, and "letz rack!"
i am using this fantastic program on my thl w8s to scale resolution from 1080p to 720p during games and the speedup is fantastic...i set tasker to autolaunch the app when i click on the game icon, and once finished the game just click on fixes/reset resolution to bring everything back to 1080p . this program is great and the only one i have found...let's hope the developer doesn't abandon it and keeps making it better....and with a better integration in tasker maybe
Sorry for any mispelling that may occur, I typed this on my phone. will fix any errors later on my computer.
Hi everyone, as the title says, I'm here to share my thoughts about the current multi-tasking capabilities.
In the last Google i/o (2014) , Google unveiled the new recents screen and said something like: ohhh we improved the multi tasking by adding chrome tabs! (I know they didn't say it like that but you get the point)
Since then I've been thinking... you fools are so damn off... both google, samsung and the "big" roms are terribly off on multi tasking in my opinion.
Yes, Samsung and Omni Rom have multi window but in my opinion, that's not pratical at all in phones, only good for tablets and tablet wise I have no complaints about that kind of multi tasking except that you have a limit of "duo tasking".
That aside, there's other options like Paranoid Android. old Halo and the new Hover. (personal favourite Rom btw)
Halo was great! probably the best multi tasking experience I've had on a phone, because it gave the ability to switch a task extremely fast with just one swipe and the swipe lenghth would determine what app will open. But you were limited to only notifications and the apps pinned with Halo))) app.
Hover on the other hand, is worse for multi tasking in general, but if the multi tasking is between a random app and the notifications you receive, then it has no match.
Excluding those options and others of the same kind, you have the good old recents button. Which sucks for multi tasking because you need 3 actions everytime. Click, swipe through the list and click again. and that is boring as hell when you need to switch between apps often (which is my case).
So... now, I'll tell you where I think this multi-taskings fail and what I think it should be like.
PA Hover should stay as it is. as PA states, it is only meant for notofications and is the best at what it does. So good that Google even implemented something similar on Android L.
Now then, let's compare Android to a Pc OS. is it the multi window that improves the multi tasking? I personally have most windows maxized all the time, except for file explorers to copy files easly. so how come I barely use the multi window features and multi task just fine on a computer?
Dear Google, Samsung, etc. it's because of something called taskbar (or dock for mac).
This taskbar is the equivalent to your recent buttons, but is always displayed.
And that's where all the android multi task fails.
Tell me in the comments if you agree/disagree...
I have thought of ways for this to work... the most beautiful looking would be to switch the navigation bar current buttons with the icons of the open apps (so, pretty much a taskbar xD) but then we would have no buttons to navigate...
having a taskbat on top of the navigation bar would look ugly and take alot of space.
A Halo option but with the open apps instead of the notifications would be great, but Halo is not the most new-users friendly feature.
And my last ideand which I think it really is possible and would work well, is:
recents button removed (obviously), back and home button would get closer to each other on the left of the navigation bar (like the old ics and jb tablet UI) and fro. the middle to the end of the right side a horizontal scrollable list of open apps. swiping a app up would close it.
So... what do you guys think?
as far as multitasking goes (at least for my part), side app bars (aokp) + floating windows (pa) are enough. your idea might be ideal for others, but having another clutter in the screen estate (depending on screen size that is) is too much for most users. that's why pie and immersive/expanded desktop mode was was created. to maximize screen estate. but that's just me.
p.s. your idea above might be close enough on aokp (ribbons on navbar) but that only works on pinned apps there
Stock android should be much better at multi tasking than it is right now i don't understand why they can't implement Samsung's or LG's multitasking features!
I know its not a system bound item, but I've been using "Multitasking Pro". It has stay on top windows that can be minimized and then reopened. Its basically a number of apps packaged to a sidebar. Some might find it useless, will others find it indespensible. Worth a mention.
delivered to you piping hot and fresh through quantum physics and pony express
Game Launcher
Hyperlapse
Motion panorama
Quick Call
Bye-Bye-App-drawer
New Edge UI
Always On Display
Motion Panorama.
too many to list. but I guess off the top of my head:
the display:
literally the best consumer display in the world with virtually perfect professional reference level color fidelity, paper-like clarity with no diagonal edge bias (due to innovative proprietary diamond subpixel arrangement), infinite contrast and eye punching brightness that maintains perfectly even saturation and contrast unlike with lcd. Moreover the Screen calibration feature allows for various color space standards which is a must-have for professional photography or graphic work. Extremely High sensitivity screen allows for gloved use. Only just enough bezel to allow for screen edge swiping with a case installed leaving the device as narrow as possible making it much more nimble for one handed use and a bit less pants pocket stretching. Always on display is great as it allows me to check the time, date and notifications without having to turn on my phone--far superior in so many ways to the old way of decoding the color and speed of the flashing led.
Samsung pay:
their proprietary technology allows the device to simulate a magnetic card swipe which works anywhere unlike android pay and apple pay which only work on certain terminals. It constantly amazes everyone.
IP68 water and dust proof:
As beautiful as the S7 is it is indeed a fingerprint magnet. This is a problem with many phones so stylishly slick but unlike other phones when the S7 loses its lustre you can simply rinse it off under the sink and polish it off with a bath towel--good as new.
Powered USB otg with support for so many add ons:
gaming controllers, midi keyboards, file storage, keyboards, mice. I was surprised to find that I can charge another device with my phone and even spin up and operate a USB hard disk without any need for additional power cables.
the camera:
so amazing I use it for augmented vision. Not only can I inspect from the distance whether that little spot on the wall is a fly or a spider without getting off my lazy ass but I can see and read things where it would otherwise be far too dim for my eyes to see without need for additional lighting. Oh yea, and it also takes amazing pictures in just two clicks. I never miss a shot because even in the rare times when I would I can rely on motion photo to reverse time and recapture the picture just how I wanted. The expanding library of camera modes just kick it over the edge of awesomeness. In real world use I tend to switch between auto, pro, rear selfie, slow motion, and gif maker. I use burst a lot too which is available whenever you press and hold the shoot button.
ui:
I've found split screen and pop up mode more and more useful for working with and between multiple apps. Web browsing and reading while streaming music or watching YouTube and/or chating just feels great. I use my laptop so little these days which is so much better for my posture. Text selection is also improved paired with the hypersensitive screen. You can rely on the precision of the tip of your thumbnail and not the blunt tip of your finger. The adjustable dpi hack gives you more work space immediately expanding the usefulness of large screen.
I haven't even begun to touch on so many other things but I can definitely go on if anyone wants me to.
This is by far the most satisfied I've ever been with a phone and I've been using smart phones since when they were called PDAs. I never thought I'd be so satisfied with a non rooted android device but I don't find myself missing anything except perhaps the stereo sound hack and the Xposed framework but with all the features I'm discovering and looking forward to the gear vr Im sure I'll find enough ways not to care.
I don't use any of the features you listed, but i'd say my favorite "features" are (no particular order)
-Double tap home for camera shortcut
-Theme engine
-Split screen
-triple tap home for one handed use
Best hardware features are easily the screen and the camera. Build quality is amazing, honestly feels better in the hand than metal IMO, and IP68 is just an awesome feature to have.
Samsung has activated Display scaling in the newest Galaxy S7 firmware, it gives the user greater control over how much information is packed onto the screen.
That one isn't hidden anymore. Nice!
Sent from my SM-G930W8 using Tapatalk
jamesava said:
Samsung has activated Display scaling in the newest Galaxy S7 firmware, it gives the user greater control over how much information is packed onto the screen.
Click to expand...
Click to collapse
how do you get to that setting?
konoplya said:
how do you get to that setting?
Click to expand...
Click to collapse
In the display menu if you received the last update, otherwise you have to download Nova Launcher and activate through a specific nova action (you can then uninstall Nova).
Steps to follow :
Step 1: Head on over to the Google Play Store and download Nova Launcher
Step 2: Launch Nova Launcher. There's no need to set it as a default.
Step 3: Do a long-press on the home screen and tap on Widgets.
Step 4: Look for the Activities widget and bring it to the home screen.
Step 5: Look for Settings and tap on .DisplayScalingActivity. This will create a shortcut on the home screen.
Step 6: Tap on the newly created shortcut. There you have it, the option to go either Standard or Condensed.
exploreresp said:
In the display menu if you received the last update, otherwise you have to download Nova Launcher and activate through a specific nova action (you can then uninstall Nova).
Steps to follow :
Step 1: Head on over to the Google Play Store and download Nova Launcher
Step 2: Launch Nova Launcher. There's no need to set it as a default.
Step 3: Do a long-press on the home screen and tap on Widgets.
Step 4: Look for the Activities widget and bring it to the home screen.
Step 5: Look for Settings and tap on .DisplayScalingActivity. This will create a shortcut on the home screen.
Step 6: Tap on the newly created shortcut. There you have it, the option to go either Standard or Condensed.
Click to expand...
Click to collapse
the last update you're talking about is the one from T-Mobile? I have T-Mobile and I got one update from Samsung and one from T-Mobile.
Nop, it's a Sammy update that began to roll out a couple days ago fixing some side touching issues, photo stuff too and a lot of other things too
S7 here..Stock..TouchWiz Launcher..T-Mobile carrier
#1 Feature: Samsung Pay. When I saw my wife use her Note 5 to pay at WalMart, my MotoX Pure suddenly became obsolete.
#2. SD Card has returned. 32GB onboard isn't sufficient for me and now with 128GB extra, I'm content.
#3, Android 6.0.1. Battery Optimizations net me 20 total hours on battery with a 4-6 hour Screen On Time. Wow!
#4 Gear VR compatibility. I have the VR and it is stunning and so next-generation.
#5 Speaker is loud. While not idea for cranking up the tunes, it's perfect for voice calls and voicemail.
#6 SideSync and SmartSwitch. These two apps fill in the features that iTunes backup and Continuity brought to iOS.
#7 TouchWiz is scaled down enough to not get in the way of using the phone. Still packed with options, but it works right out of the box.
This is a list of android apps that work well with dual screens. Most apps will not look as nice in single screen landscape mode, however.
For this list I will refer to having a screen on the left and right as landscape and a screen on bottom and top as portrait. Why? Because that's how it works in the software.
- Gone Mad Music Player: classic view shows the song on the left while landscape and the song list on the bottom in portrait. Looks weird in single screen portrait mode.
- Solid Explorer: Pretty much the perfect file explorer for the Axon M. Shows two screens and you can copy files between the left and right screen.
- MiXplorer also works but requires you to enable dual pane view.
- App Cloner: App list on the left, app settings on the right.
- Kii Keyboard 2: Has an option to split the keyboard in half in landscape, but it will cause the keyboard to be split while in single screen landscape.
- Moon Reader, probably every single ebook reader: It shows two pages instead of one. I suggest reducing the margins.
- Reddit Sync: only works partially. Set landscape column count to 2 to show posts on each screen.
Apps that can be modded for dual screen:
- Twidere: Download the source code, open twidere/src/main/res/values/dimens.xml and replace "preferred_tab_column_width_normal" so it says
Code:
<dimen name="preferred_tab_column_width_normal">1080px</dimen>
, then compile.
- Tachiyomi: Download source code, open res/layout-land/manga_info_controller.xml. Create a horizontal guideline. Set layout_constraintGuide_percent to .5. Click on info_scrollview. Set layout_constraintLeft_toRightOf to id_guideline (default is guideline3 but it's whatever the guideline is named).
- Align all four constraints to the sides (click the dots on the manga cover element and drag to sides)
- Set layout_constraintDimensionRatio to 7:10 (4:3 is also usable, it doesn't really matter)
- In the app: Settings -> General -> library manga per row -> landscape -> Whatever you want, as long as it's an even number
Other notable uses, not really app related:
- Use andronix to create a Linux session, then use the top screen for a GUI and the bottom screen for a terminal.
- If you use App Cloner and clone an app, you can have the same app on both screens. I use it for Discord so I can have two channels open at once.
Many thanks for the recommendation of Gonemad Music Player. It does look great in split view.
I use an app called Rotation Control which fixes some orientations of games and apps.
Also, Flipboard looks good on Axon M.
Most emulators can be tweaked to have game screen at the top and controls at the bottom.
Have anyone used this one?
LG Game Launcher from LG V40
https://mega.nz/#!gotUxITK!8AnQHMnpT...7jBvuLDgNDt8pA
https://forum.xda-developers.com/lg-v40/help/lg-game-launcher-t3933989